view tests/test-array_omap.c @ 40196:e63f5d3edab5

relocatable-prog: Update documentation. * doc/relocatable-maint.texi (Supporting Relocation): Update to match the recent changes.
author Bruno Haible <bruno@clisp.org>
date Sun, 24 Feb 2019 01:49:15 +0100
parents b06060465f09
children
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/* Test of ordered map data type implementation.
   Copyright (C) 2006-2019 Free Software Foundation, Inc.
   Written by Bruno Haible <bruno@clisp.org>, 2018.

   This program is free software: you can redistribute it and/or modify
   it under the terms of the GNU General Public License as published by
   the Free Software Foundation; either version 3 of the License, or
   (at your option) any later version.

   This program is distributed in the hope that it will be useful,
   but WITHOUT ANY WARRANTY; without even the implied warranty of
   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   GNU General Public License for more details.

   You should have received a copy of the GNU General Public License
   along with this program.  If not, see <https://www.gnu.org/licenses/>.  */

#include <config.h>

#include "gl_array_omap.h"

#include <stdlib.h>
#include <string.h>

#include "gl_xlist.h"
#include "gl_array_list.h"
#include "macros.h"

static const char *objects[30] =
  {
    "a", "b", "c", "d", "e", "f", "g", "h", "i", "j", "k", "l", "m", "n", "o",
    "p", "q", "r", "s", "t", "u", "v", "w", "x", "y", "z", "<", ">", "[", "]"
  };

#define RANDOM(n) (rand () % (n))
#define RANDOM_OBJECT() objects[RANDOM (SIZEOF (objects))]

static void
check_equals (gl_omap_t map1, gl_list_t keys, gl_list_t values)
{
  size_t n = gl_omap_size (map1);
  gl_omap_iterator_t iter1;
  gl_list_iterator_t iterk, iterv;
  const void *key1;
  const void *value1;
  const void *key2;
  const void *value2;
  gl_list_node_t node;
  size_t i;

  iter1 = gl_omap_iterator (map1);
  iterk = gl_list_iterator (keys);
  iterv = gl_list_iterator (values);
  for (i = 0; i < n; i++)
    {
      ASSERT (gl_omap_iterator_next (&iter1, &key1, &value1));
      ASSERT (gl_list_iterator_next (&iterk, &key2, &node));
      ASSERT (gl_list_iterator_next (&iterv, &value2, &node));
      ASSERT (key1 == key2);
      ASSERT (value1 == value2);
    }
  ASSERT (!gl_omap_iterator_next (&iter1, &key1, &value1));
  ASSERT (!gl_list_iterator_next (&iterk, &key2, &node));
  ASSERT (!gl_list_iterator_next (&iterv, &value2, &node));
  gl_omap_iterator_free (&iter1);
  gl_list_iterator_free (&iterk);
  gl_list_iterator_free (&iterv);
}

static void
check_all (gl_omap_t map1, gl_list_t keys, gl_list_t values)
{
  check_equals (map1, keys, values);
}

int
main (int argc, char *argv[])
{
  gl_omap_t map1;
  gl_list_t keys;
  gl_list_t values;

  /* Allow the user to provide a non-default random seed on the command line.  */
  if (argc > 1)
    srand (atoi (argv[1]));

  {
    size_t initial_size = RANDOM (20);
    size_t i;
    unsigned int repeat;

    /* Create map1.  */
    map1 = gl_omap_nx_create_empty (GL_ARRAY_OMAP, (gl_mapkey_compar_fn) strcmp, NULL, NULL);
    ASSERT (map1 != NULL);

    /* Create keys and values.  */
    keys = gl_list_create_empty (GL_ARRAY_LIST, NULL, NULL, NULL, false);
    values = gl_list_create_empty (GL_ARRAY_LIST, NULL, NULL, NULL, false);

    check_all (map1, keys, values);

    /* Initialize them.  */
    for (i = 0; i < initial_size; i++)
      {
        const char *key = RANDOM_OBJECT ();
        const char *value = RANDOM_OBJECT ();
        bool added = gl_omap_nx_put (map1, key, value);
        size_t index = gl_sortedlist_indexof (keys, (gl_listelement_compar_fn)strcmp, key);
        ASSERT (added == (index == (size_t)(-1)));
        if (added)
          {
            gl_sortedlist_add (keys, (gl_listelement_compar_fn)strcmp, key);
            index = gl_sortedlist_indexof (keys, (gl_listelement_compar_fn)strcmp, key);
            gl_list_add_at (values, index, value);
          }
        else
          gl_list_set_at (values, index, value);
        check_all (map1, keys, values);
      }

    for (repeat = 0; repeat < 100000; repeat++)
      {
        unsigned int operation = RANDOM (3);
        switch (operation)
          {
          case 0:
            {
              const char *key = RANDOM_OBJECT ();
              const void *ret = gl_omap_get (map1, key);
              size_t index =
                gl_sortedlist_indexof (keys, (gl_listelement_compar_fn)strcmp, key);
              ASSERT (ret
                      == (index != (size_t)(-1) ? gl_list_get_at (values, index) : NULL));
            }
            break;
          case 1:
            {
              const char *key = RANDOM_OBJECT ();
              const char *value = RANDOM_OBJECT ();
              bool added = gl_omap_nx_put (map1, key, value);
              size_t index =
                gl_sortedlist_indexof (keys, (gl_listelement_compar_fn)strcmp, key);
              ASSERT (added == (index == (size_t)(-1)));
              if (added)
                {
                  gl_sortedlist_add (keys, (gl_listelement_compar_fn)strcmp, key);
                  index = gl_sortedlist_indexof (keys, (gl_listelement_compar_fn)strcmp, key);
                  gl_list_add_at (values, index, value);
                }
              else
                gl_list_set_at (values, index, value);
            }
            break;
          case 2:
            {
              const char *key = RANDOM_OBJECT ();
              bool removed = gl_omap_remove (map1, key);
              size_t index =
                gl_sortedlist_indexof (keys, (gl_listelement_compar_fn)strcmp, key);
              ASSERT (removed == (index != (size_t)(-1)));
              if (removed)
                {
                  gl_list_remove_at (keys, index);
                  gl_list_remove_at (values, index);
                }
            }
            break;
          }
        check_all (map1, keys, values);
      }

    gl_omap_free (map1);
    gl_list_free (keys);
    gl_list_free (values);
  }

  return 0;
}