diff liboctave/boolMatrix.h @ 2828:92826d6e8bd9

[project @ 1997-03-25 23:41:41 by jwe]
author jwe
date Tue, 25 Mar 1997 23:50:08 +0000
parents
children 4dff308e9acc
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/liboctave/boolMatrix.h	Tue Mar 25 23:50:08 1997 +0000
@@ -0,0 +1,78 @@
+/*
+
+Copyright (C) 1996 John W. Eaton
+
+This file is part of Octave.
+
+Octave is free software; you can redistribute it and/or modify it
+under the terms of the GNU General Public License as published by the
+Free Software Foundation; either version 2, or (at your option) any
+later version.
+
+Octave is distributed in the hope that it will be useful, but WITHOUT
+ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
+for more details.
+
+You should have received a copy of the GNU General Public License
+along with Octave; see the file COPYING.  If not, write to the Free
+Software Foundation, 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
+
+*/
+
+#if !defined (octave_boolMatrix_int_h)
+#define octave_boolMatrix_int_h 1
+
+#if defined (__GNUG__)
+#pragma interface
+#endif
+
+#include "MArray2.h"
+
+#include "mx-defs.h"
+
+class
+boolMatrix : public MArray2<bool>
+{
+public:
+
+  boolMatrix (void) : MArray2<bool> () { }
+  boolMatrix (int r, int c) : MArray2<bool> (r, c) { }
+  boolMatrix (int r, int c, bool val) : MArray2<bool> (r, c, val) { }
+  boolMatrix (const MArray2<bool>& a) : MArray2<bool> (a) { }
+  boolMatrix (const boolMatrix& a) : MArray2<bool> (a) { }
+
+  boolMatrix& operator = (const boolMatrix& a)
+    {
+      MArray2<bool>::operator = (a);
+      return *this;
+    }
+
+  bool operator == (const boolMatrix& a) const;
+  bool operator != (const boolMatrix& a) const;
+
+  // destructive insert/delete/reorder operations
+
+  boolMatrix& insert (const boolMatrix& a, int r, int c);
+
+  boolMatrix transpose (void) const;
+
+#if 0
+  // i/o
+
+  friend ostream& operator << (ostream& os, const Matrix& a);
+  friend istream& operator >> (istream& is, Matrix& a);
+#endif
+
+private:
+
+  boolMatrix (bool *b, int r, int c) : MArray2<bool> (b, r, c) { }
+};
+
+#endif
+
+/*
+;;; Local Variables: ***
+;;; mode: C++ ***
+;;; End: ***
+*/