view libinterp/corefcn/gl-render.h @ 19895:19755f4fc851

maint: Cleanup C++ code to follow Octave coding conventions. Try to wrap long lines to < 80 characters. Use GNU style and don't indent first brace of function definition. "case" statement is aligned flush left with brace of switch stmt. Remove trailing '\' line continuation from the end of #define macros. Use 2 spaces for indent. * files-dock-widget.cc, history-dock-widget.cc, main-window.cc, octave-cmd.cc, octave-dock-widget.cc, octave-gui.cc, resource-manager.cc, settings-dialog.cc, shortcut-manager.cc, welcome-wizard.cc, workspace-view.cc, cellfun.cc, data.cc, debug.cc, debug.h, dirfns.cc, error.h, file-io.cc, gl-render.cc, gl-render.h, gl2ps-renderer.h, graphics.cc, graphics.in.h, help.cc, input.cc, load-path.cc, load-path.h, lookup.cc, lu.cc, oct-stream.cc, octave-default-image.h, ordschur.cc, pr-output.cc, qz.cc, strfns.cc, symtab.cc, symtab.h, sysdep.cc, variables.cc, zfstream.h, __fltk_uigetfile__.cc, __init_fltk__.cc, __magick_read__.cc, __osmesa_print__.cc, audiodevinfo.cc, ov-classdef.cc, ov-classdef.h, ov-fcn.h, ov-float.cc, ov-flt-complex.cc, ov-java.cc, ov-range.cc, ov-re-mat.cc, ov-usr-fcn.h, ov.cc, op-int.h, options-usage.h, pt-eval.cc, Array-C.cc, Array-fC.cc, Array.cc, Array.h, PermMatrix.cc, Sparse.cc, chMatrix.h, dSparse.cc, dim-vector.h, bsxfun-decl.h, bsxfun-defs.cc, oct-norm.cc, Sparse-op-defs.h, oct-inttypes.cc, oct-inttypes.h, main.in.cc, mkoctfile.in.cc: Cleanup C++ code to follow Octave coding conventions.
author Rik <rik@octave.org>
date Wed, 25 Feb 2015 11:55:49 -0800
parents 1a6fa5a523e4
children 06979876af7d
line wrap: on
line source

/*

Copyright (C) 2008-2015 Michael Goffioul

This file is part of Octave.

Octave is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 3 of the License, or (at your
option) any later version.

Octave is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
for more details.

You should have received a copy of the GNU General Public License
along with Octave; see the file COPYING.  If not, see
<http://www.gnu.org/licenses/>.

*/

#if !defined (octave_gl_render_h)
#define octave_gl_render_h 1

#ifdef HAVE_WINDOWS_H
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#endif

#ifdef HAVE_GL_GL_H
#include <GL/gl.h>
#elif defined HAVE_OPENGL_GL_H || defined HAVE_FRAMEWORK_OPENGL
#include <OpenGL/gl.h>
#endif

#ifdef HAVE_GL_GLU_H
#include <GL/glu.h>
#elif defined HAVE_OPENGL_GLU_H || defined HAVE_FRAMEWORK_OPENGL
#include <OpenGL/glu.h>
#endif

#ifdef HAVE_GL_GLEXT_H
#include <GL/glext.h>
#elif defined HAVE_OPENGL_GLEXT_H || defined HAVE_FRAMEWORK_OPENGL
#include <OpenGL/glext.h>
#endif

#include "graphics.h"
#include "txt-eng-ft.h"

class
OCTINTERP_API
opengl_renderer
{
public:
  opengl_renderer (void)
    : toolkit (), xform (), xmin (), xmax (), ymin (), ymax (),
    zmin (), zmax (), xZ1 (), xZ2 (), marker_id (), filled_marker_id (),
    camera_pos (), camera_dir ()
#if HAVE_FREETYPE
    , text_renderer ()
#endif
  { }

  virtual ~opengl_renderer (void) { }

  virtual void draw (const graphics_object& go, bool toplevel = true);

  virtual void draw (const Matrix& hlist, bool toplevel = false)
  {
    int len = hlist.length ();

    for (int i = len-1; i >= 0; i--)
      {
        graphics_object obj = gh_manager::get_object (hlist(i));

        if (obj)
          draw (obj, toplevel);
      }
  }

  virtual void set_viewport (int w, int h);
  virtual graphics_xform get_transform (void) const { return xform; }

protected:
  virtual void draw_figure (const figure::properties& props);
  virtual void draw_axes (const axes::properties& props);
  virtual void draw_line (const line::properties& props);
  virtual void draw_surface (const surface::properties& props);
  virtual void draw_patch (const patch::properties& props);
  virtual void draw_hggroup (const hggroup::properties& props);
  virtual void draw_text (const text::properties& props);
  virtual void draw_image (const image::properties& props);
  virtual void draw_uipanel (const uipanel::properties& props,
                             const graphics_object& go);

  virtual void init_gl_context (bool enhanced, const Matrix& backgroundColor);
  virtual void setup_opengl_transformation (const axes::properties& props);

  virtual void set_color (const Matrix& c);
  virtual void set_polygon_offset (bool on, float offset = 0.0f);
  virtual void set_linewidth (float w);
  virtual void set_linestyle (const std::string& s, bool stipple = false);
  virtual void set_clipbox (double x1, double x2, double y1, double y2,
                            double z1, double z2);
  virtual void set_clipping (bool on);
  virtual void set_font (const base_properties& props);

  virtual void init_marker (const std::string& m, double size, float width);
  virtual void end_marker (void);
  virtual void draw_marker (double x, double y, double z,
                            const Matrix& lc, const Matrix& fc);

  virtual void text_to_pixels (const std::string& txt,
                               uint8NDArray& pixels,
                               Matrix& bbox,
                               int halign = 0, int valign = 0,
                               double rotation = 0.0);

  virtual Matrix render_text (const std::string& txt,
                              double x, double y, double z,
                              int halign, int valign, double rotation = 0.0);

  virtual void draw_pixels (GLsizei w, GLsizei h, GLenum format,
                            GLenum type, const GLvoid *data);

  virtual void render_grid (const std::string& gridstyle, const Matrix& ticks,
                            double lim1, double lim2,
                            double p1, double p1N, double p2, double p2N,
                            int xyz, bool is_3D);

  virtual void render_tickmarks (const Matrix& ticks, double lim1, double lim2,
                                 double p1, double p1N, double p2, double p2N,
                                 double dx, double dy, double dz,
                                 int xyz, bool doubleside);

  virtual void render_ticktexts (const Matrix& ticks,
                                 const string_vector& ticklabels,
                                 double lim1, double lim2,
                                 double p1, double p2,
                                 int xyz, int ha, int va,
                                 int& wmax, int& hmax);

private:
  opengl_renderer (const opengl_renderer&)
    : toolkit (), xform (), xmin (), xmax (), ymin (), ymax (),
    zmin (), zmax (), xZ1 (), xZ2 (), marker_id (), filled_marker_id (),
    camera_pos (), camera_dir ()
#if HAVE_FREETYPE
    , text_renderer ()
#endif
  { }

  opengl_renderer& operator = (const opengl_renderer&)
  { return *this; }

  bool is_nan_or_inf (double x, double y, double z) const
  {
    return (xisnan (x) || xisnan (y) || xisnan (z)
            || xisinf (x) || xisinf (y) || xisinf (z));
  }

  octave_uint8 clip_code (double x, double y, double z) const
  {
    return ((x < xmin ? 1 : 0)
            | (x > xmax ? 1 : 0) << 1
            | (y < ymin ? 1 : 0) << 2
            | (y > ymax ? 1 : 0) << 3
            | (z < zmin ? 1 : 0) << 4
            | (z > zmax ? 1 : 0) << 5
            | (is_nan_or_inf (x, y, z) ? 0 : 1) << 6);
  }

  unsigned int make_marker_list (const std::string& m, double size,
                                 bool filled) const;

  void draw_axes_planes (const axes::properties& props);
  void draw_axes_boxes (const axes::properties& props);

  void draw_axes_x_grid (const axes::properties& props);
  void draw_axes_y_grid (const axes::properties& props);
  void draw_axes_z_grid (const axes::properties& props);

  void draw_axes_children (const axes::properties& props);

private:
  // The graphics toolkit associated with the figure being rendered.
  graphics_toolkit toolkit;

  // axes transformation data
  graphics_xform xform;

  // axis limits in model scaled coordinate
  double xmin, xmax;
  double ymin, ymax;
  double zmin, zmax;

  // Z projection limits in windows coordinate
  double xZ1, xZ2;

  // call lists identifiers for markers
  unsigned int marker_id, filled_marker_id;

  // camera information for primitive sorting
  ColumnVector camera_pos, camera_dir;

#if HAVE_FREETYPE
  // FreeType render, used for text rendering
  ft_render text_renderer;
#endif

private:
  class patch_tesselator;
};

#endif