# HG changeset patch # User Rik # Date 1383084983 25200 # Node ID 06a850f83dd40cad50797186990f2670a642d12e # Parent 6b51f5f44aea5e039864c034ccc34d771a6c061a build: Remove embedded gl2ps. Require gl2ps as external dependency. * NEWS: Announce that gl2ps is no longer distributed with Octave. * build-aux/common.mk: New AC_SUBST macro GL2PS_LIBS. * configure.ac: When building native graphics, test for gl2ps.h header. If not found, print a warning and disable printing of FLTK figures. * libinterp/corefcn/gl2ps-renderer.cc, libinterp/corefcn/gl2ps-renderer.h: Only compile files if HAVE_GL2PS_H is true. * libinterp/dldfcn/__init_fltk__.cc(draw): Use #ifdef HAVE_GL2PS_H to either print figure, or issue a warning when gl2ps is not available. * libinterp/link-deps.mk: Add GL2PS_LIBS to libinter link dependencies * libinterp/corefcn/module.mk: Remove gl2ps.h, gl2ps.c from build system. * libinterp/corefcn/gl2ps.c, libinterp/corefcn/gl2ps.h: Removed from distribution. diff -r 6b51f5f44aea -r 06a850f83dd4 NEWS --- a/NEWS Tue Oct 29 16:29:46 2013 -0400 +++ b/NEWS Tue Oct 29 15:16:23 2013 -0700 @@ -16,6 +16,12 @@ Adding this command to your ~/.octaverc file will set the default for each session. + ** Printing or saving figures with OpenGL graphics requires the + gl2ps library which is no longer distributed with Octave. The + software is widely available in most package managers. If a + pre-compiled package does not exist for your system, you can find + the current sources at http://www.geuz.org/gl2ps/. + ** Octave now supports nested functions with scoping rules that are compatible with Matlab. A nested function is one declared and defined within the body of another function. The nested function is only diff -r 6b51f5f44aea -r 06a850f83dd4 build-aux/common.mk --- a/build-aux/common.mk Tue Oct 29 16:29:46 2013 -0400 +++ b/build-aux/common.mk Tue Oct 29 15:16:23 2013 -0700 @@ -238,6 +238,8 @@ GRAPHICS_CFLAGS = @GRAPHICS_CFLAGS@ GRAPHICS_LIBS = @GRAPHICS_LIBS@ +GL2PS_LIBS = @GL2PS_LIBS@ + HDF5_CPPFLAGS = @HDF5_CPPFLAGS@ HDF5_LDFLAGS = @HDF5_LDFLAGS@ HDF5_LIBS = @HDF5_LIBS@ diff -r 6b51f5f44aea -r 06a850f83dd4 configure.ac --- a/configure.ac Tue Oct 29 16:29:46 2013 -0400 +++ b/configure.ac Tue Oct 29 15:16:23 2013 -0700 @@ -1190,6 +1190,15 @@ AC_SUBST(GRAPHICS_CFLAGS) AC_SUBST(GRAPHICS_LIBS) +## Check for gl2ps which is required for printing with OpenGL graphics +if test $native_graphics = yes; then + AC_CHECK_HEADERS([gl2ps.h], + [GL2PS_LIBS="-lgl2ps"], + [AC_MSG_WARN([gl2ps library not found. OpenGL printing is disabled.])]) +fi + +AC_SUBST(GL2PS_LIBS) + ### Start determination of shared vs. static libraries ## Use -static if compiling on Alpha OSF/1 1.3 systems. diff -r 6b51f5f44aea -r 06a850f83dd4 libinterp/corefcn/gl2ps-renderer.cc --- a/libinterp/corefcn/gl2ps-renderer.cc Tue Oct 29 16:29:46 2013 -0400 +++ b/libinterp/corefcn/gl2ps-renderer.cc Tue Oct 29 15:16:23 2013 -0700 @@ -24,7 +24,7 @@ #include #endif -#if defined (HAVE_OPENGL) +#ifdef HAVE_GL2PS_H #include diff -r 6b51f5f44aea -r 06a850f83dd4 libinterp/corefcn/gl2ps-renderer.h --- a/libinterp/corefcn/gl2ps-renderer.h Tue Oct 29 16:29:46 2013 -0400 +++ b/libinterp/corefcn/gl2ps-renderer.h Tue Oct 29 15:16:23 2013 -0700 @@ -23,8 +23,10 @@ #if !defined (gl2ps_renderer_h) #define gl2ps_renderer_h 1 +#ifdef HAVE_GL2PS_H + #include "gl-render.h" -#include "gl2ps.h" +#include class OCTINTERP_API @@ -82,4 +84,6 @@ std::string fontname; }; +#endif // HAVE_GL2PS_H + #endif diff -r 6b51f5f44aea -r 06a850f83dd4 libinterp/corefcn/gl2ps.c --- a/libinterp/corefcn/gl2ps.c Tue Oct 29 16:29:46 2013 -0400 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,6078 +0,0 @@ -/* - * GL2PS, an OpenGL to PostScript Printing Library - * Copyright (C) 1999-2011 C. Geuzaine - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of either: - * - * a) the GNU Library General Public License as published by the Free - * Software Foundation, either version 2 of the License, or (at your - * option) any later version; or - * - * b) the GL2PS License as published by Christophe Geuzaine, either - * version 2 of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, but - * WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See either - * the GNU Library General Public License or the GL2PS License for - * more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library in the file named "COPYING.LGPL"; - * if not, write to the Free Software Foundation, Inc., 675 Mass Ave, - * Cambridge, MA 02139, USA. - * - * You should have received a copy of the GL2PS License with this - * library in the file named "COPYING.GL2PS"; if not, I will be glad - * to provide one. - * - * For the latest info about gl2ps and a full list of contributors, - * see http://www.geuz.org/gl2ps/. - * - * Please report all bugs and problems to . - */ - -#include "gl2ps.h" - -#include -#include -#include -#include -#include -#include - -#if defined(GL2PS_HAVE_ZLIB) -#include -#endif - -#if defined(GL2PS_HAVE_LIBPNG) -#include -#endif - -/********************************************************************* - * - * Private definitions, data structures and prototypes - * - *********************************************************************/ - -/* Magic numbers (assuming that the order of magnitude of window - coordinates is 10^3) */ - -#define GL2PS_EPSILON 5.0e-3F -#define GL2PS_ZSCALE 1000.0F -#define GL2PS_ZOFFSET 5.0e-2F -#define GL2PS_ZOFFSET_LARGE 20.0F -#define GL2PS_ZERO(arg) (fabs(arg) < 1.e-20) - -/* Primitive types */ - -#define GL2PS_NO_TYPE -1 -#define GL2PS_TEXT 1 -#define GL2PS_POINT 2 -#define GL2PS_LINE 3 -#define GL2PS_QUADRANGLE 4 -#define GL2PS_TRIANGLE 5 -#define GL2PS_PIXMAP 6 -#define GL2PS_IMAGEMAP 7 -#define GL2PS_IMAGEMAP_WRITTEN 8 -#define GL2PS_IMAGEMAP_VISIBLE 9 -#define GL2PS_SPECIAL 10 - -/* BSP tree primitive comparison */ - -#define GL2PS_COINCIDENT 1 -#define GL2PS_IN_FRONT_OF 2 -#define GL2PS_IN_BACK_OF 3 -#define GL2PS_SPANNING 4 - -/* 2D BSP tree primitive comparison */ - -#define GL2PS_POINT_COINCIDENT 0 -#define GL2PS_POINT_INFRONT 1 -#define GL2PS_POINT_BACK 2 - -/* Internal feedback buffer pass-through tokens */ - -#define GL2PS_BEGIN_OFFSET_TOKEN 1 -#define GL2PS_END_OFFSET_TOKEN 2 -#define GL2PS_BEGIN_BOUNDARY_TOKEN 3 -#define GL2PS_END_BOUNDARY_TOKEN 4 -#define GL2PS_BEGIN_STIPPLE_TOKEN 5 -#define GL2PS_END_STIPPLE_TOKEN 6 -#define GL2PS_POINT_SIZE_TOKEN 7 -#define GL2PS_LINE_WIDTH_TOKEN 8 -#define GL2PS_BEGIN_BLEND_TOKEN 9 -#define GL2PS_END_BLEND_TOKEN 10 -#define GL2PS_SRC_BLEND_TOKEN 11 -#define GL2PS_DST_BLEND_TOKEN 12 -#define GL2PS_IMAGEMAP_TOKEN 13 -#define GL2PS_DRAW_PIXELS_TOKEN 14 -#define GL2PS_TEXT_TOKEN 15 - -typedef enum { - T_UNDEFINED = -1, - T_CONST_COLOR = 1, - T_VAR_COLOR = 1<<1, - T_ALPHA_1 = 1<<2, - T_ALPHA_LESS_1 = 1<<3, - T_VAR_ALPHA = 1<<4 -} GL2PS_TRIANGLE_PROPERTY; - -typedef GLfloat GL2PSxyz[3]; -typedef GLfloat GL2PSplane[4]; - -typedef struct _GL2PSbsptree2d GL2PSbsptree2d; - -struct _GL2PSbsptree2d { - GL2PSplane plane; - GL2PSbsptree2d *front, *back; -}; - -typedef struct { - GLint nmax, size, incr, n; - char *array; -} GL2PSlist; - -typedef struct _GL2PSbsptree GL2PSbsptree; - -struct _GL2PSbsptree { - GL2PSplane plane; - GL2PSlist *primitives; - GL2PSbsptree *front, *back; -}; - -typedef struct { - GL2PSxyz xyz; - GL2PSrgba rgba; -} GL2PSvertex; - -typedef struct { - GL2PSvertex vertex[3]; - int prop; -} GL2PStriangle; - -typedef struct { - GLshort fontsize; - char *str, *fontname; - /* Note: for a 'special' string, 'alignment' holds the format - (PostScript, PDF, etc.) of the special string */ - GLint alignment; - GLfloat angle; -} GL2PSstring; - -typedef struct { - GLsizei width, height; - /* Note: for an imagemap, 'type' indicates if it has already been - written to the file or not, and 'format' indicates if it is - visible or not */ - GLenum format, type; - GLfloat zoom_x, zoom_y; - GLfloat *pixels; -} GL2PSimage; - -typedef struct _GL2PSimagemap GL2PSimagemap; - -struct _GL2PSimagemap { - GL2PSimage *image; - GL2PSimagemap *next; -}; - -typedef struct { - GLshort type, numverts; - GLushort pattern; - char boundary, offset, culled; - GLint factor; - GLfloat width; - GL2PSvertex *verts; - union { - GL2PSstring *text; - GL2PSimage *image; - } data; -} GL2PSprimitive; - -typedef struct { -#if defined(GL2PS_HAVE_ZLIB) - Bytef *dest, *src, *start; - uLongf destLen, srcLen; -#else - int dummy; -#endif -} GL2PScompress; - -typedef struct{ - GL2PSlist* ptrlist; - int gsno, fontno, imno, shno, maskshno, trgroupno; - int gsobjno, fontobjno, imobjno, shobjno, maskshobjno, trgroupobjno; -} GL2PSpdfgroup; - -typedef struct { - /* General */ - GLint format, sort, options, colorsize, colormode, buffersize; - char *title, *producer, *filename; - GLboolean boundary, blending; - GLfloat *feedback, offset[2], lastlinewidth; - GLint viewport[4], blendfunc[2], lastfactor; - GL2PSrgba *colormap, lastrgba, threshold, bgcolor; - GLushort lastpattern; - GL2PSvertex lastvertex; - GL2PSlist *primitives, *auxprimitives; - FILE *stream; - GL2PScompress *compress; - GLboolean header; - - /* BSP-specific */ - GLint maxbestroot; - - /* Occlusion culling-specific */ - GLboolean zerosurfacearea; - GL2PSbsptree2d *imagetree; - GL2PSprimitive *primitivetoadd; - - /* PDF-specific */ - int streamlength; - GL2PSlist *pdfprimlist, *pdfgrouplist; - int *xreflist; - int objects_stack; /* available objects */ - int extgs_stack; /* graphics state object number */ - int font_stack; /* font object number */ - int im_stack; /* image object number */ - int trgroupobjects_stack; /* xobject numbers */ - int shader_stack; /* shader object numbers */ - int mshader_stack; /* mask shader object numbers */ - - /* for image map list */ - GL2PSimagemap *imagemap_head; - GL2PSimagemap *imagemap_tail; -} GL2PScontext; - -typedef struct { - void (*printHeader)(void); - void (*printFooter)(void); - void (*beginViewport)(GLint viewport[4]); - GLint (*endViewport)(void); - void (*printPrimitive)(void *data); - void (*printFinalPrimitive)(void); - const char *file_extension; - const char *description; -} GL2PSbackend; - -/* The gl2ps context. gl2ps is not thread safe (we should create a - local GL2PScontext during gl2psBeginPage) */ - -static GL2PScontext *gl2ps = NULL; - -/* Need to forward-declare this one */ - -static GLint gl2psPrintPrimitives(void); - -/********************************************************************* - * - * Utility routines - * - *********************************************************************/ - -static void gl2psMsg(GLint level, const char *fmt, ...) -{ - va_list args; - - if(!(gl2ps->options & GL2PS_SILENT)){ - switch(level){ - case GL2PS_INFO : fprintf(stderr, "GL2PS info: "); break; - case GL2PS_WARNING : fprintf(stderr, "GL2PS warning: "); break; - case GL2PS_ERROR : fprintf(stderr, "GL2PS error: "); break; - } - va_start(args, fmt); - vfprintf(stderr, fmt, args); - va_end(args); - fprintf(stderr, "\n"); - } - /* if(level == GL2PS_ERROR) exit(1); */ -} - -static void *gl2psMalloc(size_t size) -{ - void *ptr; - - if(!size) return NULL; - ptr = malloc(size); - if(!ptr){ - gl2psMsg(GL2PS_ERROR, "Couldn't allocate requested memory"); - return NULL; - } - return ptr; -} - -static void *gl2psRealloc(void *ptr, size_t size) -{ - void *orig = ptr; - if(!size) return NULL; - ptr = realloc(orig, size); - if(!ptr){ - gl2psMsg(GL2PS_ERROR, "Couldn't reallocate requested memory"); - free(orig); - return NULL; - } - return ptr; -} - -static void gl2psFree(void *ptr) -{ - if(!ptr) return; - free(ptr); -} - -static int gl2psWriteBigEndian(unsigned long data, int bytes) -{ - int i; - int size = sizeof(unsigned long); - for(i = 1; i <= bytes; ++i){ - fputc(0xff & (data >> (size - i) * 8), gl2ps->stream); - } - return bytes; -} - -/* zlib compression helper routines */ - -#if defined(GL2PS_HAVE_ZLIB) - -static void gl2psSetupCompress(void) -{ - gl2ps->compress = (GL2PScompress*)gl2psMalloc(sizeof(GL2PScompress)); - gl2ps->compress->src = NULL; - gl2ps->compress->start = NULL; - gl2ps->compress->dest = NULL; - gl2ps->compress->srcLen = 0; - gl2ps->compress->destLen = 0; -} - -static void gl2psFreeCompress(void) -{ - if(!gl2ps->compress) - return; - gl2psFree(gl2ps->compress->start); - gl2psFree(gl2ps->compress->dest); - gl2ps->compress->src = NULL; - gl2ps->compress->start = NULL; - gl2ps->compress->dest = NULL; - gl2ps->compress->srcLen = 0; - gl2ps->compress->destLen = 0; -} - -static int gl2psAllocCompress(unsigned int srcsize) -{ - gl2psFreeCompress(); - - if(!gl2ps->compress || !srcsize) - return GL2PS_ERROR; - - gl2ps->compress->srcLen = srcsize; - gl2ps->compress->destLen = (int)ceil(1.001 * gl2ps->compress->srcLen + 12); - gl2ps->compress->src = (Bytef*)gl2psMalloc(gl2ps->compress->srcLen); - gl2ps->compress->start = gl2ps->compress->src; - gl2ps->compress->dest = (Bytef*)gl2psMalloc(gl2ps->compress->destLen); - - return GL2PS_SUCCESS; -} - -static void *gl2psReallocCompress(unsigned int srcsize) -{ - if(!gl2ps->compress || !srcsize) - return NULL; - - if(srcsize < gl2ps->compress->srcLen) - return gl2ps->compress->start; - - gl2ps->compress->srcLen = srcsize; - gl2ps->compress->destLen = (int)ceil(1.001 * gl2ps->compress->srcLen + 12); - gl2ps->compress->src = (Bytef*)gl2psRealloc(gl2ps->compress->src, - gl2ps->compress->srcLen); - gl2ps->compress->start = gl2ps->compress->src; - gl2ps->compress->dest = (Bytef*)gl2psRealloc(gl2ps->compress->dest, - gl2ps->compress->destLen); - - return gl2ps->compress->start; -} - -static int gl2psWriteBigEndianCompress(unsigned long data, int bytes) -{ - int i; - int size = sizeof(unsigned long); - for(i = 1; i <= bytes; ++i){ - *gl2ps->compress->src = (Bytef)(0xff & (data >> (size-i) * 8)); - ++gl2ps->compress->src; - } - return bytes; -} - -static int gl2psDeflate(void) -{ - /* For compatibility with older zlib versions, we use compress(...) - instead of compress2(..., Z_BEST_COMPRESSION) */ - return compress(gl2ps->compress->dest, &gl2ps->compress->destLen, - gl2ps->compress->start, gl2ps->compress->srcLen); -} - -#endif - -static int gl2psPrintf(const char* fmt, ...) -{ - int ret; - va_list args; - -#if defined(GL2PS_HAVE_ZLIB) - unsigned int oldsize = 0; - static char buf[1000]; - if(gl2ps->options & GL2PS_COMPRESS){ - va_start(args, fmt); - ret = vsprintf(buf, fmt, args); - va_end(args); - oldsize = gl2ps->compress->srcLen; - gl2ps->compress->start = (Bytef*)gl2psReallocCompress(oldsize + ret); - memcpy(gl2ps->compress->start+oldsize, buf, ret); - ret = 0; - } - else{ -#endif - va_start(args, fmt); - ret = vfprintf(gl2ps->stream, fmt, args); - va_end(args); -#if defined(GL2PS_HAVE_ZLIB) - } -#endif - return ret; -} - -static void gl2psPrintGzipHeader(void) -{ -#if defined(GL2PS_HAVE_ZLIB) - char tmp[10] = {'\x1f', '\x8b', /* magic numbers: 0x1f, 0x8b */ - 8, /* compression method: Z_DEFLATED */ - 0, /* flags */ - 0, 0, 0, 0, /* time */ - 2, /* extra flags: max compression */ - '\x03'}; /* OS code: 0x03 (Unix) */ - - if(gl2ps->options & GL2PS_COMPRESS){ - gl2psSetupCompress(); - /* add the gzip file header */ - fwrite(tmp, 10, 1, gl2ps->stream); - } -#endif -} - -static void gl2psPrintGzipFooter(void) -{ -#if defined(GL2PS_HAVE_ZLIB) - int n; - uLong crc, len; - char tmp[8]; - - if(gl2ps->options & GL2PS_COMPRESS){ - if(Z_OK != gl2psDeflate()){ - gl2psMsg(GL2PS_ERROR, "Zlib deflate error"); - } - else{ - /* determine the length of the header in the zlib stream */ - n = 2; /* CMF+FLG */ - if(gl2ps->compress->dest[1] & (1<<5)){ - n += 4; /* DICTID */ - } - /* write the data, without the zlib header and footer */ - fwrite(gl2ps->compress->dest+n, gl2ps->compress->destLen-(n+4), - 1, gl2ps->stream); - /* add the gzip file footer */ - crc = crc32(0L, gl2ps->compress->start, gl2ps->compress->srcLen); - for(n = 0; n < 4; ++n){ - tmp[n] = (char)(crc & 0xff); - crc >>= 8; - } - len = gl2ps->compress->srcLen; - for(n = 4; n < 8; ++n){ - tmp[n] = (char)(len & 0xff); - len >>= 8; - } - fwrite(tmp, 8, 1, gl2ps->stream); - } - gl2psFreeCompress(); - gl2psFree(gl2ps->compress); - gl2ps->compress = NULL; - } -#endif -} - -/* The list handling routines */ - -static void gl2psListRealloc(GL2PSlist *list, GLint n) -{ - if(!list){ - gl2psMsg(GL2PS_ERROR, "Cannot reallocate NULL list"); - return; - } - if(n <= 0) return; - if(!list->array){ - list->nmax = n; - list->array = (char*)gl2psMalloc(list->nmax * list->size); - } - else{ - if(n > list->nmax){ - list->nmax = ((n - 1) / list->incr + 1) * list->incr; - list->array = (char*)gl2psRealloc(list->array, - list->nmax * list->size); - } - } -} - -static GL2PSlist *gl2psListCreate(GLint n, GLint incr, GLint size) -{ - GL2PSlist *list; - - if(n < 0) n = 0; - if(incr <= 0) incr = 1; - list = (GL2PSlist*)gl2psMalloc(sizeof(GL2PSlist)); - list->nmax = 0; - list->incr = incr; - list->size = size; - list->n = 0; - list->array = NULL; - gl2psListRealloc(list, n); - return list; -} - -static void gl2psListReset(GL2PSlist *list) -{ - if(!list) return; - list->n = 0; -} - -static void gl2psListDelete(GL2PSlist *list) -{ - if(!list) return; - gl2psFree(list->array); - gl2psFree(list); -} - -static void gl2psListAdd(GL2PSlist *list, void *data) -{ - if(!list){ - gl2psMsg(GL2PS_ERROR, "Cannot add into unallocated list"); - return; - } - list->n++; - gl2psListRealloc(list, list->n); - memcpy(&list->array[(list->n - 1) * list->size], data, list->size); -} - -static int gl2psListNbr(GL2PSlist *list) -{ - if(!list) - return 0; - return list->n; -} - -static void *gl2psListPointer(GL2PSlist *list, GLint index) -{ - if(!list){ - gl2psMsg(GL2PS_ERROR, "Cannot point into unallocated list"); - return NULL; - } - if((index < 0) || (index >= list->n)){ - gl2psMsg(GL2PS_ERROR, "Wrong list index in gl2psListPointer"); - return NULL; - } - return &list->array[index * list->size]; -} - -static void gl2psListSort(GL2PSlist *list, - int (*fcmp)(const void *a, const void *b)) -{ - if(!list) - return; - qsort(list->array, list->n, list->size, fcmp); -} - -static void gl2psListAction(GL2PSlist *list, void (*action)(void *data)) -{ - GLint i; - - for(i = 0; i < gl2psListNbr(list); i++){ - (*action)(gl2psListPointer(list, i)); - } -} - -static void gl2psListActionInverse(GL2PSlist *list, void (*action)(void *data)) -{ - GLint i; - - for(i = gl2psListNbr(list); i > 0; i--){ - (*action)(gl2psListPointer(list, i-1)); - } -} - -#if defined(GL2PS_HAVE_LIBPNG) - -static void gl2psListRead(GL2PSlist *list, int index, void *data) -{ - if((index < 0) || (index >= list->n)) - gl2psMsg(GL2PS_ERROR, "Wrong list index in gl2psListRead"); - memcpy(data, &list->array[index * list->size], list->size); -} - -static void gl2psEncodeBase64Block(unsigned char in[3], unsigned char out[4], int len) -{ - static const char cb64[] = - "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/"; - - out[0] = cb64[ in[0] >> 2 ]; - out[1] = cb64[ ((in[0] & 0x03) << 4) | ((in[1] & 0xf0) >> 4) ]; - out[2] = (len > 1) ? cb64[ ((in[1] & 0x0f) << 2) | ((in[2] & 0xc0) >> 6) ] : '='; - out[3] = (len > 2) ? cb64[ in[2] & 0x3f ] : '='; -} - -static void gl2psListEncodeBase64(GL2PSlist *list) -{ - unsigned char *buffer, in[3], out[4]; - int i, n, index, len; - - n = list->n * list->size; - buffer = (unsigned char*)gl2psMalloc(n * sizeof(unsigned char)); - memcpy(buffer, list->array, n * sizeof(unsigned char)); - gl2psListReset(list); - - index = 0; - while(index < n) { - len = 0; - for(i = 0; i < 3; i++) { - if(index < n){ - in[i] = buffer[index]; - len++; - } - else{ - in[i] = 0; - } - index++; - } - if(len) { - gl2psEncodeBase64Block(in, out, len); - for(i = 0; i < 4; i++) - gl2psListAdd(list, &out[i]); - } - } - gl2psFree(buffer); -} - -#endif - -/* Helpers for rgba colors */ - -static GLboolean gl2psSameColor(GL2PSrgba rgba1, GL2PSrgba rgba2) -{ - if(!GL2PS_ZERO(rgba1[0] - rgba2[0]) || - !GL2PS_ZERO(rgba1[1] - rgba2[1]) || - !GL2PS_ZERO(rgba1[2] - rgba2[2])) - return GL_FALSE; - return GL_TRUE; -} - -static GLboolean gl2psVertsSameColor(const GL2PSprimitive *prim) -{ - int i; - - for(i = 1; i < prim->numverts; i++){ - if(!gl2psSameColor(prim->verts[0].rgba, prim->verts[i].rgba)){ - return GL_FALSE; - } - } - return GL_TRUE; -} - -static GLboolean gl2psSameColorThreshold(int n, GL2PSrgba rgba[], - GL2PSrgba threshold) -{ - int i; - - if(n < 2) return GL_TRUE; - - for(i = 1; i < n; i++){ - if(fabs(rgba[0][0] - rgba[i][0]) > threshold[0] || - fabs(rgba[0][1] - rgba[i][1]) > threshold[1] || - fabs(rgba[0][2] - rgba[i][2]) > threshold[2]) - return GL_FALSE; - } - - return GL_TRUE; -} - -static void gl2psSetLastColor(GL2PSrgba rgba) -{ - int i; - for(i = 0; i < 3; ++i){ - gl2ps->lastrgba[i] = rgba[i]; - } -} - -static GLfloat gl2psGetRGB(GL2PSimage *im, GLuint x, GLuint y, - GLfloat *red, GLfloat *green, GLfloat *blue) -{ - - GLsizei width = im->width; - GLsizei height = im->height; - GLfloat *pixels = im->pixels; - GLfloat *pimag; - - /* OpenGL image is from down to up, PS image is up to down */ - switch(im->format){ - case GL_RGBA: - pimag = pixels + 4 * (width * (height - 1 - y) + x); - break; - case GL_RGB: - default: - pimag = pixels + 3 * (width * (height - 1 - y) + x); - break; - } - *red = *pimag; pimag++; - *green = *pimag; pimag++; - *blue = *pimag; pimag++; - - return (im->format == GL_RGBA) ? *pimag : 1.0F; -} - -/* Helper routines for pixmaps */ - -static GL2PSimage *gl2psCopyPixmap(GL2PSimage *im) -{ - int size; - GL2PSimage *image = (GL2PSimage*)gl2psMalloc(sizeof(GL2PSimage)); - - image->width = im->width; - image->height = im->height; - image->format = im->format; - image->type = im->type; - image->zoom_x = im->zoom_x; - image->zoom_y = im->zoom_y; - - switch(image->format){ - case GL_RGBA: - size = image->height * image->width * 4 * sizeof(GLfloat); - break; - case GL_RGB: - default: - size = image->height * image->width * 3 * sizeof(GLfloat); - break; - } - - image->pixels = (GLfloat*)gl2psMalloc(size); - memcpy(image->pixels, im->pixels, size); - - return image; -} - -static void gl2psFreePixmap(GL2PSimage *im) -{ - if(!im) - return; - gl2psFree(im->pixels); - gl2psFree(im); -} - -#if defined(GL2PS_HAVE_LIBPNG) - -#if !defined(png_jmpbuf) -# define png_jmpbuf(png_ptr) ((png_ptr)->jmpbuf) -#endif - -static void gl2psUserWritePNG(png_structp png_ptr, png_bytep data, png_size_t length) -{ - unsigned int i; - GL2PSlist *png = (GL2PSlist*)png_get_io_ptr(png_ptr); - for(i = 0; i < length; i++) - gl2psListAdd(png, &data[i]); -} - -static void gl2psUserFlushPNG(png_structp png_ptr) -{ - (void) png_ptr; /* not used */ -} - -static void gl2psConvertPixmapToPNG(GL2PSimage *pixmap, GL2PSlist *png) -{ - png_structp png_ptr; - png_infop info_ptr; - unsigned char *row_data; - GLfloat dr, dg, db; - int row, col; - - if(!(png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL))) - return; - - if(!(info_ptr = png_create_info_struct(png_ptr))){ - png_destroy_write_struct(&png_ptr, NULL); - return; - } - - if(setjmp(png_jmpbuf(png_ptr))) { - png_destroy_write_struct(&png_ptr, &info_ptr); - return; - } - - png_set_write_fn(png_ptr, (void *)png, gl2psUserWritePNG, gl2psUserFlushPNG); - png_set_compression_level(png_ptr, Z_DEFAULT_COMPRESSION); - png_set_IHDR(png_ptr, info_ptr, pixmap->width, pixmap->height, 8, - PNG_COLOR_TYPE_RGB, PNG_INTERLACE_NONE, PNG_COMPRESSION_TYPE_BASE, - PNG_FILTER_TYPE_BASE); - png_write_info(png_ptr, info_ptr); - - row_data = (unsigned char*)gl2psMalloc(3 * pixmap->width * sizeof(unsigned char)); - for(row = 0; row < pixmap->height; row++){ - for(col = 0; col < pixmap->width; col++){ - gl2psGetRGB(pixmap, col, row, &dr, &dg, &db); - row_data[3*col] = (unsigned char)(255. * dr); - row_data[3*col+1] = (unsigned char)(255. * dg); - row_data[3*col+2] = (unsigned char)(255. * db); - } - png_write_row(png_ptr, (png_bytep)row_data); - } - gl2psFree(row_data); - - png_write_end(png_ptr, info_ptr); - png_destroy_write_struct(&png_ptr, &info_ptr); -} - -#endif - -/* Helper routines for text strings */ - -static GLint gl2psAddText(GLint type, const char *str, const char *fontname, - GLshort fontsize, GLint alignment, GLfloat angle) -{ - GLfloat pos[4]; - GL2PSprimitive *prim; - GLboolean valid; - - if(!gl2ps || !str || !fontname) return GL2PS_UNINITIALIZED; - - if(gl2ps->options & GL2PS_NO_TEXT) return GL2PS_SUCCESS; - - glGetBooleanv(GL_CURRENT_RASTER_POSITION_VALID, &valid); - if(GL_FALSE == valid) return GL2PS_SUCCESS; /* the primitive is culled */ - - glGetFloatv(GL_CURRENT_RASTER_POSITION, pos); - - prim = (GL2PSprimitive*)gl2psMalloc(sizeof(GL2PSprimitive)); - prim->type = type; - prim->boundary = 0; - prim->numverts = 1; - prim->verts = (GL2PSvertex*)gl2psMalloc(sizeof(GL2PSvertex)); - prim->verts[0].xyz[0] = pos[0]; - prim->verts[0].xyz[1] = pos[1]; - prim->verts[0].xyz[2] = pos[2]; - prim->culled = 0; - prim->offset = 0; - prim->pattern = 0; - prim->factor = 0; - prim->width = 1; - glGetFloatv(GL_CURRENT_RASTER_COLOR, prim->verts[0].rgba); - prim->data.text = (GL2PSstring*)gl2psMalloc(sizeof(GL2PSstring)); - prim->data.text->str = (char*)gl2psMalloc((strlen(str)+1)*sizeof(char)); - strcpy(prim->data.text->str, str); - prim->data.text->fontname = (char*)gl2psMalloc((strlen(fontname)+1)*sizeof(char)); - strcpy(prim->data.text->fontname, fontname); - prim->data.text->fontsize = fontsize; - prim->data.text->alignment = alignment; - prim->data.text->angle = angle; - - gl2psListAdd(gl2ps->auxprimitives, &prim); - glPassThrough(GL2PS_TEXT_TOKEN); - - return GL2PS_SUCCESS; -} - -static GL2PSstring *gl2psCopyText(GL2PSstring *t) -{ - GL2PSstring *text = (GL2PSstring*)gl2psMalloc(sizeof(GL2PSstring)); - text->str = (char*)gl2psMalloc((strlen(t->str)+1)*sizeof(char)); - strcpy(text->str, t->str); - text->fontname = (char*)gl2psMalloc((strlen(t->fontname)+1)*sizeof(char)); - strcpy(text->fontname, t->fontname); - text->fontsize = t->fontsize; - text->alignment = t->alignment; - text->angle = t->angle; - - return text; -} - -static void gl2psFreeText(GL2PSstring *text) -{ - if(!text) - return; - gl2psFree(text->str); - gl2psFree(text->fontname); - gl2psFree(text); -} - -/* Helpers for blending modes */ - -static GLboolean gl2psSupportedBlendMode(GLenum sfactor, GLenum dfactor) -{ - /* returns TRUE if gl2ps supports the argument combination: only two - blending modes have been implemented so far */ - - if( (sfactor == GL_SRC_ALPHA && dfactor == GL_ONE_MINUS_SRC_ALPHA) || - (sfactor == GL_ONE && dfactor == GL_ZERO) ) - return GL_TRUE; - return GL_FALSE; -} - -static void gl2psAdaptVertexForBlending(GL2PSvertex *v) -{ - /* Transforms vertex depending on the actual blending function - - currently the vertex v is considered as source vertex and his - alpha value is changed to 1.0 if source blending GL_ONE is - active. This might be extended in the future */ - - if(!v || !gl2ps) - return; - - if(gl2ps->options & GL2PS_NO_BLENDING || !gl2ps->blending){ - v->rgba[3] = 1.0F; - return; - } - - switch(gl2ps->blendfunc[0]){ - case GL_ONE: - v->rgba[3] = 1.0F; - break; - default: - break; - } -} - -static void gl2psAssignTriangleProperties(GL2PStriangle *t) -{ - /* int i; */ - - t->prop = T_VAR_COLOR; - - /* Uncommenting the following lines activates an even more fine - grained distinction between triangle types - please don't delete, - a remarkable amount of PDF handling code inside this file depends - on it if activated */ - /* - t->prop = T_CONST_COLOR; - for(i = 0; i < 3; ++i){ - if(!GL2PS_ZERO(t->vertex[0].rgba[i] - t->vertex[1].rgba[i]) || - !GL2PS_ZERO(t->vertex[1].rgba[i] - t->vertex[2].rgba[i])){ - t->prop = T_VAR_COLOR; - break; - } - } - */ - - if(!GL2PS_ZERO(t->vertex[0].rgba[3] - t->vertex[1].rgba[3]) || - !GL2PS_ZERO(t->vertex[1].rgba[3] - t->vertex[2].rgba[3])){ - t->prop |= T_VAR_ALPHA; - } - else{ - if(t->vertex[0].rgba[3] < 1) - t->prop |= T_ALPHA_LESS_1; - else - t->prop |= T_ALPHA_1; - } -} - -static void gl2psFillTriangleFromPrimitive(GL2PStriangle *t, GL2PSprimitive *p, - GLboolean assignprops) -{ - t->vertex[0] = p->verts[0]; - t->vertex[1] = p->verts[1]; - t->vertex[2] = p->verts[2]; - if(GL_TRUE == assignprops) - gl2psAssignTriangleProperties(t); -} - -static void gl2psInitTriangle(GL2PStriangle *t) -{ - int i; - GL2PSvertex vertex = { {-1.0F, -1.0F, -1.0F}, {-1.0F, -1.0F, -1.0F, -1.0F} }; - for(i = 0; i < 3; i++) - t->vertex[i] = vertex; - t->prop = T_UNDEFINED; -} - -/* Miscellaneous helper routines */ - -static GL2PSprimitive *gl2psCopyPrimitive(GL2PSprimitive *p) -{ - GL2PSprimitive *prim; - - if(!p){ - gl2psMsg(GL2PS_ERROR, "Trying to copy an empty primitive"); - return NULL; - } - - prim = (GL2PSprimitive*)gl2psMalloc(sizeof(GL2PSprimitive)); - - prim->type = p->type; - prim->numverts = p->numverts; - prim->boundary = p->boundary; - prim->offset = p->offset; - prim->pattern = p->pattern; - prim->factor = p->factor; - prim->culled = p->culled; - prim->width = p->width; - prim->verts = (GL2PSvertex*)gl2psMalloc(p->numverts*sizeof(GL2PSvertex)); - memcpy(prim->verts, p->verts, p->numverts * sizeof(GL2PSvertex)); - - switch(prim->type){ - case GL2PS_PIXMAP : - prim->data.image = gl2psCopyPixmap(p->data.image); - break; - case GL2PS_TEXT : - case GL2PS_SPECIAL : - prim->data.text = gl2psCopyText(p->data.text); - break; - default: - break; - } - - return prim; -} - -static GLboolean gl2psSamePosition(GL2PSxyz p1, GL2PSxyz p2) -{ - if(!GL2PS_ZERO(p1[0] - p2[0]) || - !GL2PS_ZERO(p1[1] - p2[1]) || - !GL2PS_ZERO(p1[2] - p2[2])) - return GL_FALSE; - return GL_TRUE; -} - -/********************************************************************* - * - * 3D sorting routines - * - *********************************************************************/ - -static GLfloat gl2psComparePointPlane(GL2PSxyz point, GL2PSplane plane) -{ - return (plane[0] * point[0] + - plane[1] * point[1] + - plane[2] * point[2] + - plane[3]); -} - -static GLfloat gl2psPsca(GLfloat *a, GLfloat *b) -{ - return (a[0]*b[0] + a[1]*b[1] + a[2]*b[2]); -} - -static void gl2psPvec(GLfloat *a, GLfloat *b, GLfloat *c) -{ - c[0] = a[1]*b[2] - a[2]*b[1]; - c[1] = a[2]*b[0] - a[0]*b[2]; - c[2] = a[0]*b[1] - a[1]*b[0]; -} - -static GLfloat gl2psNorm(GLfloat *a) -{ - return (GLfloat)sqrt(a[0]*a[0] + a[1]*a[1] + a[2]*a[2]); -} - -static void gl2psGetNormal(GLfloat *a, GLfloat *b, GLfloat *c) -{ - GLfloat norm; - - gl2psPvec(a, b, c); - if(!GL2PS_ZERO(norm = gl2psNorm(c))){ - c[0] = c[0] / norm; - c[1] = c[1] / norm; - c[2] = c[2] / norm; - } - else{ - /* The plane is still wrong despite our tests in gl2psGetPlane. - Let's return a dummy value for now (this is a hack: we should - do more intelligent tests in GetPlane) */ - c[0] = c[1] = 0.0F; - c[2] = 1.0F; - } -} - -static void gl2psGetPlane(GL2PSprimitive *prim, GL2PSplane plane) -{ - GL2PSxyz v = {0.0F, 0.0F, 0.0F}, w = {0.0F, 0.0F, 0.0F}; - - switch(prim->type){ - case GL2PS_TRIANGLE : - case GL2PS_QUADRANGLE : - v[0] = prim->verts[1].xyz[0] - prim->verts[0].xyz[0]; - v[1] = prim->verts[1].xyz[1] - prim->verts[0].xyz[1]; - v[2] = prim->verts[1].xyz[2] - prim->verts[0].xyz[2]; - w[0] = prim->verts[2].xyz[0] - prim->verts[0].xyz[0]; - w[1] = prim->verts[2].xyz[1] - prim->verts[0].xyz[1]; - w[2] = prim->verts[2].xyz[2] - prim->verts[0].xyz[2]; - if((GL2PS_ZERO(v[0]) && GL2PS_ZERO(v[1]) && GL2PS_ZERO(v[2])) || - (GL2PS_ZERO(w[0]) && GL2PS_ZERO(w[1]) && GL2PS_ZERO(w[2]))){ - plane[0] = plane[1] = 0.0F; - plane[2] = 1.0F; - plane[3] = -prim->verts[0].xyz[2]; - } - else{ - gl2psGetNormal(v, w, plane); - plane[3] = - - plane[0] * prim->verts[0].xyz[0] - - plane[1] * prim->verts[0].xyz[1] - - plane[2] * prim->verts[0].xyz[2]; - } - break; - case GL2PS_LINE : - v[0] = prim->verts[1].xyz[0] - prim->verts[0].xyz[0]; - v[1] = prim->verts[1].xyz[1] - prim->verts[0].xyz[1]; - v[2] = prim->verts[1].xyz[2] - prim->verts[0].xyz[2]; - if(GL2PS_ZERO(v[0]) && GL2PS_ZERO(v[1]) && GL2PS_ZERO(v[2])){ - plane[0] = plane[1] = 0.0F; - plane[2] = 1.0F; - plane[3] = -prim->verts[0].xyz[2]; - } - else{ - if(GL2PS_ZERO(v[0])) w[0] = 1.0F; - else if(GL2PS_ZERO(v[1])) w[1] = 1.0F; - else w[2] = 1.0F; - gl2psGetNormal(v, w, plane); - plane[3] = - - plane[0] * prim->verts[0].xyz[0] - - plane[1] * prim->verts[0].xyz[1] - - plane[2] * prim->verts[0].xyz[2]; - } - break; - case GL2PS_POINT : - case GL2PS_PIXMAP : - case GL2PS_TEXT : - case GL2PS_SPECIAL : - case GL2PS_IMAGEMAP: - plane[0] = plane[1] = 0.0F; - plane[2] = 1.0F; - plane[3] = -prim->verts[0].xyz[2]; - break; - default : - gl2psMsg(GL2PS_ERROR, "Unknown primitive type in BSP tree"); - plane[0] = plane[1] = plane[3] = 0.0F; - plane[2] = 1.0F; - break; - } -} - -static void gl2psCutEdge(GL2PSvertex *a, GL2PSvertex *b, GL2PSplane plane, - GL2PSvertex *c) -{ - GL2PSxyz v; - GLfloat sect, psca; - - v[0] = b->xyz[0] - a->xyz[0]; - v[1] = b->xyz[1] - a->xyz[1]; - v[2] = b->xyz[2] - a->xyz[2]; - - if(!GL2PS_ZERO(psca = gl2psPsca(plane, v))) - sect = -gl2psComparePointPlane(a->xyz, plane) / psca; - else - sect = 0.0F; - - c->xyz[0] = a->xyz[0] + v[0] * sect; - c->xyz[1] = a->xyz[1] + v[1] * sect; - c->xyz[2] = a->xyz[2] + v[2] * sect; - - c->rgba[0] = (1 - sect) * a->rgba[0] + sect * b->rgba[0]; - c->rgba[1] = (1 - sect) * a->rgba[1] + sect * b->rgba[1]; - c->rgba[2] = (1 - sect) * a->rgba[2] + sect * b->rgba[2]; - c->rgba[3] = (1 - sect) * a->rgba[3] + sect * b->rgba[3]; -} - -static void gl2psCreateSplitPrimitive(GL2PSprimitive *parent, GL2PSplane plane, - GL2PSprimitive *child, GLshort numverts, - GLshort *index0, GLshort *index1) -{ - GLshort i; - - if(parent->type == GL2PS_IMAGEMAP){ - child->type = GL2PS_IMAGEMAP; - child->data.image = parent->data.image; - } - else{ - if(numverts > 4){ - gl2psMsg(GL2PS_WARNING, "%d vertices in polygon", numverts); - numverts = 4; - } - switch(numverts){ - case 1 : child->type = GL2PS_POINT; break; - case 2 : child->type = GL2PS_LINE; break; - case 3 : child->type = GL2PS_TRIANGLE; break; - case 4 : child->type = GL2PS_QUADRANGLE; break; - default: child->type = GL2PS_NO_TYPE; break; - } - } - - child->boundary = 0; /* FIXME: not done! */ - child->culled = parent->culled; - child->offset = parent->offset; - child->pattern = parent->pattern; - child->factor = parent->factor; - child->width = parent->width; - child->numverts = numverts; - child->verts = (GL2PSvertex*)gl2psMalloc(numverts * sizeof(GL2PSvertex)); - - for(i = 0; i < numverts; i++){ - if(index1[i] < 0){ - child->verts[i] = parent->verts[index0[i]]; - } - else{ - gl2psCutEdge(&parent->verts[index0[i]], &parent->verts[index1[i]], - plane, &child->verts[i]); - } - } -} - -static void gl2psAddIndex(GLshort *index0, GLshort *index1, GLshort *nb, - GLshort i, GLshort j) -{ - GLint k; - - for(k = 0; k < *nb; k++){ - if((index0[k] == i && index1[k] == j) || - (index1[k] == i && index0[k] == j)) return; - } - index0[*nb] = i; - index1[*nb] = j; - (*nb)++; -} - -static GLshort gl2psGetIndex(GLshort i, GLshort num) -{ - return (i < num - 1) ? i + 1 : 0; -} - -static GLint gl2psTestSplitPrimitive(GL2PSprimitive *prim, GL2PSplane plane) -{ - GLint type = GL2PS_COINCIDENT; - GLshort i, j; - GLfloat d[5]; - - for(i = 0; i < prim->numverts; i++){ - d[i] = gl2psComparePointPlane(prim->verts[i].xyz, plane); - } - - if(prim->numverts < 2){ - return 0; - } - else{ - for(i = 0; i < prim->numverts; i++){ - j = gl2psGetIndex(i, prim->numverts); - if(d[j] > GL2PS_EPSILON){ - if(type == GL2PS_COINCIDENT) type = GL2PS_IN_BACK_OF; - else if(type != GL2PS_IN_BACK_OF) return 1; - if(d[i] < -GL2PS_EPSILON) return 1; - } - else if(d[j] < -GL2PS_EPSILON){ - if(type == GL2PS_COINCIDENT) type = GL2PS_IN_FRONT_OF; - else if(type != GL2PS_IN_FRONT_OF) return 1; - if(d[i] > GL2PS_EPSILON) return 1; - } - } - } - return 0; -} - -static GLint gl2psSplitPrimitive(GL2PSprimitive *prim, GL2PSplane plane, - GL2PSprimitive **front, GL2PSprimitive **back) -{ - GLshort i, j, in = 0, out = 0, in0[5], in1[5], out0[5], out1[5]; - GLint type; - GLfloat d[5]; - - type = GL2PS_COINCIDENT; - - for(i = 0; i < prim->numverts; i++){ - d[i] = gl2psComparePointPlane(prim->verts[i].xyz, plane); - } - - switch(prim->type){ - case GL2PS_POINT : - if(d[0] > GL2PS_EPSILON) type = GL2PS_IN_BACK_OF; - else if(d[0] < -GL2PS_EPSILON) type = GL2PS_IN_FRONT_OF; - else type = GL2PS_COINCIDENT; - break; - default : - for(i = 0; i < prim->numverts; i++){ - j = gl2psGetIndex(i, prim->numverts); - if(d[j] > GL2PS_EPSILON){ - if(type == GL2PS_COINCIDENT) type = GL2PS_IN_BACK_OF; - else if(type != GL2PS_IN_BACK_OF) type = GL2PS_SPANNING; - if(d[i] < -GL2PS_EPSILON){ - gl2psAddIndex(in0, in1, &in, i, j); - gl2psAddIndex(out0, out1, &out, i, j); - type = GL2PS_SPANNING; - } - gl2psAddIndex(out0, out1, &out, j, -1); - } - else if(d[j] < -GL2PS_EPSILON){ - if(type == GL2PS_COINCIDENT) type = GL2PS_IN_FRONT_OF; - else if(type != GL2PS_IN_FRONT_OF) type = GL2PS_SPANNING; - if(d[i] > GL2PS_EPSILON){ - gl2psAddIndex(in0, in1, &in, i, j); - gl2psAddIndex(out0, out1, &out, i, j); - type = GL2PS_SPANNING; - } - gl2psAddIndex(in0, in1, &in, j, -1); - } - else{ - gl2psAddIndex(in0, in1, &in, j, -1); - gl2psAddIndex(out0, out1, &out, j, -1); - } - } - break; - } - - if(type == GL2PS_SPANNING){ - *back = (GL2PSprimitive*)gl2psMalloc(sizeof(GL2PSprimitive)); - *front = (GL2PSprimitive*)gl2psMalloc(sizeof(GL2PSprimitive)); - gl2psCreateSplitPrimitive(prim, plane, *back, out, out0, out1); - gl2psCreateSplitPrimitive(prim, plane, *front, in, in0, in1); - } - - return type; -} - -static void gl2psDivideQuad(GL2PSprimitive *quad, - GL2PSprimitive **t1, GL2PSprimitive **t2) -{ - *t1 = (GL2PSprimitive*)gl2psMalloc(sizeof(GL2PSprimitive)); - *t2 = (GL2PSprimitive*)gl2psMalloc(sizeof(GL2PSprimitive)); - (*t1)->type = (*t2)->type = GL2PS_TRIANGLE; - (*t1)->numverts = (*t2)->numverts = 3; - (*t1)->culled = (*t2)->culled = quad->culled; - (*t1)->offset = (*t2)->offset = quad->offset; - (*t1)->pattern = (*t2)->pattern = quad->pattern; - (*t1)->factor = (*t2)->factor = quad->factor; - (*t1)->width = (*t2)->width = quad->width; - (*t1)->verts = (GL2PSvertex*)gl2psMalloc(3 * sizeof(GL2PSvertex)); - (*t2)->verts = (GL2PSvertex*)gl2psMalloc(3 * sizeof(GL2PSvertex)); - (*t1)->verts[0] = quad->verts[0]; - (*t1)->verts[1] = quad->verts[1]; - (*t1)->verts[2] = quad->verts[2]; - (*t1)->boundary = ((quad->boundary & 1) ? 1 : 0) | ((quad->boundary & 2) ? 2 : 0); - (*t2)->verts[0] = quad->verts[0]; - (*t2)->verts[1] = quad->verts[2]; - (*t2)->verts[2] = quad->verts[3]; - (*t2)->boundary = ((quad->boundary & 4) ? 2 : 0) | ((quad->boundary & 8) ? 4 : 0); -} - -static int gl2psCompareDepth(const void *a, const void *b) -{ - const GL2PSprimitive *q, *w; - GLfloat dq = 0.0F, dw = 0.0F, diff; - int i; - - q = *(const GL2PSprimitive* const*)a; - w = *(const GL2PSprimitive* const*)b; - - for(i = 0; i < q->numverts; i++){ - dq += q->verts[i].xyz[2]; - } - dq /= (GLfloat)q->numverts; - - for(i = 0; i < w->numverts; i++){ - dw += w->verts[i].xyz[2]; - } - dw /= (GLfloat)w->numverts; - - diff = dq - dw; - if(diff > 0.){ - return -1; - } - else if(diff < 0.){ - return 1; - } - else{ - return 0; - } -} - -static int gl2psTrianglesFirst(const void *a, const void *b) -{ - const GL2PSprimitive *q, *w; - - q = *(const GL2PSprimitive* const*)a; - w = *(const GL2PSprimitive* const*)b; - return (q->type < w->type ? 1 : -1); -} - -static GLint gl2psFindRoot(GL2PSlist *primitives, GL2PSprimitive **root) -{ - GLint i, j, count, best = 1000000, index = 0; - GL2PSprimitive *prim1, *prim2; - GL2PSplane plane; - GLint maxp; - - if(!gl2psListNbr(primitives)){ - gl2psMsg(GL2PS_ERROR, "Cannot fint root in empty primitive list"); - return 0; - } - - *root = *(GL2PSprimitive**)gl2psListPointer(primitives, 0); - - if(gl2ps->options & GL2PS_BEST_ROOT){ - maxp = gl2psListNbr(primitives); - if(maxp > gl2ps->maxbestroot){ - maxp = gl2ps->maxbestroot; - } - for(i = 0; i < maxp; i++){ - prim1 = *(GL2PSprimitive**)gl2psListPointer(primitives, i); - gl2psGetPlane(prim1, plane); - count = 0; - for(j = 0; j < gl2psListNbr(primitives); j++){ - if(j != i){ - prim2 = *(GL2PSprimitive**)gl2psListPointer(primitives, j); - count += gl2psTestSplitPrimitive(prim2, plane); - } - if(count > best) break; - } - if(count < best){ - best = count; - index = i; - *root = prim1; - if(!count) return index; - } - } - /* if(index) gl2psMsg(GL2PS_INFO, "GL2PS_BEST_ROOT was worth it: %d", index); */ - return index; - } - else{ - return 0; - } -} - -static void gl2psFreeImagemap(GL2PSimagemap *list) -{ - GL2PSimagemap *next; - while(list != NULL){ - next = list->next; - gl2psFree(list->image->pixels); - gl2psFree(list->image); - gl2psFree(list); - list = next; - } -} - -static void gl2psFreePrimitive(void *data) -{ - GL2PSprimitive *q; - - q = *(GL2PSprimitive**)data; - gl2psFree(q->verts); - if(q->type == GL2PS_TEXT || q->type == GL2PS_SPECIAL){ - gl2psFreeText(q->data.text); - } - else if(q->type == GL2PS_PIXMAP){ - gl2psFreePixmap(q->data.image); - } - gl2psFree(q); -} - -static void gl2psAddPrimitiveInList(GL2PSprimitive *prim, GL2PSlist *list) -{ - GL2PSprimitive *t1, *t2; - - if(prim->type != GL2PS_QUADRANGLE){ - gl2psListAdd(list, &prim); - } - else{ - gl2psDivideQuad(prim, &t1, &t2); - gl2psListAdd(list, &t1); - gl2psListAdd(list, &t2); - gl2psFreePrimitive(&prim); - } - -} - -static void gl2psFreeBspTree(GL2PSbsptree **tree) -{ - if(*tree){ - if((*tree)->back) gl2psFreeBspTree(&(*tree)->back); - if((*tree)->primitives){ - gl2psListAction((*tree)->primitives, gl2psFreePrimitive); - gl2psListDelete((*tree)->primitives); - } - if((*tree)->front) gl2psFreeBspTree(&(*tree)->front); - gl2psFree(*tree); - *tree = NULL; - } -} - -static GLboolean gl2psGreater(GLfloat f1, GLfloat f2) -{ - if(f1 > f2) return GL_TRUE; - else return GL_FALSE; -} - -static GLboolean gl2psLess(GLfloat f1, GLfloat f2) -{ - if(f1 < f2) return GL_TRUE; - else return GL_FALSE; -} - -static void gl2psBuildBspTree(GL2PSbsptree *tree, GL2PSlist *primitives) -{ - GL2PSprimitive *prim, *frontprim = NULL, *backprim = NULL; - GL2PSlist *frontlist, *backlist; - GLint i, index; - - tree->front = NULL; - tree->back = NULL; - tree->primitives = gl2psListCreate(1, 2, sizeof(GL2PSprimitive*)); - index = gl2psFindRoot(primitives, &prim); - gl2psGetPlane(prim, tree->plane); - gl2psAddPrimitiveInList(prim, tree->primitives); - - frontlist = gl2psListCreate(1, 2, sizeof(GL2PSprimitive*)); - backlist = gl2psListCreate(1, 2, sizeof(GL2PSprimitive*)); - - for(i = 0; i < gl2psListNbr(primitives); i++){ - if(i != index){ - prim = *(GL2PSprimitive**)gl2psListPointer(primitives,i); - switch(gl2psSplitPrimitive(prim, tree->plane, &frontprim, &backprim)){ - case GL2PS_COINCIDENT: - gl2psAddPrimitiveInList(prim, tree->primitives); - break; - case GL2PS_IN_BACK_OF: - gl2psAddPrimitiveInList(prim, backlist); - break; - case GL2PS_IN_FRONT_OF: - gl2psAddPrimitiveInList(prim, frontlist); - break; - case GL2PS_SPANNING: - gl2psAddPrimitiveInList(backprim, backlist); - gl2psAddPrimitiveInList(frontprim, frontlist); - gl2psFreePrimitive(&prim); - break; - } - } - } - - if(gl2psListNbr(tree->primitives)){ - gl2psListSort(tree->primitives, gl2psTrianglesFirst); - } - - if(gl2psListNbr(frontlist)){ - gl2psListSort(frontlist, gl2psTrianglesFirst); - tree->front = (GL2PSbsptree*)gl2psMalloc(sizeof(GL2PSbsptree)); - gl2psBuildBspTree(tree->front, frontlist); - } - else{ - gl2psListDelete(frontlist); - } - - if(gl2psListNbr(backlist)){ - gl2psListSort(backlist, gl2psTrianglesFirst); - tree->back = (GL2PSbsptree*)gl2psMalloc(sizeof(GL2PSbsptree)); - gl2psBuildBspTree(tree->back, backlist); - } - else{ - gl2psListDelete(backlist); - } - - gl2psListDelete(primitives); -} - -static void gl2psTraverseBspTree(GL2PSbsptree *tree, GL2PSxyz eye, GLfloat epsilon, - GLboolean (*compare)(GLfloat f1, GLfloat f2), - void (*action)(void *data), int inverse) -{ - GLfloat result; - - if(!tree) return; - - result = gl2psComparePointPlane(eye, tree->plane); - - if(GL_TRUE == compare(result, epsilon)){ - gl2psTraverseBspTree(tree->back, eye, epsilon, compare, action, inverse); - if(inverse){ - gl2psListActionInverse(tree->primitives, action); - } - else{ - gl2psListAction(tree->primitives, action); - } - gl2psTraverseBspTree(tree->front, eye, epsilon, compare, action, inverse); - } - else if(GL_TRUE == compare(-epsilon, result)){ - gl2psTraverseBspTree(tree->front, eye, epsilon, compare, action, inverse); - if(inverse){ - gl2psListActionInverse(tree->primitives, action); - } - else{ - gl2psListAction(tree->primitives, action); - } - gl2psTraverseBspTree(tree->back, eye, epsilon, compare, action, inverse); - } - else{ - gl2psTraverseBspTree(tree->front, eye, epsilon, compare, action, inverse); - gl2psTraverseBspTree(tree->back, eye, epsilon, compare, action, inverse); - } -} - -static void gl2psRescaleAndOffset(void) -{ - GL2PSprimitive *prim; - GLfloat minZ, maxZ, rangeZ, scaleZ; - GLfloat factor, units, area, dZ, dZdX, dZdY, maxdZ; - int i, j; - - if(!gl2psListNbr(gl2ps->primitives)) - return; - - /* get z-buffer range */ - prim = *(GL2PSprimitive**)gl2psListPointer(gl2ps->primitives, 0); - minZ = maxZ = prim->verts[0].xyz[2]; - for(i = 1; i < prim->numverts; i++){ - if(prim->verts[i].xyz[2] < minZ) minZ = prim->verts[i].xyz[2]; - if(prim->verts[i].xyz[2] > maxZ) maxZ = prim->verts[i].xyz[2]; - } - for(i = 1; i < gl2psListNbr(gl2ps->primitives); i++){ - prim = *(GL2PSprimitive**)gl2psListPointer(gl2ps->primitives, i); - for(j = 0; j < prim->numverts; j++){ - if(prim->verts[j].xyz[2] < minZ) minZ = prim->verts[j].xyz[2]; - if(prim->verts[j].xyz[2] > maxZ) maxZ = prim->verts[j].xyz[2]; - } - } - rangeZ = (maxZ - minZ); - - /* rescale z-buffer coordinate in [0,GL2PS_ZSCALE], to make it of - the same order of magnitude as the x and y coordinates */ - scaleZ = GL2PS_ZERO(rangeZ) ? GL2PS_ZSCALE : (GL2PS_ZSCALE / rangeZ); - /* avoid precision loss (we use floats!) */ - if(scaleZ > 100000.F) scaleZ = 100000.F; - - /* apply offsets */ - for(i = 0; i < gl2psListNbr(gl2ps->primitives); i++){ - prim = *(GL2PSprimitive**)gl2psListPointer(gl2ps->primitives, i); - for(j = 0; j < prim->numverts; j++){ - prim->verts[j].xyz[2] = (prim->verts[j].xyz[2] - minZ) * scaleZ; - } - if((gl2ps->options & GL2PS_SIMPLE_LINE_OFFSET) && - (prim->type == GL2PS_LINE)){ - if(gl2ps->sort == GL2PS_SIMPLE_SORT){ - prim->verts[0].xyz[2] -= GL2PS_ZOFFSET_LARGE; - prim->verts[1].xyz[2] -= GL2PS_ZOFFSET_LARGE; - } - else{ - prim->verts[0].xyz[2] -= GL2PS_ZOFFSET; - prim->verts[1].xyz[2] -= GL2PS_ZOFFSET; - } - } - else if(prim->offset && (prim->type == GL2PS_TRIANGLE)){ - factor = gl2ps->offset[0]; - units = gl2ps->offset[1]; - area = - (prim->verts[1].xyz[0] - prim->verts[0].xyz[0]) * - (prim->verts[2].xyz[1] - prim->verts[1].xyz[1]) - - (prim->verts[2].xyz[0] - prim->verts[1].xyz[0]) * - (prim->verts[1].xyz[1] - prim->verts[0].xyz[1]); - if(!GL2PS_ZERO(area)){ - dZdX = - ((prim->verts[2].xyz[1] - prim->verts[1].xyz[1]) * - (prim->verts[1].xyz[2] - prim->verts[0].xyz[2]) - - (prim->verts[1].xyz[1] - prim->verts[0].xyz[1]) * - (prim->verts[2].xyz[2] - prim->verts[1].xyz[2])) / area; - dZdY = - ((prim->verts[1].xyz[0] - prim->verts[0].xyz[0]) * - (prim->verts[2].xyz[2] - prim->verts[1].xyz[2]) - - (prim->verts[2].xyz[0] - prim->verts[1].xyz[0]) * - (prim->verts[1].xyz[2] - prim->verts[0].xyz[2])) / area; - maxdZ = (GLfloat)sqrt(dZdX * dZdX + dZdY * dZdY); - } - else{ - maxdZ = 0.0F; - } - dZ = factor * maxdZ + units; - prim->verts[0].xyz[2] += dZ; - prim->verts[1].xyz[2] += dZ; - prim->verts[2].xyz[2] += dZ; - } - } -} - -/********************************************************************* - * - * 2D sorting routines (for occlusion culling) - * - *********************************************************************/ - -static GLint gl2psGetPlaneFromPoints(GL2PSxyz a, GL2PSxyz b, GL2PSplane plane) -{ - GLfloat n; - - plane[0] = b[1] - a[1]; - plane[1] = a[0] - b[0]; - n = (GLfloat)sqrt(plane[0]*plane[0] + plane[1]*plane[1]); - plane[2] = 0.0F; - if(!GL2PS_ZERO(n)){ - plane[0] /= n; - plane[1] /= n; - plane[3] = -plane[0]*a[0]-plane[1]*a[1]; - return 1; - } - else{ - plane[0] = -1.0F; - plane[1] = 0.0F; - plane[3] = a[0]; - return 0; - } -} - -static void gl2psFreeBspImageTree(GL2PSbsptree2d **tree) -{ - if(*tree){ - if((*tree)->back) gl2psFreeBspImageTree(&(*tree)->back); - if((*tree)->front) gl2psFreeBspImageTree(&(*tree)->front); - gl2psFree(*tree); - *tree = NULL; - } -} - -static GLint gl2psCheckPoint(GL2PSxyz point, GL2PSplane plane) -{ - GLfloat pt_dis; - - pt_dis = gl2psComparePointPlane(point, plane); - if(pt_dis > GL2PS_EPSILON) return GL2PS_POINT_INFRONT; - else if(pt_dis < -GL2PS_EPSILON) return GL2PS_POINT_BACK; - else return GL2PS_POINT_COINCIDENT; -} - -static void gl2psAddPlanesInBspTreeImage(GL2PSprimitive *prim, - GL2PSbsptree2d **tree) -{ - GLint ret = 0; - GLint i; - GLint offset = 0; - GL2PSbsptree2d *head = NULL, *cur = NULL; - - if((*tree == NULL) && (prim->numverts > 2)){ - /* don't cull if transparent - for(i = 0; i < prim->numverts - 1; i++) - if(prim->verts[i].rgba[3] < 1.0F) return; - */ - head = (GL2PSbsptree2d*)gl2psMalloc(sizeof(GL2PSbsptree2d)); - for(i = 0; i < prim->numverts-1; i++){ - if(!gl2psGetPlaneFromPoints(prim->verts[i].xyz, - prim->verts[i+1].xyz, - head->plane)){ - if(prim->numverts-i > 3){ - offset++; - } - else{ - gl2psFree(head); - return; - } - } - else{ - break; - } - } - head->back = NULL; - head->front = NULL; - for(i = 2+offset; i < prim->numverts; i++){ - ret = gl2psCheckPoint(prim->verts[i].xyz, head->plane); - if(ret != GL2PS_POINT_COINCIDENT) break; - } - switch(ret){ - case GL2PS_POINT_INFRONT : - cur = head; - for(i = 1+offset; i < prim->numverts-1; i++){ - if(cur->front == NULL){ - cur->front = (GL2PSbsptree2d*)gl2psMalloc(sizeof(GL2PSbsptree2d)); - } - if(gl2psGetPlaneFromPoints(prim->verts[i].xyz, - prim->verts[i+1].xyz, - cur->front->plane)){ - cur = cur->front; - cur->front = NULL; - cur->back = NULL; - } - } - if(cur->front == NULL){ - cur->front = (GL2PSbsptree2d*)gl2psMalloc(sizeof(GL2PSbsptree2d)); - } - if(gl2psGetPlaneFromPoints(prim->verts[i].xyz, - prim->verts[offset].xyz, - cur->front->plane)){ - cur->front->front = NULL; - cur->front->back = NULL; - } - else{ - gl2psFree(cur->front); - cur->front = NULL; - } - break; - case GL2PS_POINT_BACK : - for(i = 0; i < 4; i++){ - head->plane[i] = -head->plane[i]; - } - cur = head; - for(i = 1+offset; i < prim->numverts-1; i++){ - if(cur->front == NULL){ - cur->front = (GL2PSbsptree2d*)gl2psMalloc(sizeof(GL2PSbsptree2d)); - } - if(gl2psGetPlaneFromPoints(prim->verts[i+1].xyz, - prim->verts[i].xyz, - cur->front->plane)){ - cur = cur->front; - cur->front = NULL; - cur->back = NULL; - } - } - if(cur->front == NULL){ - cur->front = (GL2PSbsptree2d*)gl2psMalloc(sizeof(GL2PSbsptree2d)); - } - if(gl2psGetPlaneFromPoints(prim->verts[offset].xyz, - prim->verts[i].xyz, - cur->front->plane)){ - cur->front->front = NULL; - cur->front->back = NULL; - } - else{ - gl2psFree(cur->front); - cur->front = NULL; - } - break; - default: - gl2psFree(head); - return; - } - (*tree) = head; - } -} - -static GLint gl2psCheckPrimitive(GL2PSprimitive *prim, GL2PSplane plane) -{ - GLint i; - GLint pos; - - pos = gl2psCheckPoint(prim->verts[0].xyz, plane); - for(i = 1; i < prim->numverts; i++){ - pos |= gl2psCheckPoint(prim->verts[i].xyz, plane); - if(pos == (GL2PS_POINT_INFRONT | GL2PS_POINT_BACK)) return GL2PS_SPANNING; - } - if(pos & GL2PS_POINT_INFRONT) return GL2PS_IN_FRONT_OF; - else if(pos & GL2PS_POINT_BACK) return GL2PS_IN_BACK_OF; - else return GL2PS_COINCIDENT; -} - -static GL2PSprimitive *gl2psCreateSplitPrimitive2D(GL2PSprimitive *parent, - GLshort numverts, - GL2PSvertex *vertx) -{ - GLint i; - GL2PSprimitive *child = (GL2PSprimitive*)gl2psMalloc(sizeof(GL2PSprimitive)); - - if(parent->type == GL2PS_IMAGEMAP){ - child->type = GL2PS_IMAGEMAP; - child->data.image = parent->data.image; - } - else { - switch(numverts){ - case 1 : child->type = GL2PS_POINT; break; - case 2 : child->type = GL2PS_LINE; break; - case 3 : child->type = GL2PS_TRIANGLE; break; - case 4 : child->type = GL2PS_QUADRANGLE; break; - default: child->type = GL2PS_NO_TYPE; break; /* FIXME */ - } - } - child->boundary = 0; /* FIXME: not done! */ - child->culled = parent->culled; - child->offset = parent->offset; - child->pattern = parent->pattern; - child->factor = parent->factor; - child->width = parent->width; - child->numverts = numverts; - child->verts = (GL2PSvertex*)gl2psMalloc(numverts * sizeof(GL2PSvertex)); - for(i = 0; i < numverts; i++){ - child->verts[i] = vertx[i]; - } - return child; -} - -static void gl2psSplitPrimitive2D(GL2PSprimitive *prim, - GL2PSplane plane, - GL2PSprimitive **front, - GL2PSprimitive **back) -{ - /* cur will hold the position of the current vertex - prev will hold the position of the previous vertex - prev0 will hold the position of the vertex number 0 - v1 and v2 represent the current and previous vertices, respectively - flag is set if the current vertex should be checked against the plane */ - GLint cur = -1, prev = -1, i, v1 = 0, v2 = 0, flag = 1, prev0 = -1; - - /* list of vertices that will go in front and back primitive */ - GL2PSvertex *front_list = NULL, *back_list = NULL; - - /* number of vertices in front and back list */ - GLshort front_count = 0, back_count = 0; - - for(i = 0; i <= prim->numverts; i++){ - v1 = i; - if(v1 == prim->numverts){ - if(prim->numverts < 3) break; - v1 = 0; - v2 = prim->numverts - 1; - cur = prev0; - } - else if(flag){ - cur = gl2psCheckPoint(prim->verts[v1].xyz, plane); - if(i == 0){ - prev0 = cur; - } - } - if(((prev == -1) || (prev == cur) || (prev == 0) || (cur == 0)) && - (i < prim->numverts)){ - if(cur == GL2PS_POINT_INFRONT){ - front_count++; - front_list = (GL2PSvertex*)gl2psRealloc(front_list, - sizeof(GL2PSvertex)*front_count); - front_list[front_count-1] = prim->verts[v1]; - } - else if(cur == GL2PS_POINT_BACK){ - back_count++; - back_list = (GL2PSvertex*)gl2psRealloc(back_list, - sizeof(GL2PSvertex)*back_count); - back_list[back_count-1] = prim->verts[v1]; - } - else{ - front_count++; - front_list = (GL2PSvertex*)gl2psRealloc(front_list, - sizeof(GL2PSvertex)*front_count); - front_list[front_count-1] = prim->verts[v1]; - back_count++; - back_list = (GL2PSvertex*)gl2psRealloc(back_list, - sizeof(GL2PSvertex)*back_count); - back_list[back_count-1] = prim->verts[v1]; - } - flag = 1; - } - else if((prev != cur) && (cur != 0) && (prev != 0)){ - if(v1 != 0){ - v2 = v1-1; - i--; - } - front_count++; - front_list = (GL2PSvertex*)gl2psRealloc(front_list, - sizeof(GL2PSvertex)*front_count); - gl2psCutEdge(&prim->verts[v2], &prim->verts[v1], - plane, &front_list[front_count-1]); - back_count++; - back_list = (GL2PSvertex*)gl2psRealloc(back_list, - sizeof(GL2PSvertex)*back_count); - back_list[back_count-1] = front_list[front_count-1]; - flag = 0; - } - prev = cur; - } - *front = gl2psCreateSplitPrimitive2D(prim, front_count, front_list); - *back = gl2psCreateSplitPrimitive2D(prim, back_count, back_list); - gl2psFree(front_list); - gl2psFree(back_list); -} - -static GLint gl2psAddInBspImageTree(GL2PSprimitive *prim, GL2PSbsptree2d **tree) -{ - GLint ret = 0; - GL2PSprimitive *frontprim = NULL, *backprim = NULL; - - /* FIXME: until we consider the actual extent of text strings and - pixmaps, never cull them. Otherwise the whole string/pixmap gets - culled as soon as the reference point is hidden */ - if(prim->type == GL2PS_PIXMAP || - prim->type == GL2PS_TEXT || - prim->type == GL2PS_SPECIAL){ - return 1; - } - - if(*tree == NULL){ - if((prim->type != GL2PS_IMAGEMAP) && (GL_FALSE == gl2ps->zerosurfacearea)){ - gl2psAddPlanesInBspTreeImage(gl2ps->primitivetoadd, tree); - } - return 1; - } - else{ - switch(gl2psCheckPrimitive(prim, (*tree)->plane)){ - case GL2PS_IN_BACK_OF: return gl2psAddInBspImageTree(prim, &(*tree)->back); - case GL2PS_IN_FRONT_OF: - if((*tree)->front != NULL) return gl2psAddInBspImageTree(prim, &(*tree)->front); - else return 0; - case GL2PS_SPANNING: - gl2psSplitPrimitive2D(prim, (*tree)->plane, &frontprim, &backprim); - ret = gl2psAddInBspImageTree(backprim, &(*tree)->back); - if((*tree)->front != NULL){ - if(gl2psAddInBspImageTree(frontprim, &(*tree)->front)){ - ret = 1; - } - } - gl2psFree(frontprim->verts); - gl2psFree(frontprim); - gl2psFree(backprim->verts); - gl2psFree(backprim); - return ret; - case GL2PS_COINCIDENT: - if((*tree)->back != NULL){ - gl2ps->zerosurfacearea = GL_TRUE; - ret = gl2psAddInBspImageTree(prim, &(*tree)->back); - gl2ps->zerosurfacearea = GL_FALSE; - if(ret) return ret; - } - if((*tree)->front != NULL){ - gl2ps->zerosurfacearea = GL_TRUE; - ret = gl2psAddInBspImageTree(prim, &(*tree)->front); - gl2ps->zerosurfacearea = GL_FALSE; - if(ret) return ret; - } - if(prim->type == GL2PS_LINE) return 1; - else return 0; - } - } - return 0; -} - -static void gl2psAddInImageTree(void *data) -{ - GL2PSprimitive *prim = *(GL2PSprimitive **)data; - gl2ps->primitivetoadd = prim; - if(prim->type == GL2PS_IMAGEMAP && prim->data.image->format == GL2PS_IMAGEMAP_VISIBLE){ - prim->culled = 1; - } - else if(!gl2psAddInBspImageTree(prim, &gl2ps->imagetree)){ - prim->culled = 1; - } - else if(prim->type == GL2PS_IMAGEMAP){ - prim->data.image->format = GL2PS_IMAGEMAP_VISIBLE; - } -} - -/* Boundary construction */ - -static void gl2psAddBoundaryInList(GL2PSprimitive *prim, GL2PSlist *list) -{ - GL2PSprimitive *b; - GLshort i; - GL2PSxyz c; - - c[0] = c[1] = c[2] = 0.0F; - for(i = 0; i < prim->numverts; i++){ - c[0] += prim->verts[i].xyz[0]; - c[1] += prim->verts[i].xyz[1]; - } - c[0] /= prim->numverts; - c[1] /= prim->numverts; - - for(i = 0; i < prim->numverts; i++){ - if(prim->boundary & (GLint)pow(2., i)){ - b = (GL2PSprimitive*)gl2psMalloc(sizeof(GL2PSprimitive)); - b->type = GL2PS_LINE; - b->offset = prim->offset; - b->pattern = prim->pattern; - b->factor = prim->factor; - b->culled = prim->culled; - b->width = prim->width; - b->boundary = 0; - b->numverts = 2; - b->verts = (GL2PSvertex*)gl2psMalloc(2 * sizeof(GL2PSvertex)); - -#if 0 /* FIXME: need to work on boundary offset... */ - v[0] = c[0] - prim->verts[i].xyz[0]; - v[1] = c[1] - prim->verts[i].xyz[1]; - v[2] = 0.0F; - norm = gl2psNorm(v); - v[0] /= norm; - v[1] /= norm; - b->verts[0].xyz[0] = prim->verts[i].xyz[0] +0.1*v[0]; - b->verts[0].xyz[1] = prim->verts[i].xyz[1] +0.1*v[1]; - b->verts[0].xyz[2] = prim->verts[i].xyz[2]; - v[0] = c[0] - prim->verts[gl2psGetIndex(i, prim->numverts)].xyz[0]; - v[1] = c[1] - prim->verts[gl2psGetIndex(i, prim->numverts)].xyz[1]; - norm = gl2psNorm(v); - v[0] /= norm; - v[1] /= norm; - b->verts[1].xyz[0] = prim->verts[gl2psGetIndex(i, prim->numverts)].xyz[0] +0.1*v[0]; - b->verts[1].xyz[1] = prim->verts[gl2psGetIndex(i, prim->numverts)].xyz[1] +0.1*v[1]; - b->verts[1].xyz[2] = prim->verts[gl2psGetIndex(i, prim->numverts)].xyz[2]; -#else - b->verts[0].xyz[0] = prim->verts[i].xyz[0]; - b->verts[0].xyz[1] = prim->verts[i].xyz[1]; - b->verts[0].xyz[2] = prim->verts[i].xyz[2]; - b->verts[1].xyz[0] = prim->verts[gl2psGetIndex(i, prim->numverts)].xyz[0]; - b->verts[1].xyz[1] = prim->verts[gl2psGetIndex(i, prim->numverts)].xyz[1]; - b->verts[1].xyz[2] = prim->verts[gl2psGetIndex(i, prim->numverts)].xyz[2]; -#endif - - b->verts[0].rgba[0] = 0.0F; - b->verts[0].rgba[1] = 0.0F; - b->verts[0].rgba[2] = 0.0F; - b->verts[0].rgba[3] = 0.0F; - b->verts[1].rgba[0] = 0.0F; - b->verts[1].rgba[1] = 0.0F; - b->verts[1].rgba[2] = 0.0F; - b->verts[1].rgba[3] = 0.0F; - gl2psListAdd(list, &b); - } - } - -} - -static void gl2psBuildPolygonBoundary(GL2PSbsptree *tree) -{ - GLint i; - GL2PSprimitive *prim; - - if(!tree) return; - gl2psBuildPolygonBoundary(tree->back); - for(i = 0; i < gl2psListNbr(tree->primitives); i++){ - prim = *(GL2PSprimitive**)gl2psListPointer(tree->primitives, i); - if(prim->boundary) gl2psAddBoundaryInList(prim, tree->primitives); - } - gl2psBuildPolygonBoundary(tree->front); -} - -/********************************************************************* - * - * Feedback buffer parser - * - *********************************************************************/ - -static void gl2psAddPolyPrimitive(GLshort type, GLshort numverts, - GL2PSvertex *verts, GLint offset, - GLushort pattern, GLint factor, - GLfloat width, char boundary) -{ - GL2PSprimitive *prim; - - prim = (GL2PSprimitive*)gl2psMalloc(sizeof(GL2PSprimitive)); - prim->type = type; - prim->numverts = numverts; - prim->verts = (GL2PSvertex*)gl2psMalloc(numverts * sizeof(GL2PSvertex)); - memcpy(prim->verts, verts, numverts * sizeof(GL2PSvertex)); - prim->boundary = boundary; - prim->offset = offset; - prim->pattern = pattern; - prim->factor = factor; - prim->width = width; - prim->culled = 0; - - /* FIXME: here we should have an option to split stretched - tris/quads to enhance SIMPLE_SORT */ - - gl2psListAdd(gl2ps->primitives, &prim); -} - -static GLint gl2psGetVertex(GL2PSvertex *v, GLfloat *p) -{ - GLint i; - - v->xyz[0] = p[0]; - v->xyz[1] = p[1]; - v->xyz[2] = p[2]; - - if(gl2ps->colormode == GL_COLOR_INDEX && gl2ps->colorsize > 0){ - i = (GLint)(p[3] + 0.5); - v->rgba[0] = gl2ps->colormap[i][0]; - v->rgba[1] = gl2ps->colormap[i][1]; - v->rgba[2] = gl2ps->colormap[i][2]; - v->rgba[3] = gl2ps->colormap[i][3]; - return 4; - } - else{ - v->rgba[0] = p[3]; - v->rgba[1] = p[4]; - v->rgba[2] = p[5]; - v->rgba[3] = p[6]; - return 7; - } -} - -static void gl2psParseFeedbackBuffer(GLint used) -{ - char flag; - GLushort pattern = 0; - GLboolean boundary; - GLint i, sizeoffloat, count, v, vtot, offset = 0, factor = 0, auxindex = 0; - GLfloat lwidth = 1.0F, psize = 1.0F; - GLfloat *current; - GL2PSvertex vertices[3]; - GL2PSprimitive *prim; - GL2PSimagemap *node; - - current = gl2ps->feedback; - boundary = gl2ps->boundary = GL_FALSE; - - while(used > 0){ - - if(GL_TRUE == boundary) gl2ps->boundary = GL_TRUE; - - switch((GLint)*current){ - case GL_POINT_TOKEN : - current ++; - used --; - i = gl2psGetVertex(&vertices[0], current); - current += i; - used -= i; - gl2psAddPolyPrimitive(GL2PS_POINT, 1, vertices, 0, - pattern, factor, psize, 0); - break; - case GL_LINE_TOKEN : - case GL_LINE_RESET_TOKEN : - current ++; - used --; - i = gl2psGetVertex(&vertices[0], current); - current += i; - used -= i; - i = gl2psGetVertex(&vertices[1], current); - current += i; - used -= i; - gl2psAddPolyPrimitive(GL2PS_LINE, 2, vertices, 0, - pattern, factor, lwidth, 0); - break; - case GL_POLYGON_TOKEN : - count = (GLint)current[1]; - current += 2; - used -= 2; - v = vtot = 0; - while(count > 0 && used > 0){ - i = gl2psGetVertex(&vertices[v], current); - gl2psAdaptVertexForBlending(&vertices[v]); - current += i; - used -= i; - count --; - vtot++; - if(v == 2){ - if(GL_TRUE == boundary){ - if(!count && vtot == 2) flag = 1|2|4; - else if(!count) flag = 2|4; - else if(vtot == 2) flag = 1|2; - else flag = 2; - } - else - flag = 0; - gl2psAddPolyPrimitive(GL2PS_TRIANGLE, 3, vertices, offset, - pattern, factor, 1, flag); - vertices[1] = vertices[2]; - } - else - v ++; - } - break; - case GL_BITMAP_TOKEN : - case GL_DRAW_PIXEL_TOKEN : - case GL_COPY_PIXEL_TOKEN : - current ++; - used --; - i = gl2psGetVertex(&vertices[0], current); - current += i; - used -= i; - break; - case GL_PASS_THROUGH_TOKEN : - switch((GLint)current[1]){ - case GL2PS_BEGIN_OFFSET_TOKEN : offset = 1; break; - case GL2PS_END_OFFSET_TOKEN : offset = 0; break; - case GL2PS_BEGIN_BOUNDARY_TOKEN : boundary = GL_TRUE; break; - case GL2PS_END_BOUNDARY_TOKEN : boundary = GL_FALSE; break; - case GL2PS_END_STIPPLE_TOKEN : pattern = factor = 0; break; - case GL2PS_BEGIN_BLEND_TOKEN : gl2ps->blending = GL_TRUE; break; - case GL2PS_END_BLEND_TOKEN : gl2ps->blending = GL_FALSE; break; - case GL2PS_BEGIN_STIPPLE_TOKEN : - current += 2; - used -= 2; - pattern = (GLushort)current[1]; - current += 2; - used -= 2; - factor = (GLint)current[1]; - break; - case GL2PS_SRC_BLEND_TOKEN : - current += 2; - used -= 2; - gl2ps->blendfunc[0] = (GLint)current[1]; - break; - case GL2PS_DST_BLEND_TOKEN : - current += 2; - used -= 2; - gl2ps->blendfunc[1] = (GLint)current[1]; - break; - case GL2PS_POINT_SIZE_TOKEN : - current += 2; - used -= 2; - psize = current[1]; - break; - case GL2PS_LINE_WIDTH_TOKEN : - current += 2; - used -= 2; - lwidth = current[1]; - break; - case GL2PS_IMAGEMAP_TOKEN : - prim = (GL2PSprimitive *)gl2psMalloc(sizeof(GL2PSprimitive)); - prim->type = GL2PS_IMAGEMAP; - prim->boundary = 0; - prim->numverts = 4; - prim->verts = (GL2PSvertex *)gl2psMalloc(4 * sizeof(GL2PSvertex)); - prim->culled = 0; - prim->offset = 0; - prim->pattern = 0; - prim->factor = 0; - prim->width = 1; - - node = (GL2PSimagemap*)gl2psMalloc(sizeof(GL2PSimagemap)); - node->image = (GL2PSimage*)gl2psMalloc(sizeof(GL2PSimage)); - node->image->type = 0; - node->image->format = 0; - node->image->zoom_x = 1.0F; - node->image->zoom_y = 1.0F; - node->next = NULL; - - if(gl2ps->imagemap_head == NULL) - gl2ps->imagemap_head = node; - else - gl2ps->imagemap_tail->next = node; - gl2ps->imagemap_tail = node; - prim->data.image = node->image; - - current += 2; used -= 2; - i = gl2psGetVertex(&prim->verts[0], ¤t[1]); - current += i; used -= i; - - node->image->width = (GLint)current[2]; - current += 2; used -= 2; - node->image->height = (GLint)current[2]; - prim->verts[0].xyz[0] = prim->verts[0].xyz[0] - (int)(node->image->width / 2) + 0.5F; - prim->verts[0].xyz[1] = prim->verts[0].xyz[1] - (int)(node->image->height / 2) + 0.5F; - for(i = 1; i < 4; i++){ - for(v = 0; v < 3; v++){ - prim->verts[i].xyz[v] = prim->verts[0].xyz[v]; - prim->verts[i].rgba[v] = prim->verts[0].rgba[v]; - } - prim->verts[i].rgba[v] = prim->verts[0].rgba[v]; - } - prim->verts[1].xyz[0] = prim->verts[1].xyz[0] + node->image->width; - prim->verts[2].xyz[0] = prim->verts[1].xyz[0]; - prim->verts[2].xyz[1] = prim->verts[2].xyz[1] + node->image->height; - prim->verts[3].xyz[1] = prim->verts[2].xyz[1]; - - sizeoffloat = sizeof(GLfloat); - v = 2 * sizeoffloat; - vtot = node->image->height + node->image->height * - ((node->image->width - 1) / 8); - node->image->pixels = (GLfloat*)gl2psMalloc(v + vtot); - node->image->pixels[0] = prim->verts[0].xyz[0]; - node->image->pixels[1] = prim->verts[0].xyz[1]; - - for(i = 0; i < vtot; i += sizeoffloat){ - current += 2; used -= 2; - if((vtot - i) >= 4) - memcpy(&(((char*)(node->image->pixels))[i + v]), &(current[2]), sizeoffloat); - else - memcpy(&(((char*)(node->image->pixels))[i + v]), &(current[2]), vtot - i); - } - current++; used--; - gl2psListAdd(gl2ps->primitives, &prim); - break; - case GL2PS_DRAW_PIXELS_TOKEN : - case GL2PS_TEXT_TOKEN : - if(auxindex < gl2psListNbr(gl2ps->auxprimitives)) - gl2psListAdd(gl2ps->primitives, - gl2psListPointer(gl2ps->auxprimitives, auxindex++)); - else - gl2psMsg(GL2PS_ERROR, "Wrong number of auxiliary tokens in buffer"); - break; - } - current += 2; - used -= 2; - break; - default : - gl2psMsg(GL2PS_WARNING, "Unknown token in buffer"); - current ++; - used --; - break; - } - } - - gl2psListReset(gl2ps->auxprimitives); -} - -/********************************************************************* - * - * PostScript routines - * - *********************************************************************/ - -static void gl2psWriteByte(unsigned char byte) -{ - unsigned char h = byte / 16; - unsigned char l = byte % 16; - gl2psPrintf("%x%x", h, l); -} - -static void gl2psPrintPostScriptPixmap(GLfloat x, GLfloat y, GL2PSimage *im) -{ - GLuint nbhex, nbyte, nrgb, nbits; - GLuint row, col, ibyte, icase; - GLfloat dr, dg, db, fgrey; - unsigned char red = 0, green = 0, blue = 0, b, grey; - GLuint width = (GLuint)im->width; - GLuint height = (GLuint)im->height; - - /* FIXME: should we define an option for these? Or just keep the - 8-bit per component case? */ - int greyscale = 0; /* set to 1 to output greyscale image */ - int nbit = 8; /* number of bits per color compoment (2, 4 or 8) */ - - if((width <= 0) || (height <= 0)) return; - - gl2psPrintf("gsave\n"); - gl2psPrintf("%.2f %.2f translate\n", x, y); - gl2psPrintf("%.2f %.2f scale\n", width * im->zoom_x, height * im->zoom_y); - - if(greyscale){ /* greyscale */ - gl2psPrintf("/picstr %d string def\n", width); - gl2psPrintf("%d %d %d\n", width, height, 8); - gl2psPrintf("[ %d 0 0 -%d 0 %d ]\n", width, height, height); - gl2psPrintf("{ currentfile picstr readhexstring pop }\n"); - gl2psPrintf("image\n"); - for(row = 0; row < height; row++){ - for(col = 0; col < width; col++){ - gl2psGetRGB(im, col, row, &dr, &dg, &db); - fgrey = (0.30F * dr + 0.59F * dg + 0.11F * db); - grey = (unsigned char)(255. * fgrey); - gl2psWriteByte(grey); - } - gl2psPrintf("\n"); - } - nbhex = width * height * 2; - gl2psPrintf("%%%% nbhex digit :%d\n", nbhex); - } - else if(nbit == 2){ /* color, 2 bits for r and g and b; rgbs following each other */ - nrgb = width * 3; - nbits = nrgb * nbit; - nbyte = nbits / 8; - if((nbyte * 8) != nbits) nbyte++; - gl2psPrintf("/rgbstr %d string def\n", nbyte); - gl2psPrintf("%d %d %d\n", width, height, nbit); - gl2psPrintf("[ %d 0 0 -%d 0 %d ]\n", width, height, height); - gl2psPrintf("{ currentfile rgbstr readhexstring pop }\n"); - gl2psPrintf("false 3\n"); - gl2psPrintf("colorimage\n"); - for(row = 0; row < height; row++){ - icase = 1; - col = 0; - b = 0; - for(ibyte = 0; ibyte < nbyte; ibyte++){ - if(icase == 1) { - if(col < width) { - gl2psGetRGB(im, col, row, &dr, &dg, &db); - } - else { - dr = dg = db = 0; - } - col++; - red = (unsigned char)(3. * dr); - green = (unsigned char)(3. * dg); - blue = (unsigned char)(3. * db); - b = red; - b = (b<<2) + green; - b = (b<<2) + blue; - if(col < width) { - gl2psGetRGB(im, col, row, &dr, &dg, &db); - } - else { - dr = dg = db = 0; - } - col++; - red = (unsigned char)(3. * dr); - green = (unsigned char)(3. * dg); - blue = (unsigned char)(3. * db); - b = (b<<2) + red; - gl2psWriteByte(b); - b = 0; - icase++; - } - else if(icase == 2) { - b = green; - b = (b<<2) + blue; - if(col < width) { - gl2psGetRGB(im, col, row, &dr, &dg, &db); - } - else { - dr = dg = db = 0; - } - col++; - red = (unsigned char)(3. * dr); - green = (unsigned char)(3. * dg); - blue = (unsigned char)(3. * db); - b = (b<<2) + red; - b = (b<<2) + green; - gl2psWriteByte(b); - b = 0; - icase++; - } - else if(icase == 3) { - b = blue; - if(col < width) { - gl2psGetRGB(im, col, row, &dr, &dg, &db); - } - else { - dr = dg = db = 0; - } - col++; - red = (unsigned char)(3. * dr); - green = (unsigned char)(3. * dg); - blue = (unsigned char)(3. * db); - b = (b<<2) + red; - b = (b<<2) + green; - b = (b<<2) + blue; - gl2psWriteByte(b); - b = 0; - icase = 1; - } - } - gl2psPrintf("\n"); - } - } - else if(nbit == 4){ /* color, 4 bits for r and g and b; rgbs following each other */ - nrgb = width * 3; - nbits = nrgb * nbit; - nbyte = nbits / 8; - if((nbyte * 8) != nbits) nbyte++; - gl2psPrintf("/rgbstr %d string def\n", nbyte); - gl2psPrintf("%d %d %d\n", width, height, nbit); - gl2psPrintf("[ %d 0 0 -%d 0 %d ]\n", width, height, height); - gl2psPrintf("{ currentfile rgbstr readhexstring pop }\n"); - gl2psPrintf("false 3\n"); - gl2psPrintf("colorimage\n"); - for(row = 0; row < height; row++){ - col = 0; - icase = 1; - for(ibyte = 0; ibyte < nbyte; ibyte++){ - if(icase == 1) { - if(col < width) { - gl2psGetRGB(im, col, row, &dr, &dg, &db); - } - else { - dr = dg = db = 0; - } - col++; - red = (unsigned char)(15. * dr); - green = (unsigned char)(15. * dg); - gl2psPrintf("%x%x", red, green); - icase++; - } - else if(icase == 2) { - blue = (unsigned char)(15. * db); - if(col < width) { - gl2psGetRGB(im, col, row, &dr, &dg, &db); - } - else { - dr = dg = db = 0; - } - col++; - red = (unsigned char)(15. * dr); - gl2psPrintf("%x%x", blue, red); - icase++; - } - else if(icase == 3) { - green = (unsigned char)(15. * dg); - blue = (unsigned char)(15. * db); - gl2psPrintf("%x%x", green, blue); - icase = 1; - } - } - gl2psPrintf("\n"); - } - } - else{ /* 8 bit for r and g and b */ - nbyte = width * 3; - gl2psPrintf("/rgbstr %d string def\n", nbyte); - gl2psPrintf("%d %d %d\n", width, height, 8); - gl2psPrintf("[ %d 0 0 -%d 0 %d ]\n", width, height, height); - gl2psPrintf("{ currentfile rgbstr readhexstring pop }\n"); - gl2psPrintf("false 3\n"); - gl2psPrintf("colorimage\n"); - for(row = 0; row < height; row++){ - for(col = 0; col < width; col++){ - gl2psGetRGB(im, col, row, &dr, &dg, &db); - red = (unsigned char)(255. * dr); - gl2psWriteByte(red); - green = (unsigned char)(255. * dg); - gl2psWriteByte(green); - blue = (unsigned char)(255. * db); - gl2psWriteByte(blue); - } - gl2psPrintf("\n"); - } - } - - gl2psPrintf("grestore\n"); -} - -static void gl2psPrintPostScriptImagemap(GLfloat x, GLfloat y, - GLsizei width, GLsizei height, - const unsigned char *imagemap){ - int i, size; - - if((width <= 0) || (height <= 0)) return; - - size = height + height * (width - 1) / 8; - - gl2psPrintf("gsave\n"); - gl2psPrintf("%.2f %.2f translate\n", x, y); - gl2psPrintf("%d %d scale\n%d %d\ntrue\n", width, height,width, height); - gl2psPrintf("[ %d 0 0 -%d 0 %d ] {<", width, height); - for(i = 0; i < size; i++){ - gl2psWriteByte(*imagemap); - imagemap++; - } - gl2psPrintf(">} imagemask\ngrestore\n"); -} - -static void gl2psPrintPostScriptHeader(void) -{ - time_t now; - - /* Since compression is not part of the PostScript standard, - compressed PostScript files are just gzipped PostScript files - ("ps.gz" or "eps.gz") */ - gl2psPrintGzipHeader(); - - time(&now); - - if(gl2ps->format == GL2PS_PS){ - gl2psPrintf("%%!PS-Adobe-3.0\n"); - } - else{ - gl2psPrintf("%%!PS-Adobe-3.0 EPSF-3.0\n"); - } - - gl2psPrintf("%%%%Title: %s\n" - "%%%%Creator: GL2PS %d.%d.%d%s, %s\n" - "%%%%For: %s\n" - "%%%%CreationDate: %s" - "%%%%LanguageLevel: 3\n" - "%%%%DocumentData: Clean7Bit\n" - "%%%%Pages: 1\n", - gl2ps->title, GL2PS_MAJOR_VERSION, GL2PS_MINOR_VERSION, - GL2PS_PATCH_VERSION, GL2PS_EXTRA_VERSION, GL2PS_COPYRIGHT, - gl2ps->producer, ctime(&now)); - - if(gl2ps->format == GL2PS_PS){ - gl2psPrintf("%%%%Orientation: %s\n" - "%%%%DocumentMedia: Default %d %d 0 () ()\n", - (gl2ps->options & GL2PS_LANDSCAPE) ? "Landscape" : "Portrait", - (gl2ps->options & GL2PS_LANDSCAPE) ? (int)gl2ps->viewport[3] : - (int)gl2ps->viewport[2], - (gl2ps->options & GL2PS_LANDSCAPE) ? (int)gl2ps->viewport[2] : - (int)gl2ps->viewport[3]); - } - - gl2psPrintf("%%%%BoundingBox: %d %d %d %d\n" - "%%%%EndComments\n", - (gl2ps->options & GL2PS_LANDSCAPE) ? (int)gl2ps->viewport[1] : - (int)gl2ps->viewport[0], - (gl2ps->options & GL2PS_LANDSCAPE) ? (int)gl2ps->viewport[0] : - (int)gl2ps->viewport[1], - (gl2ps->options & GL2PS_LANDSCAPE) ? (int)gl2ps->viewport[3] : - (int)gl2ps->viewport[2], - (gl2ps->options & GL2PS_LANDSCAPE) ? (int)gl2ps->viewport[2] : - (int)gl2ps->viewport[3]); - - /* RGB color: r g b C (replace C by G in output to change from rgb to gray) - Grayscale: r g b G - Font choose: size fontname FC - Text string: (string) x y size fontname S?? - Rotated text string: (string) angle x y size fontname S??R - Point primitive: x y size P - Line width: width W - Line start: x y LS - Line joining last point: x y L - Line end: x y LE - Flat-shaded triangle: x3 y3 x2 y2 x1 y1 T - Smooth-shaded triangle: x3 y3 r3 g3 b3 x2 y2 r2 g2 b2 x1 y1 r1 g1 b1 ST */ - - gl2psPrintf("%%%%BeginProlog\n" - "/gl2psdict 64 dict def gl2psdict begin\n" - "0 setlinecap 0 setlinejoin\n" - "/tryPS3shading %s def %% set to false to force subdivision\n" - "/rThreshold %g def %% red component subdivision threshold\n" - "/gThreshold %g def %% green component subdivision threshold\n" - "/bThreshold %g def %% blue component subdivision threshold\n", - (gl2ps->options & GL2PS_NO_PS3_SHADING) ? "false" : "true", - gl2ps->threshold[0], gl2ps->threshold[1], gl2ps->threshold[2]); - - gl2psPrintf("/BD { bind def } bind def\n" - "/C { setrgbcolor } BD\n" - "/G { 0.082 mul exch 0.6094 mul add exch 0.3086 mul add neg 1.0 add setgray } BD\n" - "/W { setlinewidth } BD\n"); - - gl2psPrintf("/FC { findfont exch /SH exch def SH scalefont setfont } BD\n" - "/SW { dup stringwidth pop } BD\n" - "/S { FC moveto show } BD\n" - "/SBC{ FC moveto SW -2 div 0 rmoveto show } BD\n" - "/SBR{ FC moveto SW neg 0 rmoveto show } BD\n" - "/SCL{ FC moveto 0 SH -2 div rmoveto show } BD\n" - "/SCC{ FC moveto SW -2 div SH -2 div rmoveto show } BD\n" - "/SCR{ FC moveto SW neg SH -2 div rmoveto show } BD\n" - "/STL{ FC moveto 0 SH neg rmoveto show } BD\n" - "/STC{ FC moveto SW -2 div SH neg rmoveto show } BD\n" - "/STR{ FC moveto SW neg SH neg rmoveto show } BD\n"); - - /* rotated text routines: same nameanem with R appended */ - - gl2psPrintf("/FCT { FC translate 0 0 } BD\n" - "/SR { gsave FCT moveto rotate show grestore } BD\n" - "/SBCR{ gsave FCT moveto rotate SW -2 div 0 rmoveto show grestore } BD\n" - "/SBRR{ gsave FCT moveto rotate SW neg 0 rmoveto show grestore } BD\n" - "/SCLR{ gsave FCT moveto rotate 0 SH -2 div rmoveto show grestore} BD\n"); - gl2psPrintf("/SCCR{ gsave FCT moveto rotate SW -2 div SH -2 div rmoveto show grestore} BD\n" - "/SCRR{ gsave FCT moveto rotate SW neg SH -2 div rmoveto show grestore} BD\n" - "/STLR{ gsave FCT moveto rotate 0 SH neg rmoveto show grestore } BD\n" - "/STCR{ gsave FCT moveto rotate SW -2 div SH neg rmoveto show grestore } BD\n" - "/STRR{ gsave FCT moveto rotate SW neg SH neg rmoveto show grestore } BD\n"); - - gl2psPrintf("/P { newpath 0.0 360.0 arc closepath fill } BD\n" - "/LS { newpath moveto } BD\n" - "/L { lineto } BD\n" - "/LE { lineto stroke } BD\n" - "/T { newpath moveto lineto lineto closepath fill } BD\n"); - - /* Smooth-shaded triangle with PostScript level 3 shfill operator: - x3 y3 r3 g3 b3 x2 y2 r2 g2 b2 x1 y1 r1 g1 b1 STshfill */ - - gl2psPrintf("/STshfill {\n" - " /b1 exch def /g1 exch def /r1 exch def /y1 exch def /x1 exch def\n" - " /b2 exch def /g2 exch def /r2 exch def /y2 exch def /x2 exch def\n" - " /b3 exch def /g3 exch def /r3 exch def /y3 exch def /x3 exch def\n" - " gsave << /ShadingType 4 /ColorSpace [/DeviceRGB]\n" - " /DataSource [ 0 x1 y1 r1 g1 b1 0 x2 y2 r2 g2 b2 0 x3 y3 r3 g3 b3 ] >>\n" - " shfill grestore } BD\n"); - - /* Flat-shaded triangle with middle color: - x3 y3 r3 g3 b3 x2 y2 r2 g2 b2 x1 y1 r1 g1 b1 Tm */ - - gl2psPrintf(/* stack : x3 y3 r3 g3 b3 x2 y2 r2 g2 b2 x1 y1 r1 g1 b1 */ - "/Tm { 3 -1 roll 8 -1 roll 13 -1 roll add add 3 div\n" /* r = (r1+r2+r3)/3 */ - /* stack : x3 y3 g3 b3 x2 y2 g2 b2 x1 y1 g1 b1 r */ - " 3 -1 roll 7 -1 roll 11 -1 roll add add 3 div\n" /* g = (g1+g2+g3)/3 */ - /* stack : x3 y3 b3 x2 y2 b2 x1 y1 b1 r g b */ - " 3 -1 roll 6 -1 roll 9 -1 roll add add 3 div" /* b = (b1+b2+b3)/3 */ - /* stack : x3 y3 x2 y2 x1 y1 r g b */ - " C T } BD\n"); - - /* Split triangle in four sub-triangles (at sides middle points) and call the - STnoshfill procedure on each, interpolating the colors in RGB space: - x3 y3 r3 g3 b3 x2 y2 r2 g2 b2 x1 y1 r1 g1 b1 STsplit - (in procedure comments key: (Vi) = xi yi ri gi bi) */ - - gl2psPrintf("/STsplit {\n" - " 4 index 15 index add 0.5 mul\n" /* x13 = (x1+x3)/2 */ - " 4 index 15 index add 0.5 mul\n" /* y13 = (y1+y3)/2 */ - " 4 index 15 index add 0.5 mul\n" /* r13 = (r1+r3)/2 */ - " 4 index 15 index add 0.5 mul\n" /* g13 = (g1+g3)/2 */ - " 4 index 15 index add 0.5 mul\n" /* b13 = (b1+b3)/2 */ - " 5 copy 5 copy 25 15 roll\n"); - - /* at his point, stack = (V3) (V13) (V13) (V13) (V2) (V1) */ - - gl2psPrintf(" 9 index 30 index add 0.5 mul\n" /* x23 = (x2+x3)/2 */ - " 9 index 30 index add 0.5 mul\n" /* y23 = (y2+y3)/2 */ - " 9 index 30 index add 0.5 mul\n" /* r23 = (r2+r3)/2 */ - " 9 index 30 index add 0.5 mul\n" /* g23 = (g2+g3)/2 */ - " 9 index 30 index add 0.5 mul\n" /* b23 = (b2+b3)/2 */ - " 5 copy 5 copy 35 5 roll 25 5 roll 15 5 roll\n"); - - /* stack = (V3) (V13) (V23) (V13) (V23) (V13) (V23) (V2) (V1) */ - - gl2psPrintf(" 4 index 10 index add 0.5 mul\n" /* x12 = (x1+x2)/2 */ - " 4 index 10 index add 0.5 mul\n" /* y12 = (y1+y2)/2 */ - " 4 index 10 index add 0.5 mul\n" /* r12 = (r1+r2)/2 */ - " 4 index 10 index add 0.5 mul\n" /* g12 = (g1+g2)/2 */ - " 4 index 10 index add 0.5 mul\n" /* b12 = (b1+b2)/2 */ - " 5 copy 5 copy 40 5 roll 25 5 roll 15 5 roll 25 5 roll\n"); - - /* stack = (V3) (V13) (V23) (V13) (V12) (V23) (V13) (V1) (V12) (V23) (V12) (V2) */ - - gl2psPrintf(" STnoshfill STnoshfill STnoshfill STnoshfill } BD\n"); - - /* Gouraud shaded triangle using recursive subdivision until the difference - between corner colors does not exceed the thresholds: - x3 y3 r3 g3 b3 x2 y2 r2 g2 b2 x1 y1 r1 g1 b1 STnoshfill */ - - gl2psPrintf("/STnoshfill {\n" - " 2 index 8 index sub abs rThreshold gt\n" /* |r1-r2|>rth */ - " { STsplit }\n" - " { 1 index 7 index sub abs gThreshold gt\n" /* |g1-g2|>gth */ - " { STsplit }\n" - " { dup 6 index sub abs bThreshold gt\n" /* |b1-b2|>bth */ - " { STsplit }\n" - " { 2 index 13 index sub abs rThreshold gt\n" /* |r1-r3|>rht */ - " { STsplit }\n" - " { 1 index 12 index sub abs gThreshold gt\n" /* |g1-g3|>gth */ - " { STsplit }\n" - " { dup 11 index sub abs bThreshold gt\n" /* |b1-b3|>bth */ - " { STsplit }\n" - " { 7 index 13 index sub abs rThreshold gt\n"); /* |r2-r3|>rht */ - gl2psPrintf(" { STsplit }\n" - " { 6 index 12 index sub abs gThreshold gt\n" /* |g2-g3|>gth */ - " { STsplit }\n" - " { 5 index 11 index sub abs bThreshold gt\n" /* |b2-b3|>bth */ - " { STsplit }\n" - " { Tm }\n" /* all colors sufficiently similar */ - " ifelse }\n" - " ifelse }\n" - " ifelse }\n" - " ifelse }\n" - " ifelse }\n" - " ifelse }\n" - " ifelse }\n" - " ifelse }\n" - " ifelse } BD\n"); - - gl2psPrintf("tryPS3shading\n" - "{ /shfill where\n" - " { /ST { STshfill } BD }\n" - " { /ST { STnoshfill } BD }\n" - " ifelse }\n" - "{ /ST { STnoshfill } BD }\n" - "ifelse\n"); - - gl2psPrintf("end\n" - "%%%%EndProlog\n" - "%%%%BeginSetup\n" - "/DeviceRGB setcolorspace\n" - "gl2psdict begin\n" - "%%%%EndSetup\n" - "%%%%Page: 1 1\n" - "%%%%BeginPageSetup\n"); - - if(gl2ps->options & GL2PS_LANDSCAPE){ - gl2psPrintf("%d 0 translate 90 rotate\n", - (int)gl2ps->viewport[3]); - } - - gl2psPrintf("%%%%EndPageSetup\n" - "mark\n" - "gsave\n" - "1.0 1.0 scale\n"); - - if(gl2ps->options & GL2PS_DRAW_BACKGROUND){ - gl2psPrintf("%g %g %g C\n" - "newpath %d %d moveto %d %d lineto %d %d lineto %d %d lineto\n" - "closepath fill\n", - gl2ps->bgcolor[0], gl2ps->bgcolor[1], gl2ps->bgcolor[2], - (int)gl2ps->viewport[0], (int)gl2ps->viewport[1], (int)gl2ps->viewport[2], - (int)gl2ps->viewport[1], (int)gl2ps->viewport[2], (int)gl2ps->viewport[3], - (int)gl2ps->viewport[0], (int)gl2ps->viewport[3]); - } -} - -static void gl2psPrintPostScriptColor(GL2PSrgba rgba) -{ - if(!gl2psSameColor(gl2ps->lastrgba, rgba)){ - gl2psSetLastColor(rgba); - gl2psPrintf("%g %g %g C\n", rgba[0], rgba[1], rgba[2]); - } -} - -static void gl2psResetPostScriptColor(void) -{ - gl2ps->lastrgba[0] = gl2ps->lastrgba[1] = gl2ps->lastrgba[2] = -1.; -} - -static void gl2psEndPostScriptLine(void) -{ - int i; - if(gl2ps->lastvertex.rgba[0] >= 0.){ - gl2psPrintf("%g %g LE\n", gl2ps->lastvertex.xyz[0], gl2ps->lastvertex.xyz[1]); - for(i = 0; i < 3; i++) - gl2ps->lastvertex.xyz[i] = -1.; - for(i = 0; i < 4; i++) - gl2ps->lastvertex.rgba[i] = -1.; - } -} - -static void gl2psParseStipplePattern(GLushort pattern, GLint factor, - int *nb, int array[10]) -{ - int i, n; - int on[8] = {0, 0, 0, 0, 0, 0, 0, 0}; - int off[8] = {0, 0, 0, 0, 0, 0, 0, 0}; - char tmp[16]; - - /* extract the 16 bits from the OpenGL stipple pattern */ - for(n = 15; n >= 0; n--){ - tmp[n] = (char)(pattern & 0x01); - pattern >>= 1; - } - /* compute the on/off pixel sequence */ - n = 0; - for(i = 0; i < 8; i++){ - while(n < 16 && !tmp[n]){ off[i]++; n++; } - while(n < 16 && tmp[n]){ on[i]++; n++; } - if(n >= 15){ i++; break; } - } - - /* store the on/off array from right to left, starting with off - pixels. The PostScript specification allows for at most 11 - elements in the on/off array, so we limit ourselves to 5 on/off - couples (our longest possible array is thus [on4 off4 on3 off3 - on2 off2 on1 off1 on0 off0]) */ - *nb = 0; - for(n = i - 1; n >= 0; n--){ - array[(*nb)++] = factor * on[n]; - array[(*nb)++] = factor * off[n]; - if(*nb == 10) break; - } -} - -static int gl2psPrintPostScriptDash(GLushort pattern, GLint factor, const char *str) -{ - int len = 0, i, n, array[10]; - - if(pattern == gl2ps->lastpattern && factor == gl2ps->lastfactor) - return 0; - - gl2ps->lastpattern = pattern; - gl2ps->lastfactor = factor; - - if(!pattern || !factor){ - /* solid line */ - len += gl2psPrintf("[] 0 %s\n", str); - } - else{ - gl2psParseStipplePattern(pattern, factor, &n, array); - len += gl2psPrintf("["); - for(i = 0; i < n; i++){ - if(i) len += gl2psPrintf(" "); - len += gl2psPrintf("%d", array[i]); - } - len += gl2psPrintf("] 0 %s\n", str); - } - - return len; -} - -static void gl2psPrintPostScriptPrimitive(void *data) -{ - int newline; - GL2PSprimitive *prim; - - prim = *(GL2PSprimitive**)data; - - if((gl2ps->options & GL2PS_OCCLUSION_CULL) && prim->culled) return; - - /* Every effort is made to draw lines as connected segments (i.e., - using a single PostScript path): this is the only way to get nice - line joins and to not restart the stippling for every line - segment. So if the primitive to print is not a line we must first - finish the current line (if any): */ - if(prim->type != GL2PS_LINE) gl2psEndPostScriptLine(); - - switch(prim->type){ - case GL2PS_POINT : - gl2psPrintPostScriptColor(prim->verts[0].rgba); - gl2psPrintf("%g %g %g P\n", - prim->verts[0].xyz[0], prim->verts[0].xyz[1], 0.5 * prim->width); - break; - case GL2PS_LINE : - if(!gl2psSamePosition(gl2ps->lastvertex.xyz, prim->verts[0].xyz) || - !gl2psSameColor(gl2ps->lastrgba, prim->verts[0].rgba) || - gl2ps->lastlinewidth != prim->width || - gl2ps->lastpattern != prim->pattern || - gl2ps->lastfactor != prim->factor){ - /* End the current line if the new segment does not start where - the last one ended, or if the color, the width or the - stippling have changed (multi-stroking lines with changing - colors is necessary until we use /shfill for lines; - unfortunately this means that at the moment we can screw up - line stippling for smooth-shaded lines) */ - gl2psEndPostScriptLine(); - newline = 1; - } - else{ - newline = 0; - } - if(gl2ps->lastlinewidth != prim->width){ - gl2ps->lastlinewidth = prim->width; - gl2psPrintf("%g W\n", gl2ps->lastlinewidth); - } - gl2psPrintPostScriptDash(prim->pattern, prim->factor, "setdash"); - gl2psPrintPostScriptColor(prim->verts[0].rgba); - gl2psPrintf("%g %g %s\n", prim->verts[0].xyz[0], prim->verts[0].xyz[1], - newline ? "LS" : "L"); - gl2ps->lastvertex = prim->verts[1]; - break; - case GL2PS_TRIANGLE : - if(!gl2psVertsSameColor(prim)){ - gl2psResetPostScriptColor(); - gl2psPrintf("%g %g %g %g %g %g %g %g %g %g %g %g %g %g %g ST\n", - prim->verts[2].xyz[0], prim->verts[2].xyz[1], - prim->verts[2].rgba[0], prim->verts[2].rgba[1], - prim->verts[2].rgba[2], prim->verts[1].xyz[0], - prim->verts[1].xyz[1], prim->verts[1].rgba[0], - prim->verts[1].rgba[1], prim->verts[1].rgba[2], - prim->verts[0].xyz[0], prim->verts[0].xyz[1], - prim->verts[0].rgba[0], prim->verts[0].rgba[1], - prim->verts[0].rgba[2]); - } - else{ - gl2psPrintPostScriptColor(prim->verts[0].rgba); - gl2psPrintf("%g %g %g %g %g %g T\n", - prim->verts[2].xyz[0], prim->verts[2].xyz[1], - prim->verts[1].xyz[0], prim->verts[1].xyz[1], - prim->verts[0].xyz[0], prim->verts[0].xyz[1]); - } - break; - case GL2PS_QUADRANGLE : - gl2psMsg(GL2PS_WARNING, "There should not be any quad left to print"); - break; - case GL2PS_PIXMAP : - gl2psPrintPostScriptPixmap(prim->verts[0].xyz[0], prim->verts[0].xyz[1], - prim->data.image); - break; - case GL2PS_IMAGEMAP : - if(prim->data.image->type != GL2PS_IMAGEMAP_WRITTEN){ - gl2psPrintPostScriptColor(prim->verts[0].rgba); - gl2psPrintPostScriptImagemap(prim->data.image->pixels[0], - prim->data.image->pixels[1], - prim->data.image->width, prim->data.image->height, - (const unsigned char*)(&(prim->data.image->pixels[2]))); - prim->data.image->type = GL2PS_IMAGEMAP_WRITTEN; - } - break; - case GL2PS_TEXT : - gl2psPrintPostScriptColor(prim->verts[0].rgba); - gl2psPrintf("(%s) ", prim->data.text->str); - if(prim->data.text->angle) - gl2psPrintf("%g ", prim->data.text->angle); - gl2psPrintf("%g %g %d /%s ", - prim->verts[0].xyz[0], prim->verts[0].xyz[1], - prim->data.text->fontsize, prim->data.text->fontname); - switch(prim->data.text->alignment){ - case GL2PS_TEXT_C: - gl2psPrintf(prim->data.text->angle ? "SCCR\n" : "SCC\n"); - break; - case GL2PS_TEXT_CL: - gl2psPrintf(prim->data.text->angle ? "SCLR\n" : "SCL\n"); - break; - case GL2PS_TEXT_CR: - gl2psPrintf(prim->data.text->angle ? "SCRR\n" : "SCR\n"); - break; - case GL2PS_TEXT_B: - gl2psPrintf(prim->data.text->angle ? "SBCR\n" : "SBC\n"); - break; - case GL2PS_TEXT_BR: - gl2psPrintf(prim->data.text->angle ? "SBRR\n" : "SBR\n"); - break; - case GL2PS_TEXT_T: - gl2psPrintf(prim->data.text->angle ? "STCR\n" : "STC\n"); - break; - case GL2PS_TEXT_TL: - gl2psPrintf(prim->data.text->angle ? "STLR\n" : "STL\n"); - break; - case GL2PS_TEXT_TR: - gl2psPrintf(prim->data.text->angle ? "STRR\n" : "STR\n"); - break; - case GL2PS_TEXT_BL: - default: - gl2psPrintf(prim->data.text->angle ? "SR\n" : "S\n"); - break; - } - break; - case GL2PS_SPECIAL : - /* alignment contains the format for which the special output text - is intended */ - if(prim->data.text->alignment == GL2PS_PS || - prim->data.text->alignment == GL2PS_EPS) - gl2psPrintf("%s\n", prim->data.text->str); - break; - default : - break; - } -} - -static void gl2psPrintPostScriptFooter(void) -{ - gl2psPrintf("grestore\n" - "showpage\n" - "cleartomark\n" - "%%%%PageTrailer\n" - "%%%%Trailer\n" - "end\n" - "%%%%EOF\n"); - - gl2psPrintGzipFooter(); -} - -static void gl2psPrintPostScriptBeginViewport(GLint viewport[4]) -{ - GLint index; - GLfloat rgba[4]; - int x = viewport[0], y = viewport[1], w = viewport[2], h = viewport[3]; - - glRenderMode(GL_FEEDBACK); - - if(gl2ps->header){ - gl2psPrintPostScriptHeader(); - gl2ps->header = GL_FALSE; - } - - gl2psPrintf("gsave\n" - "1.0 1.0 scale\n"); - - if(gl2ps->options & GL2PS_DRAW_BACKGROUND){ - if(gl2ps->colormode == GL_RGBA || gl2ps->colorsize == 0){ - glGetFloatv(GL_COLOR_CLEAR_VALUE, rgba); - } - else{ - glGetIntegerv(GL_INDEX_CLEAR_VALUE, &index); - rgba[0] = gl2ps->colormap[index][0]; - rgba[1] = gl2ps->colormap[index][1]; - rgba[2] = gl2ps->colormap[index][2]; - rgba[3] = 1.0F; - } - gl2psPrintf("%g %g %g C\n" - "newpath %d %d moveto %d %d lineto %d %d lineto %d %d lineto\n" - "closepath fill\n", - rgba[0], rgba[1], rgba[2], - x, y, x+w, y, x+w, y+h, x, y+h); - } - - gl2psPrintf("newpath %d %d moveto %d %d lineto %d %d lineto %d %d lineto\n" - "closepath clip\n", - x, y, x+w, y, x+w, y+h, x, y+h); - -} - -static GLint gl2psPrintPostScriptEndViewport(void) -{ - GLint res; - - res = gl2psPrintPrimitives(); - gl2psPrintf("grestore\n"); - return res; -} - -static void gl2psPrintPostScriptFinalPrimitive(void) -{ - /* End any remaining line, if any */ - gl2psEndPostScriptLine(); -} - -/* definition of the PostScript and Encapsulated PostScript backends */ - -static GL2PSbackend gl2psPS = { - gl2psPrintPostScriptHeader, - gl2psPrintPostScriptFooter, - gl2psPrintPostScriptBeginViewport, - gl2psPrintPostScriptEndViewport, - gl2psPrintPostScriptPrimitive, - gl2psPrintPostScriptFinalPrimitive, - "ps", - "Postscript" -}; - -static GL2PSbackend gl2psEPS = { - gl2psPrintPostScriptHeader, - gl2psPrintPostScriptFooter, - gl2psPrintPostScriptBeginViewport, - gl2psPrintPostScriptEndViewport, - gl2psPrintPostScriptPrimitive, - gl2psPrintPostScriptFinalPrimitive, - "eps", - "Encapsulated Postscript" -}; - -/********************************************************************* - * - * LaTeX routines - * - *********************************************************************/ - -static void gl2psPrintTeXHeader(void) -{ - char name[256]; - time_t now; - int i; - - if(gl2ps->filename && strlen(gl2ps->filename) < 256){ - for(i = (int)strlen(gl2ps->filename) - 1; i >= 0; i--){ - if(gl2ps->filename[i] == '.'){ - strncpy(name, gl2ps->filename, i); - name[i] = '\0'; - break; - } - } - if(i <= 0) strcpy(name, gl2ps->filename); - } - else{ - strcpy(name, "untitled"); - } - - time(&now); - - fprintf(gl2ps->stream, - "%% Title: %s\n" - "%% Creator: GL2PS %d.%d.%d%s, %s\n" - "%% For: %s\n" - "%% CreationDate: %s", - gl2ps->title, GL2PS_MAJOR_VERSION, GL2PS_MINOR_VERSION, - GL2PS_PATCH_VERSION, GL2PS_EXTRA_VERSION, GL2PS_COPYRIGHT, - gl2ps->producer, ctime(&now)); - - fprintf(gl2ps->stream, - "\\setlength{\\unitlength}{1pt}\n" - "\\begin{picture}(0,0)\n" - "\\includegraphics{%s}\n" - "\\end{picture}%%\n" - "%s\\begin{picture}(%d,%d)(0,0)\n", - name, (gl2ps->options & GL2PS_LANDSCAPE) ? "\\rotatebox{90}{" : "", - (int)gl2ps->viewport[2], (int)gl2ps->viewport[3]); -} - -static void gl2psPrintTeXPrimitive(void *data) -{ - GL2PSprimitive *prim; - - prim = *(GL2PSprimitive**)data; - - switch(prim->type){ - case GL2PS_TEXT : - fprintf(gl2ps->stream, "\\fontsize{%d}{0}\n\\selectfont", - prim->data.text->fontsize); - fprintf(gl2ps->stream, "\\put(%g,%g)", - prim->verts[0].xyz[0], prim->verts[0].xyz[1]); - if(prim->data.text->angle) - fprintf(gl2ps->stream, "{\\rotatebox{%g}", prim->data.text->angle); - fprintf(gl2ps->stream, "{\\makebox(0,0)"); - switch(prim->data.text->alignment){ - case GL2PS_TEXT_C: - fprintf(gl2ps->stream, "{"); - break; - case GL2PS_TEXT_CL: - fprintf(gl2ps->stream, "[l]{"); - break; - case GL2PS_TEXT_CR: - fprintf(gl2ps->stream, "[r]{"); - break; - case GL2PS_TEXT_B: - fprintf(gl2ps->stream, "[b]{"); - break; - case GL2PS_TEXT_BR: - fprintf(gl2ps->stream, "[br]{"); - break; - case GL2PS_TEXT_T: - fprintf(gl2ps->stream, "[t]{"); - break; - case GL2PS_TEXT_TL: - fprintf(gl2ps->stream, "[tl]{"); - break; - case GL2PS_TEXT_TR: - fprintf(gl2ps->stream, "[tr]{"); - break; - case GL2PS_TEXT_BL: - default: - fprintf(gl2ps->stream, "[bl]{"); - break; - } - fprintf(gl2ps->stream, "\\textcolor[rgb]{%g,%g,%g}{{%s}}", - prim->verts[0].rgba[0], prim->verts[0].rgba[1], prim->verts[0].rgba[2], - prim->data.text->str); - if(prim->data.text->angle) - fprintf(gl2ps->stream, "}"); - fprintf(gl2ps->stream, "}}\n"); - break; - case GL2PS_SPECIAL : - /* alignment contains the format for which the special output text - is intended */ - if (prim->data.text->alignment == GL2PS_TEX) - fprintf(gl2ps->stream, "%s\n", prim->data.text->str); - break; - default : - break; - } -} - -static void gl2psPrintTeXFooter(void) -{ - fprintf(gl2ps->stream, "\\end{picture}%s\n", - (gl2ps->options & GL2PS_LANDSCAPE) ? "}" : ""); -} - -static void gl2psPrintTeXBeginViewport(GLint viewport[4]) -{ - (void) viewport; /* not used */ - glRenderMode(GL_FEEDBACK); - - if(gl2ps->header){ - gl2psPrintTeXHeader(); - gl2ps->header = GL_FALSE; - } -} - -static GLint gl2psPrintTeXEndViewport(void) -{ - return gl2psPrintPrimitives(); -} - -static void gl2psPrintTeXFinalPrimitive(void) -{ -} - -/* definition of the LaTeX backend */ - -static GL2PSbackend gl2psTEX = { - gl2psPrintTeXHeader, - gl2psPrintTeXFooter, - gl2psPrintTeXBeginViewport, - gl2psPrintTeXEndViewport, - gl2psPrintTeXPrimitive, - gl2psPrintTeXFinalPrimitive, - "tex", - "LaTeX text" -}; - -/********************************************************************* - * - * PDF routines - * - *********************************************************************/ - -static int gl2psPrintPDFCompressorType(void) -{ -#if defined(GL2PS_HAVE_ZLIB) - if(gl2ps->options & GL2PS_COMPRESS){ - return fprintf(gl2ps->stream, "/Filter [/FlateDecode]\n"); - } -#endif - return 0; -} - -static int gl2psPrintPDFStrokeColor(GL2PSrgba rgba) -{ - int i, offs = 0; - - gl2psSetLastColor(rgba); - for(i = 0; i < 3; ++i){ - if(GL2PS_ZERO(rgba[i])) - offs += gl2psPrintf("%.0f ", 0.); - else if(rgba[i] < 1e-4 || rgba[i] > 1e6) /* avoid %e formatting */ - offs += gl2psPrintf("%f ", rgba[i]); - else - offs += gl2psPrintf("%g ", rgba[i]); - } - offs += gl2psPrintf("RG\n"); - return offs; -} - -static int gl2psPrintPDFFillColor(GL2PSrgba rgba) -{ - int i, offs = 0; - - for(i = 0; i < 3; ++i){ - if(GL2PS_ZERO(rgba[i])) - offs += gl2psPrintf("%.0f ", 0.); - else if(rgba[i] < 1e-4 || rgba[i] > 1e6) /* avoid %e formatting */ - offs += gl2psPrintf("%f ", rgba[i]); - else - offs += gl2psPrintf("%g ", rgba[i]); - } - offs += gl2psPrintf("rg\n"); - return offs; -} - -static int gl2psPrintPDFLineWidth(GLfloat lw) -{ - if(GL2PS_ZERO(lw)) - return gl2psPrintf("%.0f w\n", 0.); - else if(lw < 1e-4 || lw > 1e6) /* avoid %e formatting */ - return gl2psPrintf("%f w\n", lw); - else - return gl2psPrintf("%g w\n", lw); -} - -static void gl2psPutPDFText(GL2PSstring *text, int cnt, GLfloat x, GLfloat y) -{ - GLfloat rad, crad, srad; - - if(text->angle == 0.0F){ - gl2ps->streamlength += gl2psPrintf - ("BT\n" - "/F%d %d Tf\n" - "%f %f Td\n" - "(%s) Tj\n" - "ET\n", - cnt, text->fontsize, x, y, text->str); - } - else{ - rad = (GLfloat)(M_PI * text->angle / 180.0F); - srad = (GLfloat)sin(rad); - crad = (GLfloat)cos(rad); - gl2ps->streamlength += gl2psPrintf - ("BT\n" - "/F%d %d Tf\n" - "%f %f %f %f %f %f Tm\n" - "(%s) Tj\n" - "ET\n", - cnt, text->fontsize, crad, srad, -srad, crad, x, y, text->str); - } -} - -static void gl2psPutPDFImage(GL2PSimage *image, int cnt, GLfloat x, GLfloat y) -{ - gl2ps->streamlength += gl2psPrintf - ("q\n" - "%d 0 0 %d %f %f cm\n" - "/Im%d Do\n" - "Q\n", - (int)image->width, (int)image->height, x, y, cnt); -} - -static void gl2psPDFstacksInit(void) -{ - gl2ps->objects_stack = 7 /* FIXED_XREF_ENTRIES */ + 1; - gl2ps->extgs_stack = 0; - gl2ps->font_stack = 0; - gl2ps->im_stack = 0; - gl2ps->trgroupobjects_stack = 0; - gl2ps->shader_stack = 0; - gl2ps->mshader_stack = 0; -} - -static void gl2psPDFgroupObjectInit(GL2PSpdfgroup *gro) -{ - if(!gro) - return; - - gro->ptrlist = NULL; - gro->fontno = gro->gsno = gro->imno = gro->maskshno = gro->shno - = gro->trgroupno = gro->fontobjno = gro->imobjno = gro->shobjno - = gro->maskshobjno = gro->gsobjno = gro->trgroupobjno = -1; -} - -/* Build up group objects and assign name and object numbers */ - -static void gl2psPDFgroupListInit(void) -{ - int i; - GL2PSprimitive *p = NULL; - GL2PSpdfgroup gro; - int lasttype = GL2PS_NO_TYPE; - GL2PSrgba lastrgba = {-1.0F, -1.0F, -1.0F, -1.0F}; - GLushort lastpattern = 0; - GLint lastfactor = 0; - GLfloat lastwidth = 1; - GL2PStriangle lastt, tmpt; - int lastTriangleWasNotSimpleWithSameColor = 0; - - if(!gl2ps->pdfprimlist) - return; - - gl2ps->pdfgrouplist = gl2psListCreate(500, 500, sizeof(GL2PSpdfgroup)); - gl2psInitTriangle(&lastt); - - for(i = 0; i < gl2psListNbr(gl2ps->pdfprimlist); ++i){ - p = *(GL2PSprimitive**)gl2psListPointer(gl2ps->pdfprimlist, i); - switch(p->type){ - case GL2PS_PIXMAP: - gl2psPDFgroupObjectInit(&gro); - gro.ptrlist = gl2psListCreate(1, 2, sizeof(GL2PSprimitive*)); - gro.imno = gl2ps->im_stack++; - gl2psListAdd(gro.ptrlist, &p); - gl2psListAdd(gl2ps->pdfgrouplist, &gro); - break; - case GL2PS_TEXT: - gl2psPDFgroupObjectInit(&gro); - gro.ptrlist = gl2psListCreate(1, 2, sizeof(GL2PSprimitive*)); - gro.fontno = gl2ps->font_stack++; - gl2psListAdd(gro.ptrlist, &p); - gl2psListAdd(gl2ps->pdfgrouplist, &gro); - break; - case GL2PS_LINE: - if(lasttype != p->type || lastwidth != p->width || - lastpattern != p->pattern || lastfactor != p->factor || - !gl2psSameColor(p->verts[0].rgba, lastrgba)){ - gl2psPDFgroupObjectInit(&gro); - gro.ptrlist = gl2psListCreate(1, 2, sizeof(GL2PSprimitive*)); - gl2psListAdd(gro.ptrlist, &p); - gl2psListAdd(gl2ps->pdfgrouplist, &gro); - } - else{ - gl2psListAdd(gro.ptrlist, &p); - } - lastpattern = p->pattern; - lastfactor = p->factor; - lastwidth = p->width; - lastrgba[0] = p->verts[0].rgba[0]; - lastrgba[1] = p->verts[0].rgba[1]; - lastrgba[2] = p->verts[0].rgba[2]; - break; - case GL2PS_POINT: - if(lasttype != p->type || lastwidth != p->width || - !gl2psSameColor(p->verts[0].rgba, lastrgba)){ - gl2psPDFgroupObjectInit(&gro); - gro.ptrlist = gl2psListCreate(1,2,sizeof(GL2PSprimitive*)); - gl2psListAdd(gro.ptrlist, &p); - gl2psListAdd(gl2ps->pdfgrouplist, &gro); - } - else{ - gl2psListAdd(gro.ptrlist, &p); - } - lastwidth = p->width; - lastrgba[0] = p->verts[0].rgba[0]; - lastrgba[1] = p->verts[0].rgba[1]; - lastrgba[2] = p->verts[0].rgba[2]; - break; - case GL2PS_TRIANGLE: - gl2psFillTriangleFromPrimitive(&tmpt, p, GL_TRUE); - lastTriangleWasNotSimpleWithSameColor = - !(tmpt.prop & T_CONST_COLOR && tmpt.prop & T_ALPHA_1) || - !gl2psSameColor(tmpt.vertex[0].rgba, lastt.vertex[0].rgba); - if(lasttype == p->type && tmpt.prop == lastt.prop && - lastTriangleWasNotSimpleWithSameColor){ - /* TODO Check here for last alpha */ - gl2psListAdd(gro.ptrlist, &p); - } - else{ - gl2psPDFgroupObjectInit(&gro); - gro.ptrlist = gl2psListCreate(1, 2, sizeof(GL2PSprimitive*)); - gl2psListAdd(gro.ptrlist, &p); - gl2psListAdd(gl2ps->pdfgrouplist, &gro); - } - lastt = tmpt; - break; - default: - break; - } - lasttype = p->type; - } -} - -static void gl2psSortOutTrianglePDFgroup(GL2PSpdfgroup *gro) -{ - GL2PStriangle t; - GL2PSprimitive *prim = NULL; - - if(!gro) - return; - - if(!gl2psListNbr(gro->ptrlist)) - return; - - prim = *(GL2PSprimitive**)gl2psListPointer(gro->ptrlist, 0); - - if(prim->type != GL2PS_TRIANGLE) - return; - - gl2psFillTriangleFromPrimitive(&t, prim, GL_TRUE); - - if(t.prop & T_CONST_COLOR && t.prop & T_ALPHA_LESS_1){ - gro->gsno = gl2ps->extgs_stack++; - gro->gsobjno = gl2ps->objects_stack ++; - } - else if(t.prop & T_CONST_COLOR && t.prop & T_VAR_ALPHA){ - gro->gsno = gl2ps->extgs_stack++; - gro->gsobjno = gl2ps->objects_stack++; - gro->trgroupno = gl2ps->trgroupobjects_stack++; - gro->trgroupobjno = gl2ps->objects_stack++; - gro->maskshno = gl2ps->mshader_stack++; - gro->maskshobjno = gl2ps->objects_stack++; - } - else if(t.prop & T_VAR_COLOR && t.prop & T_ALPHA_1){ - gro->shno = gl2ps->shader_stack++; - gro->shobjno = gl2ps->objects_stack++; - } - else if(t.prop & T_VAR_COLOR && t.prop & T_ALPHA_LESS_1){ - gro->gsno = gl2ps->extgs_stack++; - gro->gsobjno = gl2ps->objects_stack++; - gro->shno = gl2ps->shader_stack++; - gro->shobjno = gl2ps->objects_stack++; - } - else if(t.prop & T_VAR_COLOR && t.prop & T_VAR_ALPHA){ - gro->gsno = gl2ps->extgs_stack++; - gro->gsobjno = gl2ps->objects_stack++; - gro->shno = gl2ps->shader_stack++; - gro->shobjno = gl2ps->objects_stack++; - gro->trgroupno = gl2ps->trgroupobjects_stack++; - gro->trgroupobjno = gl2ps->objects_stack++; - gro->maskshno = gl2ps->mshader_stack++; - gro->maskshobjno = gl2ps->objects_stack++; - } -} - -/* Main stream data */ - -static void gl2psPDFgroupListWriteMainStream(void) -{ - int i, j, lastel; - GL2PSprimitive *prim = NULL, *prev = NULL; - GL2PSpdfgroup *gro; - GL2PStriangle t; - - if(!gl2ps->pdfgrouplist) - return; - - for(i = 0; i < gl2psListNbr(gl2ps->pdfgrouplist); ++i){ - gro = (GL2PSpdfgroup*)gl2psListPointer(gl2ps->pdfgrouplist, i); - - lastel = gl2psListNbr(gro->ptrlist) - 1; - if(lastel < 0) - continue; - - prim = *(GL2PSprimitive**)gl2psListPointer(gro->ptrlist, 0); - - switch(prim->type){ - case GL2PS_POINT: - gl2ps->streamlength += gl2psPrintf("1 J\n"); - gl2ps->streamlength += gl2psPrintPDFLineWidth(prim->width); - gl2ps->streamlength += gl2psPrintPDFStrokeColor(prim->verts[0].rgba); - for(j = 0; j <= lastel; ++j){ - prim = *(GL2PSprimitive**)gl2psListPointer(gro->ptrlist, j); - gl2ps->streamlength += - gl2psPrintf("%f %f m %f %f l\n", - prim->verts[0].xyz[0], prim->verts[0].xyz[1], - prim->verts[0].xyz[0], prim->verts[0].xyz[1]); - } - gl2ps->streamlength += gl2psPrintf("S\n"); - gl2ps->streamlength += gl2psPrintf("0 J\n"); - break; - case GL2PS_LINE: - /* We try to use as few paths as possible to draw lines, in - order to get nice stippling even when the individual segments - are smaller than the stipple */ - gl2ps->streamlength += gl2psPrintPDFLineWidth(prim->width); - gl2ps->streamlength += gl2psPrintPDFStrokeColor(prim->verts[0].rgba); - gl2ps->streamlength += gl2psPrintPostScriptDash(prim->pattern, prim->factor, "d"); - /* start new path */ - gl2ps->streamlength += - gl2psPrintf("%f %f m\n", - prim->verts[0].xyz[0], prim->verts[0].xyz[1]); - - for(j = 1; j <= lastel; ++j){ - prev = prim; - prim = *(GL2PSprimitive**)gl2psListPointer(gro->ptrlist, j); - if(!gl2psSamePosition(prim->verts[0].xyz, prev->verts[1].xyz)){ - /* the starting point of the new segment does not match the - end point of the previous line, so we end the current - path and start a new one */ - gl2ps->streamlength += - gl2psPrintf("%f %f l\n", - prev->verts[1].xyz[0], prev->verts[1].xyz[1]); - gl2ps->streamlength += - gl2psPrintf("%f %f m\n", - prim->verts[0].xyz[0], prim->verts[0].xyz[1]); - } - else{ - /* the two segements are connected, so we just append to the - current path */ - gl2ps->streamlength += - gl2psPrintf("%f %f l\n", - prim->verts[0].xyz[0], prim->verts[0].xyz[1]); - } - } - /* end last path */ - gl2ps->streamlength += - gl2psPrintf("%f %f l\n", - prim->verts[1].xyz[0], prim->verts[1].xyz[1]); - gl2ps->streamlength += gl2psPrintf("S\n"); - break; - case GL2PS_TRIANGLE: - gl2psFillTriangleFromPrimitive(&t, prim, GL_TRUE); - gl2psSortOutTrianglePDFgroup(gro); - - /* No alpha and const color: Simple PDF draw orders */ - if(t.prop & T_CONST_COLOR && t.prop & T_ALPHA_1){ - gl2ps->streamlength += gl2psPrintPDFFillColor(t.vertex[0].rgba); - for(j = 0; j <= lastel; ++j){ - prim = *(GL2PSprimitive**)gl2psListPointer(gro->ptrlist, j); - gl2psFillTriangleFromPrimitive(&t, prim, GL_FALSE); - gl2ps->streamlength - += gl2psPrintf("%f %f m\n" - "%f %f l\n" - "%f %f l\n" - "h f\n", - t.vertex[0].xyz[0], t.vertex[0].xyz[1], - t.vertex[1].xyz[0], t.vertex[1].xyz[1], - t.vertex[2].xyz[0], t.vertex[2].xyz[1]); - } - } - /* Const alpha < 1 and const color: Simple PDF draw orders - and an extra extended Graphics State for the alpha const */ - else if(t.prop & T_CONST_COLOR && t.prop & T_ALPHA_LESS_1){ - gl2ps->streamlength += gl2psPrintf("q\n" - "/GS%d gs\n", - gro->gsno); - gl2ps->streamlength += gl2psPrintPDFFillColor(prim->verts[0].rgba); - for(j = 0; j <= lastel; ++j){ - prim = *(GL2PSprimitive**)gl2psListPointer(gro->ptrlist, j); - gl2psFillTriangleFromPrimitive(&t, prim, GL_FALSE); - gl2ps->streamlength - += gl2psPrintf("%f %f m\n" - "%f %f l\n" - "%f %f l\n" - "h f\n", - t.vertex[0].xyz[0], t.vertex[0].xyz[1], - t.vertex[1].xyz[0], t.vertex[1].xyz[1], - t.vertex[2].xyz[0], t.vertex[2].xyz[1]); - } - gl2ps->streamlength += gl2psPrintf("Q\n"); - } - /* Variable alpha and const color: Simple PDF draw orders - and an extra extended Graphics State + Xobject + Shader - object for the alpha mask */ - else if(t.prop & T_CONST_COLOR && t.prop & T_VAR_ALPHA){ - gl2ps->streamlength += gl2psPrintf("q\n" - "/GS%d gs\n" - "/TrG%d Do\n", - gro->gsno, gro->trgroupno); - gl2ps->streamlength += gl2psPrintPDFFillColor(prim->verts[0].rgba); - for(j = 0; j <= lastel; ++j){ - prim = *(GL2PSprimitive**)gl2psListPointer(gro->ptrlist, j); - gl2psFillTriangleFromPrimitive(&t, prim, GL_FALSE); - gl2ps->streamlength - += gl2psPrintf("%f %f m\n" - "%f %f l\n" - "%f %f l\n" - "h f\n", - t.vertex[0].xyz[0], t.vertex[0].xyz[1], - t.vertex[1].xyz[0], t.vertex[1].xyz[1], - t.vertex[2].xyz[0], t.vertex[2].xyz[1]); - } - gl2ps->streamlength += gl2psPrintf("Q\n"); - } - /* Variable color and no alpha: Shader Object for the colored - triangle(s) */ - else if(t.prop & T_VAR_COLOR && t.prop & T_ALPHA_1){ - gl2ps->streamlength += gl2psPrintf("/Sh%d sh\n", gro->shno); - } - /* Variable color and const alpha < 1: Shader Object for the - colored triangle(s) and an extra extended Graphics State - for the alpha const */ - else if(t.prop & T_VAR_COLOR && t.prop & T_ALPHA_LESS_1){ - gl2ps->streamlength += gl2psPrintf("q\n" - "/GS%d gs\n" - "/Sh%d sh\n" - "Q\n", - gro->gsno, gro->shno); - } - /* Variable alpha and color: Shader Object for the colored - triangle(s) and an extra extended Graphics State - + Xobject + Shader object for the alpha mask */ - else if(t.prop & T_VAR_COLOR && t.prop & T_VAR_ALPHA){ - gl2ps->streamlength += gl2psPrintf("q\n" - "/GS%d gs\n" - "/TrG%d Do\n" - "/Sh%d sh\n" - "Q\n", - gro->gsno, gro->trgroupno, gro->shno); - } - break; - case GL2PS_PIXMAP: - for(j = 0; j <= lastel; ++j){ - prim = *(GL2PSprimitive**)gl2psListPointer(gro->ptrlist, j); - gl2psPutPDFImage(prim->data.image, gro->imno, prim->verts[0].xyz[0], - prim->verts[0].xyz[1]); - } - break; - case GL2PS_TEXT: - for(j = 0; j <= lastel; ++j){ - prim = *(GL2PSprimitive**)gl2psListPointer(gro->ptrlist, j); - gl2ps->streamlength += gl2psPrintPDFFillColor(prim->verts[0].rgba); - gl2psPutPDFText(prim->data.text, gro->fontno, prim->verts[0].xyz[0], - prim->verts[0].xyz[1]); - } - break; - default: - break; - } - } -} - -/* Graphics State names */ - -static int gl2psPDFgroupListWriteGStateResources(void) -{ - GL2PSpdfgroup *gro; - int offs = 0; - int i; - - offs += fprintf(gl2ps->stream, - "/ExtGState\n" - "<<\n" - "/GSa 7 0 R\n"); - for(i = 0; i < gl2psListNbr(gl2ps->pdfgrouplist); ++i){ - gro = (GL2PSpdfgroup*)gl2psListPointer(gl2ps->pdfgrouplist, i); - if(gro->gsno >= 0) - offs += fprintf(gl2ps->stream, "/GS%d %d 0 R\n", gro->gsno, gro->gsobjno); - } - offs += fprintf(gl2ps->stream, ">>\n"); - return offs; -} - -/* Main Shader names */ - -static int gl2psPDFgroupListWriteShaderResources(void) -{ - GL2PSpdfgroup *gro; - int offs = 0; - int i; - - offs += fprintf(gl2ps->stream, - "/Shading\n" - "<<\n"); - for(i = 0; i < gl2psListNbr(gl2ps->pdfgrouplist); ++i){ - gro = (GL2PSpdfgroup*)gl2psListPointer(gl2ps->pdfgrouplist, i); - if(gro->shno >= 0) - offs += fprintf(gl2ps->stream, "/Sh%d %d 0 R\n", gro->shno, gro->shobjno); - if(gro->maskshno >= 0) - offs += fprintf(gl2ps->stream, "/TrSh%d %d 0 R\n", gro->maskshno, gro->maskshobjno); - } - offs += fprintf(gl2ps->stream,">>\n"); - return offs; -} - -/* Images & Mask Shader XObject names */ - -static int gl2psPDFgroupListWriteXObjectResources(void) -{ - int i; - GL2PSprimitive *p = NULL; - GL2PSpdfgroup *gro; - int offs = 0; - - offs += fprintf(gl2ps->stream, - "/XObject\n" - "<<\n"); - - for(i = 0; i < gl2psListNbr(gl2ps->pdfgrouplist); ++i){ - gro = (GL2PSpdfgroup*)gl2psListPointer(gl2ps->pdfgrouplist, i); - if(!gl2psListNbr(gro->ptrlist)) - continue; - p = *(GL2PSprimitive**)gl2psListPointer(gro->ptrlist, 0); - switch(p->type){ - case GL2PS_PIXMAP: - gro->imobjno = gl2ps->objects_stack++; - if(GL_RGBA == p->data.image->format) /* reserve one object for image mask */ - gl2ps->objects_stack++; - offs += fprintf(gl2ps->stream, "/Im%d %d 0 R\n", gro->imno, gro->imobjno); - case GL2PS_TRIANGLE: - if(gro->trgroupno >=0) - offs += fprintf(gl2ps->stream, "/TrG%d %d 0 R\n", gro->trgroupno, gro->trgroupobjno); - break; - default: - break; - } - } - offs += fprintf(gl2ps->stream,">>\n"); - return offs; -} - -/* Font names */ - -static int gl2psPDFgroupListWriteFontResources(void) -{ - int i; - GL2PSpdfgroup *gro; - int offs = 0; - - offs += fprintf(gl2ps->stream, "/Font\n<<\n"); - - for(i = 0; i < gl2psListNbr(gl2ps->pdfgrouplist); ++i){ - gro = (GL2PSpdfgroup*)gl2psListPointer(gl2ps->pdfgrouplist, i); - if(gro->fontno < 0) - continue; - gro->fontobjno = gl2ps->objects_stack++; - offs += fprintf(gl2ps->stream, "/F%d %d 0 R\n", gro->fontno, gro->fontobjno); - } - offs += fprintf(gl2ps->stream, ">>\n"); - - return offs; -} - -static void gl2psPDFgroupListDelete(void) -{ - int i; - GL2PSpdfgroup *gro = NULL; - - if(!gl2ps->pdfgrouplist) - return; - - for(i = 0; i < gl2psListNbr(gl2ps->pdfgrouplist); ++i){ - gro = (GL2PSpdfgroup*)gl2psListPointer(gl2ps->pdfgrouplist,i); - gl2psListDelete(gro->ptrlist); - } - - gl2psListDelete(gl2ps->pdfgrouplist); - gl2ps->pdfgrouplist = NULL; -} - -/* Print 1st PDF object - file info */ - -static int gl2psPrintPDFInfo(void) -{ - int offs; - time_t now; - struct tm *newtime; - - time(&now); - newtime = gmtime(&now); - - offs = fprintf(gl2ps->stream, - "1 0 obj\n" - "<<\n" - "/Title (%s)\n" - "/Creator (GL2PS %d.%d.%d%s, %s)\n" - "/Producer (%s)\n", - gl2ps->title, GL2PS_MAJOR_VERSION, GL2PS_MINOR_VERSION, - GL2PS_PATCH_VERSION, GL2PS_EXTRA_VERSION, GL2PS_COPYRIGHT, - gl2ps->producer); - - if(!newtime){ - offs += fprintf(gl2ps->stream, - ">>\n" - "endobj\n"); - return offs; - } - - offs += fprintf(gl2ps->stream, - "/CreationDate (D:%d%02d%02d%02d%02d%02d)\n" - ">>\n" - "endobj\n", - newtime->tm_year+1900, - newtime->tm_mon+1, - newtime->tm_mday, - newtime->tm_hour, - newtime->tm_min, - newtime->tm_sec); - return offs; -} - -/* Create catalog and page structure - 2nd and 3th PDF object */ - -static int gl2psPrintPDFCatalog(void) -{ - return fprintf(gl2ps->stream, - "2 0 obj\n" - "<<\n" - "/Type /Catalog\n" - "/Pages 3 0 R\n" - ">>\n" - "endobj\n"); -} - -static int gl2psPrintPDFPages(void) -{ - return fprintf(gl2ps->stream, - "3 0 obj\n" - "<<\n" - "/Type /Pages\n" - "/Kids [6 0 R]\n" - "/Count 1\n" - ">>\n" - "endobj\n"); -} - -/* Open stream for data - graphical objects, fonts etc. PDF object 4 */ - -static int gl2psOpenPDFDataStream(void) -{ - int offs = 0; - - offs += fprintf(gl2ps->stream, - "4 0 obj\n" - "<<\n" - "/Length 5 0 R\n" ); - offs += gl2psPrintPDFCompressorType(); - offs += fprintf(gl2ps->stream, - ">>\n" - "stream\n"); - return offs; -} - -/* Stream setup - Graphics state, fill background if allowed */ - -static int gl2psOpenPDFDataStreamWritePreface(void) -{ - int offs; - - offs = gl2psPrintf("/GSa gs\n"); - - if(gl2ps->options & GL2PS_DRAW_BACKGROUND){ - offs += gl2psPrintPDFFillColor(gl2ps->bgcolor); - offs += gl2psPrintf("%d %d %d %d re\n", - (int)gl2ps->viewport[0], (int)gl2ps->viewport[1], - (int)gl2ps->viewport[2], (int)gl2ps->viewport[3]); - offs += gl2psPrintf("f\n"); - } - return offs; -} - -/* Use the functions above to create the first part of the PDF*/ - -static void gl2psPrintPDFHeader(void) -{ - int offs = 0; - gl2ps->pdfprimlist = gl2psListCreate(500, 500, sizeof(GL2PSprimitive*)); - gl2psPDFstacksInit(); - - gl2ps->xreflist = (int*)gl2psMalloc(sizeof(int) * gl2ps->objects_stack); - -#if defined(GL2PS_HAVE_ZLIB) - if(gl2ps->options & GL2PS_COMPRESS){ - gl2psSetupCompress(); - } -#endif - gl2ps->xreflist[0] = 0; - offs += fprintf(gl2ps->stream, "%%PDF-1.4\n"); - gl2ps->xreflist[1] = offs; - - offs += gl2psPrintPDFInfo(); - gl2ps->xreflist[2] = offs; - - offs += gl2psPrintPDFCatalog(); - gl2ps->xreflist[3] = offs; - - offs += gl2psPrintPDFPages(); - gl2ps->xreflist[4] = offs; - - offs += gl2psOpenPDFDataStream(); - gl2ps->xreflist[5] = offs; /* finished in gl2psPrintPDFFooter */ - gl2ps->streamlength = gl2psOpenPDFDataStreamWritePreface(); -} - -/* The central primitive drawing */ - -static void gl2psPrintPDFPrimitive(void *data) -{ - GL2PSprimitive *prim = *(GL2PSprimitive**)data; - - if((gl2ps->options & GL2PS_OCCLUSION_CULL) && prim->culled) - return; - - prim = gl2psCopyPrimitive(prim); /* deep copy */ - gl2psListAdd(gl2ps->pdfprimlist, &prim); -} - -/* close stream and ... */ - -static int gl2psClosePDFDataStream(void) -{ - int offs = 0; - -#if defined(GL2PS_HAVE_ZLIB) - if(gl2ps->options & GL2PS_COMPRESS){ - if(Z_OK != gl2psDeflate()) - gl2psMsg(GL2PS_ERROR, "Zlib deflate error"); - else - fwrite(gl2ps->compress->dest, gl2ps->compress->destLen, 1, gl2ps->stream); - gl2ps->streamlength += gl2ps->compress->destLen; - - offs += gl2ps->streamlength; - gl2psFreeCompress(); - } -#endif - - offs += fprintf(gl2ps->stream, - "endstream\n" - "endobj\n"); - return offs; -} - -/* ... write the now known length object */ - -static int gl2psPrintPDFDataStreamLength(int val) -{ - return fprintf(gl2ps->stream, - "5 0 obj\n" - "%d\n" - "endobj\n", val); -} - -/* Put the info created before in PDF objects */ - -static int gl2psPrintPDFOpenPage(void) -{ - int offs; - - /* Write fixed part */ - - offs = fprintf(gl2ps->stream, - "6 0 obj\n" - "<<\n" - "/Type /Page\n" - "/Parent 3 0 R\n" - "/MediaBox [%d %d %d %d]\n", - (int)gl2ps->viewport[0], (int)gl2ps->viewport[1], - (int)gl2ps->viewport[2], (int)gl2ps->viewport[3]); - - if(gl2ps->options & GL2PS_LANDSCAPE) - offs += fprintf(gl2ps->stream, "/Rotate -90\n"); - - offs += fprintf(gl2ps->stream, - "/Contents 4 0 R\n" - "/Resources\n" - "<<\n" - "/ProcSet [/PDF /Text /ImageB /ImageC] %%/ImageI\n"); - - return offs; - - /* End fixed part, proceeds in gl2psPDFgroupListWriteVariableResources() */ -} - -static int gl2psPDFgroupListWriteVariableResources(void) -{ - int offs = 0; - - /* a) Graphics States for shader alpha masks*/ - offs += gl2psPDFgroupListWriteGStateResources(); - - /* b) Shader and shader masks */ - offs += gl2psPDFgroupListWriteShaderResources(); - - /* c) XObjects (Images & Shader Masks) */ - offs += gl2psPDFgroupListWriteXObjectResources(); - - /* d) Fonts */ - offs += gl2psPDFgroupListWriteFontResources(); - - /* End resources and page */ - offs += fprintf(gl2ps->stream, - ">>\n" - ">>\n" - "endobj\n"); - return offs; -} - -/* Standard Graphics State */ - -static int gl2psPrintPDFGSObject(void) -{ - return fprintf(gl2ps->stream, - "7 0 obj\n" - "<<\n" - "/Type /ExtGState\n" - "/SA false\n" - "/SM 0.02\n" - "/OP false\n" - "/op false\n" - "/OPM 0\n" - "/BG2 /Default\n" - "/UCR2 /Default\n" - "/TR2 /Default\n" - ">>\n" - "endobj\n"); -} - -/* Put vertex' edge flag (8bit) and coordinates (32bit) in shader stream */ - -static int gl2psPrintPDFShaderStreamDataCoord(GL2PSvertex *vertex, - int (*action)(unsigned long data, int size), - GLfloat dx, GLfloat dy, - GLfloat xmin, GLfloat ymin) -{ - int offs = 0; - unsigned long imap; - GLfloat diff; - double dmax = ~1UL; - char edgeflag = 0; - - /* FIXME: temp bux fix for 64 bit archs: */ - if(sizeof(unsigned long) == 8) dmax = dmax - 2048.; - - offs += (*action)(edgeflag, 1); - - /* The Shader stream in PDF requires to be in a 'big-endian' - order */ - - if(GL2PS_ZERO(dx * dy)){ - offs += (*action)(0, 4); - offs += (*action)(0, 4); - } - else{ - diff = (vertex->xyz[0] - xmin) / dx; - if(diff > 1) - diff = 1.0F; - else if(diff < 0) - diff = 0.0F; - imap = (unsigned long)(diff * dmax); - offs += (*action)(imap, 4); - - diff = (vertex->xyz[1] - ymin) / dy; - if(diff > 1) - diff = 1.0F; - else if(diff < 0) - diff = 0.0F; - imap = (unsigned long)(diff * dmax); - offs += (*action)(imap, 4); - } - - return offs; -} - -/* Put vertex' rgb value (8bit for every component) in shader stream */ - -static int gl2psPrintPDFShaderStreamDataRGB(GL2PSvertex *vertex, - int (*action)(unsigned long data, int size)) -{ - int offs = 0; - unsigned long imap; - double dmax = ~1UL; - - /* FIXME: temp bux fix for 64 bit archs: */ - if(sizeof(unsigned long) == 8) dmax = dmax - 2048.; - - imap = (unsigned long)((vertex->rgba[0]) * dmax); - offs += (*action)(imap, 1); - - imap = (unsigned long)((vertex->rgba[1]) * dmax); - offs += (*action)(imap, 1); - - imap = (unsigned long)((vertex->rgba[2]) * dmax); - offs += (*action)(imap, 1); - - return offs; -} - -/* Put vertex' alpha (8/16bit) in shader stream */ - -static int gl2psPrintPDFShaderStreamDataAlpha(GL2PSvertex *vertex, - int (*action)(unsigned long data, int size), - int sigbyte) -{ - int offs = 0; - unsigned long imap; - double dmax = ~1UL; - - /* FIXME: temp bux fix for 64 bit archs: */ - if(sizeof(unsigned long) == 8) dmax = dmax - 2048.; - - if(sigbyte != 8 && sigbyte != 16) - sigbyte = 8; - - sigbyte /= 8; - - imap = (unsigned long)((vertex->rgba[3]) * dmax); - - offs += (*action)(imap, sigbyte); - - return offs; -} - -/* Put a triangles raw data in shader stream */ - -static int gl2psPrintPDFShaderStreamData(GL2PStriangle *triangle, - GLfloat dx, GLfloat dy, - GLfloat xmin, GLfloat ymin, - int (*action)(unsigned long data, int size), - int gray) -{ - int i, offs = 0; - GL2PSvertex v; - - if(gray && gray != 8 && gray != 16) - gray = 8; - - for(i = 0; i < 3; ++i){ - offs += gl2psPrintPDFShaderStreamDataCoord(&triangle->vertex[i], action, - dx, dy, xmin, ymin); - if(gray){ - v = triangle->vertex[i]; - offs += gl2psPrintPDFShaderStreamDataAlpha(&v, action, gray); - } - else{ - offs += gl2psPrintPDFShaderStreamDataRGB(&triangle->vertex[i], action); - } - } - - return offs; -} - -static void gl2psPDFRectHull(GLfloat *xmin, GLfloat *xmax, - GLfloat *ymin, GLfloat *ymax, - GL2PStriangle *triangles, int cnt) -{ - int i, j; - - *xmin = triangles[0].vertex[0].xyz[0]; - *xmax = triangles[0].vertex[0].xyz[0]; - *ymin = triangles[0].vertex[0].xyz[1]; - *ymax = triangles[0].vertex[0].xyz[1]; - - for(i = 0; i < cnt; ++i){ - for(j = 0; j < 3; ++j){ - if(*xmin > triangles[i].vertex[j].xyz[0]) - *xmin = triangles[i].vertex[j].xyz[0]; - if(*xmax < triangles[i].vertex[j].xyz[0]) - *xmax = triangles[i].vertex[j].xyz[0]; - if(*ymin > triangles[i].vertex[j].xyz[1]) - *ymin = triangles[i].vertex[j].xyz[1]; - if(*ymax < triangles[i].vertex[j].xyz[1]) - *ymax = triangles[i].vertex[j].xyz[1]; - } - } -} - -/* Writes shaded triangle - gray == 0 means write RGB triangles - gray == 8 8bit-grayscale (for alpha masks) - gray == 16 16bit-grayscale (for alpha masks) */ - -static int gl2psPrintPDFShader(int obj, GL2PStriangle *triangles, - int size, int gray) -{ - int i, offs = 0, vertexbytes, done = 0; - GLfloat xmin, xmax, ymin, ymax; - - switch(gray){ - case 0: - vertexbytes = 1+4+4+1+1+1; - break; - case 8: - vertexbytes = 1+4+4+1; - break; - case 16: - vertexbytes = 1+4+4+2; - break; - default: - gray = 8; - vertexbytes = 1+4+4+1; - break; - } - - gl2psPDFRectHull(&xmin, &xmax, &ymin, &ymax, triangles, size); - - offs += fprintf(gl2ps->stream, - "%d 0 obj\n" - "<< " - "/ShadingType 4 " - "/ColorSpace %s " - "/BitsPerCoordinate 32 " - "/BitsPerComponent %d " - "/BitsPerFlag 8 " - "/Decode [%f %f %f %f 0 1 %s] ", - obj, - (gray) ? "/DeviceGray" : "/DeviceRGB", - (gray) ? gray : 8, - xmin, xmax, ymin, ymax, - (gray) ? "" : "0 1 0 1"); - -#if defined(GL2PS_HAVE_ZLIB) - if(gl2ps->options & GL2PS_COMPRESS){ - gl2psAllocCompress(vertexbytes * size * 3); - - for(i = 0; i < size; ++i) - gl2psPrintPDFShaderStreamData(&triangles[i], - xmax-xmin, ymax-ymin, xmin, ymin, - gl2psWriteBigEndianCompress, gray); - - if(Z_OK == gl2psDeflate() && 23 + gl2ps->compress->destLen < gl2ps->compress->srcLen){ - offs += gl2psPrintPDFCompressorType(); - offs += fprintf(gl2ps->stream, - "/Length %d " - ">>\n" - "stream\n", - (int)gl2ps->compress->destLen); - offs += gl2ps->compress->destLen * fwrite(gl2ps->compress->dest, - gl2ps->compress->destLen, - 1, gl2ps->stream); - done = 1; - } - gl2psFreeCompress(); - } -#endif - - if(!done){ - /* no compression, or too long after compression, or compress error - -> write non-compressed entry */ - offs += fprintf(gl2ps->stream, - "/Length %d " - ">>\n" - "stream\n", - vertexbytes * 3 * size); - for(i = 0; i < size; ++i) - offs += gl2psPrintPDFShaderStreamData(&triangles[i], - xmax-xmin, ymax-ymin, xmin, ymin, - gl2psWriteBigEndian, gray); - } - - offs += fprintf(gl2ps->stream, - "\nendstream\n" - "endobj\n"); - - return offs; -} - -/* Writes a XObject for a shaded triangle mask */ - -static int gl2psPrintPDFShaderMask(int obj, int childobj) -{ - int offs = 0, len; - - offs += fprintf(gl2ps->stream, - "%d 0 obj\n" - "<<\n" - "/Type /XObject\n" - "/Subtype /Form\n" - "/BBox [ %d %d %d %d ]\n" - "/Group \n<<\n/S /Transparency /CS /DeviceRGB\n" - ">>\n", - obj, - (int)gl2ps->viewport[0], (int)gl2ps->viewport[1], - (int)gl2ps->viewport[2], (int)gl2ps->viewport[3]); - - len = (childobj>0) - ? strlen("/TrSh sh\n") + (int)log10((double)childobj)+1 - : strlen("/TrSh0 sh\n"); - - offs += fprintf(gl2ps->stream, - "/Length %d\n" - ">>\n" - "stream\n", - len); - offs += fprintf(gl2ps->stream, - "/TrSh%d sh\n", - childobj); - offs += fprintf(gl2ps->stream, - "endstream\n" - "endobj\n"); - - return offs; -} - -/* Writes a Extended graphics state for a shaded triangle mask if - simplealpha ist true the childobj argument is ignored and a /ca - statement will be written instead */ - -static int gl2psPrintPDFShaderExtGS(int obj, int childobj) -{ - int offs = 0; - - offs += fprintf(gl2ps->stream, - "%d 0 obj\n" - "<<\n", - obj); - - offs += fprintf(gl2ps->stream, - "/SMask << /S /Alpha /G %d 0 R >> ", - childobj); - - offs += fprintf(gl2ps->stream, - ">>\n" - "endobj\n"); - return offs; -} - -/* a simple graphics state */ - -static int gl2psPrintPDFShaderSimpleExtGS(int obj, GLfloat alpha) -{ - int offs = 0; - - offs += fprintf(gl2ps->stream, - "%d 0 obj\n" - "<<\n" - "/ca %g" - ">>\n" - "endobj\n", - obj, alpha); - return offs; -} - -/* Similar groups of functions for pixmaps and text */ - -static int gl2psPrintPDFPixmapStreamData(GL2PSimage *im, - int (*action)(unsigned long data, int size), - int gray) -{ - int x, y, shift; - GLfloat r, g, b, a; - - if(im->format != GL_RGBA && gray) - return 0; - - if(gray && gray != 8 && gray != 16) - gray = 8; - - gray /= 8; - - shift = (sizeof(unsigned long) - 1) * 8; - - for(y = 0; y < im->height; ++y){ - for(x = 0; x < im->width; ++x){ - a = gl2psGetRGB(im, x, y, &r, &g, &b); - if(im->format == GL_RGBA && gray){ - (*action)((unsigned long)(a * 255) << shift, gray); - } - else{ - (*action)((unsigned long)(r * 255) << shift, 1); - (*action)((unsigned long)(g * 255) << shift, 1); - (*action)((unsigned long)(b * 255) << shift, 1); - } - } - } - - switch(gray){ - case 0: return 3 * im->width * im->height; - case 1: return im->width * im->height; - case 2: return 2 * im->width * im->height; - default: return 3 * im->width * im->height; - } -} - -static int gl2psPrintPDFPixmap(int obj, int childobj, GL2PSimage *im, int gray) -{ - int offs = 0, done = 0, sigbytes = 3; - - if(gray && gray !=8 && gray != 16) - gray = 8; - - if(gray) - sigbytes = gray / 8; - - offs += fprintf(gl2ps->stream, - "%d 0 obj\n" - "<<\n" - "/Type /XObject\n" - "/Subtype /Image\n" - "/Width %d\n" - "/Height %d\n" - "/ColorSpace %s \n" - "/BitsPerComponent 8\n", - obj, - (int)im->width, (int)im->height, - (gray) ? "/DeviceGray" : "/DeviceRGB" ); - if(GL_RGBA == im->format && gray == 0){ - offs += fprintf(gl2ps->stream, - "/SMask %d 0 R\n", - childobj); - } - -#if defined(GL2PS_HAVE_ZLIB) - if(gl2ps->options & GL2PS_COMPRESS){ - gl2psAllocCompress((int)(im->width * im->height * sigbytes)); - - gl2psPrintPDFPixmapStreamData(im, gl2psWriteBigEndianCompress, gray); - - if(Z_OK == gl2psDeflate() && 23 + gl2ps->compress->destLen < gl2ps->compress->srcLen){ - offs += gl2psPrintPDFCompressorType(); - offs += fprintf(gl2ps->stream, - "/Length %d " - ">>\n" - "stream\n", - (int)gl2ps->compress->destLen); - offs += gl2ps->compress->destLen * fwrite(gl2ps->compress->dest, gl2ps->compress->destLen, - 1, gl2ps->stream); - done = 1; - } - gl2psFreeCompress(); - } -#endif - - if(!done){ - /* no compression, or too long after compression, or compress error - -> write non-compressed entry */ - offs += fprintf(gl2ps->stream, - "/Length %d " - ">>\n" - "stream\n", - (int)(im->width * im->height * sigbytes)); - offs += gl2psPrintPDFPixmapStreamData(im, gl2psWriteBigEndian, gray); - } - - offs += fprintf(gl2ps->stream, - "\nendstream\n" - "endobj\n"); - - return offs; -} - -static int gl2psPrintPDFText(int obj, GL2PSstring *s, int fontnumber) -{ - int offs = 0; - - offs += fprintf(gl2ps->stream, - "%d 0 obj\n" - "<<\n" - "/Type /Font\n" - "/Subtype /Type1\n" - "/Name /F%d\n" - "/BaseFont /%s\n" - "/Encoding /MacRomanEncoding\n" - ">>\n" - "endobj\n", - obj, fontnumber, s->fontname); - return offs; -} - -/* Write the physical objects */ - -static int gl2psPDFgroupListWriteObjects(int entryoffs) -{ - int i,j; - GL2PSprimitive *p = NULL; - GL2PSpdfgroup *gro; - int offs = entryoffs; - GL2PStriangle *triangles; - int size = 0; - - if(!gl2ps->pdfgrouplist) - return offs; - - for(i = 0; i < gl2psListNbr(gl2ps->pdfgrouplist); ++i){ - gro = (GL2PSpdfgroup*)gl2psListPointer(gl2ps->pdfgrouplist, i); - if(!gl2psListNbr(gro->ptrlist)) - continue; - p = *(GL2PSprimitive**)gl2psListPointer(gro->ptrlist, 0); - switch(p->type){ - case GL2PS_POINT: - break; - case GL2PS_LINE: - break; - case GL2PS_TRIANGLE: - size = gl2psListNbr(gro->ptrlist); - triangles = (GL2PStriangle*)gl2psMalloc(sizeof(GL2PStriangle) * size); - for(j = 0; j < size; ++j){ - p = *(GL2PSprimitive**)gl2psListPointer(gro->ptrlist, j); - gl2psFillTriangleFromPrimitive(&triangles[j], p, GL_TRUE); - } - if(triangles[0].prop & T_VAR_COLOR){ - gl2ps->xreflist[gro->shobjno] = offs; - offs += gl2psPrintPDFShader(gro->shobjno, triangles, size, 0); - } - if(triangles[0].prop & T_ALPHA_LESS_1){ - gl2ps->xreflist[gro->gsobjno] = offs; - offs += gl2psPrintPDFShaderSimpleExtGS(gro->gsobjno, triangles[0].vertex[0].rgba[3]); - } - if(triangles[0].prop & T_VAR_ALPHA){ - gl2ps->xreflist[gro->gsobjno] = offs; - offs += gl2psPrintPDFShaderExtGS(gro->gsobjno, gro->trgroupobjno); - gl2ps->xreflist[gro->trgroupobjno] = offs; - offs += gl2psPrintPDFShaderMask(gro->trgroupobjno, gro->maskshno); - gl2ps->xreflist[gro->maskshobjno] = offs; - offs += gl2psPrintPDFShader(gro->maskshobjno, triangles, size, 8); - } - gl2psFree(triangles); - break; - case GL2PS_PIXMAP: - gl2ps->xreflist[gro->imobjno] = offs; - offs += gl2psPrintPDFPixmap(gro->imobjno, gro->imobjno+1, p->data.image, 0); - if(p->data.image->format == GL_RGBA){ - gl2ps->xreflist[gro->imobjno+1] = offs; - offs += gl2psPrintPDFPixmap(gro->imobjno+1, -1, p->data.image, 8); - } - break; - case GL2PS_TEXT: - gl2ps->xreflist[gro->fontobjno] = offs; - offs += gl2psPrintPDFText(gro->fontobjno,p->data.text,gro->fontno); - break; - case GL2PS_SPECIAL : - /* alignment contains the format for which the special output text - is intended */ - if(p->data.text->alignment == GL2PS_PDF) - offs += fprintf(gl2ps->stream, "%s\n", p->data.text->str); - break; - default: - break; - } - } - return offs; -} - -/* All variable data has been written at this point and all required - functioninality has been gathered, so we can write now file footer - with cross reference table and trailer */ - -static void gl2psPrintPDFFooter(void) -{ - int i, offs; - - gl2psPDFgroupListInit(); - gl2psPDFgroupListWriteMainStream(); - - offs = gl2ps->xreflist[5] + gl2ps->streamlength; - offs += gl2psClosePDFDataStream(); - gl2ps->xreflist[5] = offs; - - offs += gl2psPrintPDFDataStreamLength(gl2ps->streamlength); - gl2ps->xreflist[6] = offs; - gl2ps->streamlength = 0; - - offs += gl2psPrintPDFOpenPage(); - offs += gl2psPDFgroupListWriteVariableResources(); - gl2ps->xreflist = (int*)gl2psRealloc(gl2ps->xreflist, - sizeof(int) * (gl2ps->objects_stack + 1)); - gl2ps->xreflist[7] = offs; - - offs += gl2psPrintPDFGSObject(); - gl2ps->xreflist[8] = offs; - - gl2ps->xreflist[gl2ps->objects_stack] = - gl2psPDFgroupListWriteObjects(gl2ps->xreflist[8]); - - /* Start cross reference table. The file has to been opened in - binary mode to preserve the 20 digit string length! */ - fprintf(gl2ps->stream, - "xref\n" - "0 %d\n" - "%010d 65535 f \n", gl2ps->objects_stack, 0); - - for(i = 1; i < gl2ps->objects_stack; ++i) - fprintf(gl2ps->stream, "%010d 00000 n \n", gl2ps->xreflist[i]); - - fprintf(gl2ps->stream, - "trailer\n" - "<<\n" - "/Size %d\n" - "/Info 1 0 R\n" - "/Root 2 0 R\n" - ">>\n" - "startxref\n%d\n" - "%%%%EOF\n", - gl2ps->objects_stack, gl2ps->xreflist[gl2ps->objects_stack]); - - /* Free auxiliary lists and arrays */ - gl2psFree(gl2ps->xreflist); - gl2psListAction(gl2ps->pdfprimlist, gl2psFreePrimitive); - gl2psListDelete(gl2ps->pdfprimlist); - gl2psPDFgroupListDelete(); - -#if defined(GL2PS_HAVE_ZLIB) - if(gl2ps->options & GL2PS_COMPRESS){ - gl2psFreeCompress(); - gl2psFree(gl2ps->compress); - gl2ps->compress = NULL; - } -#endif -} - -/* PDF begin viewport */ - -static void gl2psPrintPDFBeginViewport(GLint viewport[4]) -{ - int offs = 0; - GLint index; - GLfloat rgba[4]; - int x = viewport[0], y = viewport[1], w = viewport[2], h = viewport[3]; - - glRenderMode(GL_FEEDBACK); - - if(gl2ps->header){ - gl2psPrintPDFHeader(); - gl2ps->header = GL_FALSE; - } - - offs += gl2psPrintf("q\n"); - - if(gl2ps->options & GL2PS_DRAW_BACKGROUND){ - if(gl2ps->colormode == GL_RGBA || gl2ps->colorsize == 0){ - glGetFloatv(GL_COLOR_CLEAR_VALUE, rgba); - } - else{ - glGetIntegerv(GL_INDEX_CLEAR_VALUE, &index); - rgba[0] = gl2ps->colormap[index][0]; - rgba[1] = gl2ps->colormap[index][1]; - rgba[2] = gl2ps->colormap[index][2]; - rgba[3] = 1.0F; - } - offs += gl2psPrintPDFFillColor(rgba); - offs += gl2psPrintf("%d %d %d %d re\n" - "W\n" - "f\n", - x, y, w, h); - } - else{ - offs += gl2psPrintf("%d %d %d %d re\n" - "W\n" - "n\n", - x, y, w, h); - } - - gl2ps->streamlength += offs; -} - -static GLint gl2psPrintPDFEndViewport(void) -{ - GLint res; - - res = gl2psPrintPrimitives(); - gl2ps->streamlength += gl2psPrintf("Q\n"); - return res; -} - -static void gl2psPrintPDFFinalPrimitive(void) -{ -} - -/* definition of the PDF backend */ - -static GL2PSbackend gl2psPDF = { - gl2psPrintPDFHeader, - gl2psPrintPDFFooter, - gl2psPrintPDFBeginViewport, - gl2psPrintPDFEndViewport, - gl2psPrintPDFPrimitive, - gl2psPrintPDFFinalPrimitive, - "pdf", - "Portable Document Format" -}; - -/********************************************************************* - * - * SVG routines - * - *********************************************************************/ - -static void gl2psSVGGetCoordsAndColors(int n, GL2PSvertex *verts, - GL2PSxyz *xyz, GL2PSrgba *rgba) -{ - int i, j; - - for(i = 0; i < n; i++){ - xyz[i][0] = verts[i].xyz[0]; - xyz[i][1] = gl2ps->viewport[3] - verts[i].xyz[1]; - xyz[i][2] = 0.0F; - for(j = 0; j < 4; j++) - rgba[i][j] = verts[i].rgba[j]; - } -} - -static void gl2psSVGGetColorString(GL2PSrgba rgba, char str[32]) -{ - int r = (int)(255. * rgba[0]); - int g = (int)(255. * rgba[1]); - int b = (int)(255. * rgba[2]); - int rc = (r < 0) ? 0 : (r > 255) ? 255 : r; - int gc = (g < 0) ? 0 : (g > 255) ? 255 : g; - int bc = (b < 0) ? 0 : (b > 255) ? 255 : b; - sprintf(str, "#%2.2x%2.2x%2.2x", rc, gc, bc); -} - -static void gl2psPrintSVGHeader(void) -{ - int x, y, width, height; - char col[32]; - time_t now; - - time(&now); - - if (gl2ps->options & GL2PS_LANDSCAPE){ - x = (int)gl2ps->viewport[1]; - y = (int)gl2ps->viewport[0]; - width = (int)gl2ps->viewport[3]; - height = (int)gl2ps->viewport[2]; - } - else{ - x = (int)gl2ps->viewport[0]; - y = (int)gl2ps->viewport[1]; - width = (int)gl2ps->viewport[2]; - height = (int)gl2ps->viewport[3]; - } - - /* Compressed SVG files (.svgz) are simply gzipped SVG files */ - gl2psPrintGzipHeader(); - - gl2psPrintf("\n"); - gl2psPrintf("\n", - width, height, x, y, width, height); - gl2psPrintf("%s\n", gl2ps->title); - gl2psPrintf("\n"); - gl2psPrintf("Creator: GL2PS %d.%d.%d%s, %s\n" - "For: %s\n" - "CreationDate: %s", - GL2PS_MAJOR_VERSION, GL2PS_MINOR_VERSION, GL2PS_PATCH_VERSION, - GL2PS_EXTRA_VERSION, GL2PS_COPYRIGHT, gl2ps->producer, ctime(&now)); - gl2psPrintf("\n"); - gl2psPrintf("\n"); - gl2psPrintf("\n"); - - if(gl2ps->options & GL2PS_DRAW_BACKGROUND){ - gl2psSVGGetColorString(gl2ps->bgcolor, col); - gl2psPrintf("\n", col, - (int)gl2ps->viewport[0], (int)gl2ps->viewport[1], - (int)gl2ps->viewport[2], (int)gl2ps->viewport[1], - (int)gl2ps->viewport[2], (int)gl2ps->viewport[3], - (int)gl2ps->viewport[0], (int)gl2ps->viewport[3]); - } - - /* group all the primitives and disable antialiasing */ - gl2psPrintf("\n"); -} - -static void gl2psPrintSVGSmoothTriangle(GL2PSxyz xyz[3], GL2PSrgba rgba[3]) -{ - int i; - GL2PSxyz xyz2[3]; - GL2PSrgba rgba2[3]; - char col[32]; - - /* Apparently there is no easy way to do Gouraud shading in SVG - without explicitly pre-defining gradients, so for now we just do - recursive subdivision */ - - if(gl2psSameColorThreshold(3, rgba, gl2ps->threshold)){ - gl2psSVGGetColorString(rgba[0], col); - gl2psPrintf("\n", xyz[0][0], xyz[0][1], - xyz[1][0], xyz[1][1], xyz[2][0], xyz[2][1]); - } - else{ - /* subdivide into 4 subtriangles */ - for(i = 0; i < 3; i++){ - xyz2[0][i] = xyz[0][i]; - xyz2[1][i] = 0.5F * (xyz[0][i] + xyz[1][i]); - xyz2[2][i] = 0.5F * (xyz[0][i] + xyz[2][i]); - } - for(i = 0; i < 4; i++){ - rgba2[0][i] = rgba[0][i]; - rgba2[1][i] = 0.5F * (rgba[0][i] + rgba[1][i]); - rgba2[2][i] = 0.5F * (rgba[0][i] + rgba[2][i]); - } - gl2psPrintSVGSmoothTriangle(xyz2, rgba2); - for(i = 0; i < 3; i++){ - xyz2[0][i] = 0.5F * (xyz[0][i] + xyz[1][i]); - xyz2[1][i] = xyz[1][i]; - xyz2[2][i] = 0.5F * (xyz[1][i] + xyz[2][i]); - } - for(i = 0; i < 4; i++){ - rgba2[0][i] = 0.5F * (rgba[0][i] + rgba[1][i]); - rgba2[1][i] = rgba[1][i]; - rgba2[2][i] = 0.5F * (rgba[1][i] + rgba[2][i]); - } - gl2psPrintSVGSmoothTriangle(xyz2, rgba2); - for(i = 0; i < 3; i++){ - xyz2[0][i] = 0.5F * (xyz[0][i] + xyz[2][i]); - xyz2[1][i] = xyz[2][i]; - xyz2[2][i] = 0.5F * (xyz[1][i] + xyz[2][i]); - } - for(i = 0; i < 4; i++){ - rgba2[0][i] = 0.5F * (rgba[0][i] + rgba[2][i]); - rgba2[1][i] = rgba[2][i]; - rgba2[2][i] = 0.5F * (rgba[1][i] + rgba[2][i]); - } - gl2psPrintSVGSmoothTriangle(xyz2, rgba2); - for(i = 0; i < 3; i++){ - xyz2[0][i] = 0.5F * (xyz[0][i] + xyz[1][i]); - xyz2[1][i] = 0.5F * (xyz[1][i] + xyz[2][i]); - xyz2[2][i] = 0.5F * (xyz[0][i] + xyz[2][i]); - } - for(i = 0; i < 4; i++){ - rgba2[0][i] = 0.5F * (rgba[0][i] + rgba[1][i]); - rgba2[1][i] = 0.5F * (rgba[1][i] + rgba[2][i]); - rgba2[2][i] = 0.5F * (rgba[0][i] + rgba[2][i]); - } - gl2psPrintSVGSmoothTriangle(xyz2, rgba2); - } -} - -static void gl2psPrintSVGDash(GLushort pattern, GLint factor) -{ - int i, n, array[10]; - - if(!pattern || !factor) return; /* solid line */ - - gl2psParseStipplePattern(pattern, factor, &n, array); - gl2psPrintf("stroke-dasharray=\""); - for(i = 0; i < n; i++){ - if(i) gl2psPrintf(","); - gl2psPrintf("%d", array[i]); - } - gl2psPrintf("\" "); -} - -static void gl2psEndSVGLine(void) -{ - int i; - if(gl2ps->lastvertex.rgba[0] >= 0.){ - gl2psPrintf("%g,%g\"/>\n", gl2ps->lastvertex.xyz[0], - gl2ps->viewport[3] - gl2ps->lastvertex.xyz[1]); - for(i = 0; i < 3; i++) - gl2ps->lastvertex.xyz[i] = -1.; - for(i = 0; i < 4; i++) - gl2ps->lastvertex.rgba[i] = -1.; - } -} - -static void gl2psPrintSVGPixmap(GLfloat x, GLfloat y, GL2PSimage *pixmap) -{ -#if defined(GL2PS_HAVE_LIBPNG) - GL2PSlist *png; - unsigned char c; - int i; - - /* The only image types supported by the SVG standard are JPEG, PNG - and SVG. Here we choose PNG, and since we want to embed the image - directly in the SVG stream (and not link to an external image - file), we need to encode the pixmap into PNG in memory, then - encode it into base64. */ - - png = gl2psListCreate(pixmap->width * pixmap->height * 3, 1000, - sizeof(unsigned char)); - gl2psConvertPixmapToPNG(pixmap, png); - gl2psListEncodeBase64(png); - gl2psPrintf("height, pixmap->width, pixmap->height); - gl2psPrintf("xlink:href=\"data:image/png;base64,"); - for(i = 0; i < gl2psListNbr(png); i++){ - gl2psListRead(png, i, &c); - gl2psPrintf("%c", c); - } - gl2psPrintf("\"/>\n"); - gl2psListDelete(png); -#else - (void) x; (void) y; (void) pixmap; /* not used */ - gl2psMsg(GL2PS_WARNING, "GL2PS must be compiled with PNG support in " - "order to embed images in SVG streams"); -#endif -} - -static void gl2psPrintSVGPrimitive(void *data) -{ - GL2PSprimitive *prim; - GL2PSxyz xyz[4]; - GL2PSrgba rgba[4]; - char col[32]; - int newline; - - prim = *(GL2PSprimitive**)data; - - if((gl2ps->options & GL2PS_OCCLUSION_CULL) && prim->culled) return; - - /* We try to draw connected lines as a single path to get nice line - joins and correct stippling. So if the primitive to print is not - a line we must first finish the current line (if any): */ - if(prim->type != GL2PS_LINE) gl2psEndSVGLine(); - - gl2psSVGGetCoordsAndColors(prim->numverts, prim->verts, xyz, rgba); - - switch(prim->type){ - case GL2PS_POINT : - gl2psSVGGetColorString(rgba[0], col); - gl2psPrintf("\n", - xyz[0][0], xyz[0][1], 0.5 * prim->width); - break; - case GL2PS_LINE : - if(!gl2psSamePosition(gl2ps->lastvertex.xyz, prim->verts[0].xyz) || - !gl2psSameColor(gl2ps->lastrgba, prim->verts[0].rgba) || - gl2ps->lastlinewidth != prim->width || - gl2ps->lastpattern != prim->pattern || - gl2ps->lastfactor != prim->factor){ - /* End the current line if the new segment does not start where - the last one ended, or if the color, the width or the - stippling have changed (we will need to use multi-point - gradients for smooth-shaded lines) */ - gl2psEndSVGLine(); - newline = 1; - } - else{ - newline = 0; - } - gl2ps->lastvertex = prim->verts[1]; - gl2psSetLastColor(prim->verts[0].rgba); - gl2ps->lastlinewidth = prim->width; - gl2ps->lastpattern = prim->pattern; - gl2ps->lastfactor = prim->factor; - if(newline){ - gl2psSVGGetColorString(rgba[0], col); - gl2psPrintf("width); - if(rgba[0][3] < 1.0F) gl2psPrintf("stroke-opacity=\"%g\" ", rgba[0][3]); - gl2psPrintSVGDash(prim->pattern, prim->factor); - gl2psPrintf("points=\"%g,%g ", xyz[0][0], xyz[0][1]); - } - else{ - gl2psPrintf("%g,%g ", xyz[0][0], xyz[0][1]); - } - break; - case GL2PS_TRIANGLE : - gl2psPrintSVGSmoothTriangle(xyz, rgba); - break; - case GL2PS_QUADRANGLE : - gl2psMsg(GL2PS_WARNING, "There should not be any quad left to print"); - break; - case GL2PS_PIXMAP : - gl2psPrintSVGPixmap(xyz[0][0], xyz[0][1], prim->data.image); - break; - case GL2PS_TEXT : - gl2psSVGGetColorString(prim->verts[0].rgba, col); - gl2psPrintf("data.text->fontsize); - if(prim->data.text->angle) - gl2psPrintf("transform=\"rotate(%g, %g, %g)\" ", - -prim->data.text->angle, xyz[0][0], xyz[0][1]); - switch(prim->data.text->alignment){ - case GL2PS_TEXT_C: - gl2psPrintf("text-anchor=\"middle\" baseline-shift=\"%d\" ", - -prim->data.text->fontsize / 2); - break; - case GL2PS_TEXT_CL: - gl2psPrintf("text-anchor=\"start\" baseline-shift=\"%d\" ", - -prim->data.text->fontsize / 2); - break; - case GL2PS_TEXT_CR: - gl2psPrintf("text-anchor=\"end\" baseline-shift=\"%d\" ", - -prim->data.text->fontsize / 2); - break; - case GL2PS_TEXT_B: - gl2psPrintf("text-anchor=\"middle\" baseline-shift=\"0\" "); - break; - case GL2PS_TEXT_BR: - gl2psPrintf("text-anchor=\"end\" baseline-shift=\"0\" "); - break; - case GL2PS_TEXT_T: - gl2psPrintf("text-anchor=\"middle\" baseline-shift=\"%d\" ", - -prim->data.text->fontsize); - break; - case GL2PS_TEXT_TL: - gl2psPrintf("text-anchor=\"start\" baseline-shift=\"%d\" ", - -prim->data.text->fontsize); - break; - case GL2PS_TEXT_TR: - gl2psPrintf("text-anchor=\"end\" baseline-shift=\"%d\" ", - -prim->data.text->fontsize); - break; - case GL2PS_TEXT_BL: - default: /* same as GL2PS_TEXT_BL */ - gl2psPrintf("text-anchor=\"start\" baseline-shift=\"0\" "); - break; - } - if(!strcmp(prim->data.text->fontname, "Times-Roman")) - gl2psPrintf("font-family=\"Times\">"); - else if(!strcmp(prim->data.text->fontname, "Times-Bold")) - gl2psPrintf("font-family=\"Times\" font-weight=\"bold\">"); - else if(!strcmp(prim->data.text->fontname, "Times-Italic")) - gl2psPrintf("font-family=\"Times\" font-style=\"italic\">"); - else if(!strcmp(prim->data.text->fontname, "Times-BoldItalic")) - gl2psPrintf("font-family=\"Times\" font-style=\"italic\" font-weight=\"bold\">"); - else if(!strcmp(prim->data.text->fontname, "Helvetica-Bold")) - gl2psPrintf("font-family=\"Helvetica\" font-weight=\"bold\">"); - else if(!strcmp(prim->data.text->fontname, "Helvetica-Oblique")) - gl2psPrintf("font-family=\"Helvetica\" font-style=\"oblique\">"); - else if(!strcmp(prim->data.text->fontname, "Helvetica-BoldOblique")) - gl2psPrintf("font-family=\"Helvetica\" font-style=\"oblique\" font-weight=\"bold\">"); - else if(!strcmp(prim->data.text->fontname, "Courier-Bold")) - gl2psPrintf("font-family=\"Courier\" font-weight=\"bold\">"); - else if(!strcmp(prim->data.text->fontname, "Courier-Oblique")) - gl2psPrintf("font-family=\"Courier\" font-style=\"oblique\">"); - else if(!strcmp(prim->data.text->fontname, "Courier-BoldOblique")) - gl2psPrintf("font-family=\"Courier\" font-style=\"oblique\" font-weight=\"bold\">"); - else - gl2psPrintf("font-family=\"%s\">", prim->data.text->fontname); - gl2psPrintf("%s\n", prim->data.text->str); - break; - case GL2PS_SPECIAL : - /* alignment contains the format for which the special output text - is intended */ - if(prim->data.text->alignment == GL2PS_SVG) - gl2psPrintf("%s\n", prim->data.text->str); - break; - default : - break; - } -} - -static void gl2psPrintSVGFooter(void) -{ - gl2psPrintf("\n"); - gl2psPrintf("\n"); - - gl2psPrintGzipFooter(); -} - -static void gl2psPrintSVGBeginViewport(GLint viewport[4]) -{ - GLint index; - char col[32]; - GLfloat rgba[4]; - int x = viewport[0], y = viewport[1], w = viewport[2], h = viewport[3]; - - glRenderMode(GL_FEEDBACK); - - if(gl2ps->header){ - gl2psPrintSVGHeader(); - gl2ps->header = GL_FALSE; - } - - if(gl2ps->options & GL2PS_DRAW_BACKGROUND){ - if(gl2ps->colormode == GL_RGBA || gl2ps->colorsize == 0){ - glGetFloatv(GL_COLOR_CLEAR_VALUE, rgba); - } - else{ - glGetIntegerv(GL_INDEX_CLEAR_VALUE, &index); - rgba[0] = gl2ps->colormap[index][0]; - rgba[1] = gl2ps->colormap[index][1]; - rgba[2] = gl2ps->colormap[index][2]; - rgba[3] = 1.0F; - } - gl2psSVGGetColorString(rgba, col); - gl2psPrintf("\n", col, - x, gl2ps->viewport[3] - y, - x + w, gl2ps->viewport[3] - y, - x + w, gl2ps->viewport[3] - (y + h), - x, gl2ps->viewport[3] - (y + h)); - } - - gl2psPrintf("\n", x, y, w, h); - gl2psPrintf(" \n", - x, gl2ps->viewport[3] - y, - x + w, gl2ps->viewport[3] - y, - x + w, gl2ps->viewport[3] - (y + h), - x, gl2ps->viewport[3] - (y + h)); - gl2psPrintf("\n"); - gl2psPrintf("\n", x, y, w, h); -} - -static GLint gl2psPrintSVGEndViewport(void) -{ - GLint res; - - res = gl2psPrintPrimitives(); - gl2psPrintf("\n"); - return res; -} - -static void gl2psPrintSVGFinalPrimitive(void) -{ - /* End any remaining line, if any */ - gl2psEndSVGLine(); -} - -/* definition of the SVG backend */ - -static GL2PSbackend gl2psSVG = { - gl2psPrintSVGHeader, - gl2psPrintSVGFooter, - gl2psPrintSVGBeginViewport, - gl2psPrintSVGEndViewport, - gl2psPrintSVGPrimitive, - gl2psPrintSVGFinalPrimitive, - "svg", - "Scalable Vector Graphics" -}; - -/********************************************************************* - * - * PGF routines - * - *********************************************************************/ - -static void gl2psPrintPGFColor(GL2PSrgba rgba) -{ - if(!gl2psSameColor(gl2ps->lastrgba, rgba)){ - gl2psSetLastColor(rgba); - fprintf(gl2ps->stream, "\\color[rgb]{%f,%f,%f}\n", rgba[0], rgba[1], rgba[2]); - } -} - -static void gl2psPrintPGFHeader(void) -{ - time_t now; - - time(&now); - - fprintf(gl2ps->stream, - "%% Title: %s\n" - "%% Creator: GL2PS %d.%d.%d%s, %s\n" - "%% For: %s\n" - "%% CreationDate: %s", - gl2ps->title, GL2PS_MAJOR_VERSION, GL2PS_MINOR_VERSION, - GL2PS_PATCH_VERSION, GL2PS_EXTRA_VERSION, GL2PS_COPYRIGHT, - gl2ps->producer, ctime(&now)); - - fprintf(gl2ps->stream, "\\begin{pgfpicture}\n"); - if(gl2ps->options & GL2PS_DRAW_BACKGROUND){ - gl2psPrintPGFColor(gl2ps->bgcolor); - fprintf(gl2ps->stream, - "\\pgfpathrectanglecorners{" - "\\pgfpoint{%dpt}{%dpt}}{\\pgfpoint{%dpt}{%dpt}}\n" - "\\pgfusepath{fill}\n", - (int)gl2ps->viewport[0], (int)gl2ps->viewport[1], - (int)gl2ps->viewport[2], (int)gl2ps->viewport[3]); - } -} - -static void gl2psPrintPGFDash(GLushort pattern, GLint factor) -{ - int i, n, array[10]; - - if(pattern == gl2ps->lastpattern && factor == gl2ps->lastfactor) - return; - - gl2ps->lastpattern = pattern; - gl2ps->lastfactor = factor; - - if(!pattern || !factor){ - /* solid line */ - fprintf(gl2ps->stream, "\\pgfsetdash{}{0pt}\n"); - } - else{ - gl2psParseStipplePattern(pattern, factor, &n, array); - fprintf(gl2ps->stream, "\\pgfsetdash{"); - for(i = 0; i < n; i++) fprintf(gl2ps->stream, "{%dpt}", array[i]); - fprintf(gl2ps->stream, "}{0pt}\n"); - } -} - -static const char *gl2psPGFTextAlignment(int align) -{ - switch(align){ - case GL2PS_TEXT_C : return "center"; - case GL2PS_TEXT_CL : return "west"; - case GL2PS_TEXT_CR : return "east"; - case GL2PS_TEXT_B : return "south"; - case GL2PS_TEXT_BR : return "south east"; - case GL2PS_TEXT_T : return "north"; - case GL2PS_TEXT_TL : return "north west"; - case GL2PS_TEXT_TR : return "north east"; - case GL2PS_TEXT_BL : - default : return "south west"; - } -} - -static void gl2psPrintPGFPrimitive(void *data) -{ - GL2PSprimitive *prim; - - prim = *(GL2PSprimitive**)data; - - switch(prim->type){ - case GL2PS_POINT : - /* Points in openGL are rectangular */ - gl2psPrintPGFColor(prim->verts[0].rgba); - fprintf(gl2ps->stream, - "\\pgfpathrectangle{\\pgfpoint{%fpt}{%fpt}}" - "{\\pgfpoint{%fpt}{%fpt}}\n\\pgfusepath{fill}\n", - prim->verts[0].xyz[0]-0.5*prim->width, - prim->verts[0].xyz[1]-0.5*prim->width, - prim->width,prim->width); - break; - case GL2PS_LINE : - gl2psPrintPGFColor(prim->verts[0].rgba); - if(gl2ps->lastlinewidth != prim->width){ - gl2ps->lastlinewidth = prim->width; - fprintf(gl2ps->stream, "\\pgfsetlinewidth{%fpt}\n", gl2ps->lastlinewidth); - } - gl2psPrintPGFDash(prim->pattern, prim->factor); - fprintf(gl2ps->stream, - "\\pgfpathmoveto{\\pgfpoint{%fpt}{%fpt}}\n" - "\\pgflineto{\\pgfpoint{%fpt}{%fpt}}\n" - "\\pgfusepath{stroke}\n", - prim->verts[1].xyz[0], prim->verts[1].xyz[1], - prim->verts[0].xyz[0], prim->verts[0].xyz[1]); - break; - case GL2PS_TRIANGLE : - if(gl2ps->lastlinewidth != 0){ - gl2ps->lastlinewidth = 0; - fprintf(gl2ps->stream, "\\pgfsetlinewidth{0.01pt}\n"); - } - gl2psPrintPGFColor(prim->verts[0].rgba); - fprintf(gl2ps->stream, - "\\pgfpathmoveto{\\pgfpoint{%fpt}{%fpt}}\n" - "\\pgflineto{\\pgfpoint{%fpt}{%fpt}}\n" - "\\pgflineto{\\pgfpoint{%fpt}{%fpt}}\n" - "\\pgfpathclose\n" - "\\pgfusepath{fill,stroke}\n", - prim->verts[2].xyz[0], prim->verts[2].xyz[1], - prim->verts[1].xyz[0], prim->verts[1].xyz[1], - prim->verts[0].xyz[0], prim->verts[0].xyz[1]); - break; - case GL2PS_TEXT : - fprintf(gl2ps->stream, "{\n\\pgftransformshift{\\pgfpoint{%fpt}{%fpt}}\n", - prim->verts[0].xyz[0], prim->verts[0].xyz[1]); - - if(prim->data.text->angle) - fprintf(gl2ps->stream, "\\pgftransformrotate{%f}{", prim->data.text->angle); - - fprintf(gl2ps->stream, "\\pgfnode{rectangle}{%s}{\\fontsize{%d}{0}\\selectfont", - gl2psPGFTextAlignment(prim->data.text->alignment), - prim->data.text->fontsize); - - fprintf(gl2ps->stream, "\\textcolor[rgb]{%g,%g,%g}{{%s}}", - prim->verts[0].rgba[0], prim->verts[0].rgba[1], - prim->verts[0].rgba[2], prim->data.text->str); - - fprintf(gl2ps->stream, "}{}{\\pgfusepath{discard}}}\n"); - break; - case GL2PS_SPECIAL : - /* alignment contains the format for which the special output text - is intended */ - if (prim->data.text->alignment == GL2PS_PGF) - fprintf(gl2ps->stream, "%s\n", prim->data.text->str); - break; - default : - break; - } -} - -static void gl2psPrintPGFFooter(void) -{ - fprintf(gl2ps->stream, "\\end{pgfpicture}\n"); -} - -static void gl2psPrintPGFBeginViewport(GLint viewport[4]) -{ - GLint index; - GLfloat rgba[4]; - int x = viewport[0], y = viewport[1], w = viewport[2], h = viewport[3]; - - glRenderMode(GL_FEEDBACK); - - if(gl2ps->header){ - gl2psPrintPGFHeader(); - gl2ps->header = GL_FALSE; - } - - fprintf(gl2ps->stream, "\\begin{pgfscope}\n"); - if(gl2ps->options & GL2PS_DRAW_BACKGROUND){ - if(gl2ps->colormode == GL_RGBA || gl2ps->colorsize == 0){ - glGetFloatv(GL_COLOR_CLEAR_VALUE, rgba); - } - else{ - glGetIntegerv(GL_INDEX_CLEAR_VALUE, &index); - rgba[0] = gl2ps->colormap[index][0]; - rgba[1] = gl2ps->colormap[index][1]; - rgba[2] = gl2ps->colormap[index][2]; - rgba[3] = 1.0F; - } - gl2psPrintPGFColor(rgba); - fprintf(gl2ps->stream, - "\\pgfpathrectangle{\\pgfpoint{%dpt}{%dpt}}" - "{\\pgfpoint{%dpt}{%dpt}}\n" - "\\pgfusepath{fill}\n", - x, y, w, h); - } - - fprintf(gl2ps->stream, - "\\pgfpathrectangle{\\pgfpoint{%dpt}{%dpt}}" - "{\\pgfpoint{%dpt}{%dpt}}\n" - "\\pgfusepath{clip}\n", - x, y, w, h); -} - -static GLint gl2psPrintPGFEndViewport(void) -{ - GLint res; - res = gl2psPrintPrimitives(); - fprintf(gl2ps->stream, "\\end{pgfscope}\n"); - return res; -} - -static void gl2psPrintPGFFinalPrimitive(void) -{ -} - -/* definition of the PGF backend */ - -static GL2PSbackend gl2psPGF = { - gl2psPrintPGFHeader, - gl2psPrintPGFFooter, - gl2psPrintPGFBeginViewport, - gl2psPrintPGFEndViewport, - gl2psPrintPGFPrimitive, - gl2psPrintPGFFinalPrimitive, - "tex", - "PGF Latex Graphics" -}; - -/********************************************************************* - * - * General primitive printing routine - * - *********************************************************************/ - -/* Warning: the ordering of the backends must match the format - #defines in gl2ps.h */ - -static GL2PSbackend *gl2psbackends[] = { - &gl2psPS, /* 0 */ - &gl2psEPS, /* 1 */ - &gl2psTEX, /* 2 */ - &gl2psPDF, /* 3 */ - &gl2psSVG, /* 4 */ - &gl2psPGF /* 5 */ -}; - -static void gl2psComputeTightBoundingBox(void *data) -{ - GL2PSprimitive *prim; - int i; - - prim = *(GL2PSprimitive**)data; - - for(i = 0; i < prim->numverts; i++){ - if(prim->verts[i].xyz[0] < gl2ps->viewport[0]) - gl2ps->viewport[0] = (GLint)prim->verts[i].xyz[0]; - if(prim->verts[i].xyz[0] > gl2ps->viewport[2]) - gl2ps->viewport[2] = (GLint)(prim->verts[i].xyz[0] + 0.5F); - if(prim->verts[i].xyz[1] < gl2ps->viewport[1]) - gl2ps->viewport[1] = (GLint)prim->verts[i].xyz[1]; - if(prim->verts[i].xyz[1] > gl2ps->viewport[3]) - gl2ps->viewport[3] = (GLint)(prim->verts[i].xyz[1] + 0.5F); - } -} - -static GLint gl2psPrintPrimitives(void) -{ - GL2PSbsptree *root; - GL2PSxyz eye = {0.0F, 0.0F, 100.0F * GL2PS_ZSCALE}; - GLint used; - - used = glRenderMode(GL_RENDER); - - if(used < 0){ - gl2psMsg(GL2PS_INFO, "OpenGL feedback buffer overflow"); - return GL2PS_OVERFLOW; - } - - if(used > 0) - gl2psParseFeedbackBuffer(used); - - gl2psRescaleAndOffset(); - - if(gl2ps->header){ - if(gl2psListNbr(gl2ps->primitives) && - (gl2ps->options & GL2PS_TIGHT_BOUNDING_BOX)){ - gl2ps->viewport[0] = gl2ps->viewport[1] = 100000; - gl2ps->viewport[2] = gl2ps->viewport[3] = -100000; - gl2psListAction(gl2ps->primitives, gl2psComputeTightBoundingBox); - } - (gl2psbackends[gl2ps->format]->printHeader)(); - gl2ps->header = GL_FALSE; - } - - if(!gl2psListNbr(gl2ps->primitives)){ - /* empty feedback buffer and/or nothing else to print */ - return GL2PS_NO_FEEDBACK; - } - - switch(gl2ps->sort){ - case GL2PS_NO_SORT : - gl2psListAction(gl2ps->primitives, gl2psbackends[gl2ps->format]->printPrimitive); - gl2psListAction(gl2ps->primitives, gl2psFreePrimitive); - /* reset the primitive list, waiting for the next viewport */ - gl2psListReset(gl2ps->primitives); - break; - case GL2PS_SIMPLE_SORT : - gl2psListSort(gl2ps->primitives, gl2psCompareDepth); - if(gl2ps->options & GL2PS_OCCLUSION_CULL){ - gl2psListActionInverse(gl2ps->primitives, gl2psAddInImageTree); - gl2psFreeBspImageTree(&gl2ps->imagetree); - } - gl2psListAction(gl2ps->primitives, gl2psbackends[gl2ps->format]->printPrimitive); - gl2psListAction(gl2ps->primitives, gl2psFreePrimitive); - /* reset the primitive list, waiting for the next viewport */ - gl2psListReset(gl2ps->primitives); - break; - case GL2PS_BSP_SORT : - root = (GL2PSbsptree*)gl2psMalloc(sizeof(GL2PSbsptree)); - gl2psBuildBspTree(root, gl2ps->primitives); - if(GL_TRUE == gl2ps->boundary) gl2psBuildPolygonBoundary(root); - if(gl2ps->options & GL2PS_OCCLUSION_CULL){ - gl2psTraverseBspTree(root, eye, -GL2PS_EPSILON, gl2psLess, - gl2psAddInImageTree, 1); - gl2psFreeBspImageTree(&gl2ps->imagetree); - } - gl2psTraverseBspTree(root, eye, GL2PS_EPSILON, gl2psGreater, - gl2psbackends[gl2ps->format]->printPrimitive, 0); - gl2psFreeBspTree(&root); - /* reallocate the primitive list (it's been deleted by - gl2psBuildBspTree) in case there is another viewport */ - gl2ps->primitives = gl2psListCreate(500, 500, sizeof(GL2PSprimitive*)); - break; - } - gl2psbackends[gl2ps->format]->printFinalPrimitive(); - - return GL2PS_SUCCESS; -} - -/********************************************************************* - * - * Public routines - * - *********************************************************************/ - -GL2PSDLL_API GLint gl2psBeginPage(const char *title, const char *producer, - GLint viewport[4], GLint format, GLint sort, - GLint options, GLint colormode, - GLint colorsize, GL2PSrgba *colormap, - GLint nr, GLint ng, GLint nb, GLint buffersize, - FILE *stream, const char *filename) -{ - GLint index; - int i; - - if(gl2ps){ - gl2psMsg(GL2PS_ERROR, "gl2psBeginPage called in wrong program state"); - return GL2PS_ERROR; - } - - gl2ps = (GL2PScontext*)gl2psMalloc(sizeof(GL2PScontext)); - - if(format >= 0 && format < (GLint)(sizeof(gl2psbackends) / sizeof(gl2psbackends[0]))){ - gl2ps->format = format; - } - else { - gl2psMsg(GL2PS_ERROR, "Unknown output format: %d", format); - gl2psFree(gl2ps); - gl2ps = NULL; - return GL2PS_ERROR; - } - - switch(sort){ - case GL2PS_NO_SORT : - case GL2PS_SIMPLE_SORT : - case GL2PS_BSP_SORT : - gl2ps->sort = sort; - break; - default : - gl2psMsg(GL2PS_ERROR, "Unknown sorting algorithm: %d", sort); - gl2psFree(gl2ps); - gl2ps = NULL; - return GL2PS_ERROR; - } - - if(stream){ - gl2ps->stream = stream; - } - else{ - gl2psMsg(GL2PS_ERROR, "Bad file pointer"); - gl2psFree(gl2ps); - gl2ps = NULL; - return GL2PS_ERROR; - } - - gl2ps->header = GL_TRUE; - gl2ps->maxbestroot = 10; - gl2ps->options = options; - gl2ps->compress = NULL; - gl2ps->imagemap_head = NULL; - gl2ps->imagemap_tail = NULL; - - if(gl2ps->options & GL2PS_USE_CURRENT_VIEWPORT){ - glGetIntegerv(GL_VIEWPORT, gl2ps->viewport); - } - else{ - for(i = 0; i < 4; i++){ - gl2ps->viewport[i] = viewport[i]; - } - } - - if(!gl2ps->viewport[2] || !gl2ps->viewport[3]){ - gl2psMsg(GL2PS_ERROR, "Incorrect viewport (x=%d, y=%d, width=%d, height=%d)", - gl2ps->viewport[0], gl2ps->viewport[1], - gl2ps->viewport[2], gl2ps->viewport[3]); - gl2psFree(gl2ps); - gl2ps = NULL; - return GL2PS_ERROR; - } - - gl2ps->threshold[0] = nr ? 1.0F / (GLfloat)nr : 0.064F; - gl2ps->threshold[1] = ng ? 1.0F / (GLfloat)ng : 0.034F; - gl2ps->threshold[2] = nb ? 1.0F / (GLfloat)nb : 0.100F; - gl2ps->colormode = colormode; - gl2ps->buffersize = buffersize > 0 ? buffersize : 2048 * 2048; - for(i = 0; i < 3; i++){ - gl2ps->lastvertex.xyz[i] = -1.0F; - } - for(i = 0; i < 4; i++){ - gl2ps->lastvertex.rgba[i] = -1.0F; - gl2ps->lastrgba[i] = -1.0F; - } - gl2ps->lastlinewidth = -1.0F; - gl2ps->lastpattern = 0; - gl2ps->lastfactor = 0; - gl2ps->imagetree = NULL; - gl2ps->primitivetoadd = NULL; - gl2ps->zerosurfacearea = GL_FALSE; - gl2ps->pdfprimlist = NULL; - gl2ps->pdfgrouplist = NULL; - gl2ps->xreflist = NULL; - - /* get default blending mode from current OpenGL state (enabled by - default for SVG) */ - gl2ps->blending = (gl2ps->format == GL2PS_SVG) ? GL_TRUE : glIsEnabled(GL_BLEND); - glGetIntegerv(GL_BLEND_SRC, &gl2ps->blendfunc[0]); - glGetIntegerv(GL_BLEND_DST, &gl2ps->blendfunc[1]); - - if(gl2ps->colormode == GL_RGBA){ - gl2ps->colorsize = 0; - gl2ps->colormap = NULL; - glGetFloatv(GL_COLOR_CLEAR_VALUE, gl2ps->bgcolor); - } - else if(gl2ps->colormode == GL_COLOR_INDEX){ - if(!colorsize || !colormap){ - gl2psMsg(GL2PS_ERROR, "Missing colormap for GL_COLOR_INDEX rendering"); - gl2psFree(gl2ps); - gl2ps = NULL; - return GL2PS_ERROR; - } - gl2ps->colorsize = colorsize; - gl2ps->colormap = (GL2PSrgba*)gl2psMalloc(gl2ps->colorsize * sizeof(GL2PSrgba)); - memcpy(gl2ps->colormap, colormap, gl2ps->colorsize * sizeof(GL2PSrgba)); - glGetIntegerv(GL_INDEX_CLEAR_VALUE, &index); - gl2ps->bgcolor[0] = gl2ps->colormap[index][0]; - gl2ps->bgcolor[1] = gl2ps->colormap[index][1]; - gl2ps->bgcolor[2] = gl2ps->colormap[index][2]; - gl2ps->bgcolor[3] = 1.0F; - } - else{ - gl2psMsg(GL2PS_ERROR, "Unknown color mode in gl2psBeginPage"); - gl2psFree(gl2ps); - gl2ps = NULL; - return GL2PS_ERROR; - } - - if(!title){ - gl2ps->title = (char*)gl2psMalloc(sizeof(char)); - gl2ps->title[0] = '\0'; - } - else{ - gl2ps->title = (char*)gl2psMalloc((strlen(title)+1)*sizeof(char)); - strcpy(gl2ps->title, title); - } - - if(!producer){ - gl2ps->producer = (char*)gl2psMalloc(sizeof(char)); - gl2ps->producer[0] = '\0'; - } - else{ - gl2ps->producer = (char*)gl2psMalloc((strlen(producer)+1)*sizeof(char)); - strcpy(gl2ps->producer, producer); - } - - if(!filename){ - gl2ps->filename = (char*)gl2psMalloc(sizeof(char)); - gl2ps->filename[0] = '\0'; - } - else{ - gl2ps->filename = (char*)gl2psMalloc((strlen(filename)+1)*sizeof(char)); - strcpy(gl2ps->filename, filename); - } - - gl2ps->primitives = gl2psListCreate(500, 500, sizeof(GL2PSprimitive*)); - gl2ps->auxprimitives = gl2psListCreate(100, 100, sizeof(GL2PSprimitive*)); - gl2ps->feedback = (GLfloat*)gl2psMalloc(gl2ps->buffersize * sizeof(GLfloat)); - glFeedbackBuffer(gl2ps->buffersize, GL_3D_COLOR, gl2ps->feedback); - glRenderMode(GL_FEEDBACK); - - return GL2PS_SUCCESS; -} - -GL2PSDLL_API GLint gl2psEndPage(void) -{ - GLint res; - - if(!gl2ps) return GL2PS_UNINITIALIZED; - - res = gl2psPrintPrimitives(); - - if(res != GL2PS_OVERFLOW) - (gl2psbackends[gl2ps->format]->printFooter)(); - - fflush(gl2ps->stream); - - gl2psListDelete(gl2ps->primitives); - gl2psListDelete(gl2ps->auxprimitives); - gl2psFreeImagemap(gl2ps->imagemap_head); - gl2psFree(gl2ps->colormap); - gl2psFree(gl2ps->title); - gl2psFree(gl2ps->producer); - gl2psFree(gl2ps->filename); - gl2psFree(gl2ps->feedback); - gl2psFree(gl2ps); - gl2ps = NULL; - - return res; -} - -GL2PSDLL_API GLint gl2psBeginViewport(GLint viewport[4]) -{ - if(!gl2ps) return GL2PS_UNINITIALIZED; - - (gl2psbackends[gl2ps->format]->beginViewport)(viewport); - - return GL2PS_SUCCESS; -} - -GL2PSDLL_API GLint gl2psEndViewport(void) -{ - GLint res; - - if(!gl2ps) return GL2PS_UNINITIALIZED; - - res = (gl2psbackends[gl2ps->format]->endViewport)(); - - /* reset last used colors, line widths */ - gl2ps->lastlinewidth = -1.0F; - - return res; -} - -GL2PSDLL_API GLint gl2psTextOpt(const char *str, const char *fontname, - GLshort fontsize, GLint alignment, GLfloat angle) -{ - return gl2psAddText(GL2PS_TEXT, str, fontname, fontsize, alignment, angle); -} - -GL2PSDLL_API GLint gl2psText(const char *str, const char *fontname, GLshort fontsize) -{ - return gl2psAddText(GL2PS_TEXT, str, fontname, fontsize, GL2PS_TEXT_BL, 0.0F); -} - -GL2PSDLL_API GLint gl2psSpecial(GLint format, const char *str) -{ - return gl2psAddText(GL2PS_SPECIAL, str, "", 0, format, 0.0F); -} - -GL2PSDLL_API GLint gl2psDrawPixels(GLsizei width, GLsizei height, - GLint xorig, GLint yorig, - GLenum format, GLenum type, - const void *pixels) -{ - int size, i; - const GLfloat *piv; - GLfloat pos[4], zoom_x, zoom_y; - GL2PSprimitive *prim; - GLboolean valid; - - if(!gl2ps || !pixels) return GL2PS_UNINITIALIZED; - - if((width <= 0) || (height <= 0)) return GL2PS_ERROR; - - if(gl2ps->options & GL2PS_NO_PIXMAP) return GL2PS_SUCCESS; - - if((format != GL_RGB && format != GL_RGBA) || type != GL_FLOAT){ - gl2psMsg(GL2PS_ERROR, "gl2psDrawPixels only implemented for " - "GL_RGB/GL_RGBA, GL_FLOAT pixels"); - return GL2PS_ERROR; - } - - glGetBooleanv(GL_CURRENT_RASTER_POSITION_VALID, &valid); - if(GL_FALSE == valid) return GL2PS_SUCCESS; /* the primitive is culled */ - - glGetFloatv(GL_CURRENT_RASTER_POSITION, pos); - glGetFloatv(GL_ZOOM_X, &zoom_x); - glGetFloatv(GL_ZOOM_Y, &zoom_y); - - prim = (GL2PSprimitive*)gl2psMalloc(sizeof(GL2PSprimitive)); - prim->type = GL2PS_PIXMAP; - prim->boundary = 0; - prim->numverts = 1; - prim->verts = (GL2PSvertex*)gl2psMalloc(sizeof(GL2PSvertex)); - prim->verts[0].xyz[0] = pos[0] + xorig; - prim->verts[0].xyz[1] = pos[1] + yorig; - prim->verts[0].xyz[2] = pos[2]; - prim->culled = 0; - prim->offset = 0; - prim->pattern = 0; - prim->factor = 0; - prim->width = 1; - glGetFloatv(GL_CURRENT_RASTER_COLOR, prim->verts[0].rgba); - prim->data.image = (GL2PSimage*)gl2psMalloc(sizeof(GL2PSimage)); - prim->data.image->width = width; - prim->data.image->height = height; - prim->data.image->zoom_x = zoom_x; - prim->data.image->zoom_y = zoom_y; - prim->data.image->format = format; - prim->data.image->type = type; - - switch(format){ - case GL_RGBA: - if(gl2ps->options & GL2PS_NO_BLENDING || !gl2ps->blending){ - /* special case: blending turned off */ - prim->data.image->format = GL_RGB; - size = height * width * 3; - prim->data.image->pixels = (GLfloat*)gl2psMalloc(size * sizeof(GLfloat)); - piv = (const GLfloat*)pixels; - for(i = 0; i < size; ++i, ++piv){ - prim->data.image->pixels[i] = *piv; - if(!((i + 1) % 3)) - ++piv; - } - } - else{ - size = height * width * 4; - prim->data.image->pixels = (GLfloat*)gl2psMalloc(size * sizeof(GLfloat)); - memcpy(prim->data.image->pixels, pixels, size * sizeof(GLfloat)); - } - break; - case GL_RGB: - default: - size = height * width * 3; - prim->data.image->pixels = (GLfloat*)gl2psMalloc(size * sizeof(GLfloat)); - memcpy(prim->data.image->pixels, pixels, size * sizeof(GLfloat)); - break; - } - - gl2psListAdd(gl2ps->auxprimitives, &prim); - glPassThrough(GL2PS_DRAW_PIXELS_TOKEN); - - return GL2PS_SUCCESS; -} - -GL2PSDLL_API GLint gl2psDrawImageMap(GLsizei width, GLsizei height, - const GLfloat position[3], - const unsigned char *imagemap){ - int size, i; - int sizeoffloat = sizeof(GLfloat); - - if(!gl2ps || !imagemap) return GL2PS_UNINITIALIZED; - - if((width <= 0) || (height <= 0)) return GL2PS_ERROR; - - size = height + height * ((width - 1) / 8); - glPassThrough(GL2PS_IMAGEMAP_TOKEN); - glBegin(GL_POINTS); - glVertex3f(position[0], position[1],position[2]); - glEnd(); - glPassThrough((GLfloat)width); - glPassThrough((GLfloat)height); - for(i = 0; i < size; i += sizeoffloat){ - const float *value = (const float*)imagemap; - glPassThrough(*value); - imagemap += sizeoffloat; - } - return GL2PS_SUCCESS; -} - -GL2PSDLL_API GLint gl2psEnable(GLint mode) -{ - GLint tmp; - - if(!gl2ps) return GL2PS_UNINITIALIZED; - - switch(mode){ - case GL2PS_POLYGON_OFFSET_FILL : - glPassThrough(GL2PS_BEGIN_OFFSET_TOKEN); - glGetFloatv(GL_POLYGON_OFFSET_FACTOR, &gl2ps->offset[0]); - glGetFloatv(GL_POLYGON_OFFSET_UNITS, &gl2ps->offset[1]); - break; - case GL2PS_POLYGON_BOUNDARY : - glPassThrough(GL2PS_BEGIN_BOUNDARY_TOKEN); - break; - case GL2PS_LINE_STIPPLE : - glPassThrough(GL2PS_BEGIN_STIPPLE_TOKEN); - glGetIntegerv(GL_LINE_STIPPLE_PATTERN, &tmp); - glPassThrough((GLfloat)tmp); - glGetIntegerv(GL_LINE_STIPPLE_REPEAT, &tmp); - glPassThrough((GLfloat)tmp); - break; - case GL2PS_BLEND : - glPassThrough(GL2PS_BEGIN_BLEND_TOKEN); - break; - default : - gl2psMsg(GL2PS_WARNING, "Unknown mode in gl2psEnable: %d", mode); - return GL2PS_WARNING; - } - - return GL2PS_SUCCESS; -} - -GL2PSDLL_API GLint gl2psDisable(GLint mode) -{ - if(!gl2ps) return GL2PS_UNINITIALIZED; - - switch(mode){ - case GL2PS_POLYGON_OFFSET_FILL : - glPassThrough(GL2PS_END_OFFSET_TOKEN); - break; - case GL2PS_POLYGON_BOUNDARY : - glPassThrough(GL2PS_END_BOUNDARY_TOKEN); - break; - case GL2PS_LINE_STIPPLE : - glPassThrough(GL2PS_END_STIPPLE_TOKEN); - break; - case GL2PS_BLEND : - glPassThrough(GL2PS_END_BLEND_TOKEN); - break; - default : - gl2psMsg(GL2PS_WARNING, "Unknown mode in gl2psDisable: %d", mode); - return GL2PS_WARNING; - } - - return GL2PS_SUCCESS; -} - -GL2PSDLL_API GLint gl2psPointSize(GLfloat value) -{ - if(!gl2ps) return GL2PS_UNINITIALIZED; - - glPassThrough(GL2PS_POINT_SIZE_TOKEN); - glPassThrough(value); - - return GL2PS_SUCCESS; -} - -GL2PSDLL_API GLint gl2psLineWidth(GLfloat value) -{ - if(!gl2ps) return GL2PS_UNINITIALIZED; - - glPassThrough(GL2PS_LINE_WIDTH_TOKEN); - glPassThrough(value); - - return GL2PS_SUCCESS; -} - -GL2PSDLL_API GLint gl2psBlendFunc(GLenum sfactor, GLenum dfactor) -{ - if(!gl2ps) return GL2PS_UNINITIALIZED; - - if(GL_FALSE == gl2psSupportedBlendMode(sfactor, dfactor)) - return GL2PS_WARNING; - - glPassThrough(GL2PS_SRC_BLEND_TOKEN); - glPassThrough((GLfloat)sfactor); - glPassThrough(GL2PS_DST_BLEND_TOKEN); - glPassThrough((GLfloat)dfactor); - - return GL2PS_SUCCESS; -} - -GL2PSDLL_API GLint gl2psSetOptions(GLint options) -{ - if(!gl2ps) return GL2PS_UNINITIALIZED; - - gl2ps->options = options; - - return GL2PS_SUCCESS; -} - -GL2PSDLL_API GLint gl2psGetOptions(GLint *options) -{ - if(!gl2ps) { - *options = 0; - return GL2PS_UNINITIALIZED; - } - - *options = gl2ps->options; - - return GL2PS_SUCCESS; -} - -GL2PSDLL_API const char *gl2psGetFileExtension(GLint format) -{ - if(format >= 0 && format < (GLint)(sizeof(gl2psbackends) / sizeof(gl2psbackends[0]))) - return gl2psbackends[format]->file_extension; - else - return "Unknown format"; -} - -GL2PSDLL_API const char *gl2psGetFormatDescription(GLint format) -{ - if(format >= 0 && format < (GLint)(sizeof(gl2psbackends) / sizeof(gl2psbackends[0]))) - return gl2psbackends[format]->description; - else - return "Unknown format"; -} diff -r 6b51f5f44aea -r 06a850f83dd4 libinterp/corefcn/gl2ps.h --- a/libinterp/corefcn/gl2ps.h Tue Oct 29 16:29:46 2013 -0400 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,200 +0,0 @@ -/* - * GL2PS, an OpenGL to PostScript Printing Library - * Copyright (C) 1999-2011 C. Geuzaine - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of either: - * - * a) the GNU Library General Public License as published by the Free - * Software Foundation, either version 2 of the License, or (at your - * option) any later version; or - * - * b) the GL2PS License as published by Christophe Geuzaine, either - * version 2 of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, but - * WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See either - * the GNU Library General Public License or the GL2PS License for - * more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library in the file named "COPYING.LGPL"; - * if not, write to the Free Software Foundation, Inc., 675 Mass Ave, - * Cambridge, MA 02139, USA. - * - * You should have received a copy of the GL2PS License with this - * library in the file named "COPYING.GL2PS"; if not, I will be glad - * to provide one. - * - * For the latest info about gl2ps and a full list of contributors, - * see http://www.geuz.org/gl2ps/. - * - * Please report all bugs and problems to . - */ - -#ifndef __GL2PS_H__ -#define __GL2PS_H__ - -#include -#include - -/* Define GL2PSDLL at compile time to build a Windows DLL */ - -#if defined(WIN32) || defined(_WIN32) || defined(__WIN32__) || defined(__NT__) -# if defined(_MSC_VER) -# pragma warning(disable:4115) -# pragma warning(disable:4996) -# endif -# define WIN32_LEAN_AND_MEAN -# include -# if defined(GL2PSDLL) -# if defined(GL2PSDLL_EXPORTS) -# define GL2PSDLL_API __declspec(dllexport) -# else -# define GL2PSDLL_API __declspec(dllimport) -# endif -# else -# define GL2PSDLL_API -# endif -#else -# define GL2PSDLL_API -#endif - -#if defined(__APPLE__) || defined(HAVE_OPENGL_GL_H) -# include -#else -# include -#endif - -/* Support for compressed PostScript/PDF/SVG and for embedded PNG - images in SVG */ - -#if defined(HAVE_ZLIB) || defined(HAVE_LIBZ) -# define GL2PS_HAVE_ZLIB -# if defined(HAVE_LIBPNG) || defined(HAVE_PNG) -# define GL2PS_HAVE_LIBPNG -# endif -#endif - -/* Version number */ - -#define GL2PS_MAJOR_VERSION 1 -#define GL2PS_MINOR_VERSION 3 -#define GL2PS_PATCH_VERSION 6 -#define GL2PS_EXTRA_VERSION "" - -#define GL2PS_VERSION (GL2PS_MAJOR_VERSION + \ - 0.01 * GL2PS_MINOR_VERSION + \ - 0.0001 * GL2PS_PATCH_VERSION) - -#define GL2PS_COPYRIGHT "(C) 1999-2011 C. Geuzaine" - -/* Output file formats (the values and the ordering are important!) */ - -#define GL2PS_PS 0 -#define GL2PS_EPS 1 -#define GL2PS_TEX 2 -#define GL2PS_PDF 3 -#define GL2PS_SVG 4 -#define GL2PS_PGF 5 - -/* Sorting algorithms */ - -#define GL2PS_NO_SORT 1 -#define GL2PS_SIMPLE_SORT 2 -#define GL2PS_BSP_SORT 3 - -/* Message levels and error codes */ - -#define GL2PS_SUCCESS 0 -#define GL2PS_INFO 1 -#define GL2PS_WARNING 2 -#define GL2PS_ERROR 3 -#define GL2PS_NO_FEEDBACK 4 -#define GL2PS_OVERFLOW 5 -#define GL2PS_UNINITIALIZED 6 - -/* Options for gl2psBeginPage */ - -#define GL2PS_NONE 0 -#define GL2PS_DRAW_BACKGROUND (1<<0) -#define GL2PS_SIMPLE_LINE_OFFSET (1<<1) -#define GL2PS_SILENT (1<<2) -#define GL2PS_BEST_ROOT (1<<3) -#define GL2PS_OCCLUSION_CULL (1<<4) -#define GL2PS_NO_TEXT (1<<5) -#define GL2PS_LANDSCAPE (1<<6) -#define GL2PS_NO_PS3_SHADING (1<<7) -#define GL2PS_NO_PIXMAP (1<<8) -#define GL2PS_USE_CURRENT_VIEWPORT (1<<9) -#define GL2PS_COMPRESS (1<<10) -#define GL2PS_NO_BLENDING (1<<11) -#define GL2PS_TIGHT_BOUNDING_BOX (1<<12) - -/* Arguments for gl2psEnable/gl2psDisable */ - -#define GL2PS_POLYGON_OFFSET_FILL 1 -#define GL2PS_POLYGON_BOUNDARY 2 -#define GL2PS_LINE_STIPPLE 3 -#define GL2PS_BLEND 4 - -/* Text alignment (o=raster position; default mode is BL): - +---+ +---+ +---+ +---+ +---+ +---+ +-o-+ o---+ +---o - | o | o | | o | | | | | | | | | | | | - +---+ +---+ +---+ +-o-+ o---+ +---o +---+ +---+ +---+ - C CL CR B BL BR T TL TR */ - -#define GL2PS_TEXT_C 1 -#define GL2PS_TEXT_CL 2 -#define GL2PS_TEXT_CR 3 -#define GL2PS_TEXT_B 4 -#define GL2PS_TEXT_BL 5 -#define GL2PS_TEXT_BR 6 -#define GL2PS_TEXT_T 7 -#define GL2PS_TEXT_TL 8 -#define GL2PS_TEXT_TR 9 - -typedef GLfloat GL2PSrgba[4]; - -#if defined(__cplusplus) -extern "C" { -#endif - -GL2PSDLL_API GLint gl2psBeginPage(const char *title, const char *producer, - GLint viewport[4], GLint format, GLint sort, - GLint options, GLint colormode, - GLint colorsize, GL2PSrgba *colormap, - GLint nr, GLint ng, GLint nb, GLint buffersize, - FILE *stream, const char *filename); -GL2PSDLL_API GLint gl2psEndPage(void); -GL2PSDLL_API GLint gl2psSetOptions(GLint options); -GL2PSDLL_API GLint gl2psGetOptions(GLint *options); -GL2PSDLL_API GLint gl2psBeginViewport(GLint viewport[4]); -GL2PSDLL_API GLint gl2psEndViewport(void); -GL2PSDLL_API GLint gl2psText(const char *str, const char *fontname, - GLshort fontsize); -GL2PSDLL_API GLint gl2psTextOpt(const char *str, const char *fontname, - GLshort fontsize, GLint align, GLfloat angle); -GL2PSDLL_API GLint gl2psSpecial(GLint format, const char *str); -GL2PSDLL_API GLint gl2psDrawPixels(GLsizei width, GLsizei height, - GLint xorig, GLint yorig, - GLenum format, GLenum type, const void *pixels); -GL2PSDLL_API GLint gl2psEnable(GLint mode); -GL2PSDLL_API GLint gl2psDisable(GLint mode); -GL2PSDLL_API GLint gl2psPointSize(GLfloat value); -GL2PSDLL_API GLint gl2psLineWidth(GLfloat value); -GL2PSDLL_API GLint gl2psBlendFunc(GLenum sfactor, GLenum dfactor); - -/* undocumented */ -GL2PSDLL_API GLint gl2psDrawImageMap(GLsizei width, GLsizei height, - const GLfloat position[3], - const unsigned char *imagemap); -GL2PSDLL_API const char *gl2psGetFileExtension(GLint format); -GL2PSDLL_API const char *gl2psGetFormatDescription(GLint format); - -#if defined(__cplusplus) -} -#endif - -#endif /* __GL2PS_H__ */ diff -r 6b51f5f44aea -r 06a850f83dd4 libinterp/corefcn/module.mk --- a/libinterp/corefcn/module.mk Tue Oct 29 16:29:46 2013 -0400 +++ b/libinterp/corefcn/module.mk Tue Oct 29 15:16:23 2013 -0700 @@ -1,7 +1,6 @@ EXTRA_DIST += \ corefcn/module.mk \ corefcn/defaults.in.h \ - corefcn/gl2ps.c \ corefcn/graphics.in.h \ corefcn/mxarray.in.h \ corefcn/oct-errno.in.cc \ @@ -60,7 +59,6 @@ corefcn/file-io.h \ corefcn/gl-render.h \ corefcn/gl2ps-renderer.h \ - corefcn/gl2ps.h \ corefcn/gripes.h \ corefcn/help.h \ corefcn/hook-fcn.h \ @@ -130,8 +128,7 @@ C_COREFCN_SRC = \ corefcn/cutils.c \ corefcn/matherr.c \ - corefcn/siglist.c \ - corefcn/xgl2ps.c + corefcn/siglist.c COREFCN_SRC = \ corefcn/Cell.cc \ diff -r 6b51f5f44aea -r 06a850f83dd4 libinterp/dldfcn/__init_fltk__.cc --- a/libinterp/dldfcn/__init_fltk__.cc Tue Oct 29 16:29:46 2013 -0400 +++ b/libinterp/dldfcn/__init_fltk__.cc Tue Oct 29 15:16:23 2013 -0700 @@ -180,6 +180,7 @@ if (print_mode) { +#ifdef HAVE_GL2PS_H FILE *fp = octave_popen (print_cmd.c_str (), "w"); glps_renderer rend (fp, print_term); @@ -187,6 +188,11 @@ octave_pclose (fp); print_mode = false; +#else + print_mode = false; + error ("fltk: printing not available without gl2ps library"); + return; +#endif } else { diff -r 6b51f5f44aea -r 06a850f83dd4 libinterp/link-deps.mk --- a/libinterp/link-deps.mk Tue Oct 29 16:29:46 2013 -0400 +++ b/libinterp/link-deps.mk Tue Oct 29 15:16:23 2013 -0700 @@ -15,6 +15,7 @@ $(OPENGL_LIBS) \ $(X11_LIBS) \ $(CARBON_LIBS) \ + $(GL2PS_LIBS) \ $(LLVM_LIBS) \ $(JAVA_LIBS) \ $(LAPACK_LIBS)