diff liboctave/util/oct-inttypes.h @ 19861:19755f4fc851

maint: Cleanup C++ code to follow Octave coding conventions. Try to wrap long lines to < 80 characters. Use GNU style and don't indent first brace of function definition. "case" statement is aligned flush left with brace of switch stmt. Remove trailing '\' line continuation from the end of #define macros. Use 2 spaces for indent. * files-dock-widget.cc, history-dock-widget.cc, main-window.cc, octave-cmd.cc, octave-dock-widget.cc, octave-gui.cc, resource-manager.cc, settings-dialog.cc, shortcut-manager.cc, welcome-wizard.cc, workspace-view.cc, cellfun.cc, data.cc, debug.cc, debug.h, dirfns.cc, error.h, file-io.cc, gl-render.cc, gl-render.h, gl2ps-renderer.h, graphics.cc, graphics.in.h, help.cc, input.cc, load-path.cc, load-path.h, lookup.cc, lu.cc, oct-stream.cc, octave-default-image.h, ordschur.cc, pr-output.cc, qz.cc, strfns.cc, symtab.cc, symtab.h, sysdep.cc, variables.cc, zfstream.h, __fltk_uigetfile__.cc, __init_fltk__.cc, __magick_read__.cc, __osmesa_print__.cc, audiodevinfo.cc, ov-classdef.cc, ov-classdef.h, ov-fcn.h, ov-float.cc, ov-flt-complex.cc, ov-java.cc, ov-range.cc, ov-re-mat.cc, ov-usr-fcn.h, ov.cc, op-int.h, options-usage.h, pt-eval.cc, Array-C.cc, Array-fC.cc, Array.cc, Array.h, PermMatrix.cc, Sparse.cc, chMatrix.h, dSparse.cc, dim-vector.h, bsxfun-decl.h, bsxfun-defs.cc, oct-norm.cc, Sparse-op-defs.h, oct-inttypes.cc, oct-inttypes.h, main.in.cc, mkoctfile.in.cc: Cleanup C++ code to follow Octave coding conventions.
author Rik <rik@octave.org>
date Wed, 25 Feb 2015 11:55:49 -0800
parents 3fa35defe495
children
line wrap: on
line diff
--- a/liboctave/util/oct-inttypes.h	Wed Feb 25 16:23:45 2015 +0100
+++ b/liboctave/util/oct-inttypes.h	Wed Feb 25 11:55:49 2015 -0800
@@ -1144,7 +1144,7 @@
   template <class T> \
   inline octave_int<T> \
   operator OP (const double& x, const octave_int<T>& y) \
-  { return octave_int<T> (x OP static_cast<double> (y)); } \
+  { return octave_int<T> (x OP static_cast<double> (y)); }
 
 #ifdef OCTAVE_INT_USE_LONG_DOUBLE
 // Handle mixed op using long double