view libinterp/corefcn/ls-ascii-helper.cc @ 18961:52e01aa1fe8b

Overhaul FLTK pan, rotate, zoom * graphics.in.h: add axes properties pan, rotate3d, mouse_wheel_zoom and custom set_pan which disables rotate3d. * graphics.cc: add custom set_rotate3d and link with pan property. Disable rotate3d for 2D plots. * __init_fltk__.cc: replace gui_mode and mouse_wheel_zoom with axes properties pan, rotate3d and mouse_wheel_zoom. Disable pan for legends, move them instead. * __add_default_menu__.m: Add new menu entries for new pan and zoom modes. * findall.m: Update test for added uimenus. Each axes now has its own properties for interactive GUI control of pan, rotate3d and mouse_wheel_zoom. Now it's possible to have several figures and set pan for the 2D plot in figure x and rotate3d for the 3D plot in figure y. There are two new pan modes: "Pan x only" and "Pan y only". The toolbar buttons "P" and "R" set pan and rotate3d for the last clicked axes object or the object below the center of the canvas if none was clicked yet. The legend can now be moved with the mouse.
author Andreas Weber <andy.weber.aw@gmail.com>
date Sun, 27 Jul 2014 22:31:14 +0200
parents 175b392e91fe
children
line wrap: on
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/*

Copyright (C) 2009-2013 Benjamin Lindner

This file is part of Octave.

Octave is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 3 of the License, or (at your
option) any later version.

Octave is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
for more details.

You should have received a copy of the GNU General Public License
along with Octave; see the file COPYING.  If not, see
<http://www.gnu.org/licenses/>.

*/

#ifdef HAVE_CONFIG_H
#include <config.h>
#endif

#include "ls-ascii-helper.h"

#include <iostream>
#include <sstream>

// Helper functions when reading from ascii files.

// These function take care of CR/LF issues when files are opened in
// text-mode for reading.

// Skip characters from stream IS until a newline is reached.
// Depending on KEEP_NEWLINE, either eat newline from stream or
// keep it unread.

void
skip_until_newline (std::istream& is, bool keep_newline)
{
  if (! is)
    return;

  while (is)
    {
      char c = is.peek ();

      if (c == '\n' || c == '\r')
        {
          // Reached newline.
          if (! keep_newline)
            {
              // Eat the CR or LF character.
              char d;
              is.get (d);

              // Make sure that for binary-mode opened ascii files
              // containing CRLF line endings we skip the LF after CR.
              if (c == '\r' && is.peek () == '\n')
                {
                  // Yes, LF following CR, eat it.
                  is.get (d);
                }
            }

          // Newline was found, and read from stream if
          // keep_newline == true, so exit loop.
          break;
        }
      else
        {
          // No newline charater peeked, so read it and proceed to next
          // character.
          char d;
          is.get (d);
        }
    }
}


// If stream IS currently points to a newline (a leftover from a
// previous read) then eat newline(s) until a non-newline character is
// found.

void
skip_preceeding_newline (std::istream& is)
{
  if (! is)
    return;

  // Check whether IS currently points to newline character.
  char c = is.peek ();

  if (c == '\n' || c == '\r')
    {
      // Yes, at newline.
      do
        {
          // Eat the CR or LF character.
          char d;
          is.get (d);

          // Make sure that for binary-mode opened ascii files
          // containing CRLF line endings we skip the LF after CR.
          if (c == '\r' && is.peek () == '\n')
            {
              // Yes, LF following CR, eat it.
              is.get (d);
            }

          // Peek into next character.
          c = is.peek ();

          // Loop while still a newline ahead.
        }
      while (c == '\n' || c == '\r');
    }
}

// Read charaters from stream IS until a newline is reached.
// Depending on KEEP_NEWLINE, either eat newline from stream or keep
// it unread.  Characters read are stored and returned as
// std::string.

std::string
read_until_newline (std::istream& is, bool keep_newline)
{
  if (! is)
    return std::string ();

  std::ostringstream buf;

  while (is)
    {
      char c = is.peek ();

      if (c == '\n' || c == '\r')
        {
          // Reached newline.
          if (! keep_newline)
            {
              // Eat the CR or LF character.
              char d;
              is.get (d);

              // Make sure that for binary-mode opened ascii files
              // containing CRLF line endings we skip the LF after
              // CR.

              if (c == '\r' && is.peek () == '\n')
                {
                  // Yes, LF following CR, eat it.
                  is.get (d);
                }
            }

          // Newline was found, and read from stream if
          // keep_newline == true, so exit loop.
          break;
        }
      else
        {
          // No newline charater peeked, so read it, store it, and
          // proceed to next.
          char d;
          is.get (d);
          buf << d;
        }
    }

  return buf.str ();
}