Mercurial > octave-nkf
view examples/myhello.c @ 14203:81ee6b12adbc stable
Disable the PS Level 3 shading feature in gl2ps.
* gl2ps-renderer.cc: Add GL2PS_NO_PS3_SHADING to the list of options
passed to gl2psBeginPage (). Bug # 35259.
author | Ben Abbott <bpabbott@mac.com> |
---|---|
date | Thu, 12 Jan 2012 17:32:29 -0500 |
parents | 4295d634797d |
children | be41c30bcb44 |
line wrap: on
line source
#include "mex.h" void mexFunction (int nlhs, mxArray *plhs[], int nrhs, const mxArray *prhs[]) { mxArray *v = mxCreateDoubleMatrix (1, 1, mxREAL); double *data = mxGetPr (v); *data = 1.23456789; plhs[0] = v; }