view scripts/linear-algebra/cross.m @ 30564:796f54d4ddbf stable

update Octave Project Developers copyright for the new year In files that have the "Octave Project Developers" copyright notice, update for 2021. In all .txi and .texi files except gpl.txi and gpl.texi in the doc/liboctave and doc/interpreter directories, change the copyright to "Octave Project Developers", the same as used for other source files. Update copyright notices for 2022 (not done since 2019). For gpl.txi and gpl.texi, change the copyright notice to be "Free Software Foundation, Inc." and leave the date at 2007 only because this file only contains the text of the GPL, not anything created by the Octave Project Developers. Add Paul Thomas to contributors.in.
author John W. Eaton <jwe@octave.org>
date Tue, 28 Dec 2021 18:22:40 -0500
parents 7854d5752dd2
children 5d3faba0342e
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########################################################################
##
## Copyright (C) 1995-2022 The Octave Project Developers
##
## See the file COPYRIGHT.md in the top-level directory of this
## distribution or <https://octave.org/copyright/>.
##
## This file is part of Octave.
##
## Octave is free software: you can redistribute it and/or modify it
## under the terms of the GNU General Public License as published by
## the Free Software Foundation, either version 3 of the License, or
## (at your option) any later version.
##
## Octave is distributed in the hope that it will be useful, but
## WITHOUT ANY WARRANTY; without even the implied warranty of
## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
## GNU General Public License for more details.
##
## You should have received a copy of the GNU General Public License
## along with Octave; see the file COPYING.  If not, see
## <https://www.gnu.org/licenses/>.
##
########################################################################

## -*- texinfo -*-
## @deftypefn  {} {} cross (@var{x}, @var{y})
## @deftypefnx {} {} cross (@var{x}, @var{y}, @var{dim})
## Compute the vector cross product of two 3-dimensional vectors @var{x} and
## @var{y}.
##
## If @var{x} and @var{y} are matrices, the cross product is applied along the
## first dimension with three elements.
##
## The optional argument  @var{dim} forces the cross product to be calculated
## along the specified dimension.
##
## Example Code:
##
## @example
## @group
## cross ([1, 1, 0], [0, 1, 1])
##   @result{}
##        1   -1   1
## @end group
## @end example
##
## @seealso{dot, curl, divergence}
## @end deftypefn

function z = cross (x, y, dim)

  if (nargin < 2)
    print_usage ();
  endif

  if (ndims (x) < 3 && ndims (y) < 3 && nargin < 3)
    ## COMPATIBILITY -- opposite behavior for cross(row,col)
    ## Swap x and y in the assignments below to get the matlab behavior.
    ## Better yet, fix the calling code so that it uses conformant vectors.
    if (columns (x) == 1 && rows (y) == 1)
      warning ("cross: taking cross product of column by row");
      y = y.';
    elseif (rows (x) == 1 && columns (y) == 1)
      warning ("cross: taking cross product of row by column");
      x = x.';
    endif
  endif

  if (nargin == 2)
     dim = find (size (x) == 3, 1);
     if (isempty (dim))
       error ("cross: must have at least one dimension with 3 elements");
     endif
   else
     if (size (x, dim) != 3)
       error ("cross: dimension DIM must have 3 elements");
     endif
  endif

  nd = ndims (x);
  sz = size (x);
  idx2 = idx3 = idx1 = {':'}(ones (1, nd));
  idx1(dim) = 1;
  idx2(dim) = 2;
  idx3(dim) = 3;

  if (size_equal (x, y))
    x1 = x(idx1{:});
    x2 = x(idx2{:});
    x3 = x(idx3{:});
    y1 = y(idx1{:});
    y2 = y(idx2{:});
    y3 = y(idx3{:});
    z = cat (dim, (x2.*y3 - x3.*y2), (x3.*y1 - x1.*y3), (x1.*y2 - x2.*y1));
  else
    error ("cross: X and Y must have the same dimensions");
  endif

endfunction


%!test
%! x = [1 0 0];
%! y = [0 1 0];
%! r = [0 0 1];
%! assert (cross (x, y), r, 2e-8);

%!test
%! x = [1 2 3];
%! y = [4 5 6];
%! r = [(2*6-3*5) (3*4-1*6) (1*5-2*4)];
%! assert (cross (x, y), r, 2e-8);

%!test
%! x = [1 0 0; 0 1 0; 0 0 1];
%! y = [0 1 0; 0 0 1; 1 0 0];
%! r = [0 0 1; 1 0 0; 0 1 0];
%! assert (cross (x, y, 2), r, 2e-8);
%! assert (cross (x, y, 1), -r, 2e-8);

## Test input validation
%!error <Invalid call> cross ()
%!error <Invalid call> cross (1)
## FIXME: Need tests for other error() conditions and warning() calls.
%!error <must have at least one dimension with 3 elements> cross (0,0)