view liboctave/numeric/floatHESS.h @ 20645:395140e53656

Fix regression in svg output and simplify viewport handling (bug #44765) * gl2ps-renderer.cc (glps-renderer::draw): remove check for GL2PS_NO_FEEDBACK, it it always true after EndViewport * gl2ps-renderer.h (glps-renderer::draw_axes): call gl2psBegin(End)Viewport for every axes and check for GL2PS_NO_FEEDBACK after each axes. * gl2ps-renderer.h (glps-renderer::draw_axes):remove unnecessary "naxes" attribute
author Pantxo Diribarne <pantxo.diribarne@gmail.com>
date Mon, 12 Oct 2015 20:49:04 +0200
parents 4197fc428c7d
children
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/*

Copyright (C) 1994-2015 John W. Eaton

This file is part of Octave.

Octave is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 3 of the License, or (at your
option) any later version.

Octave is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
for more details.

You should have received a copy of the GNU General Public License
along with Octave; see the file COPYING.  If not, see
<http://www.gnu.org/licenses/>.

*/

#if !defined (octave_floatHESS_h)
#define octave_floatHESS_h 1

#include <iosfwd>

#include "fMatrix.h"

class
OCTAVE_API
FloatHESS
{
public:

  FloatHESS (void) : hess_mat (), unitary_hess_mat () { }

  FloatHESS (const FloatMatrix& a)
    : hess_mat (), unitary_hess_mat ()
  {
    init (a);
  }

  FloatHESS (const FloatMatrix& a, octave_idx_type& info)
    : hess_mat (), unitary_hess_mat ()
  {
    info = init (a);
  }

  FloatHESS (const FloatHESS& a)
    : hess_mat (a.hess_mat), unitary_hess_mat (a.unitary_hess_mat) { }

  FloatHESS& operator = (const FloatHESS& a)
  {
    if (this != &a)
      {
        hess_mat = a.hess_mat;
        unitary_hess_mat = a.unitary_hess_mat;
      }
    return *this;
  }

  ~FloatHESS (void) { }

  FloatMatrix hess_matrix (void) const { return hess_mat; }

  FloatMatrix unitary_hess_matrix (void) const { return unitary_hess_mat; }

  friend std::ostream& operator << (std::ostream& os, const FloatHESS& a);

private:

  FloatMatrix hess_mat;
  FloatMatrix unitary_hess_mat;

  octave_idx_type init (const FloatMatrix& a);
};

#endif