Mercurial > mxe-octave
view src/mesa.mk @ 5545:78a98ff1efd8
configure.ac: Default USE_SYSTEM_OCTAVE to MXE_NATIVE_BUILD (bug #49503).
author | Markus Mützel <markus.muetzel@gmx.de> |
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date | Fri, 02 Oct 2020 13:54:27 +0200 |
parents | 13628d1d41e2 |
children | f2da7bf0403c |
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# This file is part of MXE Octave. # See index.html for further information. PKG := mesa $(PKG)_VERSION := 20.1.8 $(PKG)_CHECKSUM := 839dc64706b61c61f9ec49908ea25aeb99c1d70c $(PKG)_SUBDIR := mesa-$($(PKG)_VERSION) $(PKG)_FILE := mesa-$($(PKG)_VERSION).tar.xz $(PKG)_URL := ftp://ftp.freedesktop.org/pub/mesa/$($(PKG)_FILE) $(PKG)_DEPS := build-mako build-meson build-ninja expat zlib llvm s2tc define $(PKG)_UPDATE echo 'Warning: Updates are temporarily disabled for package $(PKG).' >&2; echo $($(PKG)_VERSION) endef # FIXME: Should this be defined in the top-level Makefile? ifeq ($(MXE_NATIVE_BUILD),no) MESON_TOOLCHAIN_FILE := $(HOST_PREFIX)/share/meson/cross/mxe-conf.ini else MESON_TOOLCHAIN_FILE := $(HOST_PREFIX)/share/meson/native/mxe-conf.ini endif ifeq ($(MXE_WINDOWS_BUILD),yes) $(PKG)_MESON_TOOLCHAIN_FILE := --cross-file '$(MESON_TOOLCHAIN_FILE)' else ifeq ($(USE_SYSTEM_X11_LIBS),no) $(PKG)_DEPS += dri2proto glproto libdrm libxshmfence x11 xdamage xext xfixes else $(PKG)_PKG_CONFIG_PATH := $(PKG_CONFIG_PATH):$(BUILD_PKG_CONFIG_PATH) endif $(PKG)_MESON_TOOLCHAIN_FILE := --native-file '$(MESON_TOOLCHAIN_FILE)' $(PKG)_MESON_ENV += \ PKG_CONFIG="$(MXE_PKG_CONFIG)" \ PKG_CONFIG_LIBDIR=$($(PKG)_PKG_CONFIG_PATH) $(PKG)_X11_FLAGS := -Dplatforms='x11' \ -Dglx=gallium-xlib \ -Ddri-drivers='' endif define $(PKG)_BUILD cd '$(1)' && $($(PKG)_MESON_ENV) \ meson $(1)/.build \ $($(PKG)_MESON_TOOLCHAIN_FILE) \ -Dprefix='$(HOST_PREFIX)' \ $($(PKG)_X11_FLAGS) \ -Dgallium-drivers=swrast \ -Dvulkan-drivers='' \ -Degl=false \ -Dgbm=false \ -Dshared-llvm=true cd '$(1)/.build' && DESTDIR=$(3) ninja -j $(JOBS) install # opengl32.dll.a shadows libopengl32.a from mingw. They export slightly # different symbols which causes problems for some packages. So don't install # it for cross-builds. if [ x$(MXE_NATIVE_BUILD) == xno ]; then \ rm -f $(3)$(HOST_LIBDIR)/opengl32.dll.a; \ fi endef