view libgui/graphics/ButtonControl.h @ 20645:395140e53656

Fix regression in svg output and simplify viewport handling (bug #44765) * gl2ps-renderer.cc (glps-renderer::draw): remove check for GL2PS_NO_FEEDBACK, it it always true after EndViewport * gl2ps-renderer.h (glps-renderer::draw_axes): call gl2psBegin(End)Viewport for every axes and check for GL2PS_NO_FEEDBACK after each axes. * gl2ps-renderer.h (glps-renderer::draw_axes):remove unnecessary "naxes" attribute
author Pantxo Diribarne <pantxo.diribarne@gmail.com>
date Mon, 12 Oct 2015 20:49:04 +0200
parents f0e61a67ad9f
children
line wrap: on
line source

/*

Copyright (C) 2011-2015 Michael Goffioul

This file is part of Octave.

Octave is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 3 of the License, or (at your
option) any later version.

Octave is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
for more details.

You should have received a copy of the GNU General Public License
along with Octave; see the file COPYING.  If not, see
<http://www.gnu.org/licenses/>.

*/

#ifndef __QtHandles_ButtonControl__
#define __QtHandles_ButtonControl__ 1

#include "BaseControl.h"

class QAbstractButton;

namespace QtHandles
{

class ButtonControl : public BaseControl
{
  Q_OBJECT

public:
  ButtonControl (const graphics_object& go, QAbstractButton* btn);
  ~ButtonControl (void);

protected:
  void update (int pId);

private slots:
  void clicked (void);
  void toggled (bool checked);

private:
  bool m_blockCallback;
};

}; // namespace QtHandles

#endif