Mercurial > octave-nkf
view liboctave/numeric/fCmplxLU.h @ 20639:a260a6acb70f
fix test failures introduced by a22d8a2eb0e5
* scripts/ode/private/integrate_adaptive.m: fix stepping backwards, fix
invocation of OutputFcn, fix text of some error messages
* scripts/ode/private/integrate_const.m: remove use of option OutputSave
* scripts/ode/private/integrate_n_steps.m: remove use of option OutputSave
author | Carlo de Falco <carlo.defalco@polimi.it> |
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date | Sun, 11 Oct 2015 23:09:01 +0200 |
parents | 4197fc428c7d |
children |
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/* Copyright (C) 1994-2015 John W. Eaton This file is part of Octave. Octave is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. Octave is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Octave; see the file COPYING. If not, see <http://www.gnu.org/licenses/>. */ #if !defined (octave_fCmplxLU_h) #define octave_fCmplxLU_h 1 #include "base-lu.h" #include "dMatrix.h" #include "fCMatrix.h" class OCTAVE_API FloatComplexLU : public base_lu <FloatComplexMatrix> { public: FloatComplexLU (void) : base_lu <FloatComplexMatrix> () { } FloatComplexLU (const FloatComplexMatrix& a); FloatComplexLU (const FloatComplexLU& a) : base_lu <FloatComplexMatrix> (a) { } FloatComplexLU (const FloatComplexMatrix& l, const FloatComplexMatrix& u, const PermMatrix& p) : base_lu <FloatComplexMatrix> (l, u, p) { } FloatComplexLU& operator = (const FloatComplexLU& a) { if (this != &a) base_lu <FloatComplexMatrix> :: operator = (a); return *this; } ~FloatComplexLU (void) { } void update (const FloatComplexColumnVector& u, const FloatComplexColumnVector& v); void update (const FloatComplexMatrix& u, const FloatComplexMatrix& v); void update_piv (const FloatComplexColumnVector& u, const FloatComplexColumnVector& v); void update_piv (const FloatComplexMatrix& u, const FloatComplexMatrix& v); }; #endif