view scripts/geometry/griddata3.m @ 20651:e54ecb33727e

lo-array-gripes.cc: Remove FIXME's related to buffer size. * lo-array-gripes.cc: Remove FIXME's related to buffer size. Shorten sprintf buffers from 100 to 64 characters (still well more than 19 required). Use 'const' decorator on constant value for clarity. Remove extra space between variable and array bracket.
author Rik <rik@octave.org>
date Mon, 12 Oct 2015 21:13:47 -0700
parents 7503499a252b
children
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## Copyright (C) 2007-2015 David Bateman
##
## This file is part of Octave.
##
## Octave is free software; you can redistribute it and/or modify it
## under the terms of the GNU General Public License as published by
## the Free Software Foundation; either version 3 of the License, or (at
## your option) any later version.
##
## Octave is distributed in the hope that it will be useful, but
## WITHOUT ANY WARRANTY; without even the implied warranty of
## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
## General Public License for more details.
##
## You should have received a copy of the GNU General Public License
## along with Octave; see the file COPYING.  If not, see
## <http://www.gnu.org/licenses/>.

## -*- texinfo -*-
## @deftypefn  {Function File} {@var{vi} =} griddata3 (@var{x}, @var{y}, @var{z}, @var{v}, @var{xi}, @var{yi}, @var{zi})
## @deftypefnx {Function File} {@var{vi} =} griddata3 (@var{x}, @var{y}, @var{z}, @var{v}, @var{xi}, @var{yi}, @var{zi}, @var{method})
## @deftypefnx {Function File} {@var{vi} =} griddata3 (@var{x}, @var{y}, @var{z}, @var{v}, @var{xi}, @var{yi}, @var{zi}, @var{method}, @var{options})
##
## Generate a regular mesh from irregular data using interpolation.
##
## The function is defined by @code{@var{v} = f (@var{x}, @var{y}, @var{z})}.
## The interpolation points are specified by @var{xi}, @var{yi}, @var{zi}.
##
## The interpolation method can be @qcode{"nearest"} or @qcode{"linear"}.
## If method is omitted it defaults to @qcode{"linear"}.
##
## The optional argument @var{options} is passed directly to Qhull when
## computing the Delaunay triangulation used for interpolation.  See
## @code{delaunayn} for information on the defaults and how to pass different
## values.
## @seealso{griddata, griddatan, delaunayn}
## @end deftypefn

## Author: David Bateman <dbateman@free.fr>

function vi = griddata3 (x, y, z, v, xi, yi, zi, method, varargin)

  if (nargin < 7)
    print_usage ();
  endif

  if (isvector (x) && isvector (y) && isvector (z) && isvector (v))
    if (! isequal (length (x), length (y), length (z), length (v)))
      error ("griddata: X, Y, Z, and V must be vectors of the same length");
    endif
  elseif (! size_equal (x, y, z, v))
    error ("griddata: X, Y, Z, and V must have equal sizes");
  endif

  ## meshgrid xi, yi and zi if they are vectors unless
  ## they are vectors of the same length.
  if (isvector (xi) && isvector (yi) && isvector (zi))
    if (! isequal (length (xi), length (yi), length (zi)))
      [xi, yi, zi] = meshgrid (xi, yi, zi);
    else
      ## Otherwise, convert to column vectors
      xi = xi(:);
      yi = yi(:);
      zi = zi(:);
    endif
  endif

  if (! size_equal (xi, yi, zi))
    error ("griddata3: XI, YI, and ZI must be vectors or matrices of the same size");
  endif

  vi = griddatan ([x(:), y(:), z(:)], v(:), [xi(:), yi(:), zi(:)], varargin{:});
  vi = reshape (vi, size (xi));

endfunction


%!testif HAVE_QHULL
%! old_state = rand ("state");
%! restore_state = onCleanup (@() rand ("state", old_state));
%! rand ("state", 0);
%! x = 2 * rand (1000, 1) - 1;
%! y = 2 * rand (1000, 1) - 1;
%! z = 2 * rand (1000, 1) - 1;
%! v = x.^2 + y.^2 + z.^2;
%! [xi, yi, zi] = meshgrid (-0.8:0.2:0.8);
%! vi = griddata3 (x, y, z, v, xi, yi, zi, "linear");
%! vv = vi - xi.^2 - yi.^2 - zi.^2;
%! assert (max (abs (vv(:))), 0, 0.1);

%!testif HAVE_QHULL
%! old_state = rand ("state");
%! restore_state = onCleanup (@() rand ("state", old_state));
%! rand ("state", 0);
%! x = 2 * rand (1000, 1) - 1;
%! y = 2 * rand (1000, 1) - 1;
%! z = 2 * rand (1000, 1) - 1;
%! v = x.^2 + y.^2 + z.^2;
%! [xi, yi, zi] = meshgrid (-0.8:0.2:0.8);
%! vi = griddata3 (x, y, z, v, xi, yi, zi, "nearest");
%! vv = vi - xi.^2 - yi.^2 - zi.^2;
%! assert (max (abs (vv(:))), 0, 0.1)