view liboctave/numeric/fCmplxAEPBAL.h @ 20643:d6d04088ac9e

nbininv.m: Increase speed (85X) and accuracy of function (bug #34363). * nbininv.m: Call new function scalar_nbininv to calculate nbininv for scalar. If there are still uncalculated values then call bin_search_nbininv. Call bin_search_nbininv directly for vectors. Add more BIST tests. * nbininv.m (scalar_binoinv): New subfunction to calculate nbininv for scalar x. Stops when x > 1000. * nbininv.m (bin_search_nbininv): New subfunction to do binary search for nbininv.
author Lachlan Andrew <lachlanbis@gmail.com>
date Sun, 11 Oct 2015 20:33:37 -0700
parents 4197fc428c7d
children
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/*

Copyright (C) 1994-2015 John W. Eaton
Copyright (C) 2008-2009 Jaroslav Hajek

This file is part of Octave.

Octave is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 3 of the License, or (at your
option) any later version.

Octave is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
for more details.

You should have received a copy of the GNU General Public License
along with Octave; see the file COPYING.  If not, see
<http://www.gnu.org/licenses/>.

*/

#if !defined (octave_fCmplxAEPBAL_h)
#define octave_fCmplxAEPBAL_h 1

#include <iosfwd>
#include <string>

#include "base-aepbal.h"
#include "fCMatrix.h"
#include "fColVector.h"

class
OCTAVE_API
FloatComplexAEPBALANCE
  : public base_aepbal<FloatComplexMatrix, FloatColumnVector>
{
public:

  FloatComplexAEPBALANCE (void)
    : base_aepbal<FloatComplexMatrix, FloatColumnVector> () { }

  FloatComplexAEPBALANCE (const FloatComplexMatrix& a, bool noperm = false,
                          bool noscal = false);

  FloatComplexAEPBALANCE (const FloatComplexAEPBALANCE& a)
    : base_aepbal<FloatComplexMatrix, FloatColumnVector> (a) { }

  FloatComplexMatrix balancing_matrix (void) const;
};

#endif