view liboctave/boolMatrix.cc @ 14679:a543ed02e673

Allow the builtin function mkdir to create missing parent directories * bootstrap.conf : Add the mkdir-p and savewd gnulib modules. * file-ops.cc (static int make_ancestor (const char*, const char*, void*)): New function. (int octave_mkdir (const std::string&, mode_t, std::string&, bool): Add fourth argument and use it to conditionally select whether to make the missing parent directories. * file-ops.h (int octave_mkdir (const std::string&, mode_t, std::string&, bool): Add fourth argument. * lo-cutils.c (struct mkdir_options): New structure (static void announce_mkdir (const char*, void*), static int process_dir (char *, struct savewd *, void *), int octave_mkdir_parents (const char *, mode_t, int (*make_ancestor) (const char *, const char *, void *)): New functions. * lo-cutils.h (int octave_mkdir_parents (const char *, mode_t, int (*make_ancestor) (const char *, const char *, void *)): New function. * dirfns.cc (Fmkdir): Call octave_mkdir with the make_parents argument set to true.
author David Bateman <dbateman@free.fr>
date Wed, 23 May 2012 22:34:37 +0200
parents 72c96de7a403
children
line wrap: on
line source

// Matrix manipulations.
/*

Copyright (C) 1996-2012 John W. Eaton
Copyright (C) 2009-2010 VZLU Prague, a.s.

This file is part of Octave.

Octave is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 3 of the License, or (at your
option) any later version.

Octave is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
for more details.

You should have received a copy of the GNU General Public License
along with Octave; see the file COPYING.  If not, see
<http://www.gnu.org/licenses/>.

*/

#ifdef HAVE_CONFIG_H
#include <config.h>
#endif

#include <iostream>

#include "Array-util.h"
#include "lo-error.h"
#include "str-vec.h"
#include "mx-base.h"
#include "mx-inlines.cc"
#include "mx-op-defs.h"

// boolMatrix class.

bool
boolMatrix::operator == (const boolMatrix& a) const
{
  if (rows () != a.rows () || cols () != a.cols ())
    return 0;

  return mx_inline_equal (length (), data (), a.data ());
}

bool
boolMatrix::operator != (const boolMatrix& a) const
{
  return !(*this == a);
}

boolMatrix&
boolMatrix::insert (const boolMatrix& a, octave_idx_type r, octave_idx_type c)
{
  Array<bool>::insert (a, r, c);
  return *this;
}

// unary operations

boolMatrix
boolMatrix::operator ! (void) const
{
  octave_idx_type nr = rows ();
  octave_idx_type nc = cols ();

  boolMatrix b (nr, nc);

  for (octave_idx_type j = 0; j < nc; j++)
    for (octave_idx_type i = 0; i < nr; i++)
      b.elem (i, j) = ! elem (i, j);

  return b;
}

// other operations

boolMatrix
boolMatrix::diag (octave_idx_type k) const
{
  return Array<bool>::diag (k);
}

// FIXME Do these really belong here?  Maybe they should be
// in a base class?

boolMatrix
boolMatrix::all (int dim) const
{
  return do_mx_red_op<bool, bool> (*this, dim, mx_inline_all);
}

boolMatrix
boolMatrix::any (int dim) const
{
  return do_mx_red_op<bool, bool> (*this, dim, mx_inline_any);
}

MM_BOOL_OPS (boolMatrix, boolMatrix)
MS_BOOL_OPS (boolMatrix, bool)
SM_BOOL_OPS (bool, boolMatrix)
MM_CMP_OPS (boolMatrix, boolMatrix)