view liboctave/util/oct-locbuf.h @ 20651:e54ecb33727e

lo-array-gripes.cc: Remove FIXME's related to buffer size. * lo-array-gripes.cc: Remove FIXME's related to buffer size. Shorten sprintf buffers from 100 to 64 characters (still well more than 19 required). Use 'const' decorator on constant value for clarity. Remove extra space between variable and array bracket.
author Rik <rik@octave.org>
date Mon, 12 Oct 2015 21:13:47 -0700
parents 4197fc428c7d
children
line wrap: on
line source

/*

Copyright (C) 2008-2015 Jaroslav Hajek

This file is part of Octave.

Octave is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by the
Free Software Foundation; either version 3 of the License, or (at your
option) any later version.

Octave is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
for more details.

You should have received a copy of the GNU General Public License
along with Octave; see the file COPYING.  If not, see
<http://www.gnu.org/licenses/>.

*/

#if !defined (octave_oct_locbuf_h)
#define octave_oct_locbuf_h 1

#include <cstddef>
#include "oct-cmplx.h"

// The default local buffer simply encapsulates an *array* pointer
// that gets deleted automatically.  For common POD types, we provide
// specializations.

template <class T>
class octave_local_buffer
{
public:
  octave_local_buffer (size_t size)
    : data (0)
  {
    if (size)
      data = new T [size];
  }
  ~octave_local_buffer (void) { delete [] data; }
  operator T *() const { return data; }

private:
  T *data;

  // No copying!
  octave_local_buffer (const octave_local_buffer&);
  octave_local_buffer& operator = (const octave_local_buffer&);
};

// For buffers of POD types, we'll be smarter.  There is one thing
// that differentiates a local buffer from a dynamic array - the local
// buffers, if not manipulated improperly, have a FIFO semantics,
// meaning that if buffer B is allocated after buffer A, B *must* be
// deallocated before A.  This is *guaranteed* if you use local buffer
// exclusively through the OCTAVE_LOCAL_BUFFER macro, because the C++
// standard requires that explicit local objects be destroyed in
// reverse order of declaration.  Therefore, we can avoid memory
// fragmentation by allocating fairly large chunks of memory and
// serving local buffers from them in a stack-like manner.  The first
// returning buffer in previous chunk will be responsible for
// deallocating the chunk.

class octave_chunk_buffer
{
public:

  OCTAVE_API octave_chunk_buffer (size_t size);

  OCTAVE_API virtual ~octave_chunk_buffer (void);

  char *data (void) const { return dat; }

  static OCTAVE_API void clear (void);

private:

  // The number of bytes we allocate for each large chunk of memory we
  // manage.
  static const size_t chunk_size;

  // Pointer to the end end of the last allocation.
  static char *top;

  // Pointer to the current active chunk.
  static char *chunk;

  // The number of bytes remaining in the active chunk.
  static size_t left;

  // The number of active allocations.
  static size_t active;

  // Pointer to the current chunk.
  char *cnk;

  // Pointer to the beginning of the most recent allocation.
  char *dat;

  // No copying!
  octave_chunk_buffer (const octave_chunk_buffer&);
  octave_chunk_buffer& operator = (const octave_chunk_buffer&);
};

// This specializes octave_local_buffer to use the chunked buffer
// mechanism for POD types.
#define SPECIALIZE_POD_BUFFER(TYPE) \
template <> \
class octave_local_buffer<TYPE> : private octave_chunk_buffer \
{ \
public: \
  octave_local_buffer (size_t size) \
    : octave_chunk_buffer (size * sizeof (TYPE)) { } \
 \
  operator TYPE *() const \
  { \
    return reinterpret_cast<TYPE *> (this->data ()); \
  } \
}

SPECIALIZE_POD_BUFFER (bool);
SPECIALIZE_POD_BUFFER (char);
SPECIALIZE_POD_BUFFER (unsigned short);
SPECIALIZE_POD_BUFFER (short);
SPECIALIZE_POD_BUFFER (int);
SPECIALIZE_POD_BUFFER (unsigned int);
SPECIALIZE_POD_BUFFER (long);
SPECIALIZE_POD_BUFFER (unsigned long);
SPECIALIZE_POD_BUFFER (float);
SPECIALIZE_POD_BUFFER (double);
// FIXME: Are these guaranteed to be POD and satisfy alignment?
SPECIALIZE_POD_BUFFER (Complex);
SPECIALIZE_POD_BUFFER (FloatComplex);
// MORE ?

// All pointers and const pointers are also POD types.
template <class T>
class octave_local_buffer<T *> : private octave_chunk_buffer
{
public:
  octave_local_buffer (size_t size)
    : octave_chunk_buffer (size * sizeof (T *))
  { }

  operator T **() const { return reinterpret_cast<T **> (this->data ()); }
};

template <class T>
class octave_local_buffer<const T *> : private octave_chunk_buffer
{
public:
  octave_local_buffer (size_t size)
    : octave_chunk_buffer (size * sizeof (const T *))
  { }

  operator const T **() const
  {
    return reinterpret_cast<const T **> (this->data ());
  }
};

// If the compiler supports dynamic stack arrays, we can use the
// attached hack to place small buffer arrays on the stack. It may be
// even faster than our obstack-like optimization, but is dangerous
// because stack is a very limited resource, so we disable it.

#if 0 // defined (HAVE_DYNAMIC_AUTO_ARRAYS)

// Maximum buffer size (in bytes) to be placed on the stack.

#define OCTAVE_LOCAL_BUFFER_MAX_STACK_SIZE 8192

// If we have automatic arrays, we use an automatic array if the size
// is small enough.  To avoid possibly evaluating 'size' multiple
// times, we first cache it.  Note that we always construct both the
// stack array and the octave_local_buffer object, but only one of
// them will be nonempty.

#define OCTAVE_LOCAL_BUFFER(T, buf, size) \
  const size_t _bufsize_ ## buf = size; \
  const bool _lbufaut_ ## buf = _bufsize_ ## buf * sizeof (T) \
     <= OCTAVE_LOCAL_BUFFER_MAX_STACK_SIZE; \
  T _bufaut_ ## buf [_lbufaut_ ## buf ? _bufsize_ ## buf : 0]; \
  octave_local_buffer<T> _bufheap_ ## buf \
    (!_lbufaut_ ## buf ? _bufsize_ ## buf : 0); \
  T *buf = _lbufaut_ ## buf \
    ? _bufaut_ ## buf : static_cast<T *> (_bufheap_ ## buf)

#else

// If we don't have automatic arrays, we simply always use
// octave_local_buffer.

#define OCTAVE_LOCAL_BUFFER(T, buf, size) \
  octave_local_buffer<T> _buffer_ ## buf (size); \
  T *buf = _buffer_ ## buf

#endif

// Note: we use weird variables in the for loop to avoid warnings
// about shadowed parameters.

#define OCTAVE_LOCAL_BUFFER_INIT(T, buf, size, value) \
  OCTAVE_LOCAL_BUFFER (T, buf, size); \
  for (size_t _buf_iter = 0, _buf_size = size; \
        _buf_iter < _buf_size; _buf_iter++) \
    buf[_buf_iter] = value

#endif