view scripts/plot/draw/trisurf.m @ 22302:1c4cd12987f5

Use Octave syntax in graphics demos. * inputdlg.m, listdlg.m, waitbar.m, autumn.m, bone.m, cool.m, copper.m, cubehelix.m, flag.m, gray.m, hot.m, hsv.m, jet.m, lines.m, ocean.m, pink.m, prism.m, rainbow.m, rgbplot.m, spring.m, summer.m, viridis.m, white.m, winter.m, annotation.m, axis.m, clabel.m, daspect.m, datetick.m, grid.m, legend.m, lighting.m, material.m, pbaspect.m, shading.m, text.m, xlim.m, ylim.m, zlim.m, area.m, bar.m, barh.m, camlight.m, colorbar.m, comet.m, comet3.m, contour.m, contour3.m, contourf.m, cylinder.m, ellipsoid.m, errorbar.m, ezcontour.m, ezcontourf.m, ezmesh.m, ezmeshc.m, ezplot.m, ezplot3.m, ezsurf.m, ezsurfc.m, feather.m, fill.m, fplot.m, isocaps.m, isonormals.m, isosurface.m, light.m, line.m, loglog.m, loglogerr.m, mesh.m, meshc.m, meshz.m, pareto.m, patch.m, pcolor.m, pie.m, pie3.m, plot.m, plot3.m, plotmatrix.m, plotyy.m, polar.m, quiver.m, quiver3.m, rectangle.m, ribbon.m, rose.m, scatter.m, scatter3.m, semilogx.m, semilogxerr.m, semilogy.m, semilogyerr.m, shrinkfaces.m, slice.m, smooth3.m, sombrero.m, stairs.m, stem.m, stem3.m, stemleaf.m, surf.m, surfc.m, surfl.m, surfnorm.m, tetramesh.m, trimesh.m, triplot.m, trisurf.m, waterfall.m, copyobj.m, hold.m, linkaxes.m, linkprop.m, printd.m, refreshdata.m, subplot.m, zoom.m, pcr.m, dump_demos.m: Use Octave syntax in graphics demos.
author Rik <rik@octave.org>
date Mon, 15 Aug 2016 15:15:30 -0700
parents 9babcd597676
children 533c3c4059a3
line wrap: on
line source

## Copyright (C) 2007-2015 David Bateman
##
## This file is part of Octave.
##
## Octave is free software; you can redistribute it and/or modify it
## under the terms of the GNU General Public License as published by
## the Free Software Foundation; either version 3 of the License, or (at
## your option) any later version.
##
## Octave is distributed in the hope that it will be useful, but
## WITHOUT ANY WARRANTY; without even the implied warranty of
## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
## General Public License for more details.
##
## You should have received a copy of the GNU General Public License
## along with Octave; see the file COPYING.  If not, see
## <http://www.gnu.org/licenses/>.

## -*- texinfo -*-
## @deftypefn  {} {} trisurf (@var{tri}, @var{x}, @var{y}, @var{z}, @var{c})
## @deftypefnx {} {} trisurf (@var{tri}, @var{x}, @var{y}, @var{z})
## @deftypefnx {} {} trisurf (@dots{}, @var{prop}, @var{val}, @dots{})
## @deftypefnx {} {@var{h} =} trisurf (@dots{})
## Plot a 3-D triangular surface.
##
## In contrast to @code{surf}, which plots a surface mesh using rectangles,
## @code{trisurf} plots the mesh using triangles.
##
## @var{tri} is typically the output of a Delaunay triangulation over the
## grid of @var{x}, @var{y}.  Every row of @var{tri} represents one triangle
## and contains three indices into [@var{x}, @var{y}] which are the
## vertices of the triangles in the x-y plane.  @var{z} determines the
## height above the plane of each vertex.
##
## The color of the trimesh is computed by linearly scaling the @var{z} values
## to fit the range of the current colormap.  Use @code{caxis} and/or
## change the colormap to control the appearance.
##
## Optionally, the color of the mesh can be specified independently of @var{z}
## by supplying a color matrix, @var{c}.  If @var{z} has N elements, then
## @var{c} should be an Nx1 vector for colormap data or an Nx3 matrix for
## RGB data.
##
## Any property/value pairs are passed directly to the underlying patch object.
##
## The optional return value @var{h} is a graphics handle to the created patch
## object.
## @seealso{surf, triplot, trimesh, delaunay, patch, shading}
## @end deftypefn

function h = trisurf (tri, x, y, z, varargin)

  if (nargin < 4)
    print_usage ();
  endif

  if (nargin > 4 && isnumeric (varargin{1}))
    c = varargin{1};
    varargin(1) = [];
    if (isvector (c))
      if (numel (c) != numel (z))
        error ("trisurf: C must have 'numel (Z)' elements");
      endif
      c = c(:);
    elseif (rows (c) != numel (z) || columns (c) != 3)
      error ("trisurf: TrueColor C matrix must be 'numel (Z)' rows by 3 columns");
    endif
  else
    c = z(:);
  endif
  ## For Matlab compatibility:
  if (! any (strcmpi (varargin, "FaceColor")))
    varargin(end+(1:2)) = {"FaceColor", "flat"};
  endif

  hax = newplot ();

  htmp = patch ("Faces", tri, "Vertices", [x(:), y(:), z(:)],
                "FaceVertexCData", c, varargin{:});

  if (! ishold ())
    set (hax, "view", [-37.5, 30], "box", "off",
              "xgrid", "on", "ygrid", "on", "zgrid", "on");
  endif

  if (nargout > 0)
    h = htmp;
  endif

endfunction


%!demo
%! clf;
%! colormap ('default');
%! N = 31;
%! [x, y] = meshgrid (1:N);
%! tri = delaunay (x(:), y(:));
%! z = peaks (N);
%! h = trisurf (tri, x, y, z, 'facecolor', 'interp');
%! axis tight;
%! zlim auto;
%! title (sprintf ('facecolor = %s', get (h, 'facecolor')));

%!demo
%! clf;
%! colormap ('default');
%! N = 31;
%! [x, y] = meshgrid (1:N);
%! tri = delaunay (x(:), y(:));
%! z = peaks (N);
%! h = trisurf (tri, x, y, z, 'facecolor', 'flat');
%! axis tight;
%! zlim auto;
%! title (sprintf ('facecolor = %s', get (h, 'facecolor')));

%!demo
%! clf;
%! colormap ('default');
%! old_state = rand ('state');
%! restore_state = onCleanup (@() rand ('state', old_state));
%! rand ('state', 10);
%! N = 10;
%! x = 3 - 6 * rand (N, N);
%! y = 3 - 6 * rand (N, N);
%! z = peaks (x, y);
%! tri = delaunay (x(:), y(:));
%! trisurf (tri, x(:), y(:), z(:));

%!demo
%! clf;
%! colormap ('default');
%! x = rand (100, 1);
%! y = rand (100, 1);
%! z = x.^2 + y.^2;
%! tri = delaunay (x, y);
%! trisurf (tri, x, y, z);

%!demo
%! clf;
%! colormap ('default');
%! x = rand (100, 1);
%! y = rand (100, 1);
%! z = x.^2 + y.^2;
%! tri = delaunay (x, y);
%! trisurf (tri, x, y, z, 'facecolor', 'interp');

%!demo
%! clf;
%! colormap ("default");
%! x = rand (100, 1);
%! y = rand (100, 1);
%! z = x.^2 + y.^2;
%! tri = delaunay (x, y);
%! trisurf (tri, x, y, z, "facecolor", "interp", "edgecolor", "k");

## Test input validation
%!error trisurf ()
%!error trisurf (1)
%!error trisurf (1,2)
%!error trisurf (1,2,3)
%!error <C must have 'numel \(Z\)' elements> trisurf (1,2,3,4,[5 6])
%!error <C must have 'numel \(Z\)' elements> trisurf (1,2,3,4,[5 6]')
%!error <TrueColor C matrix must> trisurf ([1;1],[2;2],[3;3],[4;4],zeros(3,3))
%!error <TrueColor C matrix must> trisurf ([1;1],[2;2],[3;3],[4;4],zeros(2,2))