view scripts/audio/mu2lin.m @ 5307:4c8a2e4e0717

[project @ 2005-04-26 19:24:27 by jwe]
author jwe
date Tue, 26 Apr 2005 19:24:47 +0000
parents c08cb1098afc
children 2618a0750ae6
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## Copyright (C) 1996, 1997 John W. Eaton
##
## This file is part of Octave.
##
## Octave is free software; you can redistribute it and/or modify it
## under the terms of the GNU General Public License as published by
## the Free Software Foundation; either version 2, or (at your option)
## any later version.
##
## Octave is distributed in the hope that it will be useful, but
## WITHOUT ANY WARRANTY; without even the implied warranty of
## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
## General Public License for more details.
##
## You should have received a copy of the GNU General Public License
## along with Octave; see the file COPYING.  If not, write to the Free
## Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
## 02110-1301, USA.

## -*- texinfo -*-
## @deftypefn {Function File} {} mu2lin (@var{x}, @var{bps})
## Converts audio data from linear to mu-law.  Mu-law values are 8-bit
## unsigned integers.  Linear values use @var{n}-bit signed integers
## or floating point values in the range -1<=y<=1 if @var{n} is 0.  If
## @var{n} is not specified it defaults to 8.
## @end deftypefn
##
## @seealso{lin2mu, loadaudio, saveaudio, playaudio, setaudio, and record}

## Author:  Andreas Weingessel <Andreas.Weingessel@ci.tuwien.ac.at>
## Created: 18 October 1994
## Adapted-By: jwe

function y = mu2lin (x, bit)

  if (nargin == 1)
    ## XXX COMPATIBILITY XXX: bps defaults to 8 for octave, 0 for Matlab
    bit = 8;
  elseif (nargin == 2)
    if (bit != 0 && bit != 8 && bit != 16)
      error ("mu2lin: bit must be either 0, 8 or 16");
    endif
  else
    usage ("y = mu2lin (x, bit)");
  endif

  ulaw = [32124, 31100, 30076, 29052, 28028, 27004, 25980, 24956, \
	  23932, 22908, 21884, 20860, 19836, 18812, 17788, 16764, \
	  15996, 15484, 14972, 14460, 13948, 13436, 12924, 12412, \
	  11900, 11388, 10876, 10364,  9852,  9340,  8828,  8316, \
	   7932,  7676,  7420,  7164,  6908,  6652,  6396,  6140, \
	   5884,  5628,  5372,  5116,  4860,  4604,  4348,  4092, \
	   3900,  3772,  3644,  3516,  3388,  3260,  3132,  3004, \
	   2876,  2748,  2620,  2492,  2364,  2236,  2108,  1980, \
	   1884,  1820,  1756,  1692,  1628,  1564,  1500,  1436, \
	   1372,  1308,  1244,  1180,  1116,  1052,   988,   924, \
	    876,   844,   812,   780,   748,   716,   684,   652, \
	    620,   588,   556,   524,   492,   460,   428,   396, \
	    372,   356,   340,   324,   308,   292,   276,   260, \
	    244,   228,   212,   196,   180,   164,   148,   132, \
	    120,   112,   104,    96,    88,    80,    72,    64, \
	     56,    48,    40,    32,    24,    16,     8,     0 ];

  ulaw = [ -ulaw, ulaw ];

  ## Set the shape of y to that of x overwrites the contents of y with
  ## ulaw of x.
  y = x;
  y(:) = ulaw (x + 1);

  ## Convert to real or 8-bit.
  if (bit == 0)
    ## [ -32768, 32767 ] -> [ -1, 1)
    y = y/32768;
  elseif (bit == 8)
    ld = max (abs (y (:)));
    if (ld < 16384 && ld > 0)
      sc = 64 / ld;
    else
      sc = 1 / 256;
    endif
    y = fix (y * sc);
  endif

endfunction