diff scripts/plot/util/private/__add_default_menu__.m @ 18958:c9f960441513

Overhaul FLTK plotting and printing * gl2ps-renderer.cc: Force execution of GL commands before gl2psEndPage to avoid missing primitives in output. Enable error output of gl2ps, check return value of gl2psBeginPage for error. * __init_fltk__.cc: Avoid redraw of the OpenGL and the plot window if not needed. Let FLTK do the resizing of the canvas, the menubar and the statusbar. This was done by creating a resize_dummy and set this as resizable for the plot_window group. Previously this was done inside draw(). Avoid timing issues with fltk_maxtime (removed) and other hacks with multiple Fl::check and redraw () calls. You can use flush and glFlush if you really need to force a immediate redraw. Remove print_mode in draw () and print directly without waiting that FLTK flushes its buffers. This fixes bug #42458 and #40215 Manually placement of the toolbar is only done once when hiding or showing the menubar. (update_toolbar_position) set(gcf, "position", [x, y, w, h]) is now handled by figure::properties::ID_POSITION which calls update_position * __add_default_menu__.m: Remove now unneeded hacks for the menubar.
author Andreas Weber <andy.weber.aw@gmail.com>
date Sat, 26 Jul 2014 10:09:48 +0200
parents 62b76b377749
children 52e01aa1fe8b
line wrap: on
line diff
--- a/scripts/plot/util/private/__add_default_menu__.m	Thu Jul 24 17:37:45 2014 +0100
+++ b/scripts/plot/util/private/__add_default_menu__.m	Sat Jul 26 10:09:48 2014 +0200
@@ -33,12 +33,6 @@
 
   obj = findall (fig, "-depth", 1, "tag", "__default_menu__", "label", "&File");
   if (isempty (obj))
-    ## FIXME: uimenu() will cause menubar to be displayed, even though property
-    ##        menubar remains set at "none".  So, forcibly turn menubar status
-    ##        on and then off to force figure to hide menubar.
-    menubar_state = get (fig, "menubar");
-    set (fig, "menubar", "figure");
-
     __f = uimenu (fig, "label", "&File", "handlevisibility", "off",
                        "tag", "__default_menu__");
       uimenu (__f, "label", "Save &As", "callback", @save_cb);
@@ -54,12 +48,6 @@
         uimenu (gm, "label", "Rotate+Zoom", "callback", @guimode_cb);
         uimenu (gm, "label", "None+Zoom", "callback", @guimode_cb);
 
-    ## FIXME: This drawnow () must occur after at least one menu item has
-    ##        been defined to avoid sizing issues in new figures.
-    ##        This may lead to flicker.  The real fix must be in the C++ code. 
-    drawnow ();
-
-    set (fig, "menubar", menubar_state);
   endif
 
 endfunction