Mercurial > gnulib
view tests/test-thread_create.c @ 40193:5fd32d128129
relocatable-prog: Use wrapper-free installation also on Mac OS X.
Reported by Paul Smith <psmith@gnu.org>.
* build-aux/install-reloc: Accept a 'mode' argument as first argument.
(func_relativize): New function, from gnulib-tool.
Handle mode 'macosx' through invocations of 'otool' and
'install_name_tool'.
* m4/relocatable.m4 (gl_RELOCATABLE_BODY): Determine use_macos_tools.
If use_macos_tools is true, set INSTALL_PROGRAM_ENV to an
'install-reloc' invocation with mode 'macosx'.
author | Bruno Haible <bruno@clisp.org> |
---|---|
date | Sat, 23 Feb 2019 22:42:54 +0100 |
parents | b06060465f09 |
children |
line wrap: on
line source
/* Test of gl_thread_create () macro. Copyright (C) 2011-2019 Free Software Foundation, Inc. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <https://www.gnu.org/licenses/>. */ /* Written by Bruno Haible <bruno@clisp.org>, 2011. */ #include <config.h> #include "glthread/thread.h" #include <stdio.h> #include <string.h> #include "macros.h" static gl_thread_t main_thread_before; static gl_thread_t main_thread_after; static gl_thread_t worker_thread; static int dummy; static volatile int work_done; static void * worker_thread_func (void *arg) { work_done = 1; return &dummy; } int main () { main_thread_before = gl_thread_self (); if (glthread_create (&worker_thread, worker_thread_func, NULL) == 0) { void *ret; /* Check that gl_thread_self () has the same value before than after the first call to gl_thread_create (). */ main_thread_after = gl_thread_self (); ASSERT (memcmp (&main_thread_before, &main_thread_after, sizeof (gl_thread_t)) == 0); gl_thread_join (worker_thread, &ret); /* Check the return value of the thread. */ ASSERT (ret == &dummy); /* Check that worker_thread_func () has finished executing. */ ASSERT (work_done); return 0; } else { #if USE_POSIX_THREADS || USE_SOLARIS_THREADS || USE_PTH_THREADS || USE_WINDOWS_THREADS fputs ("glthread_create failed\n", stderr); return 1; #else fputs ("Skipping test: multithreading not enabled\n", stderr); return 77; #endif } }