Mercurial > octave-nkf
view libgui/graphics/annotation-dialog.cc @ 20629:46edfbd31ad7
Fix execution of "windowbuttonmotionfcn" with uipanels (bug #46151)
* Canvas.cc (Canvas::canvasMouseMoveEvent): decide here to update the currentpoint and run "windowbuttonmotionfcn" if the latter is not empty
* Canvas.h: remove unused "enableCurrentPointUpdates" method and "m_updateCurrentPoint" attribute
* Figure.h: declare a new private method "enableMouseTracking"
* Figure.cc (Figure::Figure): use "enableMouseTracking" instead of "update" on "windowbuttonmotionfcn".
* Figure.cc (Figure::update): mouse tracking is now enabled unconditionally so remove unused case "windowbuttonmotionfcn".
*Figure.cc(Figure::eventNotifyAfter): enable mouse tracking on new children widgets.
author | Pantxo Diribarne <pantxo.diribarne@gmail.com> |
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date | Sat, 10 Oct 2015 12:21:37 +0200 |
parents | 6fe746def1aa |
children |
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/* Copyright (C) 2015 John Donoghue This file is part of Octave. Octave is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. Octave is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Octave; see the file COPYING. If not, see <http://www.gnu.org/licenses/>. */ #ifdef HAVE_CONFIG_H #include <config.h> #endif #include "annotation-dialog.h" #include "ui-annotation-dialog.h" #include "QtHandlesUtils.h" #include "resource-manager.h" #include <QColorDialog> #include <QPushButton> #include <QPalette> using namespace QtHandles; annotation_dialog::annotation_dialog (QWidget *p, const octave_value_list &pr): QDialog (p), ui (new Ui::annotation_dialog) { props = pr; init (); } void annotation_dialog::init () { ui->setupUi (this); QSettings *settings = resource_manager::get_settings (); // restore last geometry if (settings) restoreGeometry (settings->value("annotation/geometry").toByteArray ()); // connect signals connect (ui->button_box, SIGNAL (clicked (QAbstractButton *)), this, SLOT (button_clicked (QAbstractButton *))); connect (ui->edit_string, SIGNAL (textChanged (const QString&)), this, SLOT (edit_string_changed (const QString&))); connect (ui->btn_color, SIGNAL (clicked ()), this, SLOT (prompt_for_color ())); connect (ui->btn_background_color, SIGNAL (clicked ()), this, SLOT (prompt_for_color ())); connect (ui->btn_edge_color, SIGNAL (clicked ()), this, SLOT (prompt_for_color ())); // set gui element to default values ui->cb_fit_box_to_text->setChecked (true); ui->cb_horz_align->setCurrentIndex ( ui->cb_horz_align->findText("left") ); ui->cb_vert_align->setCurrentIndex ( ui->cb_vert_align->findText("middle") ); // set gui elements to any values from input properties set_gui_props (); } annotation_dialog::~annotation_dialog () { delete ui; } // internal slots void annotation_dialog::button_clicked (QAbstractButton *button) { QDialogButtonBox::ButtonRole button_role = ui->button_box->buttonRole (button); QSettings *settings = resource_manager::get_settings (); // save position if (settings) settings->setValue ("annotation/geometry",saveGeometry ()); if (button_role == QDialogButtonBox::ApplyRole || button_role == QDialogButtonBox::AcceptRole) { get_gui_props (); } if (button_role == QDialogButtonBox::RejectRole || button_role == QDialogButtonBox::AcceptRole) close (); } octave_value_list annotation_dialog::get_properties () const { return props; } void annotation_dialog::get_gui_props () { // set props to the values of the gui props = octave_value_list (); Matrix position(1,4); position(0) = ui->sb_x->value (); position(1) = ui->sb_y->value (); position(2) = ui->sb_width->value (); position(3) = ui->sb_height->value (); props.append (ovl ("textbox", position)); props.append (ovl ("string", ui->edit_string->text ().toStdString ())); props.append (ovl ("fitboxtotext", ui->cb_fit_box_to_text->isChecked() ? "on" : "off" )); props.append (ovl ("units", ui->cb_units->currentText ().toStdString () )); props.append (ovl ("horizontalalignment", ui->cb_horz_align->currentText ().toStdString () )); props.append (ovl ("verticalalignment", ui->cb_vert_align->currentText ().toStdString () )); props.append (ovl ("fontname", ui->cb_font_name->currentText ().toStdString())); props.append (ovl ("fontsize", ui->sb_font_size->value ())); props.append (ovl ("fontweight", ui->cb_font_bold->isChecked() ? "bold" : "normal" )); props.append (ovl ("fontangle", ui->cb_font_italic->isChecked() ? "italic" : "normal" )); props.append (ovl ("color", Utils::toRgb (ui->btn_color->palette ().color (QPalette::Button)))); props.append (ovl ("linestyle", ui->cb_line_style->currentText ().toStdString ())); } void annotation_dialog::set_gui_props () { // set the gui to the values from the props octave_idx_type len = props.length (); for (int i=0; i<len/2; i++) { std::string name = props(i*2).string_value (); if (name == "textbox") { Matrix position = props(2*i +1).matrix_value (); int nels = position.numel(); if (nels >= 2) { ui->sb_x->setValue (position(0)); ui->sb_y->setValue (position(1)); } else { ui->sb_x->setValue (0); ui->sb_y->setValue (0); } if (nels >= 4) { ui->sb_width->setValue (position(2)); ui->sb_height->setValue (position(3)); } else { ui->sb_width->setValue (position(2)); ui->sb_height->setValue (position(3)); } } else if (name == "string") { // FIXME: handle if is array of strings ? ui->edit_string->setText (props(2*i +1).string_value ().c_str ()); } else if (name == "fitboxtotext") { ui->cb_fit_box_to_text->setChecked ( props(1*i +1).string_value () == "on" ); } else if (name == "units") { ui->cb_units->setCurrentIndex ( ui->cb_units->findText(props(1*i +1).string_value ().c_str ()) ); } else if (name == "horizontalalignment") { ui->cb_horz_align->setCurrentIndex ( ui->cb_horz_align->findText(props(1*i +1).string_value ().c_str ()) ); } else if (name == "verticalalignment") { ui->cb_vert_align->setCurrentIndex ( ui->cb_vert_align->findText(props(1*i +1).string_value ().c_str ()) ); } else if (name == "fontname") { ui->cb_vert_align->setCurrentIndex ( ui->cb_font_name->findText(props(1*i +1).string_value ().c_str ()) ); } else if (name == "fontsize") { ui->sb_font_size->setValue ( props(1*i +1).float_value () ); } else if (name == "fontweight") { ui->cb_font_bold->setChecked ( props(1*i +1).string_value () == "bold" ); } else if (name == "fontangle") { ui->cb_font_italic->setChecked ( props(1*i +1).string_value () == "italic" ); } else if (name == "color") { QColor color; if (props(1*i +1).is_matrix_type ()) color = Utils::fromRgb (props(2*i +1).matrix_value ()); else color.setNamedColor (props(2*i +1).string_value ().c_str ()); if (color.isValid ()) ui->btn_color->setPalette (QPalette (color)); } } edit_string_changed (ui->edit_string->text ()); } void annotation_dialog::edit_string_changed (const QString &str) { ui->button_box->button (QDialogButtonBox::Ok)->setEnabled (str.length () > 0); } void annotation_dialog::prompt_for_color () { QWidget *widg = dynamic_cast<QWidget*> (sender ()); if (widg) { QColor color = widg->palette ().color (QPalette::Button); color = QColorDialog::getColor(color, this); if (color.isValid ()) { widg->setPalette (QPalette (color)); QString css = QString ("background-color: %1; border: 1px solid %2;") .arg (color.name ()) .arg ("#000000"); widg->setStyleSheet (css); widg->update (); } } }