view examples/code/standalonebuiltin.cc @ 20645:395140e53656

Fix regression in svg output and simplify viewport handling (bug #44765) * gl2ps-renderer.cc (glps-renderer::draw): remove check for GL2PS_NO_FEEDBACK, it it always true after EndViewport * gl2ps-renderer.h (glps-renderer::draw_axes): call gl2psBegin(End)Viewport for every axes and check for GL2PS_NO_FEEDBACK after each axes. * gl2ps-renderer.h (glps-renderer::draw_axes):remove unnecessary "naxes" attribute
author Pantxo Diribarne <pantxo.diribarne@gmail.com>
date Mon, 12 Oct 2015 20:49:04 +0200
parents 0e1f5a750d00
children
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#include <iostream>
#include <octave/oct.h>
#include <octave/builtin-defun-decls.h>

int
main (void)
{
  int n = 2;
  Matrix a_matrix = Matrix (n, n);

  for (octave_idx_type i = 0; i < n; i++)
    for (octave_idx_type j = 0; j < n; j++)
      a_matrix(i,j) = (i + 1) * 10 + (j + 1);

  std::cout << "This is a matrix:" << std::endl
            << a_matrix            << std::endl;

  octave_value_list in;
  in(0) = a_matrix;

  octave_value_list out = Fnorm (in, 1);
  double norm_of_the_matrix = out(0).double_value ();

  std::cout << "This is the norm of the matrix:" << std::endl
            << norm_of_the_matrix                << std::endl;

  return 0;
}