Mercurial > gnulib
view lib/memchr2.c @ 9951:03b212920228
Work around preprocessors that don't handle UINTMAX_MAX.
* lib/memchr2.c (memchr2): Avoid embedded #if.
Reported by Alain Guibert, fix suggested by Bruno Haible.
Signed-off-by: Eric Blake <ebb9@byu.net>
author | Eric Blake <ebb9@byu.net> |
---|---|
date | Mon, 21 Apr 2008 09:57:07 -0600 |
parents | ecc717b72132 |
children | 1c044d4812b8 |
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/* Copyright (C) 1991, 1993, 1996, 1997, 1999, 2000, 2003, 2004, 2006, 2008 Free Software Foundation, Inc. Based on strlen implementation by Torbjorn Granlund (tege@sics.se), with help from Dan Sahlin (dan@sics.se) and commentary by Jim Blandy (jimb@ai.mit.edu); adaptation to memchr suggested by Dick Karpinski (dick@cca.ucsf.edu), and implemented in glibc by Roland McGrath (roland@ai.mit.edu). Extension to memchr2 implemented by Eric Blake (ebb9@byu.net). This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. */ #include <config.h> #include "memchr2.h" #include <limits.h> #include <stdint.h> #include <string.h> /* Return the first address of either C1 or C2 (treated as unsigned char) that occurs within N bytes of the memory region S. If neither byte appears, return NULL. */ void * memchr2 (void const *s, int c1_in, int c2_in, size_t n) { const unsigned char *char_ptr; const uintmax_t *longword_ptr; uintmax_t longword1; uintmax_t longword2; uintmax_t magic_bits; uintmax_t charmask1; uintmax_t charmask2; unsigned char c1; unsigned char c2; int i; c1 = (unsigned char) c1_in; c2 = (unsigned char) c2_in; if (c1 == c2) return memchr (s, c1, n); /* Handle the first few characters by reading one character at a time. Do this until CHAR_PTR is aligned on a longword boundary. */ for (char_ptr = (const unsigned char *) s; n > 0 && (size_t) char_ptr % sizeof longword1 != 0; --n, ++char_ptr) if (*char_ptr == c1 || *char_ptr == c2) return (void *) char_ptr; /* All these elucidatory comments refer to 4-byte longwords, but the theory applies equally well to any size longwords. */ longword_ptr = (const uintmax_t *) char_ptr; /* Bits 31, 24, 16, and 8 of this number are zero. Call these bits the "holes." Note that there is a hole just to the left of each byte, with an extra at the end: bits: 01111110 11111110 11111110 11111111 bytes: AAAAAAAA BBBBBBBB CCCCCCCC DDDDDDDD The 1-bits make sure that carries propagate to the next 0-bit. The 0-bits provide holes for carries to fall into. */ /* Set MAGIC_BITS to be this pattern of 1 and 0 bits. Set CHARMASK to be a longword, each of whose bytes is C. */ magic_bits = 0xfefefefe; charmask1 = c1 | (c1 << 8); charmask2 = c2 | (c2 << 8); charmask1 |= charmask1 << 16; charmask2 |= charmask2 << 16; if (0xffffffffU < UINTMAX_MAX) { magic_bits |= magic_bits << 32; charmask1 |= charmask1 << 32; charmask2 |= charmask2 << 32; if (8 < sizeof longword1) for (i = 64; i < sizeof longword1 * 8; i *= 2) { magic_bits |= magic_bits << i; charmask1 |= charmask1 << i; charmask2 |= charmask2 << i; } } magic_bits = (UINTMAX_MAX >> 1) & (magic_bits | 1); /* Instead of the traditional loop which tests each character, we will test a longword at a time. The tricky part is testing if *any of the four* bytes in the longword in question are zero. */ while (n >= sizeof longword1) { /* We tentatively exit the loop if adding MAGIC_BITS to LONGWORD fails to change any of the hole bits of LONGWORD. 1) Is this safe? Will it catch all the zero bytes? Suppose there is a byte with all zeros. Any carry bits propagating from its left will fall into the hole at its least significant bit and stop. Since there will be no carry from its most significant bit, the LSB of the byte to the left will be unchanged, and the zero will be detected. 2) Is this worthwhile? Will it ignore everything except zero bytes? Suppose every byte of LONGWORD has a bit set somewhere. There will be a carry into bit 8. If bit 8 is set, this will carry into bit 16. If bit 8 is clear, one of bits 9-15 must be set, so there will be a carry into bit 16. Similarly, there will be a carry into bit 24. If one of bits 24-30 is set, there will be a carry into bit 31, so all of the hole bits will be changed. The one misfire occurs when bits 24-30 are clear and bit 31 is set; in this case, the hole at bit 31 is not changed. If we had access to the processor carry flag, we could close this loophole by putting the fourth hole at bit 32! So it ignores everything except 128's, when they're aligned properly. 3) But wait! Aren't we looking for C, not zero? Good point. So what we do is XOR LONGWORD with a longword, each of whose bytes is C. This turns each byte that is C into a zero. */ longword1 = *longword_ptr ^ charmask1; longword2 = *longword_ptr++ ^ charmask2; /* Add MAGIC_BITS to LONGWORD. */ if ((((longword1 + magic_bits) /* Set those bits that were unchanged by the addition. */ ^ ~longword1) /* Look at only the hole bits. If any of the hole bits are unchanged, most likely one of the bytes was a zero. */ & ~magic_bits) != 0 || (((longword2 + magic_bits) ^ ~longword2) & ~magic_bits) != 0) { /* Which of the bytes was C? If none of them were, it was a misfire; continue the search. */ const unsigned char *cp = (const unsigned char *) (longword_ptr - 1); if (cp[0] == c1 || cp[0] == c2) return (void *) cp; if (cp[1] == c1 || cp[1] == c2) return (void *) &cp[1]; if (cp[2] == c1 || cp[2] == c2) return (void *) &cp[2]; if (cp[3] == c1 || cp[3] == c2) return (void *) &cp[3]; if (4 < sizeof longword1 && (cp[4] == c1 || cp[4] == c2)) return (void *) &cp[4]; if (5 < sizeof longword1 && (cp[5] == c1 || cp[5] == c2)) return (void *) &cp[5]; if (6 < sizeof longword1 && (cp[6] == c1 || cp[6] == c2)) return (void *) &cp[6]; if (7 < sizeof longword1 && (cp[7] == c1 || cp[7] == c2)) return (void *) &cp[7]; if (8 < sizeof longword1) for (i = 8; i < sizeof longword1; i++) if (cp[i] == c1 || cp[i] == c2) return (void *) &cp[i]; } n -= sizeof longword1; } char_ptr = (const unsigned char *) longword_ptr; while (n-- > 0) { if (*char_ptr == c1 || *char_ptr == c2) return (void *) char_ptr; ++char_ptr; } return 0; }