Mercurial > octave
diff libinterp/corefcn/gl-render.cc @ 23433:c9fab0bc983e
maint: Use convention 'int& x' for naming references.
* ButtonGroup.cc, Canvas.cc, Canvas.h, annotation-dialog.cc,
annotation-dialog.h, dialog.h, documentation-dock-widget.cc,
files-dock-widget.cc, files-dock-widget.h, find-files-dialog.cc,
find-files-dialog.h, find-files-model.cc, find-files-model.h,
history-dock-widget.cc, history-dock-widget.h, file-editor-tab.cc,
file-editor-tab.h, file-editor.cc, file-editor.h, main-window.cc,
main-window.h, octave-qt-link.h, parser.cc, parser.h, webinfo.cc, webinfo.h,
settings-dialog.cc, bsxfun.cc, call-stack.cc, call-stack.h, fft.cc, fft2.cc,
fftn.cc, gl-render.cc, graphics.cc, graphics.in.h, input.cc, load-save.cc,
ls-hdf5.cc, ls-hdf5.h, octave-link.h, pr-output.cc, regexp.cc, sparse-xdiv.cc,
sparse-xdiv.h, symtab.cc, xdiv.cc, xdiv.h, zfstream.h, __eigs__.cc,
__ode15__.cc, ov-base.h, ov-builtin.cc, ov-cx-sparse.h, ov-fcn-handle.cc,
ov-fcn-handle.h, ov.cc, ov.h, jit-ir.h, jit-typeinfo.cc, jit-typeinfo.h,
pt-jit.cc, pt-jit.h, CMatrix.cc, CMatrix.h, CSparse.cc, CSparse.h,
MatrixType.cc, MatrixType.h, dDiagMatrix.cc, dMatrix.cc, dMatrix.h, dSparse.cc,
dSparse.h, fCMatrix.cc, fCMatrix.h, fDiagMatrix.cc, fMatrix.cc, fMatrix.h,
eigs-base.cc, oct-fftw.cc, oct-rand.h, sparse-dmsolve.cc, kpse.cc, lo-regexp.h:
Use convention 'int& x' for naming references.
author | Rik <rik@octave.org> |
---|---|
date | Mon, 24 Apr 2017 17:20:37 -0700 |
parents | 945b53af4655 |
children | cd4e1ee28716 |
line wrap: on
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--- a/libinterp/corefcn/gl-render.cc Mon Apr 24 14:38:34 2017 -0700 +++ b/libinterp/corefcn/gl-render.cc Mon Apr 24 17:20:37 2017 -0700 @@ -2832,7 +2832,7 @@ // FIXME: global optimization (rendering, data structures...), // there is probably a smarter/faster/less-memory-consuming way to do this. void - opengl_renderer::draw_patch (const patch::properties &props) + opengl_renderer::draw_patch (const patch::properties& props) { #if defined (HAVE_OPENGL) @@ -3302,7 +3302,7 @@ } void - opengl_renderer::draw_light (const light::properties &props) + opengl_renderer::draw_light (const light::properties& props) { #if defined (HAVE_OPENGL) @@ -3339,7 +3339,7 @@ } void - opengl_renderer::draw_hggroup (const hggroup::properties &props) + opengl_renderer::draw_hggroup (const hggroup::properties& props) { draw (props.get_children ()); }