view lib/csharpcomp.h @ 40206:770a5696761e

relocatable-prog: Use wrapper-free installation on Mac OS X, take 2. This approach supports relocatable installation of shared libraries which depend on other shared libraries from the same package. * m4/relocatable.m4 (gl_RELOCATABLE_BODY): Determine use_macos_tools. If use_macos_tools is true, use reloc-ldflags and set LIBTOOL to be a wrapper around the original LIBTOOL. * build-aux/reloc-ldflags: Add support for Mac OS X, which uses the token '@loader_path' instead of '$ORIGIN'. * build-aux/libtool-reloc: New file. * modules/relocatable-prog (Files): Add it. * doc/relocatable-maint.texi (Supporting Relocation): Update to match the recent changes. Document the need to set the *_LDFLAGS of libraries. RELOCATABLE_LIBRARY_PATH and RELOCATABLE_CONFIG_H_DIR should be set in Makefile.am, not in configure.ac.
author Bruno Haible <bruno@clisp.org>
date Mon, 04 Mar 2019 17:25:09 +0100
parents b06060465f09
children
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/* Compile a C# program.
   Copyright (C) 2003, 2009-2019 Free Software Foundation, Inc.
   Written by Bruno Haible <bruno@clisp.org>, 2003.

   This program is free software: you can redistribute it and/or modify
   it under the terms of the GNU General Public License as published by
   the Free Software Foundation; either version 3 of the License, or
   (at your option) any later version.

   This program is distributed in the hope that it will be useful,
   but WITHOUT ANY WARRANTY; without even the implied warranty of
   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   GNU General Public License for more details.

   You should have received a copy of the GNU General Public License
   along with this program.  If not, see <https://www.gnu.org/licenses/>.  */

#ifndef _CSHARPCOMP_H
#define _CSHARPCOMP_H

#include <stdbool.h>

/* Compile a set of C# source files to bytecode.
   sources is an array of source file names, including resource files.
   libdirs is a list of directories to be searched for libraries.
   libraries is a list of libraries on which the program depends.
   output_file is the name of the output file; it should end in .exe or .dll.
   If verbose, the command to be executed will be printed.
   Return false if OK, true on error.  */
extern bool compile_csharp_class (const char * const *sources,
                                  unsigned int sources_count,
                                  const char * const *libdirs,
                                  unsigned int libdirs_count,
                                  const char * const *libraries,
                                  unsigned int libraries_count,
                                  const char *output_file,
                                  bool optimize, bool debug,
                                  bool verbose);

#endif /* _CSHARPCOMP_H */