view gui/src/welcome-wizard.cc @ 15156:141b0b108292 gui

allow building without gui to work * configure.ac: Enable building GUI by default. Rename OCTAVE_GUI to AMCOND_BUILD_GUI. Don't define or substitute GUIDIR. Don't check for GUI toolkit tools and libraries if building GUI is disabled. * Makefile.am: Use else clause for AMCOND_BUILD_GUI automake conditional. * src/Makefile.am: If not building GUI, make octave and octave-cli binaries identical. * gui/src/Makefile.am: Style fixes. Use - instead of _ and .cc instead of .cpp in generated file names.
author John W. Eaton <jwe@octave.org>
date Sat, 11 Aug 2012 11:47:03 -0400
parents 5cb54cca8a06
children
line wrap: on
line source

/* OctaveGUI - A graphical user interface for Octave
 * Copyright (C) 2011 Jacob Dawid (jacob.dawid@googlemail.com)
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as
 * published by the Free Software Foundation, either version 3 of the
 * License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 */

#include "welcome-wizard.h"
#include "ui-welcome-wizard.h"

welcome_wizard::welcome_wizard (QWidget *parent) :
  QDialog (parent),
  _ui (new Ui::welcome_wizard)
{
  _ui->setupUi (this);
  connect (_ui->nextButton1, SIGNAL (clicked ()), this, SLOT (next ()));
  connect (_ui->nextButton2, SIGNAL (clicked ()), this, SLOT (next ()));
  connect (_ui->nextButton3, SIGNAL (clicked ()), this, SLOT (next ()));
  connect (_ui->nextButton4, SIGNAL (clicked ()), this, SLOT (next ()));

  connect (_ui->previousButton2, SIGNAL (clicked ()), this, SLOT (previous ()));
  connect (_ui->previousButton3, SIGNAL (clicked ()), this, SLOT (previous ()));
  connect (_ui->previousButton4, SIGNAL (clicked ()), this, SLOT (previous ()));
  connect (_ui->previousButton5, SIGNAL (clicked ()), this, SLOT (previous ()));
}

welcome_wizard::~welcome_wizard()
{
  delete _ui;
}

void
welcome_wizard::next ()
{
  _ui->stackedWidget->setCurrentIndex (_ui->stackedWidget->currentIndex () + 1);
}

void
welcome_wizard::previous ()
{
  _ui->stackedWidget->setCurrentIndex (_ui->stackedWidget->currentIndex () - 1);
}