Mercurial > octave-nkf
view libgui/graphics/ObjectProxy.cc @ 20002:3cc0734283dc
style fixes in Qt graphics code
* Backend.cc, BaseControl.cc, ButtonControl.cc, Canvas.cc,
CheckBoxControl.cc, Container.cc, ContextMenu.cc, EditControl.cc,
Figure.cc, FigureWindow.cc, GLCanvas.cc, KeyMap.cc, ListBoxControl.cc,
Logger.cc, Menu.cc, MouseModeActionGroup.cc, Object.cc,
ObjectFactory.cc, ObjectProxy.cc, Panel.cc, PopupMenuControl.cc,
PushButtonControl.cc, PushTool.cc, QtHandlesUtils.cc,
RadioButtonControl.cc, SliderControl.cc, TextControl.cc, TextEdit.cc,
ToggleButtonControl.cc, ToggleTool.cc, ToolBar.cc, ToolBarButton.cc,
__init_qt__.cc: Follow a few more Octave coding conventions.
author | John W. Eaton <jwe@octave.org> |
---|---|
date | Thu, 19 Mar 2015 12:27:54 -0400 |
parents | 35bca657d74d |
children | f0e61a67ad9f |
line wrap: on
line source
/* Copyright (C) 2011-2014 Michael Goffioul This file is part of Octave. Octave is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. Octave is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Octave; see the file COPYING. If not, see <http://www.gnu.org/licenses/>. */ #ifdef HAVE_CONFIG_H #include <config.h> #endif #include <QString> #include "oct-mutex.h" #include "Object.h" #include "ObjectProxy.h" namespace QtHandles { ObjectProxy::ObjectProxy (Object* obj) : QObject (), m_object (0) { init (obj); } void ObjectProxy::init (Object* obj) { if (obj != m_object) { if (m_object) { disconnect (this, SIGNAL (sendUpdate (int)), m_object, SLOT (slotUpdate (int))); disconnect (this, SIGNAL (sendFinalize (void)), m_object, SLOT (slotFinalize (void))); disconnect (this, SIGNAL (sendRedraw (void)), m_object, SLOT (slotRedraw (void))); disconnect (this, SIGNAL (sendPrint (const QString&, const QString&)), m_object, SLOT (slotPrint (const QString&, const QString&))); } m_object = obj; if (m_object) { connect (this, SIGNAL (sendUpdate (int)), m_object, SLOT (slotUpdate (int))); connect (this, SIGNAL (sendFinalize (void)), m_object, SLOT (slotFinalize (void))); connect (this, SIGNAL (sendRedraw (void)), m_object, SLOT (slotRedraw (void))); connect (this, SIGNAL (sendPrint (const QString&, const QString&)), m_object, SLOT (slotPrint (const QString&, const QString&))); } } } void ObjectProxy::setObject (Object* obj) { emit sendFinalize (); init (obj); } void ObjectProxy::update (int pId) { if (octave_thread::is_octave_thread ()) emit sendUpdate (pId); else m_object->slotUpdate (pId); } void ObjectProxy::finalize (void) { emit sendFinalize (); init (0); } void ObjectProxy::redraw (void) { emit sendRedraw (); } void ObjectProxy::print (const QString& file_cmd, const QString& term) { emit sendPrint (file_cmd, term); } };