view liboctave/numeric/oct-rand.h @ 17769:49a5a4be04a1

maint: Use GNU style coding conventions for code in liboctave/ * liboctave/array/Array-C.cc, liboctave/array/Array-b.cc, liboctave/array/Array-ch.cc, liboctave/array/Array-d.cc, liboctave/array/Array-f.cc, liboctave/array/Array-fC.cc, liboctave/array/Array-util.cc, liboctave/array/Array-util.h, liboctave/array/Array.cc, liboctave/array/Array.h, liboctave/array/Array3.h, liboctave/array/CColVector.cc, liboctave/array/CColVector.h, liboctave/array/CDiagMatrix.cc, liboctave/array/CDiagMatrix.h, liboctave/array/CMatrix.cc, liboctave/array/CMatrix.h, liboctave/array/CNDArray.cc, liboctave/array/CNDArray.h, liboctave/array/CRowVector.cc, liboctave/array/CRowVector.h, liboctave/array/CSparse.cc, liboctave/array/CSparse.h, liboctave/array/DiagArray2.h, liboctave/array/MArray.cc, liboctave/array/MArray.h, liboctave/array/MDiagArray2.cc, liboctave/array/MDiagArray2.h, liboctave/array/MSparse.cc, liboctave/array/MSparse.h, liboctave/array/MatrixType.cc, liboctave/array/MatrixType.h, liboctave/array/PermMatrix.h, liboctave/array/Range.cc, liboctave/array/Range.h, liboctave/array/Sparse.cc, liboctave/array/Sparse.h, liboctave/array/boolMatrix.cc, liboctave/array/boolMatrix.h, liboctave/array/boolNDArray.cc, liboctave/array/boolNDArray.h, liboctave/array/boolSparse.cc, liboctave/array/boolSparse.h, liboctave/array/chMatrix.cc, liboctave/array/chMatrix.h, liboctave/array/chNDArray.cc, liboctave/array/chNDArray.h, liboctave/array/dColVector.h, liboctave/array/dDiagMatrix.cc, liboctave/array/dDiagMatrix.h, liboctave/array/dMatrix.cc, liboctave/array/dMatrix.h, liboctave/array/dNDArray.cc, liboctave/array/dNDArray.h, liboctave/array/dRowVector.h, liboctave/array/dSparse.cc, liboctave/array/dSparse.h, liboctave/array/dim-vector.cc, liboctave/array/dim-vector.h, liboctave/array/fCColVector.cc, liboctave/array/fCColVector.h, liboctave/array/fCDiagMatrix.cc, liboctave/array/fCDiagMatrix.h, liboctave/array/fCMatrix.cc, liboctave/array/fCMatrix.h, liboctave/array/fCNDArray.cc, liboctave/array/fCNDArray.h, liboctave/array/fCRowVector.cc, liboctave/array/fCRowVector.h, liboctave/array/fColVector.h, liboctave/array/fDiagMatrix.cc, liboctave/array/fDiagMatrix.h, liboctave/array/fMatrix.cc, liboctave/array/fMatrix.h, liboctave/array/fNDArray.cc, liboctave/array/fNDArray.h, liboctave/array/fRowVector.h, liboctave/array/idx-vector.cc, liboctave/array/idx-vector.h, liboctave/array/intNDArray.cc, liboctave/array/intNDArray.h, liboctave/cruft/misc/blaswrap.c, liboctave/cruft/misc/quit.cc, liboctave/numeric/CmplxCHOL.cc, liboctave/numeric/CmplxCHOL.h, liboctave/numeric/CmplxGEPBAL.cc, liboctave/numeric/CmplxGEPBAL.h, liboctave/numeric/CmplxHESS.h, liboctave/numeric/CmplxLU.cc, liboctave/numeric/CmplxLU.h, liboctave/numeric/CmplxQR.cc, liboctave/numeric/CmplxQRP.cc, liboctave/numeric/CmplxQRP.h, liboctave/numeric/CmplxSCHUR.h, liboctave/numeric/CmplxSVD.cc, liboctave/numeric/CmplxSVD.h, liboctave/numeric/CollocWt.h, liboctave/numeric/DAE.h, liboctave/numeric/DAEFunc.h, liboctave/numeric/DAERT.h, liboctave/numeric/DAERTFunc.h, liboctave/numeric/DASPK.cc, liboctave/numeric/DASRT.cc, liboctave/numeric/DASRT.h, liboctave/numeric/DASSL.cc, liboctave/numeric/DET.h, liboctave/numeric/EIG.cc, liboctave/numeric/EIG.h, liboctave/numeric/LSODE.cc, liboctave/numeric/ODE.h, liboctave/numeric/ODEFunc.h, liboctave/numeric/ODES.h, liboctave/numeric/ODESFunc.h, liboctave/numeric/Quad.cc, liboctave/numeric/Quad.h, liboctave/numeric/SparseCmplxCHOL.h, liboctave/numeric/SparseCmplxLU.cc, liboctave/numeric/SparseCmplxLU.h, liboctave/numeric/SparseCmplxQR.cc, liboctave/numeric/SparseCmplxQR.h, liboctave/numeric/SparseQR.cc, liboctave/numeric/SparseQR.h, liboctave/numeric/SparsedbleCHOL.h, liboctave/numeric/SparsedbleLU.cc, liboctave/numeric/SparsedbleLU.h, liboctave/numeric/base-aepbal.h, liboctave/numeric/base-dae.h, liboctave/numeric/base-de.h, liboctave/numeric/base-lu.cc, liboctave/numeric/base-lu.h, liboctave/numeric/base-min.h, liboctave/numeric/base-qr.h, liboctave/numeric/bsxfun.h, liboctave/numeric/dbleCHOL.cc, liboctave/numeric/dbleCHOL.h, liboctave/numeric/dbleGEPBAL.h, liboctave/numeric/dbleHESS.h, liboctave/numeric/dbleLU.cc, liboctave/numeric/dbleLU.h, liboctave/numeric/dbleQR.cc, liboctave/numeric/dbleQRP.cc, liboctave/numeric/dbleQRP.h, liboctave/numeric/dbleSCHUR.cc, liboctave/numeric/dbleSCHUR.h, liboctave/numeric/dbleSVD.cc, liboctave/numeric/dbleSVD.h, liboctave/numeric/eigs-base.cc, liboctave/numeric/fCmplxAEPBAL.cc, liboctave/numeric/fCmplxAEPBAL.h, liboctave/numeric/fCmplxCHOL.cc, liboctave/numeric/fCmplxCHOL.h, liboctave/numeric/fCmplxGEPBAL.cc, liboctave/numeric/fCmplxGEPBAL.h, liboctave/numeric/fCmplxHESS.h, liboctave/numeric/fCmplxLU.cc, liboctave/numeric/fCmplxLU.h, liboctave/numeric/fCmplxQR.cc, liboctave/numeric/fCmplxQR.h, liboctave/numeric/fCmplxQRP.cc, liboctave/numeric/fCmplxQRP.h, liboctave/numeric/fCmplxSCHUR.cc, liboctave/numeric/fCmplxSCHUR.h, liboctave/numeric/fCmplxSVD.h, liboctave/numeric/fEIG.cc, liboctave/numeric/fEIG.h, liboctave/numeric/floatCHOL.cc, liboctave/numeric/floatCHOL.h, liboctave/numeric/floatGEPBAL.cc, liboctave/numeric/floatGEPBAL.h, liboctave/numeric/floatHESS.h, liboctave/numeric/floatLU.cc, liboctave/numeric/floatLU.h, liboctave/numeric/floatQR.cc, liboctave/numeric/floatQRP.cc, liboctave/numeric/floatQRP.h, liboctave/numeric/floatSCHUR.cc, liboctave/numeric/floatSCHUR.h, liboctave/numeric/floatSVD.cc, liboctave/numeric/floatSVD.h, liboctave/numeric/lo-mappers.cc, liboctave/numeric/lo-mappers.h, liboctave/numeric/lo-specfun.cc, liboctave/numeric/lo-specfun.h, liboctave/numeric/oct-convn.cc, liboctave/numeric/oct-fftw.cc, liboctave/numeric/oct-fftw.h, liboctave/numeric/oct-norm.cc, liboctave/numeric/oct-rand.cc, liboctave/numeric/oct-rand.h, liboctave/numeric/randgamma.c, liboctave/numeric/randgamma.h, liboctave/numeric/randmtzig.c, liboctave/numeric/randpoisson.c, liboctave/numeric/randpoisson.h, liboctave/numeric/sparse-base-chol.h, liboctave/numeric/sparse-base-lu.h, liboctave/numeric/sparse-dmsolve.cc, liboctave/operators/Sparse-diag-op-defs.h, liboctave/operators/Sparse-op-defs.h, liboctave/operators/mx-inlines.cc, liboctave/system/dir-ops.h, liboctave/system/file-ops.cc, liboctave/system/file-stat.cc, liboctave/system/file-stat.h, liboctave/system/lo-sysdep.cc, liboctave/system/lo-sysdep.h, liboctave/system/mach-info.cc, liboctave/system/mach-info.h, liboctave/system/oct-env.cc, liboctave/system/oct-group.cc, liboctave/system/oct-syscalls.cc, liboctave/system/oct-syscalls.h, liboctave/system/oct-time.h, liboctave/system/tempname.c, liboctave/util/action-container.h, liboctave/util/base-list.h, liboctave/util/cmd-edit.cc, liboctave/util/cmd-edit.h, liboctave/util/cmd-hist.cc, liboctave/util/cmd-hist.h, liboctave/util/data-conv.cc, liboctave/util/data-conv.h, liboctave/util/kpse.cc, liboctave/util/lo-array-gripes.cc, liboctave/util/lo-cieee.c, liboctave/util/lo-regexp.cc, liboctave/util/lo-utils.cc, liboctave/util/oct-alloc.cc, liboctave/util/oct-base64.cc, liboctave/util/oct-binmap.h, liboctave/util/oct-cmplx.h, liboctave/util/oct-glob.cc, liboctave/util/oct-inttypes.cc, liboctave/util/oct-inttypes.h, liboctave/util/oct-locbuf.cc, liboctave/util/oct-locbuf.h, liboctave/util/oct-mem.h, liboctave/util/oct-mutex.cc, liboctave/util/oct-refcount.h, liboctave/util/oct-shlib.cc, liboctave/util/oct-shlib.h, liboctave/util/oct-sort.cc, liboctave/util/oct-sort.h, liboctave/util/pathsearch.cc, liboctave/util/pathsearch.h, liboctave/util/sparse-util.cc, liboctave/util/str-vec.cc, liboctave/util/str-vec.h, liboctave/util/unwind-prot.h, liboctave/util/url-transfer.cc, liboctave/util/url-transfer.h: Use GNU style coding conventions.
author Rik <rik@octave.org>
date Sat, 26 Oct 2013 18:57:05 -0700
parents d63878346099
children ebb3ef964372
line wrap: on
line source

/*

Copyright (C) 2003-2013 John W. Eaton

This file is part of Octave.

Octave is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 3 of the License, or (at your
option) any later version.

Octave is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
for more details.

You should have received a copy of the GNU General Public License
along with Octave; see the file COPYING.  If not, see
<http://www.gnu.org/licenses/>.

*/

#if !defined (octave_rand_h)
#define octave_rand_h 1

#include <map>
#include <string>

#include "dColVector.h"
#include "dNDArray.h"
#include "fNDArray.h"
#include "lo-ieee.h"

class
OCTAVE_API
octave_rand
{
protected:

  octave_rand (void);

public:

  ~octave_rand (void) { }

  static bool instance_ok (void);

  // Return the current seed.
  static double seed (void)
  {
    return instance_ok () ? instance->do_seed () : octave_NaN;
  }

  // Set the seed.
  static void seed (double s)
  {
    if (instance_ok ())
      instance->do_seed (s);
  }

  // Reset the seed.
  static void reset (void)
  {
    if (instance_ok ())
      instance->do_reset ();
  }

  // Return the current state.
  static ColumnVector state (const std::string& d = std::string ())
  {
    return instance_ok () ? instance->do_state (d) : ColumnVector ();
  }

  // Set the current state/
  static void state (const ColumnVector &s,
                     const std::string& d = std::string ())
  {
    if (instance_ok ())
      instance->do_state (s, d);
  }

  // Reset the current state/
  static void reset (const std::string& d)
  {
    if (instance_ok ())
      instance->do_reset (d);
  }

  // Return the current distribution.
  static std::string distribution (void)
  {
    return instance_ok () ? instance->do_distribution () : std::string ();
  }

  // Set the current distribution.  May be either "uniform" (the
  // default), "normal", "exponential", "poisson", or "gamma".
  static void distribution (const std::string& d)
  {
    if (instance_ok ())
      instance->do_distribution (d);
  }

  static void uniform_distribution (void)
  {
    if (instance_ok ())
      instance->do_uniform_distribution ();
  }

  static void normal_distribution (void)
  {
    if (instance_ok ())
      instance->do_normal_distribution ();
  }

  static void exponential_distribution (void)
  {
    if (instance_ok ())
      instance->do_exponential_distribution ();
  }

  static void poisson_distribution (void)
  {
    if (instance_ok ())
      instance->do_poisson_distribution ();
  }

  static void gamma_distribution (void)
  {
    if (instance_ok ())
      instance->do_gamma_distribution ();
  }

  // Return the next number from the sequence.
  static double scalar (double a = 1.0)
  {
    return instance_ok () ? instance->do_scalar (a) : octave_NaN;
  }

  // Return the next number from the sequence.
  static float float_scalar (float a = 1.0)
  {
    return instance_ok () ? instance->do_float_scalar (a) : octave_Float_NaN;
  }

  // Return an array of numbers from the sequence.
  static Array<double> vector (octave_idx_type n, double a = 1.0)
  {
    return instance_ok () ? instance->do_vector (n, a) : Array<double> ();
  }

  // Return an array of numbers from the sequence.
  static Array<float> float_vector (octave_idx_type n, float a = 1.0)
  {
    return instance_ok () ? instance->do_float_vector (n, a) : Array<float> ();
  }

  // Return an N-dimensional array of numbers from the sequence,
  // filled in column major order.
  static NDArray nd_array (const dim_vector& dims, double a = 1.0)
  {
    return instance_ok () ? instance->do_nd_array (dims, a) : NDArray ();
  }


  // Return an N-dimensional array of numbers from the sequence,
  // filled in column major order.
  static FloatNDArray float_nd_array (const dim_vector& dims, float a = 1.0)
  {
    return instance_ok () ? instance->do_float_nd_array (dims, a)
                          : FloatNDArray ();
  }

private:

  static octave_rand *instance;

  static void cleanup_instance (void) { delete instance; instance = 0; }

  enum
  {
    unknown_dist,
    uniform_dist,
    normal_dist,
    expon_dist,
    poisson_dist,
    gamma_dist
  };

  // Current distribution of random numbers.
  int current_distribution;

  // If TRUE, use old RANLIB generators.  Otherwise, use Mersenne
  // Twister generator.
  bool use_old_generators;

  // Saved MT states.
  std::map<int, ColumnVector> rand_states;

  // Return the current seed.
  double do_seed (void);

  // Set the seed.
  void do_seed (double s);

  // Reset the seed.
  void do_reset ();

  // Return the current state.
  ColumnVector do_state (const std::string& d);

  // Set the current state/
  void do_state (const ColumnVector &s, const std::string& d);

  // Reset the current state/
  void do_reset (const std::string& d);

  // Return the current distribution.
  std::string do_distribution (void);

  // Set the current distribution.  May be either "uniform" (the
  // default), "normal", "exponential", "poisson", or "gamma".
  void do_distribution (const std::string& d);

  void do_uniform_distribution (void);

  void do_normal_distribution (void);

  void do_exponential_distribution (void);

  void do_poisson_distribution (void);

  void do_gamma_distribution (void);

  // Return the next number from the sequence.
  double do_scalar (double a = 1.);

  // Return the next number from the sequence.
  float do_float_scalar (float a = 1.);

  // Return an array of numbers from the sequence.
  Array<double> do_vector (octave_idx_type n, double a = 1.);

  // Return an array of numbers from the sequence.
  Array<float> do_float_vector (octave_idx_type n, float a = 1.);

  // Return an N-dimensional array of numbers from the sequence,
  // filled in column major order.
  NDArray do_nd_array (const dim_vector& dims, double a = 1.);

  // Return an N-dimensional array of numbers from the sequence,
  // filled in column major order.
  FloatNDArray do_float_nd_array (const dim_vector& dims, float a = 1.);

  // Some helper functions.

  void initialize_ranlib_generators (void);

  void initialize_mersenne_twister (void);

  ColumnVector get_internal_state (void);

  void save_state (void);

  int get_dist_id (const std::string& d);

  void set_internal_state (const ColumnVector& s);

  void switch_to_generator (int dist);

  void fill (octave_idx_type len, double *v, double a);

  void fill (octave_idx_type len, float *v, float a);
};

#endif