Mercurial > octave
view libgui/graphics/ContextMenu.cc @ 22417:48c00363dc74
maint: Use '{ }' for empty function bodies in C++.
* Backend.cc, BaseControl.cc, ButtonControl.cc, ButtonGroup.cc,
CheckBoxControl.cc, Container.cc, ContextMenu.cc, EditControl.cc, Figure.cc,
FigureWindow.cc, GLCanvas.cc, ListBoxControl.cc, Logger.cc, Menu.cc,
MouseModeActionGroup.cc, Object.cc, Panel.cc, PopupMenuControl.cc,
PushButtonControl.cc, PushTool.cc, RadioButtonControl.cc, SliderControl.cc,
TextControl.cc, ToggleButtonControl.cc, ToggleTool.cc, ToolBar.cc,
ToolBarButton.cc, marker.cc, octave-dock-widget.h, octave-qt-link.cc,
shortcut-manager.cc, shortcut-manager.h, Cell.cc, jit-ir.cc, jit-ir.h,
jit-typeinfo.cc, oct-prcstrm.cc, octave-link.cc, profiler.cc, pt-jit.cc,
sysdep.cc, __init_gnuplot__.cc, ov-fcn-handle.cc, ov.cc, pt-check.cc,
CColVector.cc, CMatrix.cc, CSparse.cc, dMatrix.cc, fCColVector.cc, fCMatrix.cc,
fMatrix.cc, aepbalance.h, oct-norm.cc, byte-swap.h, cmd-hist.cc, oct-sort.cc:
Use '{ }' for empty function bodies in C++.
author | Rik <rik@octave.org> |
---|---|
date | Thu, 01 Sep 2016 09:33:55 -0700 |
parents | 8758addcf265 |
children | 3a2b891d0b33 e9a0469dedd9 |
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/* Copyright (C) 2011-2016 Michael Goffioul This file is part of Octave. Octave is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. Octave is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Octave; see the file COPYING. If not, see <http://www.gnu.org/licenses/>. */ #if defined (HAVE_CONFIG_H) # include "config.h" #endif #include <QMenu> #include "Backend.h" #include "ContextMenu.h" #include "QtHandlesUtils.h" namespace QtHandles { ContextMenu* ContextMenu::create (const graphics_object& go) { Object* xparent = Object::parentObject (go); if (xparent) { QWidget* w = xparent->qWidget<QWidget> (); return new ContextMenu (go, new QMenu (w)); } return 0; } ContextMenu::ContextMenu (const graphics_object& go, QMenu* xmenu) : Object (go, xmenu) { xmenu->setAutoFillBackground (true); connect (xmenu, SIGNAL (aboutToShow (void)), SLOT (aboutToShow (void))); connect (xmenu, SIGNAL (aboutToHide (void)), SLOT (aboutToHide (void))); } ContextMenu::~ContextMenu (void) { } void ContextMenu::update (int pId) { uicontextmenu::properties& up = properties<uicontextmenu> (); QMenu* xmenu = qWidget<QMenu> (); switch (pId) { case base_properties::ID_VISIBLE: if (up.is_visible ()) { Matrix pos = up.get_position ().matrix_value (); QWidget* parentW = xmenu->parentWidget (); QPoint pt; pt.rx () = octave::math::round (pos(0)); pt.ry () = parentW->height () - octave::math::round (pos(1)); pt = parentW->mapToGlobal (pt); xmenu->popup (pt); } else xmenu->hide (); break; default: Object::update (pId); break; } } void ContextMenu::aboutToShow (void) { gh_manager::post_callback (m_handle, "callback"); gh_manager::post_set (m_handle, "visible", "on", false); } void ContextMenu::aboutToHide (void) { gh_manager::post_set (m_handle, "visible", "off", false); } QWidget* ContextMenu::menu (void) { return qWidget<QWidget> (); } void ContextMenu::executeAt (const base_properties& props, const QPoint& pt) { graphics_handle h = props.get_uicontextmenu (); if (h.ok ()) { gh_manager::auto_lock lock; graphics_object go = gh_manager::get_object (h); if (go.valid_object ()) { ContextMenu* cMenu = dynamic_cast<ContextMenu*> (Backend::toolkitObject (go)); if (cMenu) { QMenu* menu = cMenu->qWidget<QMenu> (); if (menu) menu->popup (pt); } } } } }