comparison src/ChangeLog @ 12361:a950bfb7b8e8 release-3-4-x

gl-renderer.cc and gl2ps-renderer.cc: access objects directly from gh_manager instead of working with handles
author John W. Eaton <jwe@octave.org>
date Tue, 01 Feb 2011 16:25:15 -0500
parents 523c5bcc1a76
children 2ad37783bf01
comparison
equal deleted inserted replaced
12360:523c5bcc1a76 12361:a950bfb7b8e8
1 2011-02-01 John W. Eaton <jwe@octave.org>
2
3 * gl-render.h (opengl_renderer::draw (const Matrix& hlist)):
4 Use get_object instead of lookup.
5 * DLD-FUNCTIONS/__init_fltk__.cc (Fl_Gl_Window::draw): Likewise.
6 * graphics.h.in (gh_manager::get_object (double)): New function.
7 * gl-renderer.h (opengl_renderer::draw (const graphics_handle&)):
8 Delete.
9 * gl2ps-renderer.h (glps_renderer::draw (const graphics_handle&)):
10 Delete.
11
1 2011-02-01 John W. Eaton <jwe@octave.org> 12 2011-02-01 John W. Eaton <jwe@octave.org>
2 13
3 * gl2ps-renderer.h: Remove virtual tag for derived virtual functions. 14 * gl2ps-renderer.h: Remove virtual tag for derived virtual functions.
4 (opengl_renderer (const graphics_handle&)): New function. 15 (opengl_renderer (const graphics_handle&)): New function.
5 * DLD-FUNCTIONS/__init_fltk__.cc (OpenGL_fltk::Fl_Gl_Window): 16 * DLD-FUNCTIONS/__init_fltk__.cc (OpenGL_fltk::Fl_Gl_Window):