view libgui/graphics/GLCanvas.cc @ 30920:47cbc69e66cd

eliminate direct access to call stack from evaluator The call stack is an internal implementation detail of the evaluator. Direct access to it outside of the evlauator should not be needed. * pt-eval.h (tree_evaluator::get_call_stack): Delete.
author John W. Eaton <jwe@octave.org>
date Fri, 08 Apr 2022 15:19:22 -0400
parents 796f54d4ddbf
children ca7d58406f82 c6d54dd31a7e
line wrap: on
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////////////////////////////////////////////////////////////////////////
//
// Copyright (C) 2011-2022 The Octave Project Developers
//
// See the file COPYRIGHT.md in the top-level directory of this
// distribution or <https://octave.org/copyright/>.
//
// This file is part of Octave.
//
// Octave is free software: you can redistribute it and/or modify it
// under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Octave is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Octave; see the file COPYING.  If not, see
// <https://www.gnu.org/licenses/>.
//
////////////////////////////////////////////////////////////////////////

#if defined (HAVE_CONFIG_H)
#  include "config.h"
#endif

#include "GLCanvas.h"
#include "gl-select.h"

#include "gl-render.h"
#include "gl2ps-print.h"
#include "graphics.h"
#include "interpreter.h"

namespace octave
{
#if defined (HAVE_QOPENGLWIDGET)
#  define OCTAVE_QT_OPENGL_WIDGET_FORMAT_ARGS
#else
#  if defined (Q_OS_WIN32)
#    define OCTAVE_QT_OPENGL_WIDGET_FORMAT_ARGS         \
  QGLFormat (QGL::SampleBuffers | QGL::AlphaChannel     \
             | QGL::IndirectRendering),
#  else
#    define OCTAVE_QT_OPENGL_WIDGET_FORMAT_ARGS \
  QGLFormat (QGL::SampleBuffers | QGL::AlphaChannel),
#  endif
#endif

  GLCanvas::GLCanvas (octave::base_qobject& oct_qobj,
                      octave::interpreter& interp,
                      const graphics_handle& gh, QWidget *xparent)
    : OCTAVE_QT_OPENGL_WIDGET (OCTAVE_QT_OPENGL_WIDGET_FORMAT_ARGS xparent),
      Canvas (oct_qobj, interp, gh), m_glfcns (), m_renderer (m_glfcns)
  {
    setFocusPolicy (Qt::ClickFocus);
    setFocus ();
  }

  GLCanvas::~GLCanvas (void)
  { }

  void
  GLCanvas::initializeGL (void)
  {
    m_glfcns.init ();
  }

  void
  GLCanvas::draw (const graphics_handle& gh)
  {
    gh_manager& gh_mgr = m_interpreter.get_gh_manager ();

    octave::autolock guard  (gh_mgr.graphics_lock ());

    graphics_object go = gh_mgr.get_object (gh);

    if (go)
      {
        graphics_object fig = go.get_ancestor ("figure");
        double dpr = fig.get ("__device_pixel_ratio__").double_value ();
        m_renderer.set_viewport (dpr * width (), dpr * height ());
        m_renderer.set_device_pixel_ratio (dpr);
        m_renderer.draw (go);
      }
  }

  uint8NDArray
  GLCanvas::do_getPixels (const graphics_handle& gh)
  {
    uint8NDArray retval;

    gh_manager& gh_mgr = m_interpreter.get_gh_manager ();

    graphics_object go = gh_mgr.get_object (gh);

    if (go && go.isa ("figure"))
      {
        Matrix pos = go.get ("position").matrix_value ();
        double dpr = go.get ("__device_pixel_ratio__").double_value ();
        pos(2) *= dpr;
        pos(3) *= dpr;

        // Make sure we have a valid current context
        if (! begin_rendering ())
          return retval;

        // When the figure is not visible or its size is frozen for printing,
        // we use a framebuffer object to make sure we are rendering on a
        // suitably large frame.
        if (go.get ("visible").string_value () == "off"
            || go.get ("__printing__").string_value () == "on")
          {
            OCTAVE_QT_OPENGL_FBO
            fbo (pos(2), pos(3),
                 OCTAVE_QT_OPENGL_FBO::Attachment::Depth);

            fbo.bind ();

            m_renderer.set_viewport (pos(2), pos(3));
            m_renderer.set_device_pixel_ratio (dpr);
            m_renderer.draw (go);
            retval = m_renderer.get_pixels (pos(2), pos(3));

            fbo.release ();
          }
        else
          {
            m_renderer.set_viewport (pos(2), pos(3));
            m_renderer.set_device_pixel_ratio (dpr);
            m_renderer.draw (go);
            retval = m_renderer.get_pixels (pos(2), pos(3));
          }

        end_rendering ();
      }

    return retval;
  }

  void
  GLCanvas::do_print (const QString& file_cmd, const QString& term,
                      const graphics_handle& handle)
  {
    gh_manager& gh_mgr = m_interpreter.get_gh_manager ();

    octave::autolock guard  (gh_mgr.graphics_lock ());

    graphics_object go = gh_mgr.get_object (handle);

    if (go.valid_object ())
      {
        graphics_object fig (go.get_ancestor ("figure"));

        // Make sure we have a valid current context
        if (! begin_rendering ())
          error ("print: no valid OpenGL offscreen context");

        try
          {
            if (fig.get ("visible").string_value () == "on")
              octave::gl2ps_print (m_glfcns, fig, file_cmd.toStdString (),
                                   term.toStdString ());
            else
              {
                // When the figure is not visible, we use a framebuffer object
                // to make sure we are rendering on a suitably large frame.
                Matrix pos = fig.get ("position").matrix_value ();
                double dpr = fig.get ("__device_pixel_ratio__").double_value ();
                pos(2) *= dpr;
                pos(3) *= dpr;

                OCTAVE_QT_OPENGL_FBO
                  fbo (pos(2), pos(3),
                       OCTAVE_QT_OPENGL_FBO::Attachment::Depth);

                fbo.bind ();

                octave::gl2ps_print (m_glfcns, fig, file_cmd.toStdString (),
                                     term.toStdString ());

                fbo.release ();
              }
          }
        catch (octave::execution_exception& ee)
          {
            emit interpreter_event
              ([=] (void)
               {
                 // INTERPRETER THREAD
                 throw ee;
               });
          }

        end_rendering ();
      }
  }

  graphics_object
  GLCanvas::selectFromAxes (const graphics_object& ax, const QPoint& pt)
  {
    makeCurrent ();

    if (ax)
      {
        octave::opengl_selector s (m_glfcns);

        s.set_viewport (width (), height ());
        return s.select (ax, pt.x (), height () - pt.y (),
                         octave::select_ignore_hittest);
      }

    return graphics_object ();
  }

  void
  GLCanvas::drawZoomBox (const QPoint& p1, const QPoint& p2)
  {
    Matrix overlaycolor (3, 1);
    overlaycolor(0) = 0.45;
    overlaycolor(1) = 0.62;
    overlaycolor(2) = 0.81;
    double overlayalpha = 0.1;
    Matrix bordercolor = overlaycolor;
    double borderalpha = 0.9;
    double borderwidth = 1.5;

    m_renderer.draw_zoom_box (width (), height (),
                              p1.x (), p1.y (), p2.x (), p2.y (),
                              overlaycolor, overlayalpha,
                              bordercolor, borderalpha, borderwidth);
  }

  void
  GLCanvas::paintGL (void)
  {
    canvasPaintEvent ();
  }

  void
  GLCanvas::mouseDoubleClickEvent (QMouseEvent *xevent)
  {
    canvasMouseDoubleClickEvent (xevent);
  }

  void
  GLCanvas::mouseMoveEvent (QMouseEvent *xevent)
  {
    canvasMouseMoveEvent (xevent);
  }

  void
  GLCanvas::mousePressEvent (QMouseEvent *xevent)
  {
    canvasMousePressEvent (xevent);
  }

  void
  GLCanvas::mouseReleaseEvent (QMouseEvent *xevent)
  {
    canvasMouseReleaseEvent (xevent);
  }

  void
  GLCanvas::wheelEvent (QWheelEvent *xevent)
  {
    canvasWheelEvent (xevent);
  }

  void
  GLCanvas::keyPressEvent (QKeyEvent *xevent)
  {
    if (! canvasKeyPressEvent (xevent))
      OCTAVE_QT_OPENGL_WIDGET::keyPressEvent (xevent);
  }

  void
  GLCanvas::keyReleaseEvent (QKeyEvent *xevent)
  {
    if (! canvasKeyReleaseEvent (xevent))
      OCTAVE_QT_OPENGL_WIDGET::keyReleaseEvent (xevent);
  }

  bool
  GLCanvas::begin_rendering (void)
  {
    bool retval = true;

    if (! isValid ())
      {
#  if defined (HAVE_QT_OFFSCREEN)
        static bool os_ctx_ok = true;
        if (os_ctx_ok && ! m_os_context.isValid ())
          {
            // Try to initialize offscreen context
            m_os_surface.create ();
            if (! m_os_context.create ())
              {
                os_ctx_ok = false;
                return false;
              }
          }

        retval = m_os_context.makeCurrent (&m_os_surface);
#  else
        retval = false;
#  endif
      }
    else
      makeCurrent ();

    return retval;
  }

  void
  GLCanvas::end_rendering (void)
  {
    doneCurrent ();
  }
}