view examples/fortrandemo.cc @ 18802:75f8926deef1

Fix Z-order stacking of patches and axes grid lines (bug #40722). * gl-render.h (set_polygon_offset): Change function prototype for offset argument to float. * gl-render.cc (set_polygon_offset): Change offset argument to type float. Now matches OpenGL prototype for glPolygonOffset. * gl-render.cc (patch_tesselator::patch_tesselator): Change constructor variable idx to a float, from int. * gl-render.cc (patch_tesselator::begin): Pass index directly to set_polygon_offset. * gl-render.cc (opengl_renderer::draw_patch): Call patch_tesselator with index of 1.0 for filled portion of patch to push it down below outline of patch. * patch.m: For 2-D patches, set zlim to [-1,1] so that axes 'layer' property works.
author Rik <rik@octave.org>
date Sat, 17 May 2014 12:56:11 -0700
parents 4b32677b6229
children
line wrap: on
line source

#include <octave/oct.h>
#include <octave/f77-fcn.h>

extern "C"
{
  F77_RET_T
  F77_FUNC (fortransub, FORTSUB)
    (const int&, double*, F77_CHAR_ARG_DECL F77_CHAR_ARG_LEN_DECL);
}

DEFUN_DLD (fortrandemo, args, , "Fortran Demo")
{
  octave_value_list retval;
  int nargin = args.length ();

  if (nargin != 1)
    print_usage ();
  else
    {
      NDArray a = args(0).array_value ();
      if (! error_state)
        {
          double *av = a.fortran_vec ();
          octave_idx_type na = a.numel ();
          OCTAVE_LOCAL_BUFFER (char, ctmp, 128);

          F77_XFCN (fortransub, FORTSUB,
                    (na, av, ctmp F77_CHAR_ARG_LEN (128)));

          retval(1) = std::string (ctmp);
          retval(0) = a;
        }
    }
  return retval;
}