view libqterminal/unix/TerminalCharacterDecoder.h @ 15653:35c891dce299

Removed INCLUDEPATH.
author Jacob Dawid <jacob.dawid@googlemail.com>
date Mon, 30 Jan 2012 12:03:12 +0100
parents 845cebf281aa
children
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/*
    This file is part of Konsole, an X terminal.
    
    Copyright (C) 2006-7 by Robert Knight <robertknight@gmail.com>
    
    Rewritten for QT4 by e_k <e_k at users.sourceforge.net>, Copyright (C)2008

    This program is free software; you can redistribute it and/or modify
    it under the terms of the GNU Lesser General Public License as published by
    the Free Software Foundation; either version 2 of the License, or
    (at your option) any later version.

    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU Lesser General Public License
    along with this program; if not, write to the Free Software
    Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
    02110-1301  USA.
*/

#ifndef TERMINAL_CHARACTER_DECODER_H
#define TERMINAL_CHARACTER_DECODER_H

#include "unix/Character.h"

class QTextStream;

/**
 * Base class for terminal character decoders
 *
 * The decoder converts lines of terminal characters which consist of a unicode character, foreground
 * and background colours and other appearance-related properties into text strings.
 *
 * Derived classes may produce either plain text with no other colour or appearance information, or
 * they may produce text which incorporates these additional properties. 
 */
class TerminalCharacterDecoder
{
public:
	virtual ~TerminalCharacterDecoder() {}

    /** Begin decoding characters.  The resulting text is appended to @p output. */
    virtual void begin(QTextStream* output) = 0;
    /** End decoding. */
    virtual void end() = 0;

	/**
	 * Converts a line of terminal characters with associated properties into a text string
	 * and writes the string into an output QTextStream.
	 *
	 * @param characters An array of characters of length @p count.
	 * @param properties Additional properties which affect all characters in the line
	 * @param output The output stream which receives the decoded text
	 */
	virtual void decodeLine(const Character* const characters, 
							int count,
							LineProperty properties) = 0; 
};

/**
 * A terminal character decoder which produces plain text, ignoring colours and other appearance-related
 * properties of the original characters.
 */
class PlainTextDecoder : public TerminalCharacterDecoder
{
public:
	PlainTextDecoder(); 

    /** 
     * Set whether trailing whitespace at the end of lines should be included 
     * in the output.
     * Defaults to true.
     */
    void setTrailingWhitespace(bool enable);
    /**
     * Returns whether trailing whitespace at the end of lines is included
     * in the output.
     */
    bool trailingWhitespace() const;

    virtual void begin(QTextStream* output);
    virtual void end();

	virtual void decodeLine(const Character* const characters,
							int count,
							LineProperty properties);	

    
private:
    QTextStream* _output;
    bool _includeTrailingWhitespace;
};

/**
 * A terminal character decoder which produces pretty HTML markup
 */
class HTMLDecoder : public TerminalCharacterDecoder
{
public:
	/** 
	 * Constructs an HTML decoder using a default black-on-white color scheme.
	 */
	HTMLDecoder();

	/**
	 * Sets the colour table which the decoder uses to produce the HTML colour codes in its
	 * output
	 */
	void setColorTable( const ColorEntry* table );
		
	virtual void decodeLine(const Character* const characters,
							int count,
							LineProperty properties);

    virtual void begin(QTextStream* output);
    virtual void end();

private:
	void openSpan(QString& text , const QString& style);
	void closeSpan(QString& text);

    QTextStream* _output;
	const ColorEntry* _colorTable;
    bool _innerSpanOpen; 
	quint8 _lastRendition;
	CharacterColor _lastForeColor;
	CharacterColor _lastBackColor;

};

#endif