comparison scripts/plot/draw/meshc.m @ 19630:0e1f5a750d00

maint: Periodic merge of gui-release to default.
author John W. Eaton <jwe@octave.org>
date Tue, 20 Jan 2015 10:24:46 -0500
parents 4d75bda5df80 446c46af4b42
children 4197fc428c7d
comparison
equal deleted inserted replaced
19626:37d37297acf8 19630:0e1f5a750d00
31 ## height above the plane of each vertex. If only a single @var{z} matrix is 31 ## height above the plane of each vertex. If only a single @var{z} matrix is
32 ## given, then it is plotted over the meshgrid 32 ## given, then it is plotted over the meshgrid
33 ## @code{@var{x} = 1:columns (@var{z}), @var{y} = 1:rows (@var{z})}. 33 ## @code{@var{x} = 1:columns (@var{z}), @var{y} = 1:rows (@var{z})}.
34 ## Thus, columns of @var{z} correspond to different @var{x} values and rows 34 ## Thus, columns of @var{z} correspond to different @var{x} values and rows
35 ## of @var{z} correspond to different @var{y} values. 35 ## of @var{z} correspond to different @var{y} values.
36 ## 36 ##
37 ## The color of the mesh is computed by linearly scaling the @var{z} values 37 ## The color of the mesh is computed by linearly scaling the @var{z} values
38 ## to fit the range of the current colormap. Use @code{caxis} and/or 38 ## to fit the range of the current colormap. Use @code{caxis} and/or
39 ## change the colormap to control the appearance. 39 ## change the colormap to control the appearance.
40 ## 40 ##
41 ## Optionally the color of the mesh can be specified independently of @var{z} 41 ## Optionally the color of the mesh can be specified independently of @var{z}