Mercurial > octave-nkf
view liboctave/operators/mx-ext.h @ 20645:395140e53656
Fix regression in svg output and simplify viewport handling (bug #44765)
* gl2ps-renderer.cc (glps-renderer::draw): remove check for GL2PS_NO_FEEDBACK, it it always true after EndViewport
* gl2ps-renderer.h (glps-renderer::draw_axes): call gl2psBegin(End)Viewport for every axes and check for GL2PS_NO_FEEDBACK after each axes.
* gl2ps-renderer.h (glps-renderer::draw_axes):remove unnecessary "naxes" attribute
author | Pantxo Diribarne <pantxo.diribarne@gmail.com> |
---|---|
date | Mon, 12 Oct 2015 20:49:04 +0200 |
parents | 4197fc428c7d |
children |
line wrap: on
line source
/* Copyright (C) 1994-2015 John W. Eaton This file is part of Octave. Octave is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. Octave is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Octave; see the file COPYING. If not, see <http://www.gnu.org/licenses/>. */ #if !defined (octave_mx_ext_h) #define octave_mx_ext_h 1 // Result of a AEP Balance operation. #include "dbleAEPBAL.h" #include "CmplxAEPBAL.h" // Result of a Determinant calculation. #include "DET.h" // Result of a Cholesky Factorization #include "dbleCHOL.h" #include "CmplxCHOL.h" #include "floatCHOL.h" #include "fCmplxCHOL.h" // Result of a Hessenberg Decomposition #include "dbleHESS.h" #include "CmplxHESS.h" // Result of a Schur Decomposition #include "dbleSCHUR.h" #include "CmplxSCHUR.h" #include "floatSCHUR.h" #include "fCmplxSCHUR.h" // Result of a Singular Value Decomposition. #include "dbleSVD.h" #include "CmplxSVD.h" #include "floatSVD.h" #include "fCmplxSVD.h" // Result of an Eigenvalue computation. #include "EIG.h" // Result of an LU decomposition. #include "dbleLU.h" #include "CmplxLU.h" #include "floatLU.h" #include "fCmplxLU.h" // Result of a QR decomposition. #include "dbleQR.h" #include "CmplxQR.h" #include "dbleQRP.h" #include "CmplxQRP.h" #endif