view src/sdl_sound-test.c @ 5571:b19fb3ed330c

use cmake command line to set build shared/static options (bug #59373) * Makefile.in (CMAKE_BUILD_SHARED_OR_STATIC): New variable. (build-cmake-toolchain-file): Don't define BUILD_SHARED_LIBS or BUILD_STATIC_LIBS in the toolchain file. * armadillo.mk, cgal.mk, cmake.mk, cminpack.mk, double-conversion.mk, eigen.mk, gdcm.mk, gl2ps.mk, hdf5.mk, lapack.mk, libical.mk, libproxy.mk, of-dicom.mk, openal.mk, opencv.mk, openexr.mk, openscenegraph.mk, physfs.mk, qhull.mk, qjson.mk, rapidjson.mk, suitesparse.mk, sundials-ida.mk, taglib.mk, vigra.mk, vmime.mk, vtk.mk, wt.mk: Use $(CMAKE_BUILD_SHARED_OR_STATIC) on the cmake command line.
author John W. Eaton <jwe@octave.org>
date Fri, 30 Oct 2020 10:06:00 -0400
parents 99516e73b368
children
line wrap: on
line source

/*
 * This file is part of MXE.
 * See index.html for further information.
 *
 * This is a simple test program for SDL_sound that tries to
 * decode the file specified as the only command-line argument.
 *
 * This file is in the Public Domain.
 */

#include <stdio.h>
#include <SDL_sound.h>

int main(int argc, char *argv[])
{
    if (argc != 2) {
        fprintf(stderr, "usage: %s <filename>\n", argv[0]);
        return 1;
    }

    if (SDL_Init(SDL_INIT_AUDIO) != 0) {
        fprintf(stderr, "Error: %s\n", SDL_GetError());
        return 1;
    }

    if (Sound_Init() == 0) {
        fprintf(stderr, "Error: %s\n", Sound_GetError());
        return 1;
    }

    SDL_RWops* rw = SDL_RWFromFile(argv[1], "r");
    if (rw == NULL) {
        fprintf(stderr, "Error: %s\n", SDL_GetError());
        return 1;
    }

    Sound_AudioInfo wantedFormat;
    wantedFormat.channels = 2;
    wantedFormat.rate = 44100;
    wantedFormat.format = AUDIO_S16LSB;

    Sound_Sample* sample = Sound_NewSample(rw, 0, &wantedFormat, 8192);
    if (sample == 0) {
        fprintf(stderr, "Error: %s\n", Sound_GetError());
        return 1;
    }

    Sound_DecodeAll(sample);
    printf("Format: %s\n", sample->decoder->description);
    printf("Decoded %d bytes of data.\n", sample->buffer_size);
    Sound_FreeSample(sample);

    return 0;
}