view src/sdl_pango-2-static-matrices.patch @ 5960:49b3f6c6d255

octave-launch: Don't use short path names when building default-octave. * installer-files/octave-launch.c: Conditionally don't transform to short path names. * binary-dist-rules.mk (octave-launch): De-activate transformation to short path names when building "default-octave".
author Markus Mützel <markus.muetzel@gmx.de>
date Sun, 21 Nov 2021 12:29:36 +0100
parents 99516e73b368
children
line wrap: on
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This file is part of MXE.
See index.html for further information.

--- SDL_Pango-0.1.2.orig/src/SDL_Pango.h	2010-04-08 11:33:48.000000000 +0200
+++ SDL_Pango-0.1.2/src/SDL_Pango.h	2010-04-08 11:36:51.000000000 +0200
@@ -46,7 +46,7 @@
     Uint8 m[4][4];  /*! Matrix variables */
 } SDLPango_Matrix;
 
-const SDLPango_Matrix _MATRIX_WHITE_BACK
+static const SDLPango_Matrix _MATRIX_WHITE_BACK
     = {255, 0, 0, 0,
        255, 0, 0, 0,
        255, 0, 0, 0,
@@ -55,9 +55,9 @@
 /*!
     Specifies white back and black letter.
 */
-const SDLPango_Matrix *MATRIX_WHITE_BACK = &_MATRIX_WHITE_BACK;
+static const SDLPango_Matrix *MATRIX_WHITE_BACK = &_MATRIX_WHITE_BACK;
 
-const SDLPango_Matrix _MATRIX_BLACK_BACK
+static const SDLPango_Matrix _MATRIX_BLACK_BACK
     = {0, 255, 0, 0,
        0, 255, 0, 0,
        0, 255, 0, 0,
@@ -65,9 +65,9 @@
 /*!
     Specifies black back and white letter.
 */
-const SDLPango_Matrix *MATRIX_BLACK_BACK = &_MATRIX_BLACK_BACK;
+static const SDLPango_Matrix *MATRIX_BLACK_BACK = &_MATRIX_BLACK_BACK;
 
-const SDLPango_Matrix _MATRIX_TRANSPARENT_BACK_BLACK_LETTER
+static const SDLPango_Matrix _MATRIX_TRANSPARENT_BACK_BLACK_LETTER
     = {0, 0, 0, 0,
        0, 0, 0, 0,
        0, 0, 0, 0,
@@ -75,9 +75,9 @@
 /*!
     Specifies transparent back and black letter.
 */
-const SDLPango_Matrix *MATRIX_TRANSPARENT_BACK_BLACK_LETTER = &_MATRIX_TRANSPARENT_BACK_BLACK_LETTER;
+static const SDLPango_Matrix *MATRIX_TRANSPARENT_BACK_BLACK_LETTER = &_MATRIX_TRANSPARENT_BACK_BLACK_LETTER;
 
-const SDLPango_Matrix _MATRIX_TRANSPARENT_BACK_WHITE_LETTER
+static const SDLPango_Matrix _MATRIX_TRANSPARENT_BACK_WHITE_LETTER
     = {255, 255, 0, 0,
        255, 255, 0, 0,
        255, 255, 0, 0,
@@ -85,9 +85,9 @@
 /*!
     Specifies transparent back and white letter.
 */
-const SDLPango_Matrix *MATRIX_TRANSPARENT_BACK_WHITE_LETTER = &_MATRIX_TRANSPARENT_BACK_WHITE_LETTER;
+static const SDLPango_Matrix *MATRIX_TRANSPARENT_BACK_WHITE_LETTER = &_MATRIX_TRANSPARENT_BACK_WHITE_LETTER;
 
-const SDLPango_Matrix _MATRIX_TRANSPARENT_BACK_TRANSPARENT_LETTER
+static const SDLPango_Matrix _MATRIX_TRANSPARENT_BACK_TRANSPARENT_LETTER
     = {255, 255, 0, 0,
        255, 255, 0, 0,
        255, 255, 0, 0,
@@ -96,7 +96,7 @@
     Specifies transparent back and transparent letter.
     This is useful for KARAOKE like rendering.
 */
-const SDLPango_Matrix *MATRIX_TRANSPARENT_BACK_TRANSPARENT_LETTER = &_MATRIX_TRANSPARENT_BACK_TRANSPARENT_LETTER;
+static const SDLPango_Matrix *MATRIX_TRANSPARENT_BACK_TRANSPARENT_LETTER = &_MATRIX_TRANSPARENT_BACK_TRANSPARENT_LETTER;
 
 /*!
     Specifies direction of text. See Pango reference for detail