Mercurial > octave
annotate libgui/graphics/gl-select.h @ 23220:092078913d54
maint: Merge stable to default.
author | John W. Eaton <jwe@octave.org> |
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date | Wed, 22 Feb 2017 12:58:07 -0500 |
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children | 194eb4bd202b |
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1 /* |
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2 |
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3 Copyright (C) 2011-2017 Michael Goffioul |
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4 |
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5 This file is part of Octave. |
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6 |
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7 Octave is free software; you can redistribute it and/or modify it |
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8 under the terms of the GNU General Public License as published by |
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9 the Free Software Foundation; either version 3 of the License, or |
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10 (at your option) any later version. |
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11 |
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12 Octave is distributed in the hope that it will be useful, but |
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13 WITHOUT ANY WARRANTY; without even the implied warranty of |
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14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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15 GNU General Public License for more details. |
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16 |
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17 You should have received a copy of the GNU General Public License |
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18 along with Octave; see the file COPYING. If not, see |
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19 <http://www.gnu.org/licenses/>. |
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20 |
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21 */ |
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22 |
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23 #if ! defined (octave_gl_select_h) |
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24 #define octave_gl_select_h 1 |
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25 |
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26 #include <map> |
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27 |
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28 #include "gl-render.h" |
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29 #include "oct-opengl.h" |
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30 |
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31 namespace octave |
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32 { |
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33 |
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34 enum select_flags |
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35 { |
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36 select_ignore_hittest = 0x01, |
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37 select_last = 0x02 |
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38 }; |
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39 |
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40 class opengl_selector : public opengl_renderer |
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41 { |
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42 public: |
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43 opengl_selector (void) : size (5) { } |
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44 |
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45 virtual ~opengl_selector (void) = default; |
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46 |
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47 graphics_object select (const graphics_object& ax, int x, int y, |
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48 int flags = 0); |
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49 |
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50 virtual void draw (const graphics_object& go, bool toplevel = true); |
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51 |
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52 protected: |
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53 virtual void draw_text (const text::properties& props); |
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54 |
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55 virtual void draw_image (const image::properties& props); |
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56 |
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57 virtual void setup_opengl_transformation (const axes::properties& props); |
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58 |
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59 virtual void init_marker (const std::string& m, double size, float width); |
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60 |
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61 virtual Matrix render_text (const std::string& txt, |
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62 double x, double y, double z, |
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63 int halign, int valign, double rotation = 0.0); |
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64 |
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65 private: |
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66 void apply_pick_matrix (void); |
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67 |
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68 void fake_text (double x, double y, double z, const Matrix& bbox, |
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69 bool use_scale = true); |
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70 |
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71 private: |
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72 // The mouse coordinate of the selection/picking point |
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73 int xp, yp; |
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74 |
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75 // The size (in pixels) of the picking window |
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76 int size; |
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77 |
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78 // The OpenGL name mapping |
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79 std::map<GLuint, graphics_object> object_map; |
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80 }; |
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81 |
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82 } |
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83 |
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84 #endif |