Mercurial > octave
view libgui/graphics/ObjectProxy.cc @ 27919:1891570abac8
update Octave Project Developers copyright for the new year
In files that have the "Octave Project Developers" copyright notice,
update for 2020.
author | John W. Eaton <jwe@octave.org> |
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date | Mon, 06 Jan 2020 22:29:51 -0500 |
parents | b442ec6dda5c |
children | bd51beb6205e |
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/* Copyright (C) 2011-2020 The Octave Project Developers See the file COPYRIGHT.md in the top-level directory of this distribution or <https://octave.org/COPYRIGHT.html/>. This file is part of Octave. Octave is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Octave is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Octave; see the file COPYING. If not, see <https://www.gnu.org/licenses/>. */ #if defined (HAVE_CONFIG_H) # include "config.h" #endif #include <QCoreApplication> #include <QString> #include <QThread> #include "Object.h" #include "ObjectProxy.h" #include "oct-mutex.h" #include "utils.h" namespace QtHandles { ObjectProxy::ObjectProxy (Object *obj) : QObject (), m_object (nullptr) { init (obj); } void ObjectProxy::init (Object *obj) { if (obj != m_object) { if (m_object) { disconnect (this, SIGNAL (sendUpdate (int)), m_object, SLOT (slotUpdate (int))); disconnect (this, SIGNAL (sendRedraw (void)), m_object, SLOT (slotRedraw (void))); disconnect (this, SIGNAL (sendShow (void)), m_object, SLOT (slotShow (void))); disconnect (this, SIGNAL (sendPrint (const QString&, const QString&)), m_object, SLOT (slotPrint (const QString&, const QString&))); } m_object = obj; if (m_object) { connect (this, SIGNAL (sendUpdate (int)), m_object, SLOT (slotUpdate (int))); connect (this, SIGNAL (sendRedraw (void)), m_object, SLOT (slotRedraw (void))); connect (this, SIGNAL (sendShow (void)), m_object, SLOT (slotShow (void))); connect (this, SIGNAL (sendPrint (const QString&, const QString&)), m_object, SLOT (slotPrint (const QString&, const QString&)), Qt::BlockingQueuedConnection); } } } void ObjectProxy::setObject (Object *obj) { finalize (); init (obj); } void ObjectProxy::update (int pId) { if (octave::thread::is_thread ()) emit sendUpdate (pId); else if (m_object) m_object->slotUpdate (pId); } void ObjectProxy::finalize (void) { if (! m_object) return; Qt::ConnectionType t = Qt::BlockingQueuedConnection; if (QThread::currentThread () == QCoreApplication::instance ()->thread ()) t = Qt::DirectConnection; QMetaObject::invokeMethod (m_object, "slotFinalize", t); } void ObjectProxy::redraw (void) { emit sendRedraw (); } void ObjectProxy::show (void) { emit sendShow (); } void ObjectProxy::print (const QString& file_cmd, const QString& term) { emit sendPrint (file_cmd, term); } uint8NDArray ObjectProxy::get_pixels (void) { uint8NDArray retval; // The ObjectProxy is generally ran from the interpreter thread // while the actual Figure (Object) lives in the gui thread. The // following ensures synchronous execution of the Figure method and // allows retrieving a return value. Qt::ConnectionType t = Qt::BlockingQueuedConnection; if (QThread::currentThread () == QCoreApplication::instance ()->thread ()) t = Qt::DirectConnection; QMetaObject::invokeMethod (m_object, "slotGetPixels", t, Q_RETURN_ARG (uint8NDArray, retval)); return retval; } };