view liboctave/util/sun-utils.h @ 19898:17d647821d61

maint: More cleanup of C++ code to follow Octave coding conventions. * gl-select.cc, betainc.cc, bitfcns.cc, bsxfun.cc, gl-render.cc, graphics.cc, load-save.cc, ls-mat-ascii.cc, ls-mat5.cc, lu.cc, oct-stream.cc, symtab.cc, variables.cc, __eigs__.cc, __magick_read__.cc, chol.cc, ov-base-sparse.cc, ov-class.cc, ov-classdef.cc, ov-fcn-inline.cc, ov-perm.cc, ov.cc, CMatrix.cc, CSparse.cc, MSparse.cc, MatrixType.cc, MatrixType.h, dMatrix.cc, dSparse.cc, fCMatrix.cc, fMatrix.cc, eigs-base.cc, lo-sysdep.cc, kpse.cc: Break long lines before && and ||.
author John W. Eaton <jwe@octave.org>
date Thu, 26 Feb 2015 13:07:04 -0500
parents 4197fc428c7d
children
line wrap: on
line source

/*

Copyright (C) 1993-2015 John W. Eaton

This file is part of Octave.

Octave is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 3 of the License, or (at your
option) any later version.

Octave is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
for more details.

You should have received a copy of the GNU General Public License
along with Octave; see the file COPYING.  If not, see
<http://www.gnu.org/licenses/>.

*/

#if !defined (octave_sun_utils_h)
#define octave_sun_utils_h 1

// This is only needed to dereference pointers to doubles if mixing
// GCC and Sun SPARC f77/cc compiled code.  See the GCC manual (where the
// function access_double() is described) and the Sun f77 manual,
// which explains that doubles are not always aligned on 8 byte
// boundaries.

#if defined (__sparc) && defined (__GNUC__)

inline double
access_double (double *unaligned_ptr)
{
  union d2i { double d; int i[2]; };

  union d2i *p = (union d2i *) unaligned_ptr;
  union d2i u;

  u.i[0] = p->i[0];
  u.i[1] = p->i[1];

  return u.d;
}

inline void
assign_double (double *unaligned_ptr, double value)
{
  union d2i { double d; int i[2]; };

  double *ptr = &value;
  union d2i *v = (union d2i *) ptr;
  union d2i *p = (union d2i *) unaligned_ptr;

  p->i[0] = v->i[0];
  p->i[1] = v->i[1];
}

#endif
#endif