Mercurial > octave-nkf
view examples/oregonator.cc @ 18802:75f8926deef1
Fix Z-order stacking of patches and axes grid lines (bug #40722).
* gl-render.h (set_polygon_offset): Change function prototype for offset
argument to float.
* gl-render.cc (set_polygon_offset): Change offset argument to type float.
Now matches OpenGL prototype for glPolygonOffset.
* gl-render.cc (patch_tesselator::patch_tesselator): Change constructor
variable idx to a float, from int.
* gl-render.cc (patch_tesselator::begin): Pass index directly to
set_polygon_offset.
* gl-render.cc (opengl_renderer::draw_patch): Call patch_tesselator with index
of 1.0 for filled portion of patch to push it down below outline of patch.
* patch.m: For 2-D patches, set zlim to [-1,1] so that axes 'layer' property
works.
author | Rik <rik@octave.org> |
---|---|
date | Sat, 17 May 2014 12:56:11 -0700 |
parents | 224e76250443 |
children |
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#include <octave/oct.h> DEFUN_DLD (oregonator, args, , "The `oregonator'.\n\ \n\ Reference:\n\ \n\ Oscillations in chemical systems. IV. Limit cycle behavior in a\n\ model of a real chemical reaction. Richard J. Field and Richard\n\ M. Noyes, The Journal of Chemical Physics, Volume 60 Number 5,\n\ March 1974.") { ColumnVector dx (3); ColumnVector x (args(0).vector_value ()); dx(0) = 77.27 * (x(1) - x(0)*x(1) + x(0) - 8.375e-06*pow (x(0), 2.0)); dx(1) = (x(2) - x(0)*x(1) - x(1)) / 77.27; dx(2) = 0.161*(x(0) - x(2)); return octave_value (dx); }