Mercurial > gnulib
annotate lib/obstack.h @ 40231:9b3c79fdfe0b
strtod: fix clash with strtold
Problem reported for RHEL 5 by Jesse Caldwell (Bug#34817).
* lib/strtod.c (compute_minus_zero, minus_zero):
Simplify by remving the macro / external variable,
and having just a function. User changed. This avoids
the need for an external variable that might clash.
author | Paul Eggert <eggert@cs.ucla.edu> |
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date | Mon, 11 Mar 2019 16:40:29 -0700 |
parents | b06060465f09 |
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rev | line source |
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334 | 1 /* obstack.h - object stack macros |
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2 Copyright (C) 1988-2019 Free Software Foundation, Inc. |
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3 This file is part of the GNU C Library. |
334 | 4 |
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5 The GNU C Library is free software; you can redistribute it and/or |
17533 | 6 modify it under the terms of the GNU Lesser General Public |
7 License as published by the Free Software Foundation; either | |
8 version 2.1 of the License, or (at your option) any later version. | |
1112 | 9 |
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10 The GNU C Library is distributed in the hope that it will be useful, |
881 | 11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
17533 | 12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
13 Lesser General Public License for more details. | |
881 | 14 |
17533 | 15 You should have received a copy of the GNU Lesser General Public |
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16 License along with the GNU C Library; if not, see |
19190 | 17 <https://www.gnu.org/licenses/>. */ |
334 | 18 |
19 /* Summary: | |
20 | |
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21 All the apparent functions defined here are macros. The idea |
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22 is that you would use these pre-tested macros to solve a |
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23 very specific set of problems, and they would run fast. |
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24 Caution: no side-effects in arguments please!! They may be |
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25 evaluated MANY times!! |
334 | 26 |
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27 These macros operate a stack of objects. Each object starts life |
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28 small, and may grow to maturity. (Consider building a word syllable |
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29 by syllable.) An object can move while it is growing. Once it has |
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30 been "finished" it never changes address again. So the "top of the |
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31 stack" is typically an immature growing object, while the rest of the |
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32 stack is of mature, fixed size and fixed address objects. |
334 | 33 |
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34 These routines grab large chunks of memory, using a function you |
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35 supply, called 'obstack_chunk_alloc'. On occasion, they free chunks, |
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36 by calling 'obstack_chunk_free'. You must define them and declare |
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37 them before using any obstack macros. |
334 | 38 |
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39 Each independent stack is represented by a 'struct obstack'. |
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40 Each of the obstack macros expects a pointer to such a structure |
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41 as the first argument. |
334 | 42 |
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43 One motivation for this package is the problem of growing char strings |
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44 in symbol tables. Unless you are "fascist pig with a read-only mind" |
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45 --Gosper's immortal quote from HAKMEM item 154, out of context--you |
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46 would not like to put any arbitrary upper limit on the length of your |
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47 symbols. |
334 | 48 |
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49 In practice this often means you will build many short symbols and a |
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50 few long symbols. At the time you are reading a symbol you don't know |
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51 how long it is. One traditional method is to read a symbol into a |
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52 buffer, realloc()ating the buffer every time you try to read a symbol |
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53 that is longer than the buffer. This is beaut, but you still will |
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54 want to copy the symbol from the buffer to a more permanent |
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55 symbol-table entry say about half the time. |
334 | 56 |
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57 With obstacks, you can work differently. Use one obstack for all symbol |
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58 names. As you read a symbol, grow the name in the obstack gradually. |
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59 When the name is complete, finalize it. Then, if the symbol exists already, |
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60 free the newly read name. |
334 | 61 |
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62 The way we do this is to take a large chunk, allocating memory from |
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63 low addresses. When you want to build a symbol in the chunk you just |
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64 add chars above the current "high water mark" in the chunk. When you |
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65 have finished adding chars, because you got to the end of the symbol, |
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66 you know how long the chars are, and you can create a new object. |
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67 Mostly the chars will not burst over the highest address of the chunk, |
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68 because you would typically expect a chunk to be (say) 100 times as |
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69 long as an average object. |
334 | 70 |
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71 In case that isn't clear, when we have enough chars to make up |
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72 the object, THEY ARE ALREADY CONTIGUOUS IN THE CHUNK (guaranteed) |
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73 so we just point to it where it lies. No moving of chars is |
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74 needed and this is the second win: potentially long strings need |
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75 never be explicitly shuffled. Once an object is formed, it does not |
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76 change its address during its lifetime. |
334 | 77 |
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78 When the chars burst over a chunk boundary, we allocate a larger |
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79 chunk, and then copy the partly formed object from the end of the old |
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80 chunk to the beginning of the new larger chunk. We then carry on |
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81 accreting characters to the end of the object as we normally would. |
334 | 82 |
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83 A special macro is provided to add a single char at a time to a |
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84 growing object. This allows the use of register variables, which |
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85 break the ordinary 'growth' macro. |
334 | 86 |
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87 Summary: |
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88 We allocate large chunks. |
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89 We carve out one object at a time from the current chunk. |
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90 Once carved, an object never moves. |
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91 We are free to append data of any size to the currently |
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92 growing object. |
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93 Exactly one object is growing in an obstack at any one time. |
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94 You can run one obstack per control block. |
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95 You may have as many control blocks as you dare. |
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96 Because of the way we do it, you can "unwind" an obstack |
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97 back to a previous state. (You may remove objects much |
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98 as you would with a stack.) |
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99 */ |
334 | 100 |
101 | |
102 /* Don't do the contents of this file more than once. */ | |
103 | |
1112 | 104 #ifndef _OBSTACK_H |
105 #define _OBSTACK_H 1 | |
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106 |
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107 #ifndef _OBSTACK_INTERFACE_VERSION |
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108 # define _OBSTACK_INTERFACE_VERSION 2 |
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109 #endif |
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110 |
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111 #include <stddef.h> /* For size_t and ptrdiff_t. */ |
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112 #include <string.h> /* For __GNU_LIBRARY__, and memcpy. */ |
334 | 113 |
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114 #if __STDC_VERSION__ < 199901L || defined __HP_cc |
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115 # define __FLEXIBLE_ARRAY_MEMBER 1 |
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116 #else |
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117 # define __FLEXIBLE_ARRAY_MEMBER |
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118 #endif |
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119 |
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120 #if _OBSTACK_INTERFACE_VERSION == 1 |
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121 /* For binary compatibility with obstack version 1, which used "int" |
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122 and "long" for these two types. */ |
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123 # define _OBSTACK_SIZE_T unsigned int |
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124 # define _CHUNK_SIZE_T unsigned long |
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125 # define _OBSTACK_CAST(type, expr) ((type) (expr)) |
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126 #else |
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127 /* Version 2 with sane types, especially for 64-bit hosts. */ |
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128 # define _OBSTACK_SIZE_T size_t |
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129 # define _CHUNK_SIZE_T size_t |
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130 # define _OBSTACK_CAST(type, expr) (expr) |
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131 #endif |
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132 |
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133 /* If B is the base of an object addressed by P, return the result of |
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134 aligning P to the next multiple of A + 1. B and P must be of type |
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135 char *. A + 1 must be a power of 2. */ |
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136 |
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137 #define __BPTR_ALIGN(B, P, A) ((B) + (((P) - (B) + (A)) & ~(A))) |
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138 |
17776 | 139 /* Similar to __BPTR_ALIGN (B, P, A), except optimize the common case |
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140 where pointers can be converted to integers, aligned as integers, |
17776 | 141 and converted back again. If ptrdiff_t is narrower than a |
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142 pointer (e.g., the AS/400), play it safe and compute the alignment |
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143 relative to B. Otherwise, use the faster strategy of computing the |
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144 alignment relative to 0. */ |
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145 |
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146 #define __PTR_ALIGN(B, P, A) \ |
17776 | 147 __BPTR_ALIGN (sizeof (ptrdiff_t) < sizeof (void *) ? (B) : (char *) 0, \ |
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148 P, A) |
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149 |
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150 #ifndef __attribute_pure__ |
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151 # define __attribute_pure__ _GL_ATTRIBUTE_PURE |
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152 #endif |
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153 |
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154 /* Not the same as _Noreturn, since it also works with function pointers. */ |
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155 #ifndef __attribute_noreturn__ |
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156 # if 2 < __GNUC__ + (8 <= __GNUC_MINOR__) || 0x5110 <= __SUNPRO_C |
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157 # define __attribute_noreturn__ __attribute__ ((__noreturn__)) |
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158 # else |
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159 # define __attribute_noreturn__ |
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160 # endif |
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161 #endif |
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162 |
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163 #ifdef __cplusplus |
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164 extern "C" { |
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165 #endif |
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166 |
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167 struct _obstack_chunk /* Lives at front of each chunk. */ |
334 | 168 { |
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169 char *limit; /* 1 past end of this chunk */ |
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170 struct _obstack_chunk *prev; /* address of prior chunk or NULL */ |
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171 char contents[__FLEXIBLE_ARRAY_MEMBER]; /* objects begin here */ |
334 | 172 }; |
173 | |
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174 struct obstack /* control current object in current chunk */ |
334 | 175 { |
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176 _CHUNK_SIZE_T chunk_size; /* preferred size to allocate chunks in */ |
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177 struct _obstack_chunk *chunk; /* address of current struct obstack_chunk */ |
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178 char *object_base; /* address of object we are building */ |
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179 char *next_free; /* where to add next char to current object */ |
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180 char *chunk_limit; /* address of char after current chunk */ |
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181 union |
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182 { |
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183 _OBSTACK_SIZE_T i; |
17775 | 184 void *p; |
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185 } temp; /* Temporary for some macros. */ |
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186 _OBSTACK_SIZE_T alignment_mask; /* Mask of alignment for each object. */ |
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187 |
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188 /* These prototypes vary based on 'use_extra_arg'. */ |
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189 union |
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190 { |
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191 void *(*plain) (size_t); |
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192 void *(*extra) (void *, size_t); |
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193 } chunkfun; |
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194 union |
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195 { |
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196 void (*plain) (void *); |
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197 void (*extra) (void *, void *); |
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198 } freefun; |
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199 |
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200 void *extra_arg; /* first arg for chunk alloc/dealloc funcs */ |
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201 unsigned use_extra_arg : 1; /* chunk alloc/dealloc funcs take extra arg */ |
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202 unsigned maybe_empty_object : 1; /* There is a possibility that the current |
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203 chunk contains a zero-length object. This |
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204 prevents freeing the chunk if we allocate |
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205 a bigger chunk to replace it. */ |
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206 unsigned alloc_failed : 1; /* No longer used, as we now call the failed |
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207 handler on error, but retained for binary |
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208 compatibility. */ |
334 | 209 }; |
210 | |
211 /* Declare the external functions we use; they are in obstack.c. */ | |
212 | |
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213 extern void _obstack_newchunk (struct obstack *, _OBSTACK_SIZE_T); |
17776 | 214 extern void _obstack_free (struct obstack *, void *); |
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215 extern int _obstack_begin (struct obstack *, |
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216 _OBSTACK_SIZE_T, _OBSTACK_SIZE_T, |
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217 void *(*) (size_t), void (*) (void *)); |
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218 extern int _obstack_begin_1 (struct obstack *, |
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219 _OBSTACK_SIZE_T, _OBSTACK_SIZE_T, |
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220 void *(*) (void *, size_t), |
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221 void (*) (void *, void *), void *); |
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222 extern _OBSTACK_SIZE_T _obstack_memory_used (struct obstack *) |
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223 __attribute_pure__; |
334 | 224 |
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225 |
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226 /* Error handler called when 'obstack_chunk_alloc' failed to allocate |
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227 more memory. This can be set to a user defined function which |
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228 should either abort gracefully or use longjump - but shouldn't |
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229 return. The default action is to print a message and abort. */ |
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230 extern __attribute_noreturn__ void (*obstack_alloc_failed_handler) (void); |
881 | 231 |
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232 /* Exit value used when 'print_and_abort' is used. */ |
881 | 233 extern int obstack_exit_failure; |
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234 |
334 | 235 /* Pointer to beginning of object being allocated or to be allocated next. |
236 Note that this might not be the final address of the object | |
237 because a new chunk might be needed to hold the final size. */ | |
238 | |
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239 #define obstack_base(h) ((void *) (h)->object_base) |
334 | 240 |
241 /* Size for allocating ordinary chunks. */ | |
242 | |
243 #define obstack_chunk_size(h) ((h)->chunk_size) | |
244 | |
245 /* Pointer to next byte not yet allocated in current chunk. */ | |
246 | |
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247 #define obstack_next_free(h) ((void *) (h)->next_free) |
334 | 248 |
249 /* Mask specifying low bits that should be clear in address of an object. */ | |
250 | |
251 #define obstack_alignment_mask(h) ((h)->alignment_mask) | |
252 | |
4667 | 253 /* To prevent prototype warnings provide complete argument list. */ |
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254 #define obstack_init(h) \ |
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255 _obstack_begin ((h), 0, 0, \ |
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256 _OBSTACK_CAST (void *(*) (size_t), obstack_chunk_alloc), \ |
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257 _OBSTACK_CAST (void (*) (void *), obstack_chunk_free)) |
779 | 258 |
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259 #define obstack_begin(h, size) \ |
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260 _obstack_begin ((h), (size), 0, \ |
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261 _OBSTACK_CAST (void *(*) (size_t), obstack_chunk_alloc), \ |
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262 _OBSTACK_CAST (void (*) (void *), obstack_chunk_free)) |
779 | 263 |
17776 | 264 #define obstack_specify_allocation(h, size, alignment, chunkfun, freefun) \ |
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265 _obstack_begin ((h), (size), (alignment), \ |
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266 _OBSTACK_CAST (void *(*) (size_t), chunkfun), \ |
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267 _OBSTACK_CAST (void (*) (void *), freefun)) |
779 | 268 |
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269 #define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, freefun, arg) \ |
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270 _obstack_begin_1 ((h), (size), (alignment), \ |
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271 _OBSTACK_CAST (void *(*) (void *, size_t), chunkfun), \ |
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272 _OBSTACK_CAST (void (*) (void *, void *), freefun), arg) |
779 | 273 |
17776 | 274 #define obstack_chunkfun(h, newchunkfun) \ |
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275 ((void) ((h)->chunkfun.extra = (void *(*) (void *, size_t)) (newchunkfun))) |
779 | 276 |
17776 | 277 #define obstack_freefun(h, newfreefun) \ |
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278 ((void) ((h)->freefun.extra = (void *(*) (void *, void *)) (newfreefun))) |
779 | 279 |
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280 #define obstack_1grow_fast(h, achar) ((void) (*((h)->next_free)++ = (achar))) |
334 | 281 |
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282 #define obstack_blank_fast(h, n) ((void) ((h)->next_free += (n))) |
881 | 283 |
284 #define obstack_memory_used(h) _obstack_memory_used (h) | |
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285 |
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286 #if defined __GNUC__ |
17776 | 287 # if !defined __GNUC_MINOR__ || __GNUC__ * 1000 + __GNUC_MINOR__ < 2008 |
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288 # define __extension__ |
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289 # endif |
334 | 290 |
291 /* For GNU C, if not -traditional, | |
292 we can define these macros to compute all args only once | |
293 without using a global variable. | |
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294 Also, we can avoid using the 'temp' slot, to make faster code. */ |
334 | 295 |
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296 # define obstack_object_size(OBSTACK) \ |
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297 __extension__ \ |
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298 ({ struct obstack const *__o = (OBSTACK); \ |
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299 (_OBSTACK_SIZE_T) (__o->next_free - __o->object_base); }) |
334 | 300 |
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301 /* The local variable is named __o1 to avoid a shadowed variable |
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302 warning when invoked from other obstack macros. */ |
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303 # define obstack_room(OBSTACK) \ |
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304 __extension__ \ |
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305 ({ struct obstack const *__o1 = (OBSTACK); \ |
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306 (_OBSTACK_SIZE_T) (__o1->chunk_limit - __o1->next_free); }) |
334 | 307 |
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308 # define obstack_make_room(OBSTACK, length) \ |
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309 __extension__ \ |
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310 ({ struct obstack *__o = (OBSTACK); \ |
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311 _OBSTACK_SIZE_T __len = (length); \ |
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312 if (obstack_room (__o) < __len) \ |
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313 _obstack_newchunk (__o, __len); \ |
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314 (void) 0; }) |
881 | 315 |
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316 # define obstack_empty_p(OBSTACK) \ |
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317 __extension__ \ |
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318 ({ struct obstack const *__o = (OBSTACK); \ |
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319 (__o->chunk->prev == 0 \ |
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320 && __o->next_free == __PTR_ALIGN ((char *) __o->chunk, \ |
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321 __o->chunk->contents, \ |
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322 __o->alignment_mask)); }) |
1112 | 323 |
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324 # define obstack_grow(OBSTACK, where, length) \ |
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325 __extension__ \ |
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326 ({ struct obstack *__o = (OBSTACK); \ |
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327 _OBSTACK_SIZE_T __len = (length); \ |
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328 if (obstack_room (__o) < __len) \ |
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329 _obstack_newchunk (__o, __len); \ |
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330 memcpy (__o->next_free, where, __len); \ |
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331 __o->next_free += __len; \ |
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332 (void) 0; }) |
334 | 333 |
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334 # define obstack_grow0(OBSTACK, where, length) \ |
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335 __extension__ \ |
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336 ({ struct obstack *__o = (OBSTACK); \ |
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337 _OBSTACK_SIZE_T __len = (length); \ |
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338 if (obstack_room (__o) < __len + 1) \ |
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339 _obstack_newchunk (__o, __len + 1); \ |
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340 memcpy (__o->next_free, where, __len); \ |
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341 __o->next_free += __len; \ |
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342 *(__o->next_free)++ = 0; \ |
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343 (void) 0; }) |
334 | 344 |
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345 # define obstack_1grow(OBSTACK, datum) \ |
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346 __extension__ \ |
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347 ({ struct obstack *__o = (OBSTACK); \ |
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348 if (obstack_room (__o) < 1) \ |
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349 _obstack_newchunk (__o, 1); \ |
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350 obstack_1grow_fast (__o, datum); }) |
334 | 351 |
2990 | 352 /* These assume that the obstack alignment is good enough for pointers |
353 or ints, and that the data added so far to the current object | |
334 | 354 shares that much alignment. */ |
479 | 355 |
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356 # define obstack_ptr_grow(OBSTACK, datum) \ |
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357 __extension__ \ |
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358 ({ struct obstack *__o = (OBSTACK); \ |
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359 if (obstack_room (__o) < sizeof (void *)) \ |
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360 _obstack_newchunk (__o, sizeof (void *)); \ |
17776 | 361 obstack_ptr_grow_fast (__o, datum); }) |
334 | 362 |
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363 # define obstack_int_grow(OBSTACK, datum) \ |
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364 __extension__ \ |
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365 ({ struct obstack *__o = (OBSTACK); \ |
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366 if (obstack_room (__o) < sizeof (int)) \ |
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367 _obstack_newchunk (__o, sizeof (int)); \ |
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368 obstack_int_grow_fast (__o, datum); }) |
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369 |
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370 # define obstack_ptr_grow_fast(OBSTACK, aptr) \ |
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371 __extension__ \ |
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372 ({ struct obstack *__o1 = (OBSTACK); \ |
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373 void *__p1 = __o1->next_free; \ |
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374 *(const void **) __p1 = (aptr); \ |
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375 __o1->next_free += sizeof (const void *); \ |
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376 (void) 0; }) |
334 | 377 |
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378 # define obstack_int_grow_fast(OBSTACK, aint) \ |
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379 __extension__ \ |
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380 ({ struct obstack *__o1 = (OBSTACK); \ |
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381 void *__p1 = __o1->next_free; \ |
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382 *(int *) __p1 = (aint); \ |
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383 __o1->next_free += sizeof (int); \ |
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384 (void) 0; }) |
334 | 385 |
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386 # define obstack_blank(OBSTACK, length) \ |
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387 __extension__ \ |
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388 ({ struct obstack *__o = (OBSTACK); \ |
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389 _OBSTACK_SIZE_T __len = (length); \ |
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390 if (obstack_room (__o) < __len) \ |
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391 _obstack_newchunk (__o, __len); \ |
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392 obstack_blank_fast (__o, __len); }) |
334 | 393 |
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394 # define obstack_alloc(OBSTACK, length) \ |
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395 __extension__ \ |
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396 ({ struct obstack *__h = (OBSTACK); \ |
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397 obstack_blank (__h, (length)); \ |
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398 obstack_finish (__h); }) |
334 | 399 |
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400 # define obstack_copy(OBSTACK, where, length) \ |
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401 __extension__ \ |
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402 ({ struct obstack *__h = (OBSTACK); \ |
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403 obstack_grow (__h, (where), (length)); \ |
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404 obstack_finish (__h); }) |
334 | 405 |
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406 # define obstack_copy0(OBSTACK, where, length) \ |
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407 __extension__ \ |
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408 ({ struct obstack *__h = (OBSTACK); \ |
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409 obstack_grow0 (__h, (where), (length)); \ |
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410 obstack_finish (__h); }) |
334 | 411 |
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412 /* The local variable is named __o1 to avoid a shadowed variable |
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413 warning when invoked from other obstack macros, typically obstack_free. */ |
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414 # define obstack_finish(OBSTACK) \ |
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415 __extension__ \ |
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416 ({ struct obstack *__o1 = (OBSTACK); \ |
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417 void *__value = (void *) __o1->object_base; \ |
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418 if (__o1->next_free == __value) \ |
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419 __o1->maybe_empty_object = 1; \ |
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420 __o1->next_free \ |
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421 = __PTR_ALIGN (__o1->object_base, __o1->next_free, \ |
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422 __o1->alignment_mask); \ |
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423 if ((size_t) (__o1->next_free - (char *) __o1->chunk) \ |
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424 > (size_t) (__o1->chunk_limit - (char *) __o1->chunk)) \ |
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425 __o1->next_free = __o1->chunk_limit; \ |
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426 __o1->object_base = __o1->next_free; \ |
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427 __value; }) |
334 | 428 |
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429 # define obstack_free(OBSTACK, OBJ) \ |
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430 __extension__ \ |
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431 ({ struct obstack *__o = (OBSTACK); \ |
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432 void *__obj = (void *) (OBJ); \ |
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433 if (__obj > (void *) __o->chunk && __obj < (void *) __o->chunk_limit) \ |
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434 __o->next_free = __o->object_base = (char *) __obj; \ |
17776 | 435 else \ |
436 _obstack_free (__o, __obj); }) | |
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437 |
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438 #else /* not __GNUC__ */ |
334 | 439 |
17776 | 440 # define obstack_object_size(h) \ |
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441 ((_OBSTACK_SIZE_T) ((h)->next_free - (h)->object_base)) |
334 | 442 |
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443 # define obstack_room(h) \ |
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444 ((_OBSTACK_SIZE_T) ((h)->chunk_limit - (h)->next_free)) |
334 | 445 |
17776 | 446 # define obstack_empty_p(h) \ |
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447 ((h)->chunk->prev == 0 \ |
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448 && (h)->next_free == __PTR_ALIGN ((char *) (h)->chunk, \ |
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449 (h)->chunk->contents, \ |
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450 (h)->alignment_mask)) |
1112 | 451 |
334 | 452 /* Note that the call to _obstack_newchunk is enclosed in (..., 0) |
453 so that we can avoid having void expressions | |
454 in the arms of the conditional expression. | |
455 Casting the third operand to void was tried before, | |
456 but some compilers won't accept it. */ | |
457 | |
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458 # define obstack_make_room(h, length) \ |
17775 | 459 ((h)->temp.i = (length), \ |
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460 ((obstack_room (h) < (h)->temp.i) \ |
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461 ? (_obstack_newchunk (h, (h)->temp.i), 0) : 0), \ |
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462 (void) 0) |
881 | 463 |
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464 # define obstack_grow(h, where, length) \ |
17775 | 465 ((h)->temp.i = (length), \ |
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466 ((obstack_room (h) < (h)->temp.i) \ |
17775 | 467 ? (_obstack_newchunk ((h), (h)->temp.i), 0) : 0), \ |
468 memcpy ((h)->next_free, where, (h)->temp.i), \ | |
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469 (h)->next_free += (h)->temp.i, \ |
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470 (void) 0) |
334 | 471 |
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472 # define obstack_grow0(h, where, length) \ |
17775 | 473 ((h)->temp.i = (length), \ |
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474 ((obstack_room (h) < (h)->temp.i + 1) \ |
17775 | 475 ? (_obstack_newchunk ((h), (h)->temp.i + 1), 0) : 0), \ |
476 memcpy ((h)->next_free, where, (h)->temp.i), \ | |
477 (h)->next_free += (h)->temp.i, \ | |
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478 *((h)->next_free)++ = 0, \ |
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479 (void) 0) |
334 | 480 |
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481 # define obstack_1grow(h, datum) \ |
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482 (((obstack_room (h) < 1) \ |
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483 ? (_obstack_newchunk ((h), 1), 0) : 0), \ |
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484 obstack_1grow_fast (h, datum)) |
334 | 485 |
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486 # define obstack_ptr_grow(h, datum) \ |
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487 (((obstack_room (h) < sizeof (char *)) \ |
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488 ? (_obstack_newchunk ((h), sizeof (char *)), 0) : 0), \ |
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489 obstack_ptr_grow_fast (h, datum)) |
334 | 490 |
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491 # define obstack_int_grow(h, datum) \ |
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492 (((obstack_room (h) < sizeof (int)) \ |
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493 ? (_obstack_newchunk ((h), sizeof (int)), 0) : 0), \ |
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494 obstack_int_grow_fast (h, datum)) |
334 | 495 |
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496 # define obstack_ptr_grow_fast(h, aptr) \ |
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497 (((const void **) ((h)->next_free += sizeof (void *)))[-1] = (aptr), \ |
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498 (void) 0) |
2990 | 499 |
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500 # define obstack_int_grow_fast(h, aint) \ |
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501 (((int *) ((h)->next_free += sizeof (int)))[-1] = (aint), \ |
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502 (void) 0) |
334 | 503 |
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504 # define obstack_blank(h, length) \ |
17775 | 505 ((h)->temp.i = (length), \ |
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506 ((obstack_room (h) < (h)->temp.i) \ |
17775 | 507 ? (_obstack_newchunk ((h), (h)->temp.i), 0) : 0), \ |
508 obstack_blank_fast (h, (h)->temp.i)) | |
334 | 509 |
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510 # define obstack_alloc(h, length) \ |
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511 (obstack_blank ((h), (length)), obstack_finish ((h))) |
334 | 512 |
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513 # define obstack_copy(h, where, length) \ |
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514 (obstack_grow ((h), (where), (length)), obstack_finish ((h))) |
334 | 515 |
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516 # define obstack_copy0(h, where, length) \ |
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517 (obstack_grow0 ((h), (where), (length)), obstack_finish ((h))) |
334 | 518 |
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519 # define obstack_finish(h) \ |
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520 (((h)->next_free == (h)->object_base \ |
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521 ? (((h)->maybe_empty_object = 1), 0) \ |
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522 : 0), \ |
17775 | 523 (h)->temp.p = (h)->object_base, \ |
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524 (h)->next_free \ |
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525 = __PTR_ALIGN ((h)->object_base, (h)->next_free, \ |
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526 (h)->alignment_mask), \ |
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527 (((size_t) ((h)->next_free - (char *) (h)->chunk) \ |
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528 > (size_t) ((h)->chunk_limit - (char *) (h)->chunk)) \ |
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529 ? ((h)->next_free = (h)->chunk_limit) : 0), \ |
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530 (h)->object_base = (h)->next_free, \ |
17775 | 531 (h)->temp.p) |
334 | 532 |
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533 # define obstack_free(h, obj) \ |
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534 ((h)->temp.p = (void *) (obj), \ |
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535 (((h)->temp.p > (void *) (h)->chunk \ |
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536 && (h)->temp.p < (void *) (h)->chunk_limit) \ |
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537 ? (void) ((h)->next_free = (h)->object_base = (char *) (h)->temp.p) \ |
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538 : _obstack_free ((h), (h)->temp.p))) |
334 | 539 |
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540 #endif /* not __GNUC__ */ |
334 | 541 |
995 | 542 #ifdef __cplusplus |
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543 } /* C++ */ |
995 | 544 #endif |
545 | |
17776 | 546 #endif /* _OBSTACK_H */ |