Mercurial > octave-nkf
view libinterp/dldfcn/oct-qhull.h @ 20645:395140e53656
Fix regression in svg output and simplify viewport handling (bug #44765)
* gl2ps-renderer.cc (glps-renderer::draw): remove check for GL2PS_NO_FEEDBACK, it it always true after EndViewport
* gl2ps-renderer.h (glps-renderer::draw_axes): call gl2psBegin(End)Viewport for every axes and check for GL2PS_NO_FEEDBACK after each axes.
* gl2ps-renderer.h (glps-renderer::draw_axes):remove unnecessary "naxes" attribute
author | Pantxo Diribarne <pantxo.diribarne@gmail.com> |
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date | Mon, 12 Oct 2015 20:49:04 +0200 |
parents | 4197fc428c7d |
children |
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/* Copyright (C) 2012-2015 John W. Eaton This file is part of Octave. Octave is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. Octave is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Octave; see the file COPYING. If not, see <http://www.gnu.org/licenses/>. */ #if !defined (octave_oct_qhull_h) #define octave_oct_qhull_h 1 #include <cstdio> extern "C" { #if defined (HAVE_LIBQHULL_LIBQHULL_H) # include <libqhull/libqhull.h> # include <libqhull/qset.h> # include <libqhull/geom.h> # include <libqhull/poly.h> # include <libqhull/io.h> #elif defined (HAVE_QHULL_LIBQHULL_H) || defined (HAVE_QHULL_QHULL_H) # if defined (HAVE_QHULL_LIBQHULL_H) # include <qhull/libqhull.h> # else # include <qhull/qhull.h> # endif # include <qhull/qset.h> # include <qhull/geom.h> # include <qhull/poly.h> # include <qhull/io.h> #elif defined (HAVE_LIBQHULL_H) || defined (HAVE_QHULL_H) # if defined (HAVE_LIBQHULL_H) # include <libqhull.h> # else # include <qhull.h> # endif # include <qset.h> # include <geom.h> # include <poly.h> # include <io.h> #endif } #endif