Mercurial > octave-dspies
view examples/standalone.cc @ 18963:a30e1d20fd3c
Freset: properly reset graphics objects (bug #35511)
* graphics.in.h (base_graphics_object, graphics_object, root): add new method "get_factory_defaults_list" to retrieve factory defaults as property_list
* graphics.in.h (base_graphics_object::reset_default_properties (void)): move definition to graphics.cc
* graphics.cc (xreset_default_properties): new function to set a list of prop/val
* graphics.cc (base_graphics_object::reset_default_properties): use xreset_default_properties, override with parents' defaults
* graphics.cc (root_figure::reset_default_properties, figure::reset_default_properties, uitoolbar::reset_default_properties): same as above but first empty local defaults
* graphics.cc (axes_figure::reset_default_properties): same as above but use "propeties.set_defaults" to reset properties to their factory value.
* graphics.cc (axes_figure::properties::set_defaults): new "reset" mode, that does the same as "replace" but x/y/zlabels and title are reset instead of being deleting/recreating.
* graphics.cc: add %!tests for Freset
author | pantxo <pantxo.diribarne@gmail.com> |
---|---|
date | Fri, 21 Mar 2014 11:05:28 +0100 |
parents | be41c30bcb44 |
children |
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#include <iostream> #include <octave/oct.h> int main (void) { std::cout << "Hello Octave world!\n"; int n = 2; Matrix a_matrix = Matrix (n, n); for (octave_idx_type i = 0; i < n; i++) for (octave_idx_type j = 0; j < n; j++) a_matrix(i,j) = (i + 1) * 10 + (j + 1); std::cout << a_matrix; return 0; }