view examples/mycell.c @ 14203:81ee6b12adbc stable

Disable the PS Level 3 shading feature in gl2ps. * gl2ps-renderer.cc: Add GL2PS_NO_PS3_SHADING to the list of options passed to gl2psBeginPage (). Bug # 35259.
author Ben Abbott <bpabbott@mac.com>
date Thu, 12 Jan 2012 17:32:29 -0500
parents 6cb30a539481
children be41c30bcb44
line wrap: on
line source

#include "mex.h"

void
mexFunction (int nlhs, mxArray* plhs[], int nrhs, 
             const mxArray* prhs[])
{
  mwSize n;
  mwIndex i;

  if (nrhs != 1 || ! mxIsCell (prhs[0]))
    mexErrMsgTxt ("expects cell");

  n = mxGetNumberOfElements (prhs[0]);
  n = (n > nlhs ? nlhs : n);
  
  for (i = 0; i < n; i++)
    plhs[i] = mxDuplicateArray (mxGetCell (prhs[0], i));
}