Mercurial > octave-nkf
view .gitignore @ 19747:1a6fa5a523e4
Correctly use GL2PS_POLYGON_OFFSET_FILL (bug #44111, bug #44125).
* gl-render.h (set_polygon_offset): Correct prototype to use initial value
of 0.0f.
* gl2ps-renderer.h (set_polygon_offset): First call
opengl_renderer::set_polygon_offset to set offset. Next, call
gl2psEnable (GL2PS_POLYGON_OFFSET) to have gl2ps capture the offset
value.
author | Rik <rik@octave.org> |
---|---|
date | Sat, 14 Feb 2015 09:32:57 -0800 |
parents | 5758e0013246 |
children |