view src/DLD-FUNCTIONS/__contourc__.cc @ 7042:e54cc03d53f6

[project @ 2007-10-19 20:43:32 by jwe]
author jwe
date Fri, 19 Oct 2007 20:43:33 +0000
parents a1dbe9d80eee
children 7593f8e83a2e
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/* Contour lines for function evaluated on a grid.

Copyright (C) 2007 Kai Habel
Copyright (C) 2004, 2007 Shai Ayal

Adapted to an oct file from the stand alone contourl by Victro Munoz
Copyright (C) 2004 Victor Munoz

Based on contour plot routine (plcont.c) in PLPlot package
http://plplot.org/

Copyright (C) 1995, 2000, 2001 Maurice LeBrun
Copyright (C) 2000, 2002 Joao Cardoso
Copyright (C) 2000, 2001, 2002, 2004  Alan W. Irwin
Copyright (C) 2004  Andrew Ross

This file is part of Octave.

Octave is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 3 of the License, or (at your
option) any later version.

Octave is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
for more details.

You should have received a copy of the GNU General Public License
along with Octave; see the file COPYING.  If not, see
<http://www.gnu.org/licenses/>.

*/

#ifdef HAVE_CONFIG_H
#include <config.h>
#endif

#include <cfloat>

#include "quit.h"

#include "defun-dld.h"
#include "error.h"
#include "oct-obj.h"

static Matrix this_contour;
static Matrix contourc;
static int elem;

// This is the quanta in which we increase this_contour.
#define CONTOUR_QUANT 50

// Add a coordinate point (x,y) to this_contour.

static void
add_point (double x, double y)
{
  if (elem % CONTOUR_QUANT == 0)
    this_contour = this_contour.append (Matrix (2, CONTOUR_QUANT, 0));

  this_contour (0, elem) = x;
  this_contour (1, elem) = y;
  elem++;
}

// Add contents of current contour to contourc.
// this_contour.cols () - 1;

static void
end_contour (void)
{
  if (elem > 2)
    {
      this_contour (1, 0) = elem - 1;
      contourc = contourc.append (this_contour.extract_n (0, 0, 2, elem));
    }

  this_contour = Matrix ();
  elem = 0;
}

// Start a new contour, and add contents of current one to contourc.

static void
start_contour (double lvl, double x, double y)
{
  end_contour ();
  this_contour.resize (2, 0);
  add_point (lvl, 0);
  add_point (x, y);
}

static void
drawcn (const RowVector& X, const RowVector& Y, const Matrix& Z,
	double lvl, int r, int c, double ct_x, double ct_y,
	uint start_edge, bool first, charMatrix& mark)
{
  double px[4], py[4], pz[4], tmp;
  uint stop_edge, next_edge, pt[2];
  int next_r, next_c;

  //get x, y, and z - lvl for current facet
  px[0] = px[3] = X(c);
  px[1] = px[2] = X(c+1);

  py[0] = py[1] = Y(r);
  py[2] = py[3] = Y(r+1);

  pz[3] = Z(r+1, c) - lvl;
  pz[2] = Z(r+1, c + 1) - lvl;
  pz[1] = Z(r, c+1) - lvl;
  pz[0] = Z(r, c) - lvl;

  // Facet edge and point naming assignment.
  //
  //  0-----1   .-0-.
  //  |     |   |   |
  //  |     |   3   1
  //  |     |   |   |
  //  3-----2   .-2-.

  // Get mark value of current facet.
  char id = static_cast<char> (mark(r, c));

  // Check startedge s.
  if (start_edge == 255)
    {
      // Find start edge.
      for (uint k = 0; k < 4; k++)
        if (static_cast<char> (pow(2, k)) & id)
          start_edge = k;
    }

  if (start_edge == 255)
    return;

  // Decrease mark value of current facet for start edge.
  mark(r, c) -= static_cast<char> (pow(2, start_edge));

  // Next point (clockwise).
  pt[0] = start_edge;
  pt[1] = (pt[0] + 1) % 4;

  // Calculate contour segment start if first of contour.
  if (first)
    {
      tmp = fabs (pz[pt[1]]) / fabs (pz[pt[0]]);

      if (xisnan (tmp))
        ct_x = ct_y = 0.5;
      else
	{
	  ct_x = px[pt[0]] + (px[pt[1]] - px[pt[0]])/(1 + tmp);
	  ct_y = py[pt[0]] + (py[pt[1]] - py[pt[0]])/(1 + tmp);
	}

      start_contour (lvl, ct_x, ct_y);
    }

  // Find stop edge FIXME: control flow --> while.
  for (uint k = 1; k <= 4; k++)
    {
      if (start_edge == 0 || start_edge == 2)
        stop_edge = (start_edge + k) % 4;
      else
        stop_edge = (start_edge - k) % 4;

      if (static_cast<char> (pow(2, stop_edge)) & id)
        break;
    }

  pt[0] = stop_edge;
  pt[1] = (pt[0] + 1) % 4;
  tmp = fabs (pz[pt[1]]) / fabs (pz[pt[0]]);

  if (xisnan (tmp))
    ct_x = ct_y = 0.5;
  else
    {
      ct_x = px[pt[0]] + (px[pt[1]] - px[pt[0]])/(1 + tmp);
      ct_y = py[pt[0]] + (py[pt[1]] - py[pt[0]])/(1 + tmp);
    }

  // Add point to contour.
  add_point (ct_x, ct_y);

  // Decrease id value of current facet for start edge.
  mark(r, c) -= static_cast<char>(pow(2,stop_edge));

  // Find next facet.
  next_c = c;
  next_r = r;

  if (stop_edge == 0)
    next_r--; 
  else if (stop_edge == 1)
    next_c++;
  else if (stop_edge == 2)
    next_r++;
  else if (stop_edge == 3)
    next_c--;

  // Check if next facet is not done yet.
  // Go to next facet.
  if (next_r >= 0 && next_c >= 0 && next_r < mark.rows ()
      && next_c < mark.cols () && mark(next_r, next_c) > 0)
    {
      next_edge = (stop_edge + 2) % 4;
      drawcn (X, Y, Z, lvl, next_r, next_c, ct_x, ct_y, next_edge, false, mark);
    }
}

static void
mark_facets (const Matrix& Z, charMatrix& mark, double lvl)
{
  uint nr = mark.rows ();
  uint nc = mark.cols ();

  double f[4];

  for (uint c = 0; c < nc; c++)
    for (uint r = 0; r < nr; r++)
      {
        f[0] = Z(r, c) - lvl;
        f[1] = Z(r, c+1) - lvl;
        f[3] = Z(r+1, c) - lvl;
        f[2] = Z(r+1, c+1) - lvl;

        for (uint i = 0; i < 4; i++)
          if (fabs(f[i]) < DBL_EPSILON)
            f[i] = DBL_EPSILON;

        if (f[1] * f[2] < 0)
	  mark(r, c) += 2;

        if (f[0] * f[3] < 0)
	  mark(r, c) += 8;
      }

  for (uint r = 0; r < nr; r++)
    for (uint c = 0; c < nc; c++)
      {
        f[0] = Z(r, c) - lvl;
        f[1] = Z(r, c+1) - lvl;
        f[3] = Z(r+1, c) - lvl;
        f[2] = Z(r+1, c+1) - lvl;

        for (uint i = 0; i < 4; i++)
          if (fabs(f[i]) < DBL_EPSILON)
            f[i] = DBL_EPSILON;

        if (f[0] * f[1] < 0)
	  mark(r, c) += 1;

        if (f[2] * f[3] < 0)
	  mark(r, c) += 4;
      }
}

static void
cntr (const RowVector& X, const RowVector& Y, const Matrix& Z, double lvl)
{
  uint nr = Z.rows ();
  uint nc = Z.cols ();

  charMatrix mark (nr - 1, nc - 1, 0);

  mark_facets (Z, mark, lvl);

  // Find contours that start at a domain edge.

  for (uint c = 0; c < nc - 1; c++)
    {
      // Top.
      if (mark(0, c) & 1)
        drawcn (X, Y, Z, lvl, 0, c, 0.0, 0.0, 0, true, mark);

      // Bottom.
      if (mark(nr - 2, c) & 4)
	drawcn (X, Y, Z, lvl, nr - 2, c, 0.0, 0.0, 2, true, mark);
    }

  for (uint r = 0; r < nr - 1; r++)
    {
      // Left.
      if (mark(r, 0) & 8)
        drawcn (X, Y, Z, lvl, r, 0, 0.0, 0.0, 3, true, mark);

      // Right.
      if (mark(r, nc - 2) & 2)
        drawcn (X, Y, Z, lvl, r, nc - 2, 0.0, 0.0, 1, true, mark);
    }

  for (uint r = 0; r < nr - 1; r++)
    for (uint c = 0; c < nc - 1; c++)
      if (mark (r, c) > 0)
        drawcn (X, Y, Z, lvl, r, c, 0.0, 0.0, 255, true, mark);
}

DEFUN_DLD (__contourc__, args, ,
  "-*- texinfo -*-\n\
@deftypefn {Loadable Function} {} __contourc__ (@var{x}, @var{y}, @var{z}, @var{levels})\n\
Undocumented internal function.\n\
@end deftypefn")
{
  octave_value retval;

  if (args.length () == 4)
    {
      RowVector X = args (0).row_vector_value ();
      RowVector Y = args (1).row_vector_value ();
      Matrix Z = args (2).matrix_value ();
      RowVector L = args (3).row_vector_value ();

      if (! error_state)
	{
	  contourc.resize (2, 0);

	  for (int i = 0; i < L.length (); i++)
	    cntr (X, Y, Z, L (i));

	  end_contour ();

	  retval = contourc;
	}
      else
	error ("__contourc__: invalid argument values");
    }
  else
    print_usage ();

  return retval;
}