view scripts/general/idivide.m @ 14138:72c96de7a403 stable

maint: update copyright notices for 2012
author John W. Eaton <jwe@octave.org>
date Mon, 02 Jan 2012 14:25:41 -0500
parents c792872f8942
children 4d917a6a858b
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## Copyright (C) 2008-2012 David Bateman
##
## This file is part of Octave.
##
## Octave is free software; you can redistribute it and/or modify it
## under the terms of the GNU General Public License as published by
## the Free Software Foundation; either version 3 of the License, or (at
## your option) any later version.
##
## Octave is distributed in the hope that it will be useful, but
## WITHOUT ANY WARRANTY; without even the implied warranty of
## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
## General Public License for more details.
##
## You should have received a copy of the GNU General Public License
## along with Octave; see the file COPYING.  If not, see
## <http://www.gnu.org/licenses/>.

## -*- texinfo -*-
## @deftypefn {Function File} {} idivide (@var{x}, @var{y}, @var{op})
## Integer division with different rounding rules.
##
## The standard behavior of integer division such as @code{@var{a} ./ @var{b}}
## is to round the result to the nearest integer.  This is not always the
## desired behavior and @code{idivide} permits integer element-by-element
## division to be performed with different treatment for the fractional
## part of the division as determined by the @var{op} flag.  @var{op} is
## a string with one of the values:
##
## @table @asis
## @item "fix"
## Calculate @code{@var{a} ./ @var{b}} with the fractional part rounded
## towards zero.
##
## @item "round"
## Calculate @code{@var{a} ./ @var{b}} with the fractional part rounded
## towards the nearest integer.
##
## @item "floor"
## Calculate @code{@var{a} ./ @var{b}} with the fractional part rounded
## towards negative infinity.
##
## @item "ceil"
## Calculate @code{@var{a} ./ @var{b}} with the fractional part rounded
## towards positive infinity.
## @end table
##
## @noindent
## If @var{op} is not given it defaults to @code{"fix"}.
## An example demonstrating these rounding rules is
##
## @example
## @group
## idivide (int8 ([-3, 3]), int8 (4), "fix")
## @result{} int8 ([0, 0])
## idivide (int8 ([-3, 3]), int8 (4), "round")
## @result{} int8 ([-1, 1])
## idivide (int8 ([-3, 3]), int8 (4), "floor")
## @result{} int8 ([-1, 0])
## idivide (int8 ([-3, 3]), int8 (4), "ceil")
## @result{} int8 ([0, 1])
## @end group
## @end example
##
## @seealso{ldivide, rdivide}
## @end deftypefn

function z = idivide (x, y, op)
  if (nargin < 2 || nargin > 3)
    print_usage ();
  elseif (nargin == 2)
    op = "fix";
  else
    op = tolower (op);
  endif

  if (strcmp (op, "round"))
    z = x ./ y;
  else
    if (isfloat (x))
      typ = class (y);
    elseif (isfloat (y))
      typ = class (x);
    else
      typ = class (x);
      if (!strcmp (class (x), class (y)))
        error ("idivide: incompatible types");
      endif
    endif

    if (strcmp (op, "fix"))
      z = cast (fix (double (x) ./ double (y)), typ);
    elseif (strcmp (op, "floor"))
      z = cast (floor (double (x) ./ double (y)), typ);
    elseif (strcmp (op, "ceil"))
      z = cast (ceil (double (x) ./ double (y)), typ);
    else
      error ("idivide: unrecognized rounding type");
    endif
  endif
endfunction

%!shared a, af, b, bf
%! a = int8(3);
%! af = 3;
%! b = int8([-4, 4]);
%! bf = [-4, 4];

%!assert (idivide (a, b), int8 ([0, 0]))
%!assert (idivide (a, b, "floor"), int8([-1, 0]))
%!assert (idivide (a, b, "ceil"), int8 ([0, 1]))
%!assert (idivide (a, b, "round"), int8 ([-1, 1]))

%!assert (idivide (af, b), int8 ([0, 0]))
%!assert (idivide (af, b, "floor"), int8([-1, 0]))
%!assert (idivide (af, b, "ceil"), int8 ([0, 1]))
%!assert (idivide (af, b, "round"), int8 ([-1, 1]))

%!assert (idivide (a, bf), int8 ([0, 0]))
%!assert (idivide (a, bf, "floor"), int8([-1, 0]))
%!assert (idivide (a, bf, "ceil"), int8 ([0, 1]))
%!assert (idivide (a, bf, "round"), int8 ([-1, 1]))

%!error (idivide (uint8(1), int8(1)))