view libgui/graphics/Object.cc @ 18498:2e7cad6f180c gui-release

Initial integration of QtHandles. * configure.ac: Check for QtOpenGL module. * libgui/Makefile.am: Include libgui/graphics/module.mk. (liboctgui_la_LIBADD): Include graphics/libgui-graphics.la in the list. (rcc-command): Pass "-name DIR" to rcc command. * main-window.cc (main_window::construct): Install qt functions and register qt toolkit. * libgui/src/module.mk (src_libgui_src_la_CPPFLAGS): Include $(FONTCONFIG_CPPFLAGS) and -I$(srcdir)/graphics in the list. * graphics.cc (gtk_manager::gtk_manager): Make qt the default toolkit if it is available. * libgui/graphics/Backend.cc, libgui/graphics/Backend.h, libgui/graphics/BaseControl.cc, libgui/graphics/BaseControl.h, libgui/graphics/ButtonControl.cc, libgui/graphics/ButtonControl.h, libgui/graphics/Canvas.cc, libgui/graphics/Canvas.h, libgui/graphics/CheckBoxControl.cc, libgui/graphics/CheckBoxControl.h, libgui/graphics/Container.cc, libgui/graphics/Container.h, libgui/graphics/ContextMenu.cc, libgui/graphics/ContextMenu.h, libgui/graphics/EditControl.cc, libgui/graphics/EditControl.h, libgui/graphics/Figure.cc, libgui/graphics/Figure.h, libgui/graphics/FigureWindow.cc, libgui/graphics/FigureWindow.h, libgui/graphics/GLCanvas.cc, libgui/graphics/GLCanvas.h, , libgui/graphics/GenericEventNotify.h, libgui/graphics/KeyMap.cc, libgui/graphics/KeyMap.h, libgui/graphics/ListBoxControl.cc, libgui/graphics/ListBoxControl.h, libgui/graphics/Logger.cc, libgui/graphics/Logger.h, libgui/graphics/Menu.cc, libgui/graphics/Menu.h, libgui/graphics/MenuContainer.h, libgui/graphics/MouseModeActionGroup.cc, libgui/graphics/MouseModeActionGroup.h, libgui/graphics/Object.cc, libgui/graphics/Object.h, libgui/graphics/ObjectFactory.cc, libgui/graphics/ObjectFactory.h, libgui/graphics/ObjectProxy.cc, libgui/graphics/ObjectProxy.h, libgui/graphics/Panel.cc, libgui/graphics/Panel.h, libgui/graphics/PopupMenuControl.cc, libgui/graphics/PopupMenuControl.h, libgui/graphics/PushButtonControl.cc, libgui/graphics/PushButtonControl.h, libgui/graphics/PushTool.cc, libgui/graphics/PushTool.h, libgui/graphics/RadioButtonControl.cc, libgui/graphics/RadioButtonControl.h, libgui/graphics/SliderControl.cc, libgui/graphics/SliderControl.h, libgui/graphics/TextControl.cc, libgui/graphics/TextControl.h, libgui/graphics/TextEdit.cc, libgui/graphics/TextEdit.h, libgui/graphics/ToggleButtonControl.cc, libgui/graphics/ToggleButtonControl.h, libgui/graphics/ToggleTool.cc, libgui/graphics/ToggleTool.h, libgui/graphics/ToolBar.cc, libgui/graphics/ToolBar.h, libgui/graphics/ToolBarButton.cc, libgui/graphics/ToolBarButton.h, libgui/graphics/Utils.cc, libgui/graphics/Utils.h, libgui/graphics/__init_qt__.cc, libgui/graphics/__init_qt__.h, libgui/graphics/gl-select.cc, libgui/graphics/gl-select.h, libgui/graphics/images/README, libgui/graphics/images/pan.png, libgui/graphics/images/rotate.png, libgui/graphics/images/select.png, libgui/graphics/images/zoom.png, libgui/graphics/module.mk, libgui/graphics/qthandles.qrc: New files.
author John W. Eaton <jwe@octave.org>
date Thu, 20 Feb 2014 14:05:45 -0500
parents
children 49877d3be064
line wrap: on
line source

/*

Copyright (C) 2011 Michael Goffioul.

This file is part of QtHandles.

Foobar is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.

QtHandles is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with Foobar.  If not, see <http://www.gnu.org/licenses/>.

*/

#ifdef HAVE_CONFIG_H
#include <config.h>
#endif

#include <QVariant>

#include "Backend.h"
#include "Object.h"
#include "Utils.h"

//////////////////////////////////////////////////////////////////////////////

namespace QtHandles
{

//////////////////////////////////////////////////////////////////////////////

Object::Object (const graphics_object& go, QObject* obj)
  : QObject (), m_handle (go.get_handle ()), m_qobject (0)
{
  gh_manager::auto_lock lock (false);

  if (! lock)
    qCritical ("QtHandles::Object::Object: "
	       "creating Object (h=%g) without a valid lock!!!",
	       m_handle.value ());

  init (obj);
}

//////////////////////////////////////////////////////////////////////////////

void Object::init (QObject* obj, bool)
{
  if (m_qobject)
    qCritical ("QtHandles::Object::init: "
	       "resetting QObject while in invalid state");

  m_qobject = obj;

  if (m_qobject)
    {
      m_qobject->setProperty ("QtHandles::Object",
			      qVariantFromValue<void*> (this));
      connect (m_qobject, SIGNAL (destroyed (QObject*)),
	       SLOT (objectDestroyed (QObject*)));
    }
}

//////////////////////////////////////////////////////////////////////////////

Object::~Object (void)
{
}

//////////////////////////////////////////////////////////////////////////////

graphics_object Object::object (void) const
{
  gh_manager::auto_lock lock (false);

  if (! lock)
    qCritical ("QtHandles::Object::object: "
	       "accessing graphics object (h=%g) without a valid lock!!!",
	       m_handle.value ());

  return gh_manager::get_object (m_handle);
}

//////////////////////////////////////////////////////////////////////////////

void Object::slotUpdate (int pId)
{
  gh_manager::auto_lock lock;

  switch (pId)
    {
    // Special case for objects being deleted, as it's very likely
    // that the graphics_object already has been destroyed when this
    // is executed (because of the async behavior).
    case base_properties::ID_BEINGDELETED:
      beingDeleted ();
      break;
    default:
      if (object ().valid_object ())
	update (pId);
      break;
    }
}

//////////////////////////////////////////////////////////////////////////////

void Object::slotFinalize (void)
{
  gh_manager::auto_lock lock;

  finalize ();
}

//////////////////////////////////////////////////////////////////////////////

void Object::slotRedraw (void)
{
  gh_manager::auto_lock lock;

  if (object ().valid_object ())
    redraw ();
}

//////////////////////////////////////////////////////////////////////////////

void Object::update (int /* pId */)
{
}

//////////////////////////////////////////////////////////////////////////////

void Object::finalize (void)
{
  if (m_qobject)
    {
      delete m_qobject;
      m_qobject = 0;
    }
  deleteLater ();
}

//////////////////////////////////////////////////////////////////////////////

void Object::redraw (void)
{
}

//////////////////////////////////////////////////////////////////////////////

void Object::beingDeleted (void)
{
}

//////////////////////////////////////////////////////////////////////////////

void Object::objectDestroyed (QObject* obj)
{
  if (obj && obj == m_qobject)
    m_qobject = 0;
}

//////////////////////////////////////////////////////////////////////////////

Object* Object::parentObject (const graphics_object& go)
{
  Object* parent = Backend::toolkitObject
    (gh_manager::get_object (go.get_parent ()));

  return parent;
}

//////////////////////////////////////////////////////////////////////////////

Object* Object::fromQObject (QObject* obj)
{
  QVariant v = obj->property ("QtHandles::Object");

  if (v.isValid ())
    return reinterpret_cast<Object*> (qVariantValue<void*> (v));

  return 0;
}

//////////////////////////////////////////////////////////////////////////////

}; // namespace QtHandles