view examples/myset.c @ 18677:f684f7075aee

Don't fetch lots of axes state information for rendering if object is not visible. * gl-render.cc (opengl_renderer::draw_axes_planes): Check axes color and visibility and return immediately from function if there is nothing to do. * gl-render.cc (opengl_renderer::draw_axes_boxes): Check axes visibility and return immediately from function if there is nothing to do. * gl-render.cc (opengl_renderer::draw_axes_x_grid, drax_axes_y_grid, draw_axes_z_grid): Check axes state and visibility before bothering to fetch any more state data. * gl-render.cc (miscellaneous): Clean up comments. Change lines to wrap at < 80 chars. * graphics.cc (axes::properties::update_axes_layout): Use std::swap instead of intermediate temporary variable for clearer coding style.
author Rik <rik@octave.org>
date Fri, 25 Apr 2014 11:18:04 -0700
parents 224e76250443
children
line wrap: on
line source

#include "mex.h"

void
mexFunction (int nlhs, mxArray* plhs[],
             int nrhs, const mxArray* prhs[])
{
  char *str;
  mxArray *v;

  if (nrhs != 2 || ! mxIsString (prhs[0]))
    mexErrMsgTxt ("expects symbol name and value");

  str = mxArrayToString (prhs[0]);

  v = mexGetArray (str, "global");

  if (v)
    {
      mexPrintf ("%s is a global variable with the following value:\n", str);
      mexCallMATLAB (0, NULL, 1, &v, "disp");
    }

  v = mexGetArray (str, "caller");

  if (v)
    {
      mexPrintf ("%s is a caller variable with the following value:\n", str);
      mexCallMATLAB (0, NULL, 1, &v, "disp");
    }

  // WARNING!! Can't do this in MATLAB!  Must copy variable first.
  mxSetName (prhs[1], str);
  mexPutArray (prhs[1], "caller");
}